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- //===-- BranchFolding.cpp - Fold machine code branch instructions ---------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This pass forwards branches to unconditional branches to make them branch
- // directly to the target block. This pass often results in dead MBB's, which
- // it then removes.
- //
- // Note that this pass must be run after register allocation, it cannot handle
- // SSA form.
- //
- //===----------------------------------------------------------------------===//
- #define DEBUG_TYPE "branchfolding"
- #include "BranchFolding.h"
- #include "llvm/ADT/STLExtras.h"
- #include "llvm/ADT/SmallSet.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/CodeGen/MachineFunctionPass.h"
- #include "llvm/CodeGen/MachineJumpTableInfo.h"
- #include "llvm/CodeGen/MachineModuleInfo.h"
- #include "llvm/CodeGen/MachineRegisterInfo.h"
- #include "llvm/CodeGen/Passes.h"
- #include "llvm/CodeGen/RegisterScavenging.h"
- #include "llvm/IR/Function.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/ErrorHandling.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/Target/TargetInstrInfo.h"
- #include "llvm/Target/TargetMachine.h"
- #include "llvm/Target/TargetRegisterInfo.h"
- #include <algorithm>
- using namespace llvm;
- STATISTIC(NumDeadBlocks, "Number of dead blocks removed");
- STATISTIC(NumBranchOpts, "Number of branches optimized");
- STATISTIC(NumTailMerge , "Number of block tails merged");
- STATISTIC(NumHoist , "Number of times common instructions are hoisted");
- static cl::opt<cl::boolOrDefault> FlagEnableTailMerge("enable-tail-merge",
- cl::init(cl::BOU_UNSET), cl::Hidden);
- // Throttle for huge numbers of predecessors (compile speed problems)
- static cl::opt<unsigned>
- TailMergeThreshold("tail-merge-threshold",
- cl::desc("Max number of predecessors to consider tail merging"),
- cl::init(150), cl::Hidden);
- // Heuristic for tail merging (and, inversely, tail duplication).
- // TODO: This should be replaced with a target query.
- static cl::opt<unsigned>
- TailMergeSize("tail-merge-size",
- cl::desc("Min number of instructions to consider tail merging"),
- cl::init(3), cl::Hidden);
- namespace {
- /// BranchFolderPass - Wrap branch folder in a machine function pass.
- class BranchFolderPass : public MachineFunctionPass {
- public:
- static char ID;
- explicit BranchFolderPass(): MachineFunctionPass(ID) {}
- virtual bool runOnMachineFunction(MachineFunction &MF);
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.addRequired<TargetPassConfig>();
- MachineFunctionPass::getAnalysisUsage(AU);
- }
- };
- }
- char BranchFolderPass::ID = 0;
- char &llvm::BranchFolderPassID = BranchFolderPass::ID;
- INITIALIZE_PASS(BranchFolderPass, "branch-folder",
- "Control Flow Optimizer", false, false)
- bool BranchFolderPass::runOnMachineFunction(MachineFunction &MF) {
- TargetPassConfig *PassConfig = &getAnalysis<TargetPassConfig>();
- // TailMerge can create jump into if branches that make CFG irreducible for
- // HW that requires structurized CFG.
- bool EnableTailMerge = !MF.getTarget().requiresStructuredCFG() &&
- PassConfig->getEnableTailMerge();
- BranchFolder Folder(EnableTailMerge, /*CommonHoist=*/true);
- return Folder.OptimizeFunction(MF,
- MF.getTarget().getInstrInfo(),
- MF.getTarget().getRegisterInfo(),
- getAnalysisIfAvailable<MachineModuleInfo>());
- }
- BranchFolder::BranchFolder(bool defaultEnableTailMerge, bool CommonHoist) {
- switch (FlagEnableTailMerge) {
- case cl::BOU_UNSET: EnableTailMerge = defaultEnableTailMerge; break;
- case cl::BOU_TRUE: EnableTailMerge = true; break;
- case cl::BOU_FALSE: EnableTailMerge = false; break;
- }
- EnableHoistCommonCode = CommonHoist;
- }
- /// RemoveDeadBlock - Remove the specified dead machine basic block from the
- /// function, updating the CFG.
- void BranchFolder::RemoveDeadBlock(MachineBasicBlock *MBB) {
- assert(MBB->pred_empty() && "MBB must be dead!");
- DEBUG(dbgs() << "\nRemoving MBB: " << *MBB);
- MachineFunction *MF = MBB->getParent();
- // drop all successors.
- while (!MBB->succ_empty())
- MBB->removeSuccessor(MBB->succ_end()-1);
- // Avoid matching if this pointer gets reused.
- TriedMerging.erase(MBB);
- // Remove the block.
- MF->erase(MBB);
- }
- /// OptimizeImpDefsBlock - If a basic block is just a bunch of implicit_def
- /// followed by terminators, and if the implicitly defined registers are not
- /// used by the terminators, remove those implicit_def's. e.g.
- /// BB1:
- /// r0 = implicit_def
- /// r1 = implicit_def
- /// br
- /// This block can be optimized away later if the implicit instructions are
- /// removed.
- bool BranchFolder::OptimizeImpDefsBlock(MachineBasicBlock *MBB) {
- SmallSet<unsigned, 4> ImpDefRegs;
- MachineBasicBlock::iterator I = MBB->begin();
- while (I != MBB->end()) {
- if (!I->isImplicitDef())
- break;
- unsigned Reg = I->getOperand(0).getReg();
- for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
- SubRegs.isValid(); ++SubRegs)
- ImpDefRegs.insert(*SubRegs);
- ++I;
- }
- if (ImpDefRegs.empty())
- return false;
- MachineBasicBlock::iterator FirstTerm = I;
- while (I != MBB->end()) {
- if (!TII->isUnpredicatedTerminator(I))
- return false;
- // See if it uses any of the implicitly defined registers.
- for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = I->getOperand(i);
- if (!MO.isReg() || !MO.isUse())
- continue;
- unsigned Reg = MO.getReg();
- if (ImpDefRegs.count(Reg))
- return false;
- }
- ++I;
- }
- I = MBB->begin();
- while (I != FirstTerm) {
- MachineInstr *ImpDefMI = &*I;
- ++I;
- MBB->erase(ImpDefMI);
- }
- return true;
- }
- /// OptimizeFunction - Perhaps branch folding, tail merging and other
- /// CFG optimizations on the given function.
- bool BranchFolder::OptimizeFunction(MachineFunction &MF,
- const TargetInstrInfo *tii,
- const TargetRegisterInfo *tri,
- MachineModuleInfo *mmi) {
- if (!tii) return false;
- TriedMerging.clear();
- TII = tii;
- TRI = tri;
- MMI = mmi;
- RS = NULL;
- // Use a RegScavenger to help update liveness when required.
- MachineRegisterInfo &MRI = MF.getRegInfo();
- if (MRI.tracksLiveness() && TRI->trackLivenessAfterRegAlloc(MF))
- RS = new RegScavenger();
- else
- MRI.invalidateLiveness();
- // Fix CFG. The later algorithms expect it to be right.
- bool MadeChange = false;
- for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; I++) {
- MachineBasicBlock *MBB = I, *TBB = 0, *FBB = 0;
- SmallVector<MachineOperand, 4> Cond;
- if (!TII->AnalyzeBranch(*MBB, TBB, FBB, Cond, true))
- MadeChange |= MBB->CorrectExtraCFGEdges(TBB, FBB, !Cond.empty());
- MadeChange |= OptimizeImpDefsBlock(MBB);
- }
- bool MadeChangeThisIteration = true;
- while (MadeChangeThisIteration) {
- MadeChangeThisIteration = TailMergeBlocks(MF);
- MadeChangeThisIteration |= OptimizeBranches(MF);
- if (EnableHoistCommonCode)
- MadeChangeThisIteration |= HoistCommonCode(MF);
- MadeChange |= MadeChangeThisIteration;
- }
- // See if any jump tables have become dead as the code generator
- // did its thing.
- MachineJumpTableInfo *JTI = MF.getJumpTableInfo();
- if (JTI == 0) {
- delete RS;
- return MadeChange;
- }
- // Walk the function to find jump tables that are live.
- BitVector JTIsLive(JTI->getJumpTables().size());
- for (MachineFunction::iterator BB = MF.begin(), E = MF.end();
- BB != E; ++BB) {
- for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
- I != E; ++I)
- for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) {
- MachineOperand &Op = I->getOperand(op);
- if (!Op.isJTI()) continue;
- // Remember that this JT is live.
