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- //===- LiveDebugValues.cpp - Tracking Debug Value MIs ---------------------===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- ///
- /// This pass implements a data flow analysis that propagates debug location
- /// information by inserting additional DBG_VALUE insts into the machine
- /// instruction stream. Before running, each DBG_VALUE inst corresponds to a
- /// source assignment of a variable. Afterwards, a DBG_VALUE inst specifies a
- /// variable location for the current basic block (see SourceLevelDebugging.rst).
- ///
- /// This is a separate pass from DbgValueHistoryCalculator to facilitate
- /// testing and improve modularity.
- ///
- /// Each variable location is represented by a VarLoc object that identifies the
- /// source variable, its current machine-location, and the DBG_VALUE inst that
- /// specifies the location. Each VarLoc is indexed in the (function-scope)
- /// VarLocMap, giving each VarLoc a unique index. Rather than operate directly
- /// on machine locations, the dataflow analysis in this pass identifies
- /// locations by their index in the VarLocMap, meaning all the variable
- /// locations in a block can be described by a sparse vector of VarLocMap
- /// indexes.
- ///
- //===----------------------------------------------------------------------===//
- #include "llvm/ADT/DenseMap.h"
- #include "llvm/ADT/PostOrderIterator.h"
- #include "llvm/ADT/SmallPtrSet.h"
- #include "llvm/ADT/SmallSet.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/SparseBitVector.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/ADT/UniqueVector.h"
- #include "llvm/CodeGen/LexicalScopes.h"
- #include "llvm/CodeGen/MachineBasicBlock.h"
- #include "llvm/CodeGen/MachineFrameInfo.h"
- #include "llvm/CodeGen/MachineFunction.h"
- #include "llvm/CodeGen/MachineFunctionPass.h"
- #include "llvm/CodeGen/MachineInstr.h"
- #include "llvm/CodeGen/MachineInstrBuilder.h"
- #include "llvm/CodeGen/MachineMemOperand.h"
- #include "llvm/CodeGen/MachineOperand.h"
- #include "llvm/CodeGen/PseudoSourceValue.h"
- #include "llvm/CodeGen/RegisterScavenging.h"
- #include "llvm/CodeGen/TargetFrameLowering.h"
- #include "llvm/CodeGen/TargetInstrInfo.h"
- #include "llvm/CodeGen/TargetLowering.h"
- #include "llvm/CodeGen/TargetPassConfig.h"
- #include "llvm/CodeGen/TargetRegisterInfo.h"
- #include "llvm/CodeGen/TargetSubtargetInfo.h"
- #include "llvm/Config/llvm-config.h"
- #include "llvm/IR/DIBuilder.h"
- #include "llvm/IR/DebugInfoMetadata.h"
- #include "llvm/IR/DebugLoc.h"
- #include "llvm/IR/Function.h"
- #include "llvm/IR/Module.h"
- #include "llvm/MC/MCRegisterInfo.h"
- #include "llvm/Pass.h"
- #include "llvm/Support/Casting.h"
- #include "llvm/Support/Compiler.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/raw_ostream.h"
- #include <algorithm>
- #include <cassert>
- #include <cstdint>
- #include <functional>
- #include <queue>
- #include <tuple>
- #include <utility>
- #include <vector>
- using namespace llvm;
- #define DEBUG_TYPE "livedebugvalues"
- STATISTIC(NumInserted, "Number of DBG_VALUE instructions inserted");
- STATISTIC(NumRemoved, "Number of DBG_VALUE instructions removed");
- // If @MI is a DBG_VALUE with debug value described by a defined
- // register, returns the number of this register. In the other case, returns 0.
- static Register isDbgValueDescribedByReg(const MachineInstr &MI) {
- assert(MI.isDebugValue() && "expected a DBG_VALUE");
- assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE");
- // If location of variable is described using a register (directly
- // or indirectly), this register is always a first operand.
- return MI.getOperand(0).isReg() ? MI.getOperand(0).getReg() : Register();
- }
- namespace {
- class LiveDebugValues : public MachineFunctionPass {
- private:
- const TargetRegisterInfo *TRI;
- const TargetInstrInfo *TII;
- const TargetFrameLowering *TFI;
- BitVector CalleeSavedRegs;
- LexicalScopes LS;
- enum struct TransferKind { TransferCopy, TransferSpill, TransferRestore };
- /// Keeps track of lexical scopes associated with a user value's source
- /// location.