- JTIsLive.set(Op.getIndex());
- }
- }
- // Finally, remove dead jump tables. This happens when the
- // indirect jump was unreachable (and thus deleted).
- for (unsigned i = 0, e = JTIsLive.size(); i != e; ++i)
- if (!JTIsLive.test(i)) {
- JTI->RemoveJumpTable(i);
- MadeChange = true;
- }
- delete RS;
- return MadeChange;
- }
- //===----------------------------------------------------------------------===//
- // Tail Merging of Blocks
- //===----------------------------------------------------------------------===//
- /// HashMachineInstr - Compute a hash value for MI and its operands.
- static unsigned HashMachineInstr(const MachineInstr *MI) {
- unsigned Hash = MI->getOpcode();
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- const MachineOperand &Op = MI->getOperand(i);
- // Merge in bits from the operand if easy.
- unsigned OperandHash = 0;
- switch (Op.getType()) {
- case MachineOperand::MO_Register: OperandHash = Op.getReg(); break;
- case MachineOperand::MO_Immediate: OperandHash = Op.getImm(); break;
- case MachineOperand::MO_MachineBasicBlock:
- OperandHash = Op.getMBB()->getNumber();
- break;
- case MachineOperand::MO_FrameIndex:
- case MachineOperand::MO_ConstantPoolIndex:
- case MachineOperand::MO_JumpTableIndex:
- OperandHash = Op.getIndex();
- break;
- case MachineOperand::MO_GlobalAddress:
- case MachineOperand::MO_ExternalSymbol:
- // Global address / external symbol are too hard, don't bother, but do
- // pull in the offset.
- OperandHash = Op.getOffset();
- break;
- default: break;
- }
- Hash += ((OperandHash << 3) | Op.getType()) << (i&31);
- }
- return Hash;
- }
- /// HashEndOfMBB - Hash the last instruction in the MBB.
- static unsigned HashEndOfMBB(const MachineBasicBlock *MBB) {
- MachineBasicBlock::const_iterator I = MBB->end();
- if (I == MBB->begin())
- return 0; // Empty MBB.
- --I;
- // Skip debug info so it will not affect codegen.
- while (I->isDebugValue()) {
- if (I==MBB->begin())
- return 0; // MBB empty except for debug info.
- --I;
- }
- return HashMachineInstr(I);
- }
- /// ComputeCommonTailLength - Given two machine basic blocks, compute the number
- /// of instructions they actually have in common together at their end. Return
- /// iterators for the first shared instruction in each block.
- static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1,
- MachineBasicBlock *MBB2,
- MachineBasicBlock::iterator &I1,
- MachineBasicBlock::iterator &I2) {
- I1 = MBB1->end();
- I2 = MBB2->end();
- unsigned TailLen = 0;
- while (I1 != MBB1->begin() && I2 != MBB2->begin()) {
- --I1; --I2;
- // Skip debugging pseudos; necessary to avoid changing the code.
- while (I1->isDebugValue()) {
- if (I1==MBB1->begin()) {
- while (I2->isDebugValue()) {
- if (I2==MBB2->begin())
- // I1==DBG at begin; I2==DBG at begin
- return TailLen;
- --I2;
- }
- ++I2;
- // I1==DBG at begin; I2==non-DBG, or first of DBGs not at begin
- return TailLen;
- }
- --I1;
- }
- // I1==first (untested) non-DBG preceding known match
- while (I2->isDebugValue()) {
- if (I2==MBB2->begin()) {
- ++I1;
- // I1==non-DBG, or first of DBGs not at begin; I2==DBG at begin
- return TailLen;
- }
- --I2;
- }
- // I1, I2==first (untested) non-DBGs preceding known match
- if (!I1->isIdenticalTo(I2) ||
- // FIXME: This check is dubious. It's used to get around a problem where
- // people incorrectly expect inline asm directives to remain in the same
- // relative order. This is untenable because normal compiler
- // optimizations (like this one) may reorder and/or merge these
- // directives.
- I1->isInlineAsm()) {
- ++I1; ++I2;
- break;
- }
- ++TailLen;
- }
- // Back past possible debugging pseudos at beginning of block. This matters
- // when one block differs from the other only by whether debugging pseudos
- // are present at the beginning. (This way, the various checks later for
- // I1==MBB1->begin() work as expected.)
- if (I1 == MBB1->begin() && I2 != MBB2->begin()) {
- --I2;
- while (I2->isDebugValue()) {
- if (I2 == MBB2->begin())
- return TailLen;
- --I2;
- }
- ++I2;
- }
- if (I2 == MBB2->begin() && I1 != MBB1->begin()) {
- --I1;
- while (I1->isDebugValue()) {
- if (I1 == MBB1->begin())
- return TailLen;
- --I1;
- }
- ++I1;
- }
- return TailLen;
- }
- void BranchFolder::MaintainLiveIns(MachineBasicBlock *CurMBB,
- MachineBasicBlock *NewMBB) {
- if (RS) {
- RS->enterBasicBlock(CurMBB);
- if (!CurMBB->empty())
- RS->forward(std::prev(CurMBB->end()));
- BitVector RegsLiveAtExit(TRI->getNumRegs());
- RS->getRegsUsed(RegsLiveAtExit, false);
- for (unsigned int i = 0, e = TRI->getNumRegs(); i != e; i++)
- if (RegsLiveAtExit[i])
- NewMBB->addLiveIn(i);
- }
- }
- /// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything
- /// after it, replacing it with an unconditional branch to NewDest.
- void BranchFolder::ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
- MachineBasicBlock *NewDest) {
- MachineBasicBlock *CurMBB = OldInst->getParent();
- TII->ReplaceTailWithBranchTo(OldInst, NewDest);
- // For targets that use the register scavenger, we must maintain LiveIns.
- MaintainLiveIns(CurMBB, NewDest);
- ++NumTailMerge;
- }
- /// SplitMBBAt - Given a machine basic block and an iterator into it, split the
- /// MBB so that the part before the iterator falls into the part starting at the
- /// iterator. This returns the new MBB.
- MachineBasicBlock *BranchFolder::SplitMBBAt(MachineBasicBlock &CurMBB,
- MachineBasicBlock::iterator BBI1,
- const BasicBlock *BB) {
- if (!TII->isLegalToSplitMBBAt(CurMBB, BBI1))
- return 0;
- MachineFunction &MF = *CurMBB.getParent();
- // Create the fall-through block.
- MachineFunction::iterator MBBI = &CurMBB;
- MachineBasicBlock *NewMBB =MF.CreateMachineBasicBlock(BB);
- CurMBB.getParent()->insert(++MBBI, NewMBB);
- // Move all the successors of this block to the specified block.
- NewMBB->transferSuccessors(&CurMBB);
- // Add an edge from CurMBB to NewMBB for the fall-through.
- CurMBB.addSuccessor(NewMBB);
- // Splice the code over.
- NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end());
- // For targets that use the register scavenger, we must maintain LiveIns.
- MaintainLiveIns(&CurMBB, NewMBB);
- return NewMBB;
- }
- /// EstimateRuntime - Make a rough estimate for how long it will take to run
- /// the specified code.
- static unsigned EstimateRuntime(MachineBasicBlock::iterator I,
- MachineBasicBlock::iterator E) {
- unsigned Time = 0;
- for (; I != E; ++I) {
- if (I->isDebugValue())
- continue;
- if (I->isCall())
- Time += 10;
- else if (I->mayLoad() || I->mayStore())
- Time += 2;
- else
- ++Time;
- }
- return Time;
- }
- // CurMBB needs to add an unconditional branch to SuccMBB (we removed these
- // branches temporarily for tail merging). In the case where CurMBB ends
- // with a conditional branch to the next block, optimize by reversing the
- // test and conditionally branching to SuccMBB instead.
- static void FixTail(MachineBasicBlock *CurMBB, MachineBasicBlock *SuccBB,
- const TargetInstrInfo *TII) {
- MachineFunction *MF = CurMBB->getParent();
- MachineFunction::iterator I = std::next(MachineFunction::iterator(CurMBB));
- MachineBasicBlock *TBB = 0, *FBB = 0;
- SmallVector<MachineOperand, 4> Cond;
- DebugLoc dl; // FIXME: this is nowhere
- if (I != MF->end() &&
- !TII->AnalyzeBranch(*CurMBB, TBB, FBB, Cond, true)) {
- MachineBasicBlock *NextBB = I;
- if (TBB == NextBB && !Cond.empty() && !FBB) {
- if (!TII->ReverseBranchCondition(Cond)) {
- TII->RemoveBranch(*CurMBB);
- TII->InsertBranch(*CurMBB, SuccBB, NULL, Cond, dl);
- return;
- }
- }
- }
- TII->InsertBranch(*CurMBB, SuccBB, NULL,
- SmallVector<MachineOperand, 0>(), dl);
- }
- bool
- BranchFolder::MergePotentialsElt::operator<(const MergePotentialsElt &o) const {
- if (getHash() < o.getHash())
- return true;
- if (getHash() > o.getHash())
- return false;
- if (getBlock()->getNumber() < o.getBlock()->getNumber())
- return true;
- if (getBlock()->getNumber() > o.getBlock()->getNumber())
- return false;
- // _GLIBCXX_DEBUG checks strict weak ordering, which involves comparing
- // an object with itself.
- #ifndef _GLIBCXX_DEBUG
- llvm_unreachable("Predecessor appears twice");
- #else
- return false;
- #endif
- }
- /// CountTerminators - Count the number of terminators in the given
- /// block and set I to the position of the first non-terminator, if there
- /// is one, or MBB->end() otherwise.
- static unsigned CountTerminators(MachineBasicBlock *MBB,
- MachineBasicBlock::iterator &I) {
- I = MBB->end();
- unsigned NumTerms = 0;
- for (;;) {
- if (I == MBB->begin()) {
- I = MBB->end();
- break;
- }
- --I;
- if (!I->isTerminator()) break;
- ++NumTerms;
- }
- return NumTerms;
- }
- /// ProfitableToMerge - Check if two machine basic blocks have a common tail
- /// and decide if it would be profitable to merge those tails. Return the
- /// length of the common tail and iterators to the first common instruction
- /// in each block.
- static bool ProfitableToMerge(MachineBasicBlock *MBB1,
- MachineBasicBlock *MBB2,
- unsigned minCommonTailLength,
- unsigned &CommonTailLen,
- MachineBasicBlock::iterator &I1,
- MachineBasicBlock::iterator &I2,
- MachineBasicBlock *SuccBB,
- MachineBasicBlock *PredBB) {
- CommonTailLen = ComputeCommonTailLength(MBB1, MBB2, I1, I2);
- if (CommonTailLen == 0)
- return false;
- DEBUG(dbgs() << "Common tail length of BB#" << MBB1->getNumber()
- << " and BB#" << MBB2->getNumber() << " is " << CommonTailLen
- << '\n');
- // It's almost always profitable to merge any number of non-terminator
- // instructions with the block that falls through into the common successor.
- if (MBB1 == PredBB || MBB2 == PredBB) {
- MachineBasicBlock::iterator I;
- unsigned NumTerms = CountTerminators(MBB1 == PredBB ? MBB2 : MBB1, I);
- if (CommonTailLen > NumTerms)
- return true;
- }
- // If one of the blocks can be completely merged and happens to be in
- // a position where the other could fall through into it, merge any number
- // of instructions, because it can be done without a branch.
- // TODO: If the blocks are not adjacent, move one of them so that they are?
- if (MBB1->isLayoutSuccessor(MBB2) && I2 == MBB2->begin())
- return true;
- if (MBB2->isLayoutSuccessor(MBB1) && I1 == MBB1->begin())
- return true;
- // If both blocks have an unconditional branch temporarily stripped out,
- // count that as an additional common instruction for the following
- // heuristics.
- unsigned EffectiveTailLen = CommonTailLen;
- if (SuccBB && MBB1 != PredBB && MBB2 != PredBB &&
- !MBB1->back().isBarrier() &&
- !MBB2->back().isBarrier())
- ++EffectiveTailLen;
- // Check if the common tail is long enough to be worthwhile.
- if (EffectiveTailLen >= minCommonTailLength)
- return true;
- // If we are optimizing for code size, 2 instructions in common is enough if
- // we don't have to split a block. At worst we will be introducing 1 new
- // branch instruction, which is likely to be smaller than the 2
- // instructions that would be deleted in the merge.
- MachineFunction *MF = MBB1->getParent();
- if (EffectiveTailLen >= 2 &&
- MF->getFunction()->getAttributes().
- hasAttribute(AttributeSet::FunctionIndex, Attribute::OptimizeForSize) &&
- (I1 == MBB1->begin() || I2 == MBB2->begin()))
- return true;
- return false;
- }
- /// ComputeSameTails - Look through all the blocks in MergePotentials that have
- /// hash CurHash (guaranteed to match the last element). Build the vector
- /// SameTails of all those that have the (same) largest number of instructions
- /// in common of any pair of these blocks. SameTails entries contain an
- /// iterator into MergePotentials (from which the MachineBasicBlock can be
- /// found) and a MachineBasicBlock::iterator into that MBB indicating the
- /// instruction where the matching code sequence begins.
- /// Order of elements in SameTails is the reverse of the order in which
- /// those blocks appear in MergePotentials (where they are not necessarily
- /// consecutive).
- unsigned BranchFolder::ComputeSameTails(unsigned CurHash,
- unsigned minCommonTailLength,
- MachineBasicBlock *SuccBB,
- MachineBasicBlock *PredBB) {
- unsigned maxCommonTailLength = 0U;
- SameTails.clear();
- MachineBasicBlock::iterator TrialBBI1, TrialBBI2;
- MPIterator HighestMPIter = std::prev(MergePotentials.end());
- for (MPIterator CurMPIter = std::prev(MergePotentials.end()),
- B = MergePotentials.begin();
- CurMPIter != B && CurMPIter->getHash() == CurHash; --CurMPIter) {
- for (MPIterator I = std::prev(CurMPIter); I->getHash() == CurHash; --I) {
- unsigned CommonTailLen;
- if (ProfitableToMerge(CurMPIter->getBlock(), I->getBlock(),
- minCommonTailLength,
- CommonTailLen, TrialBBI1, TrialBBI2,
- SuccBB, PredBB)) {
- if (CommonTailLen > maxCommonTailLength) {
- SameTails.clear();
- maxCommonTailLength = CommonTailLen;
- HighestMPIter = CurMPIter;
- SameTails.push_back(SameTailElt(CurMPIter, TrialBBI1));
- }
- if (HighestMPIter == CurMPIter &&
- CommonTailLen == maxCommonTailLength)
- SameTails.push_back(SameTailElt(I, TrialBBI2));
- }
- if (I == B)
- break;
- }
- }
- return maxCommonTailLength;
- }
- /// RemoveBlocksWithHash - Remove all blocks with hash CurHash from
- /// MergePotentials, restoring branches at ends of blocks as appropriate.
- void BranchFolder::RemoveBlocksWithHash(unsigned CurHash,
- MachineBasicBlock *SuccBB,
- MachineBasicBlock *PredBB) {
- MPIterator CurMPIter, B;
- for (CurMPIter = std::prev(MergePotentials.end()),
- B = MergePotentials.begin();
- CurMPIter->getHash() == CurHash; --CurMPIter) {
- // Put the unconditional branch back, if we need one.
- MachineBasicBlock *CurMBB = CurMPIter->getBlock();
- if (SuccBB && CurMBB != PredBB)
- FixTail(CurMBB, SuccBB, TII);
- if (CurMPIter == B)
- break;
- }
- if (CurMPIter->getHash() != CurHash)
- CurMPIter++;
- MergePotentials.erase(CurMPIter, MergePotentials.end());
- }
- /// CreateCommonTailOnlyBlock - None of the blocks to be tail-merged consist
- /// only of the common tail. Create a block that does by splitting one.
- bool BranchFolder::CreateCommonTailOnlyBlock(MachineBasicBlock *&PredBB,
- MachineBasicBlock *SuccBB,
- unsigned maxCommonTailLength,
- unsigned &commonTailIndex) {
- commonTailIndex = 0;
- unsigned TimeEstimate = ~0U;
- for (unsigned i = 0, e = SameTails.size(); i != e; ++i) {
- // Use PredBB if possible; that doesn't require a new branch.
- if (SameTails[i].getBlock() == PredBB) {
- commonTailIndex = i;
- break;
- }
- // Otherwise, make a (fairly bogus) choice based on estimate of
- // how long it will take the various blocks to execute.