- class UserValueScopes {
- DebugLoc DL;
- LexicalScopes &LS;
- SmallPtrSet<const MachineBasicBlock *, 4> LBlocks;
- public:
- UserValueScopes(DebugLoc D, LexicalScopes &L) : DL(std::move(D)), LS(L) {}
- /// Return true if current scope dominates at least one machine
- /// instruction in a given machine basic block.
- bool dominates(MachineBasicBlock *MBB) {
- if (LBlocks.empty())
- LS.getMachineBasicBlocks(DL, LBlocks);
- return LBlocks.count(MBB) != 0 || LS.dominates(DL, MBB);
- }
- };
- using FragmentInfo = DIExpression::FragmentInfo;
- using OptFragmentInfo = Optional<DIExpression::FragmentInfo>;
- /// Storage for identifying a potentially inlined instance of a variable,
- /// or a fragment thereof.
- class DebugVariable {
- const DILocalVariable *Variable;
- OptFragmentInfo Fragment;
- const DILocation *InlinedAt;
- /// Fragment that will overlap all other fragments. Used as default when
- /// caller demands a fragment.
- static const FragmentInfo DefaultFragment;
- public:
- DebugVariable(const DILocalVariable *Var, OptFragmentInfo &&FragmentInfo,
- const DILocation *InlinedAt)
- : Variable(Var), Fragment(FragmentInfo), InlinedAt(InlinedAt) {}
- DebugVariable(const DILocalVariable *Var, OptFragmentInfo &FragmentInfo,
- const DILocation *InlinedAt)
- : Variable(Var), Fragment(FragmentInfo), InlinedAt(InlinedAt) {}
- DebugVariable(const DILocalVariable *Var, const DIExpression *DIExpr,
- const DILocation *InlinedAt)
- : DebugVariable(Var, DIExpr->getFragmentInfo(), InlinedAt) {}
- DebugVariable(const MachineInstr &MI)
- : DebugVariable(MI.getDebugVariable(),
- MI.getDebugExpression()->getFragmentInfo(),
- MI.getDebugLoc()->getInlinedAt()) {}
- const DILocalVariable *getVar() const { return Variable; }
- const OptFragmentInfo &getFragment() const { return Fragment; }
- const DILocation *getInlinedAt() const { return InlinedAt; }
- const FragmentInfo getFragmentDefault() const {
- return Fragment.getValueOr(DefaultFragment);
- }
- static bool isFragmentDefault(FragmentInfo &F) {
- return F == DefaultFragment;
- }
- bool operator==(const DebugVariable &Other) const {
- return std::tie(Variable, Fragment, InlinedAt) ==
- std::tie(Other.Variable, Other.Fragment, Other.InlinedAt);
- }
- bool operator<(const DebugVariable &Other) const {
- return std::tie(Variable, Fragment, InlinedAt) <
- std::tie(Other.Variable, Other.Fragment, Other.InlinedAt);
- }
- };
- friend struct llvm::DenseMapInfo<DebugVariable>;
- /// A pair of debug variable and value location.
- struct VarLoc {
- // The location at which a spilled variable resides. It consists of a
- // register and an offset.
- struct SpillLoc {
- unsigned SpillBase;
- int SpillOffset;
- bool operator==(const SpillLoc &Other) const {
- return SpillBase == Other.SpillBase && SpillOffset == Other.SpillOffset;
- }
- };
- /// Identity of the variable at this location.
- const DebugVariable Var;
- /// The expression applied to this location.
- const DIExpression *Expr;
- /// DBG_VALUE to clone var/expr information from if this location
- /// is moved.
- const MachineInstr &MI;
- mutable UserValueScopes UVS;
- enum VarLocKind {
- InvalidKind = 0,
- RegisterKind,
- SpillLocKind,
- ImmediateKind,
- EntryValueKind
- } Kind = InvalidKind;
- /// The value location. Stored separately to avoid repeatedly
- /// extracting it from MI.