- unsigned t = EstimateRuntime(SameTails[i].getBlock()->begin(),
- SameTails[i].getTailStartPos());
- if (t <= TimeEstimate) {
- TimeEstimate = t;
- commonTailIndex = i;
- }
- }
- MachineBasicBlock::iterator BBI =
- SameTails[commonTailIndex].getTailStartPos();
- MachineBasicBlock *MBB = SameTails[commonTailIndex].getBlock();
- // If the common tail includes any debug info we will take it pretty
- // randomly from one of the inputs. Might be better to remove it?
- DEBUG(dbgs() << "\nSplitting BB#" << MBB->getNumber() << ", size "
- << maxCommonTailLength);
- // If the split block unconditionally falls-thru to SuccBB, it will be
- // merged. In control flow terms it should then take SuccBB's name. e.g. If
- // SuccBB is an inner loop, the common tail is still part of the inner loop.
- const BasicBlock *BB = (SuccBB && MBB->succ_size() == 1) ?
- SuccBB->getBasicBlock() : MBB->getBasicBlock();
- MachineBasicBlock *newMBB = SplitMBBAt(*MBB, BBI, BB);
- if (!newMBB) {
- DEBUG(dbgs() << "... failed!");
- return false;
- }
- SameTails[commonTailIndex].setBlock(newMBB);
- SameTails[commonTailIndex].setTailStartPos(newMBB->begin());
- // If we split PredBB, newMBB is the new predecessor.
- if (PredBB == MBB)
- PredBB = newMBB;
- return true;
- }
- // See if any of the blocks in MergePotentials (which all have a common single
- // successor, or all have no successor) can be tail-merged. If there is a
- // successor, any blocks in MergePotentials that are not tail-merged and
- // are not immediately before Succ must have an unconditional branch to
- // Succ added (but the predecessor/successor lists need no adjustment).
- // The lone predecessor of Succ that falls through into Succ,
- // if any, is given in PredBB.
- bool BranchFolder::TryTailMergeBlocks(MachineBasicBlock *SuccBB,
- MachineBasicBlock *PredBB) {
- bool MadeChange = false;
- // Except for the special cases below, tail-merge if there are at least
- // this many instructions in common.
- unsigned minCommonTailLength = TailMergeSize;
- DEBUG(dbgs() << "\nTryTailMergeBlocks: ";
- for (unsigned i = 0, e = MergePotentials.size(); i != e; ++i)
- dbgs() << "BB#" << MergePotentials[i].getBlock()->getNumber()
- << (i == e-1 ? "" : ", ");
- dbgs() << "\n";
- if (SuccBB) {
- dbgs() << " with successor BB#" << SuccBB->getNumber() << '\n';
- if (PredBB)
- dbgs() << " which has fall-through from BB#"
- << PredBB->getNumber() << "\n";
- }
- dbgs() << "Looking for common tails of at least "
- << minCommonTailLength << " instruction"
- << (minCommonTailLength == 1 ? "" : "s") << '\n';
- );
- // Sort by hash value so that blocks with identical end sequences sort
- // together.
- std::stable_sort(MergePotentials.begin(), MergePotentials.end());
- // Walk through equivalence sets looking for actual exact matches.
- while (MergePotentials.size() > 1) {
- unsigned CurHash = MergePotentials.back().getHash();
- // Build SameTails, identifying the set of blocks with this hash code
- // and with the maximum number of instructions in common.
- unsigned maxCommonTailLength = ComputeSameTails(CurHash,
- minCommonTailLength,
- SuccBB, PredBB);
- // If we didn't find any pair that has at least minCommonTailLength
- // instructions in common, remove all blocks with this hash code and retry.
- if (SameTails.empty()) {
- RemoveBlocksWithHash(CurHash, SuccBB, PredBB);
- continue;
- }
- // If one of the blocks is the entire common tail (and not the entry
- // block, which we can't jump to), we can treat all blocks with this same
- // tail at once. Use PredBB if that is one of the possibilities, as that
- // will not introduce any extra branches.
- MachineBasicBlock *EntryBB = MergePotentials.begin()->getBlock()->
- getParent()->begin();
- unsigned commonTailIndex = SameTails.size();
- // If there are two blocks, check to see if one can be made to fall through
- // into the other.
- if (SameTails.size() == 2 &&
- SameTails[0].getBlock()->isLayoutSuccessor(SameTails[1].getBlock()) &&
- SameTails[1].tailIsWholeBlock())
- commonTailIndex = 1;
- else if (SameTails.size() == 2 &&
- SameTails[1].getBlock()->isLayoutSuccessor(
- SameTails[0].getBlock()) &&
- SameTails[0].tailIsWholeBlock())
- commonTailIndex = 0;
- else {
- // Otherwise just pick one, favoring the fall-through predecessor if
- // there is one.
- for (unsigned i = 0, e = SameTails.size(); i != e; ++i) {
- MachineBasicBlock *MBB = SameTails[i].getBlock();
- if (MBB == EntryBB && SameTails[i].tailIsWholeBlock())
- continue;
- if (MBB == PredBB) {
- commonTailIndex = i;
- break;
- }
- if (SameTails[i].tailIsWholeBlock())
- commonTailIndex = i;
- }
- }
- if (commonTailIndex == SameTails.size() ||
- (SameTails[commonTailIndex].getBlock() == PredBB &&
- !SameTails[commonTailIndex].tailIsWholeBlock())) {
- // None of the blocks consist entirely of the common tail.
- // Split a block so that one does.
- if (!CreateCommonTailOnlyBlock(PredBB, SuccBB,
- maxCommonTailLength, commonTailIndex)) {
- RemoveBlocksWithHash(CurHash, SuccBB, PredBB);
- continue;
- }
- }
- MachineBasicBlock *MBB = SameTails[commonTailIndex].getBlock();
- // MBB is common tail. Adjust all other BB's to jump to this one.
- // Traversal must be forwards so erases work.
- DEBUG(dbgs() << "\nUsing common tail in BB#" << MBB->getNumber()
- << " for ");
- for (unsigned int i=0, e = SameTails.size(); i != e; ++i) {
- if (commonTailIndex == i)
- continue;
- DEBUG(dbgs() << "BB#" << SameTails[i].getBlock()->getNumber()
- << (i == e-1 ? "" : ", "));
- // Hack the end off BB i, making it jump to BB commonTailIndex instead.
- ReplaceTailWithBranchTo(SameTails[i].getTailStartPos(), MBB);
- // BB i is no longer a predecessor of SuccBB; remove it from the worklist.
- MergePotentials.erase(SameTails[i].getMPIter());
- }
- DEBUG(dbgs() << "\n");
- // We leave commonTailIndex in the worklist in case there are other blocks
- // that match it with a smaller number of instructions.
- MadeChange = true;
- }
- return MadeChange;
- }
- bool BranchFolder::TailMergeBlocks(MachineFunction &MF) {
- bool MadeChange = false;
- if (!EnableTailMerge) return MadeChange;
- // First find blocks with no successors.
- MergePotentials.clear();
- for (MachineFunction::iterator I = MF.begin(), E = MF.end();
- I != E && MergePotentials.size() < TailMergeThreshold; ++I) {
- if (TriedMerging.count(I))
- continue;
- if (I->succ_empty())
- MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(I), I));
- }
- // If this is a large problem, avoid visiting the same basic blocks
- // multiple times.
- if (MergePotentials.size() == TailMergeThreshold)
- for (unsigned i = 0, e = MergePotentials.size(); i != e; ++i)
- TriedMerging.insert(MergePotentials[i].getBlock());
- // See if we can do any tail merging on those.
- if (MergePotentials.size() >= 2)
- MadeChange |= TryTailMergeBlocks(NULL, NULL);
- // Look at blocks (IBB) with multiple predecessors (PBB).
- // We change each predecessor to a canonical form, by
- // (1) temporarily removing any unconditional branch from the predecessor
- // to IBB, and
- // (2) alter conditional branches so they branch to the other block
- // not IBB; this may require adding back an unconditional branch to IBB
- // later, where there wasn't one coming in. E.g.
- // Bcc IBB
- // fallthrough to QBB
- // here becomes
- // Bncc QBB
- // with a conceptual B to IBB after that, which never actually exists.
- // With those changes, we see whether the predecessors' tails match,
- // and merge them if so. We change things out of canonical form and
- // back to the way they were later in the process. (OptimizeBranches
- // would undo some of this, but we can't use it, because we'd get into
- // a compile-time infinite loop repeatedly doing and undoing the same
- // transformations.)
- for (MachineFunction::iterator I = std::next(MF.begin()), E = MF.end();
- I != E; ++I) {
- if (I->pred_size() < 2) continue;
- SmallPtrSet<MachineBasicBlock *, 8> UniquePreds;
- MachineBasicBlock *IBB = I;
- MachineBasicBlock *PredBB = std::prev(I);
- MergePotentials.clear();
- for (MachineBasicBlock::pred_iterator P = I->pred_begin(),
- E2 = I->pred_end();
- P != E2 && MergePotentials.size() < TailMergeThreshold; ++P) {
- MachineBasicBlock *PBB = *P;
- if (TriedMerging.count(PBB))
- continue;
- // Skip blocks that loop to themselves, can't tail merge these.
- if (PBB == IBB)
- continue;
- // Visit each predecessor only once.
- if (!UniquePreds.insert(PBB))
- continue;
- // Skip blocks which may jump to a landing pad. Can't tail merge these.
- if (PBB->getLandingPadSuccessor())
- continue;
- MachineBasicBlock *TBB = 0, *FBB = 0;
- SmallVector<MachineOperand, 4> Cond;
- if (!TII->AnalyzeBranch(*PBB, TBB, FBB, Cond, true)) {
- // Failing case: IBB is the target of a cbr, and we cannot reverse the
- // branch.
- SmallVector<MachineOperand, 4> NewCond(Cond);
- if (!Cond.empty() && TBB == IBB) {
- if (TII->ReverseBranchCondition(NewCond))
- continue;
- // This is the QBB case described above
- if (!FBB)
- FBB = std::next(MachineFunction::iterator(PBB));
- }
- // Failing case: the only way IBB can be reached from PBB is via
- // exception handling. Happens for landing pads. Would be nice to have
- // a bit in the edge so we didn't have to do all this.
- if (IBB->isLandingPad()) {
- MachineFunction::iterator IP = PBB; IP++;
- MachineBasicBlock *PredNextBB = NULL;
- if (IP != MF.end())
- PredNextBB = IP;
- if (TBB == NULL) {
- if (IBB != PredNextBB) // fallthrough
- continue;
- } else if (FBB) {
- if (TBB != IBB && FBB != IBB) // cbr then ubr
- continue;
- } else if (Cond.empty()) {
- if (TBB != IBB) // ubr
- continue;
- } else {
- if (TBB != IBB && IBB != PredNextBB) // cbr
- continue;
- }
- }
- // Remove the unconditional branch at the end, if any.
- if (TBB && (Cond.empty() || FBB)) {
- DebugLoc dl; // FIXME: this is nowhere
- TII->RemoveBranch(*PBB);
- if (!Cond.empty())
- // reinsert conditional branch only, for now
- TII->InsertBranch(*PBB, (TBB == IBB) ? FBB : TBB, 0, NewCond, dl);
- }
- MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(PBB), *P));
- }
- }
- // If this is a large problem, avoid visiting the same basic blocks multiple
- // times.
- if (MergePotentials.size() == TailMergeThreshold)
- for (unsigned i = 0, e = MergePotentials.size(); i != e; ++i)
- TriedMerging.insert(MergePotentials[i].getBlock());
- if (MergePotentials.size() >= 2)
- MadeChange |= TryTailMergeBlocks(IBB, PredBB);
- // Reinsert an unconditional branch if needed. The 1 below can occur as a
- // result of removing blocks in TryTailMergeBlocks.
- PredBB = std::prev(I); // this may have been changed in TryTailMergeBlocks
- if (MergePotentials.size() == 1 &&
- MergePotentials.begin()->getBlock() != PredBB)
- FixTail(MergePotentials.begin()->getBlock(), IBB, TII);
- }
- return MadeChange;
- }
- //===----------------------------------------------------------------------===//
- // Branch Optimization
- //===----------------------------------------------------------------------===//
- bool BranchFolder::OptimizeBranches(MachineFunction &MF) {
- bool MadeChange = false;
- // Make sure blocks are numbered in order
- MF.RenumberBlocks();
- for (MachineFunction::iterator I = std::next(MF.begin()), E = MF.end();
- I != E; ) {
- MachineBasicBlock *MBB = I++;
- MadeChange |= OptimizeBlock(MBB);
- // If it is dead, remove it.
- if (MBB->pred_empty()) {
- RemoveDeadBlock(MBB);
- MadeChange = true;
- ++NumDeadBlocks;
- }
- }
- return MadeChange;
- }
- // Blocks should be considered empty if they contain only debug info;
- // else the debug info would affect codegen.
- static bool IsEmptyBlock(MachineBasicBlock *MBB) {
- if (MBB->empty())
- return true;
- for (MachineBasicBlock::iterator MBBI = MBB->begin(), MBBE = MBB->end();
- MBBI!=MBBE; ++MBBI) {
- if (!MBBI->isDebugValue())
- return false;
- }
- return true;
- }
- // Blocks with only debug info and branches should be considered the same
- // as blocks with only branches.
- static bool IsBranchOnlyBlock(MachineBasicBlock *MBB) {
- MachineBasicBlock::iterator MBBI, MBBE;
- for (MBBI = MBB->begin(), MBBE = MBB->end(); MBBI!=MBBE; ++MBBI) {
- if (!MBBI->isDebugValue())
- break;
- }
- return (MBBI->isBranch());
- }
- /// IsBetterFallthrough - Return true if it would be clearly better to
- /// fall-through to MBB1 than to fall through into MBB2. This has to return
- /// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will
- /// result in infinite loops.
- static bool IsBetterFallthrough(MachineBasicBlock *MBB1,
- MachineBasicBlock *MBB2) {
- // Right now, we use a simple heuristic. If MBB2 ends with a call, and
- // MBB1 doesn't, we prefer to fall through into MBB1. This allows us to
- // optimize branches that branch to either a return block or an assert block
- // into a fallthrough to the return.
- if (IsEmptyBlock(MBB1) || IsEmptyBlock(MBB2)) return false;
- // If there is a clear successor ordering we make sure that one block
- // will fall through to the next
- if (MBB1->isSuccessor(MBB2)) return true;
- if (MBB2->isSuccessor(MBB1)) return false;
- // Neither block consists entirely of debug info (per IsEmptyBlock check),
- // so we needn't test for falling off the beginning here.
- MachineBasicBlock::iterator MBB1I = --MBB1->end();
- while (MBB1I->isDebugValue())
- --MBB1I;
- MachineBasicBlock::iterator MBB2I = --MBB2->end();
- while (MBB2I->isDebugValue())
- --MBB2I;
- return MBB2I->isCall() && !MBB1I->isCall();
- }
- /// getBranchDebugLoc - Find and return, if any, the DebugLoc of the branch
- /// instructions on the block. Always use the DebugLoc of the first
- /// branching instruction found unless its absent, in which case use the
- /// DebugLoc of the second if present.
- static DebugLoc getBranchDebugLoc(MachineBasicBlock &MBB) {
- MachineBasicBlock::iterator I = MBB.end();
- if (I == MBB.begin())
- return DebugLoc();
- --I;
- while (I->isDebugValue() && I != MBB.begin())
- --I;
- if (I->isBranch())
- return I->getDebugLoc();
- return DebugLoc();
- }
- /// OptimizeBlock - Analyze and optimize control flow related to the specified
- /// block. This is never called on the entry block.
- bool BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) {
- bool MadeChange = false;
- MachineFunction &MF = *MBB->getParent();
- ReoptimizeBlock:
- MachineFunction::iterator FallThrough = MBB;
- ++FallThrough;
- // If this block is empty, make everyone use its fall-through, not the block
- // explicitly. Landing pads should not do this since the landing-pad table
- // points to this block. Blocks with their addresses taken shouldn't be
- // optimized away.
- if (IsEmptyBlock(MBB) && !MBB->isLandingPad() && !MBB->hasAddressTaken()) {
- // Dead block? Leave for cleanup later.
- if (MBB->pred_empty()) return MadeChange;
- if (FallThrough == MF.end()) {
- // TODO: Simplify preds to not branch here if possible!
- } else {
- // Rewrite all predecessors of the old block to go to the fallthrough
- // instead.