- union {
- uint64_t RegNo;
- SpillLoc SpillLocation;
- uint64_t Hash;
- int64_t Immediate;
- const ConstantFP *FPImm;
- const ConstantInt *CImm;
- } Loc;
- VarLoc(const MachineInstr &MI, LexicalScopes &LS,
- VarLocKind K = InvalidKind)
- : Var(MI), Expr(MI.getDebugExpression()), MI(MI),
- UVS(MI.getDebugLoc(), LS) {
- static_assert((sizeof(Loc) == sizeof(uint64_t)),
- "hash does not cover all members of Loc");
- assert(MI.isDebugValue() && "not a DBG_VALUE");
- assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE");
- if (int RegNo = isDbgValueDescribedByReg(MI)) {
- Kind = MI.isDebugEntryValue() ? EntryValueKind : RegisterKind;
- Loc.RegNo = RegNo;
- } else if (MI.getOperand(0).isImm()) {
- Kind = ImmediateKind;
- Loc.Immediate = MI.getOperand(0).getImm();
- } else if (MI.getOperand(0).isFPImm()) {
- Kind = ImmediateKind;
- Loc.FPImm = MI.getOperand(0).getFPImm();
- } else if (MI.getOperand(0).isCImm()) {
- Kind = ImmediateKind;
- Loc.CImm = MI.getOperand(0).getCImm();
- }
- assert((Kind != ImmediateKind || !MI.isDebugEntryValue()) &&
- "entry values must be register locations");
- }
- /// The constructor for spill locations.
- VarLoc(const MachineInstr &MI, unsigned SpillBase, int SpillOffset,
- LexicalScopes &LS, const MachineInstr &OrigMI)
- : Var(MI), Expr(MI.getDebugExpression()), MI(OrigMI),
- UVS(MI.getDebugLoc(), LS) {
- assert(MI.isDebugValue() && "not a DBG_VALUE");
- assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE");
- Kind = SpillLocKind;
- Loc.SpillLocation = {SpillBase, SpillOffset};
- }
- // Is the Loc field a constant or constant object?
- bool isConstant() const { return Kind == ImmediateKind; }
- /// If this variable is described by a register, return it,
- /// otherwise return 0.
- unsigned isDescribedByReg() const {
- if (Kind == RegisterKind)
- return Loc.RegNo;
- return 0;
- }
- /// Determine whether the lexical scope of this value's debug location
- /// dominates MBB.
- bool dominates(MachineBasicBlock &MBB) const { return UVS.dominates(&MBB); }
- #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
- LLVM_DUMP_METHOD void dump() const { MI.dump(); }
- #endif
- bool operator==(const VarLoc &Other) const {
- return Kind == Other.Kind && Var == Other.Var &&
- Loc.Hash == Other.Loc.Hash && Expr == Other.Expr;
- }
- /// This operator guarantees that VarLocs are sorted by Variable first.
- bool operator<(const VarLoc &Other) const {
- return std::tie(Var, Kind, Loc.Hash, Expr) <
- std::tie(Other.Var, Other.Kind, Other.Loc.Hash, Other.Expr);
- }
- };
- using DebugParamMap = SmallDenseMap<const DILocalVariable *, MachineInstr *>;
- using VarLocMap = UniqueVector<VarLoc>;
- using VarLocSet = SparseBitVector<>;
- using VarLocInMBB = SmallDenseMap<const MachineBasicBlock *, VarLocSet>;
- struct TransferDebugPair {
- MachineInstr *TransferInst;
- MachineInstr *DebugInst;
- };
- using TransferMap = SmallVector<TransferDebugPair, 4>;
- // Types for recording sets of variable fragments that overlap. For a given
- // local variable, we record all other fragments of that variable that could
- // overlap it, to reduce search time.
- using FragmentOfVar =
- std::pair<const DILocalVariable *, DIExpression::FragmentInfo>;
- using OverlapMap =
- DenseMap<FragmentOfVar, SmallVector<DIExpression::FragmentInfo, 1>>;
- // Helper while building OverlapMap, a map of all fragments seen for a given
- // DILocalVariable.
- using VarToFragments =
- DenseMap<const DILocalVariable *, SmallSet<FragmentInfo, 4>>;
- /// This holds the working set of currently open ranges. For fast
- /// access, this is done both as a set of VarLocIDs, and a map of
- /// DebugVariable to recent VarLocID. Note that a DBG_VALUE ends all
- /// previous open ranges for the same variable.