- while (!MBB->pred_empty()) {
- MachineBasicBlock *Pred = *(MBB->pred_end()-1);
- Pred->ReplaceUsesOfBlockWith(MBB, FallThrough);
- }
- // If MBB was the target of a jump table, update jump tables to go to the
- // fallthrough instead.
- if (MachineJumpTableInfo *MJTI = MF.getJumpTableInfo())
- MJTI->ReplaceMBBInJumpTables(MBB, FallThrough);
- MadeChange = true;
- }
- return MadeChange;
- }
- // Check to see if we can simplify the terminator of the block before this
- // one.
- MachineBasicBlock &PrevBB = *std::prev(MachineFunction::iterator(MBB));
- MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
- SmallVector<MachineOperand, 4> PriorCond;
- bool PriorUnAnalyzable =
- TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, true);
- if (!PriorUnAnalyzable) {
- // If the CFG for the prior block has extra edges, remove them.
- MadeChange |= PrevBB.CorrectExtraCFGEdges(PriorTBB, PriorFBB,
- !PriorCond.empty());
- // If the previous branch is conditional and both conditions go to the same
- // destination, remove the branch, replacing it with an unconditional one or
- // a fall-through.
- if (PriorTBB && PriorTBB == PriorFBB) {
- DebugLoc dl = getBranchDebugLoc(PrevBB);
- TII->RemoveBranch(PrevBB);
- PriorCond.clear();
- if (PriorTBB != MBB)
- TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond, dl);
- MadeChange = true;
- ++NumBranchOpts;
- goto ReoptimizeBlock;
- }
- // If the previous block unconditionally falls through to this block and
- // this block has no other predecessors, move the contents of this block
- // into the prior block. This doesn't usually happen when SimplifyCFG
- // has been used, but it can happen if tail merging splits a fall-through
- // predecessor of a block.
- // This has to check PrevBB->succ_size() because EH edges are ignored by
- // AnalyzeBranch.
- if (PriorCond.empty() && !PriorTBB && MBB->pred_size() == 1 &&
- PrevBB.succ_size() == 1 &&
- !MBB->hasAddressTaken() && !MBB->isLandingPad()) {
- DEBUG(dbgs() << "\nMerging into block: " << PrevBB
- << "From MBB: " << *MBB);
- // Remove redundant DBG_VALUEs first.
- if (PrevBB.begin() != PrevBB.end()) {
- MachineBasicBlock::iterator PrevBBIter = PrevBB.end();
- --PrevBBIter;
- MachineBasicBlock::iterator MBBIter = MBB->begin();
- // Check if DBG_VALUE at the end of PrevBB is identical to the
- // DBG_VALUE at the beginning of MBB.
- while (PrevBBIter != PrevBB.begin() && MBBIter != MBB->end()
- && PrevBBIter->isDebugValue() && MBBIter->isDebugValue()) {
- if (!MBBIter->isIdenticalTo(PrevBBIter))
- break;
- MachineInstr *DuplicateDbg = MBBIter;
- ++MBBIter; -- PrevBBIter;
- DuplicateDbg->eraseFromParent();
- }
- }
- PrevBB.splice(PrevBB.end(), MBB, MBB->begin(), MBB->end());
- PrevBB.removeSuccessor(PrevBB.succ_begin());
- assert(PrevBB.succ_empty());
- PrevBB.transferSuccessors(MBB);
- MadeChange = true;
- return MadeChange;
- }
- // If the previous branch *only* branches to *this* block (conditional or
- // not) remove the branch.
- if (PriorTBB == MBB && PriorFBB == 0) {
- TII->RemoveBranch(PrevBB);
- MadeChange = true;
- ++NumBranchOpts;
- goto ReoptimizeBlock;
- }
- // If the prior block branches somewhere else on the condition and here if
- // the condition is false, remove the uncond second branch.
- if (PriorFBB == MBB) {
- DebugLoc dl = getBranchDebugLoc(PrevBB);
- TII->RemoveBranch(PrevBB);
- TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond, dl);
- MadeChange = true;
- ++NumBranchOpts;
- goto ReoptimizeBlock;
- }
- // If the prior block branches here on true and somewhere else on false, and
- // if the branch condition is reversible, reverse the branch to create a
- // fall-through.
- if (PriorTBB == MBB) {
- SmallVector<MachineOperand, 4> NewPriorCond(PriorCond);
- if (!TII->ReverseBranchCondition(NewPriorCond)) {
- DebugLoc dl = getBranchDebugLoc(PrevBB);
- TII->RemoveBranch(PrevBB);
- TII->InsertBranch(PrevBB, PriorFBB, 0, NewPriorCond, dl);
- MadeChange = true;
- ++NumBranchOpts;
- goto ReoptimizeBlock;
- }
- }
- // If this block has no successors (e.g. it is a return block or ends with
- // a call to a no-return function like abort or __cxa_throw) and if the pred
- // falls through into this block, and if it would otherwise fall through
- // into the block after this, move this block to the end of the function.
- //
- // We consider it more likely that execution will stay in the function (e.g.
- // due to loops) than it is to exit it. This asserts in loops etc, moving
- // the assert condition out of the loop body.
- if (MBB->succ_empty() && !PriorCond.empty() && PriorFBB == 0 &&
- MachineFunction::iterator(PriorTBB) == FallThrough &&
- !MBB->canFallThrough()) {
- bool DoTransform = true;
- // We have to be careful that the succs of PredBB aren't both no-successor
- // blocks. If neither have successors and if PredBB is the second from
- // last block in the function, we'd just keep swapping the two blocks for
- // last. Only do the swap if one is clearly better to fall through than
- // the other.
- if (FallThrough == --MF.end() &&
- !IsBetterFallthrough(PriorTBB, MBB))
- DoTransform = false;
- if (DoTransform) {
- // Reverse the branch so we will fall through on the previous true cond.
- SmallVector<MachineOperand, 4> NewPriorCond(PriorCond);
- if (!TII->ReverseBranchCondition(NewPriorCond)) {
- DEBUG(dbgs() << "\nMoving MBB: " << *MBB
- << "To make fallthrough to: " << *PriorTBB << "\n");
- DebugLoc dl = getBranchDebugLoc(PrevBB);
- TII->RemoveBranch(PrevBB);
- TII->InsertBranch(PrevBB, MBB, 0, NewPriorCond, dl);
- // Move this block to the end of the function.
- MBB->moveAfter(--MF.end());
- MadeChange = true;
- ++NumBranchOpts;
- return MadeChange;
- }
- }
- }
- }
- // Analyze the branch in the current block.
- MachineBasicBlock *CurTBB = 0, *CurFBB = 0;
- SmallVector<MachineOperand, 4> CurCond;
- bool CurUnAnalyzable= TII->AnalyzeBranch(*MBB, CurTBB, CurFBB, CurCond, true);
- if (!CurUnAnalyzable) {
- // If the CFG for the prior block has extra edges, remove them.
- MadeChange |= MBB->CorrectExtraCFGEdges(CurTBB, CurFBB, !CurCond.empty());
- // If this is a two-way branch, and the FBB branches to this block, reverse
- // the condition so the single-basic-block loop is faster. Instead of:
- // Loop: xxx; jcc Out; jmp Loop
- // we want:
- // Loop: xxx; jncc Loop; jmp Out
- if (CurTBB && CurFBB && CurFBB == MBB && CurTBB != MBB) {
- SmallVector<MachineOperand, 4> NewCond(CurCond);
- if (!TII->ReverseBranchCondition(NewCond)) {
- DebugLoc dl = getBranchDebugLoc(*MBB);
- TII->RemoveBranch(*MBB);
- TII->InsertBranch(*MBB, CurFBB, CurTBB, NewCond, dl);
- MadeChange = true;
- ++NumBranchOpts;
- goto ReoptimizeBlock;
- }
- }
- // If this branch is the only thing in its block, see if we can forward
- // other blocks across it.
- if (CurTBB && CurCond.empty() && CurFBB == 0 &&
- IsBranchOnlyBlock(MBB) && CurTBB != MBB &&
- !MBB->hasAddressTaken()) {
- DebugLoc dl = getBranchDebugLoc(*MBB);
- // This block may contain just an unconditional branch. Because there can
- // be 'non-branch terminators' in the block, try removing the branch and
- // then seeing if the block is empty.