- class OpenRangesSet {
- VarLocSet VarLocs;
- SmallDenseMap<DebugVariable, unsigned, 8> Vars;
- OverlapMap &OverlappingFragments;
- public:
- OpenRangesSet(OverlapMap &_OLapMap) : OverlappingFragments(_OLapMap) {}
- const VarLocSet &getVarLocs() const { return VarLocs; }
- /// Terminate all open ranges for Var by removing it from the set.
- void erase(DebugVariable Var);
- /// Terminate all open ranges listed in \c KillSet by removing
- /// them from the set.
- void erase(const VarLocSet &KillSet, const VarLocMap &VarLocIDs) {
- VarLocs.intersectWithComplement(KillSet);
- for (unsigned ID : KillSet)
- Vars.erase(VarLocIDs[ID].Var);
- }
- /// Insert a new range into the set.
- void insert(unsigned VarLocID, DebugVariable Var) {
- VarLocs.set(VarLocID);
- Vars.insert({Var, VarLocID});
- }
- /// Insert a set of ranges.
- void insertFromLocSet(const VarLocSet &ToLoad, const VarLocMap &Map) {
- for (unsigned Id : ToLoad) {
- const VarLoc &Var = Map[Id];
- insert(Id, Var.Var);
- }
- }
- /// Empty the set.
- void clear() {
- VarLocs.clear();
- Vars.clear();
- }
- /// Return whether the set is empty or not.
- bool empty() const {
- assert(Vars.empty() == VarLocs.empty() && "open ranges are inconsistent");
- return VarLocs.empty();
- }
- };
- /// Tests whether this instruction is a spill to a stack location.
- bool isSpillInstruction(const MachineInstr &MI, MachineFunction *MF);
- /// Decide if @MI is a spill instruction and return true if it is. We use 2
- /// criteria to make this decision:
- /// - Is this instruction a store to a spill slot?
- /// - Is there a register operand that is both used and killed?
- /// TODO: Store optimization can fold spills into other stores (including
- /// other spills). We do not handle this yet (more than one memory operand).
- bool isLocationSpill(const MachineInstr &MI, MachineFunction *MF,
- unsigned &Reg);
- /// If a given instruction is identified as a spill, return the spill location
- /// and set \p Reg to the spilled register.
- Optional<VarLoc::SpillLoc> isRestoreInstruction(const MachineInstr &MI,
- MachineFunction *MF,
- unsigned &Reg);
- /// Given a spill instruction, extract the register and offset used to
- /// address the spill location in a target independent way.
- VarLoc::SpillLoc extractSpillBaseRegAndOffset(const MachineInstr &MI);
- void insertTransferDebugPair(MachineInstr &MI, OpenRangesSet &OpenRanges,
- TransferMap &Transfers, VarLocMap &VarLocIDs,
- unsigned OldVarID, TransferKind Kind,
- unsigned NewReg = 0);
- void transferDebugValue(const MachineInstr &MI, OpenRangesSet &OpenRanges,
- VarLocMap &VarLocIDs);
- void transferSpillOrRestoreInst(MachineInstr &MI, OpenRangesSet &OpenRanges,
- VarLocMap &VarLocIDs, TransferMap &Transfers);
- void emitEntryValues(MachineInstr &MI, OpenRangesSet &OpenRanges,
- VarLocMap &VarLocIDs, TransferMap &Transfers,
- DebugParamMap &DebugEntryVals,
- SparseBitVector<> &KillSet);
- void transferRegisterCopy(MachineInstr &MI, OpenRangesSet &OpenRanges,
- VarLocMap &VarLocIDs, TransferMap &Transfers);
- void transferRegisterDef(MachineInstr &MI, OpenRangesSet &OpenRanges,
- VarLocMap &VarLocIDs, TransferMap &Transfers,
- DebugParamMap &DebugEntryVals);
- bool transferTerminator(MachineBasicBlock *MBB, OpenRangesSet &OpenRanges,
- VarLocInMBB &OutLocs, const VarLocMap &VarLocIDs);
- void process(MachineInstr &MI, OpenRangesSet &OpenRanges,
- VarLocInMBB &OutLocs, VarLocMap &VarLocIDs,
- TransferMap &Transfers, DebugParamMap &DebugEntryVals,
- OverlapMap &OverlapFragments,
- VarToFragments &SeenFragments);
- void accumulateFragmentMap(MachineInstr &MI, VarToFragments &SeenFragments,
- OverlapMap &OLapMap);
- bool join(MachineBasicBlock &MBB, VarLocInMBB &OutLocs, VarLocInMBB &InLocs,
- const VarLocMap &VarLocIDs,
- SmallPtrSet<const MachineBasicBlock *, 16> &Visited,
- SmallPtrSetImpl<const MachineBasicBlock *> &ArtificialBlocks,
- VarLocInMBB &PendingInLocs);
- /// Create DBG_VALUE insts for inlocs that have been propagated but
- /// had their instruction creation deferred.