- TII->RemoveBranch(*MBB);
- // If the only things remaining in the block are debug info, remove these
- // as well, so this will behave the same as an empty block in non-debug
- // mode.
- if (!MBB->empty()) {
- bool NonDebugInfoFound = false;
- for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
- I != E; ++I) {
- if (!I->isDebugValue()) {
- NonDebugInfoFound = true;
- break;
- }
- }
- if (!NonDebugInfoFound)
- // Make the block empty, losing the debug info (we could probably
- // improve this in some cases.)
- MBB->erase(MBB->begin(), MBB->end());
- }
- // If this block is just an unconditional branch to CurTBB, we can
- // usually completely eliminate the block. The only case we cannot
- // completely eliminate the block is when the block before this one
- // falls through into MBB and we can't understand the prior block's branch
- // condition.
- if (MBB->empty()) {
- bool PredHasNoFallThrough = !PrevBB.canFallThrough();
- if (PredHasNoFallThrough || !PriorUnAnalyzable ||
- !PrevBB.isSuccessor(MBB)) {
- // If the prior block falls through into us, turn it into an
- // explicit branch to us to make updates simpler.
- if (!PredHasNoFallThrough && PrevBB.isSuccessor(MBB) &&
- PriorTBB != MBB && PriorFBB != MBB) {
- if (PriorTBB == 0) {
- assert(PriorCond.empty() && PriorFBB == 0 &&
- "Bad branch analysis");
- PriorTBB = MBB;
- } else {
- assert(PriorFBB == 0 && "Machine CFG out of date!");
- PriorFBB = MBB;
- }
- DebugLoc pdl = getBranchDebugLoc(PrevBB);
- TII->RemoveBranch(PrevBB);
- TII->InsertBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, pdl);
- }
- // Iterate through all the predecessors, revectoring each in-turn.
- size_t PI = 0;
- bool DidChange = false;
- bool HasBranchToSelf = false;
- while(PI != MBB->pred_size()) {
- MachineBasicBlock *PMBB = *(MBB->pred_begin() + PI);
- if (PMBB == MBB) {
- // If this block has an uncond branch to itself, leave it.
- ++PI;
- HasBranchToSelf = true;
- } else {
- DidChange = true;
- PMBB->ReplaceUsesOfBlockWith(MBB, CurTBB);
- // If this change resulted in PMBB ending in a conditional
- // branch where both conditions go to the same destination,
- // change this to an unconditional branch (and fix the CFG).
- MachineBasicBlock *NewCurTBB = 0, *NewCurFBB = 0;
- SmallVector<MachineOperand, 4> NewCurCond;
- bool NewCurUnAnalyzable = TII->AnalyzeBranch(*PMBB, NewCurTBB,
- NewCurFBB, NewCurCond, true);
- if (!NewCurUnAnalyzable && NewCurTBB && NewCurTBB == NewCurFBB) {
- DebugLoc pdl = getBranchDebugLoc(*PMBB);
- TII->RemoveBranch(*PMBB);
- NewCurCond.clear();
- TII->InsertBranch(*PMBB, NewCurTBB, 0, NewCurCond, pdl);
- MadeChange = true;
- ++NumBranchOpts;
- PMBB->CorrectExtraCFGEdges(NewCurTBB, 0, false);
- }
- }
- }
- // Change any jumptables to go to the new MBB.
- if (MachineJumpTableInfo *MJTI = MF.getJumpTableInfo())
- MJTI->ReplaceMBBInJumpTables(MBB, CurTBB);
- if (DidChange) {
- ++NumBranchOpts;
- MadeChange = true;
- if (!HasBranchToSelf) return MadeChange;
- }
- }
- }
- // Add the branch back if the block is more than just an uncond branch.
- TII->InsertBranch(*MBB, CurTBB, 0, CurCond, dl);
- }
- }
- // If the prior block doesn't fall through into this block, and if this
- // block doesn't fall through into some other block, see if we can find a
- // place to move this block where a fall-through will happen.
- if (!PrevBB.canFallThrough()) {
- // Now we know that there was no fall-through into this block, check to
- // see if it has a fall-through into its successor.
- bool CurFallsThru = MBB->canFallThrough();
- if (!MBB->isLandingPad()) {
- // Check all the predecessors of this block. If one of them has no fall
- // throughs, move this block right after it.
- for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
- E = MBB->pred_end(); PI != E; ++PI) {
- // Analyze the branch at the end of the pred.
- MachineBasicBlock *PredBB = *PI;
- MachineFunction::iterator PredFallthrough = PredBB; ++PredFallthrough;
- MachineBasicBlock *PredTBB = 0, *PredFBB = 0;
- SmallVector<MachineOperand, 4> PredCond;
- if (PredBB != MBB && !PredBB->canFallThrough() &&
- !TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true)
- && (!CurFallsThru || !CurTBB || !CurFBB)
- && (!CurFallsThru || MBB->getNumber() >= PredBB->getNumber())) {
- // If the current block doesn't fall through, just move it.
- // If the current block can fall through and does not end with a
- // conditional branch, we need to append an unconditional jump to
- // the (current) next block. To avoid a possible compile-time
- // infinite loop, move blocks only backward in this case.
- // Also, if there are already 2 branches here, we cannot add a third;
- // this means we have the case
- // Bcc next
- // B elsewhere
- // next:
- if (CurFallsThru) {
- MachineBasicBlock *NextBB =
- std::next(MachineFunction::iterator(MBB));
- CurCond.clear();
- TII->InsertBranch(*MBB, NextBB, 0, CurCond, DebugLoc());
- }
- MBB->moveAfter(PredBB);
- MadeChange = true;
- goto ReoptimizeBlock;
- }
- }
- }
- if (!CurFallsThru) {
- // Check all successors to see if we can move this block before it.
- for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
- E = MBB->succ_end(); SI != E; ++SI) {
- // Analyze the branch at the end of the block before the succ.
- MachineBasicBlock *SuccBB = *SI;
- MachineFunction::iterator SuccPrev = SuccBB; --SuccPrev;
- // If this block doesn't already fall-through to that successor, and if
- // the succ doesn't already have a block that can fall through into it,
- // and if the successor isn't an EH destination, we can arrange for the
- // fallthrough to happen.
- if (SuccBB != MBB && &*SuccPrev != MBB &&
- !SuccPrev->canFallThrough() && !CurUnAnalyzable &&
- !SuccBB->isLandingPad()) {
- MBB->moveBefore(SuccBB);
- MadeChange = true;
- goto ReoptimizeBlock;
- }
- }
- // Okay, there is no really great place to put this block. If, however,
- // the block before this one would be a fall-through if this block were
- // removed, move this block to the end of the function.
- MachineBasicBlock *PrevTBB = 0, *PrevFBB = 0;
- SmallVector<MachineOperand, 4> PrevCond;
- if (FallThrough != MF.end() &&
- !TII->AnalyzeBranch(PrevBB, PrevTBB, PrevFBB, PrevCond, true) &&
- PrevBB.isSuccessor(FallThrough)) {
- MBB->moveAfter(--MF.end());
- MadeChange = true;
- return MadeChange;
- }
- }
- }
- return MadeChange;
- }
- //===----------------------------------------------------------------------===//
- // Hoist Common Code
- //===----------------------------------------------------------------------===//
- /// HoistCommonCode - Hoist common instruction sequences at the start of basic
- /// blocks to their common predecessor.
- bool BranchFolder::HoistCommonCode(MachineFunction &MF) {
- bool MadeChange = false;
- for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ) {
- MachineBasicBlock *MBB = I++;
- MadeChange |= HoistCommonCodeInSuccs(MBB);
- }
- return MadeChange;
- }
- /// findFalseBlock - BB has a fallthrough. Find its 'false' successor given
- /// its 'true' successor.
- static MachineBasicBlock *findFalseBlock(MachineBasicBlock *BB,
- MachineBasicBlock *TrueBB) {
- for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
- E = BB->succ_end(); SI != E; ++SI) {
- MachineBasicBlock *SuccBB = *SI;
- if (SuccBB != TrueBB)
- return SuccBB;
- }
- return NULL;
- }
- /// findHoistingInsertPosAndDeps - Find the location to move common instructions
- /// in successors to. The location is usually just before the terminator,
- /// however if the terminator is a conditional branch and its previous
- /// instruction is the flag setting instruction, the previous instruction is
- /// the preferred location. This function also gathers uses and defs of the
- /// instructions from the insertion point to the end of the block. The data is
- /// used by HoistCommonCodeInSuccs to ensure safety.
- static
- MachineBasicBlock::iterator findHoistingInsertPosAndDeps(MachineBasicBlock *MBB,
- const TargetInstrInfo *TII,
- const TargetRegisterInfo *TRI,
- SmallSet<unsigned,4> &Uses,
- SmallSet<unsigned,4> &Defs) {
- MachineBasicBlock::iterator Loc = MBB->getFirstTerminator();
- if (!TII->isUnpredicatedTerminator(Loc))
- return MBB->end();
- for (unsigned i = 0, e = Loc->getNumOperands(); i != e; ++i) {
- const MachineOperand &MO = Loc->getOperand(i);
- if (!MO.isReg())
- continue;
- unsigned Reg = MO.getReg();
- if (!Reg)
- continue;
- if (MO.isUse()) {
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- Uses.insert(*AI);
- } else if (!MO.isDead())
- // Don't try to hoist code in the rare case the terminator defines a
- // register that is later used.
- return MBB->end();
- }
- if (Uses.empty())
- return Loc;
- if (Loc == MBB->begin())
- return MBB->end();
- // The terminator is probably a conditional branch, try not to separate the
- // branch from condition setting instruction.
- MachineBasicBlock::iterator PI = Loc;
- --PI;
- while (PI != MBB->begin() && Loc->isDebugValue())
- --PI;
- bool IsDef = false;
- for (unsigned i = 0, e = PI->getNumOperands(); !IsDef && i != e; ++i) {
- const MachineOperand &MO = PI->getOperand(i);
- // If PI has a regmask operand, it is probably a call. Separate away.
- if (MO.isRegMask())
- return Loc;
- if (!MO.isReg() || MO.isUse())
- continue;
- unsigned Reg = MO.getReg();
- if (!Reg)
- continue;
- if (Uses.count(Reg))
- IsDef = true;
- }
- if (!IsDef)
- // The condition setting instruction is not just before the conditional
- // branch.
- return Loc;
- // Be conservative, don't insert instruction above something that may have
- // side-effects. And since it's potentially bad to separate flag setting
- // instruction from the conditional branch, just abort the optimization
- // completely.
- // Also avoid moving code above predicated instruction since it's hard to
- // reason about register liveness with predicated instruction.
- bool DontMoveAcrossStore = true;
- if (!PI->isSafeToMove(TII, 0, DontMoveAcrossStore) ||
- TII->isPredicated(PI))
- return MBB->end();
- // Find out what registers are live. Note this routine is ignoring other live
- // registers which are only used by instructions in successor blocks.
- for (unsigned i = 0, e = PI->getNumOperands(); i != e; ++i) {
- const MachineOperand &MO = PI->getOperand(i);
- if (!MO.isReg())
- continue;
- unsigned Reg = MO.getReg();
- if (!Reg)
- continue;
- if (MO.isUse()) {
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- Uses.insert(*AI);
- } else {
- if (Uses.erase(Reg)) {
- for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
- Uses.erase(*SubRegs); // Use sub-registers to be conservative
- }
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- Defs.insert(*AI);
- }
- }
- return PI;
- }
- /// HoistCommonCodeInSuccs - If the successors of MBB has common instruction
- /// sequence at the start of the function, move the instructions before MBB
- /// terminator if it's legal.
- bool BranchFolder::HoistCommonCodeInSuccs(MachineBasicBlock *MBB) {
- MachineBasicBlock *TBB = 0, *FBB = 0;
- SmallVector<MachineOperand, 4> Cond;
- if (TII->AnalyzeBranch(*MBB, TBB, FBB, Cond, true) || !TBB || Cond.empty())
- return false;
- if (!FBB) FBB = findFalseBlock(MBB, TBB);
- if (!FBB)
- // Malformed bcc? True and false blocks are the same?
- return false;
- // Restrict the optimization to cases where MBB is the only predecessor,
- // it is an obvious win.
- if (TBB->pred_size() > 1 || FBB->pred_size() > 1)
- return false;
- // Find a suitable position to hoist the common instructions to. Also figure
- // out which registers are used or defined by instructions from the insertion
- // point to the end of the block.
- SmallSet<unsigned, 4> Uses, Defs;
- MachineBasicBlock::iterator Loc =
- findHoistingInsertPosAndDeps(MBB, TII, TRI, Uses, Defs);
- if (Loc == MBB->end())
- return false;
- bool HasDups = false;
- SmallVector<unsigned, 4> LocalDefs;
- SmallSet<unsigned, 4> LocalDefsSet;
- MachineBasicBlock::iterator TIB = TBB->begin();
- MachineBasicBlock::iterator FIB = FBB->begin();
- MachineBasicBlock::iterator TIE = TBB->end();
- MachineBasicBlock::iterator FIE = FBB->end();
- while (TIB != TIE && FIB != FIE) {
- // Skip dbg_value instructions. These do not count.
- if (TIB->isDebugValue()) {
- while (TIB != TIE && TIB->isDebugValue())
- ++TIB;
- if (TIB == TIE)
- break;
- }
- if (FIB->isDebugValue()) {
- while (FIB != FIE && FIB->isDebugValue())
- ++FIB;
- if (FIB == FIE)
- break;
- }
- if (!TIB->isIdenticalTo(FIB, MachineInstr::CheckKillDead))
- break;
- if (TII->isPredicated(TIB))
- // Hard to reason about register liveness with predicated instruction.
- break;
- bool IsSafe = true;
- for (unsigned i = 0, e = TIB->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = TIB->getOperand(i);
- // Don't attempt to hoist instructions with register masks.
- if (MO.isRegMask()) {
- IsSafe = false;
- break;
- }
- if (!MO.isReg())
- continue;
- unsigned Reg = MO.getReg();
- if (!Reg)
- continue;
- if (MO.isDef()) {
- if (Uses.count(Reg)) {
- // Avoid clobbering a register that's used by the instruction at
- // the point of insertion.
- IsSafe = false;
- break;
- }
- if (Defs.count(Reg) && !MO.isDead()) {
- // Don't hoist the instruction if the def would be clobber by the
- // instruction at the point insertion. FIXME: This is overly
- // conservative. It should be possible to hoist the instructions
- // in BB2 in the following example:
- // BB1:
- // r1, eflag = op1 r2, r3
- // brcc eflag
- //
- // BB2:
- // r1 = op2, ...
- // = op3, r1<kill>
- IsSafe = false;
- break;
- }
- } else if (!LocalDefsSet.count(Reg)) {
- if (Defs.count(Reg)) {
- // Use is defined by the instruction at the point of insertion.
- IsSafe = false;
- break;
- }
- if (MO.isKill() && Uses.count(Reg))
- // Kills a register that's read by the instruction at the point of
- // insertion. Remove the kill marker.
- MO.setIsKill(false);
- }
- }
- if (!IsSafe)
- break;
- bool DontMoveAcrossStore = true;
- if (!TIB->isSafeToMove(TII, 0, DontMoveAcrossStore))
- break;
- // Remove kills from LocalDefsSet, these registers had short live ranges.
- for (unsigned i = 0, e = TIB->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = TIB->getOperand(i);
- if (!MO.isReg() || !MO.isUse() || !MO.isKill())
- continue;
- unsigned Reg = MO.getReg();
- if (!Reg || !LocalDefsSet.count(Reg))
- continue;
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- LocalDefsSet.erase(*AI);
- }
- // Track local defs so we can update liveins.
- for (unsigned i = 0, e = TIB->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = TIB->getOperand(i);
- if (!MO.isReg() || !MO.isDef() || MO.isDead())
- continue;
- unsigned Reg = MO.getReg();
- if (!Reg)
- continue;
- LocalDefs.push_back(Reg);
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- LocalDefsSet.insert(*AI);
- }
- HasDups = true;
- ++TIB;
- ++FIB;
- }
- if (!HasDups)
- return false;
- MBB->splice(Loc, TBB, TBB->begin(), TIB);
- FBB->erase(FBB->begin(), FIB);
- // Update livein's.
- for (unsigned i = 0, e = LocalDefs.size(); i != e; ++i) {
- unsigned Def = LocalDefs[i];
- if (LocalDefsSet.count(Def)) {
- TBB->addLiveIn(Def);
- FBB->addLiveIn(Def);
- }
- }
- ++NumHoist;
- return true;
- }
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