- void flushPendingLocs(VarLocInMBB &PendingInLocs, VarLocMap &VarLocIDs);
- bool ExtendRanges(MachineFunction &MF);
- public:
- static char ID;
- /// Default construct and initialize the pass.
- LiveDebugValues();
- /// Tell the pass manager which passes we depend on and what
- /// information we preserve.
- void getAnalysisUsage(AnalysisUsage &AU) const override;
- MachineFunctionProperties getRequiredProperties() const override {
- return MachineFunctionProperties().set(
- MachineFunctionProperties::Property::NoVRegs);
- }
- /// Print to ostream with a message.
- void printVarLocInMBB(const MachineFunction &MF, const VarLocInMBB &V,
- const VarLocMap &VarLocIDs, const char *msg,
- raw_ostream &Out) const;
- /// Calculate the liveness information for the given machine function.
- bool runOnMachineFunction(MachineFunction &MF) override;
- };
- } // end anonymous namespace
- namespace llvm {
- template <> struct DenseMapInfo<LiveDebugValues::DebugVariable> {
- using DV = LiveDebugValues::DebugVariable;
- using OptFragmentInfo = LiveDebugValues::OptFragmentInfo;
- using FragmentInfo = LiveDebugValues::FragmentInfo;
- // Empty key: no key should be generated that has no DILocalVariable.
- static inline DV getEmptyKey() {
- return DV(nullptr, OptFragmentInfo(), nullptr);
- }
- // Difference in tombstone is that the Optional is meaningful
- static inline DV getTombstoneKey() {
- return DV(nullptr, OptFragmentInfo({0, 0}), nullptr);
- }
- static unsigned getHashValue(const DV &D) {
- unsigned HV = 0;
- const OptFragmentInfo &Fragment = D.getFragment();
- if (Fragment)
- HV = DenseMapInfo<FragmentInfo>::getHashValue(*Fragment);
- return hash_combine(D.getVar(), HV, D.getInlinedAt());
- }
- static bool isEqual(const DV &A, const DV &B) { return A == B; }
- };
- } // namespace llvm
- //===----------------------------------------------------------------------===//
- // Implementation
- //===----------------------------------------------------------------------===//
- const DIExpression::FragmentInfo
- LiveDebugValues::DebugVariable::DefaultFragment = {
- std::numeric_limits<uint64_t>::max(),
- std::numeric_limits<uint64_t>::min()};
- char LiveDebugValues::ID = 0;
- char &llvm::LiveDebugValuesID = LiveDebugValues::ID;
- INITIALIZE_PASS(LiveDebugValues, DEBUG_TYPE, "Live DEBUG_VALUE analysis",
- false, false)
- /// Default construct and initialize the pass.
- LiveDebugValues::LiveDebugValues() : MachineFunctionPass(ID) {
- initializeLiveDebugValuesPass(*PassRegistry::getPassRegistry());
- }
- /// Tell the pass manager which passes we depend on and what information we
- /// preserve.
- void LiveDebugValues::getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesCFG();
- MachineFunctionPass::getAnalysisUsage(AU);
- }
- /// Erase a variable from the set of open ranges, and additionally erase any
- /// fragments that may overlap it.
- void LiveDebugValues::OpenRangesSet::erase(DebugVariable Var) {
- // Erasure helper.
- auto DoErase = [this](DebugVariable VarToErase) {
- auto It = Vars.find(VarToErase);
- if (It != Vars.end()) {
- unsigned ID = It->second;
- VarLocs.reset(ID);
- Vars.erase(It);
- }
- };
- // Erase the variable/fragment that ends here.
- DoErase(Var);
- // Extract the fragment. Interpret an empty fragment as one that covers all
- // possible bits.
- FragmentInfo ThisFragment = Var.getFragmentDefault();
- // There may be fragments that overlap the designated fragment. Look them up
- // in the pre-computed overlap map, and erase them too.
- auto MapIt = OverlappingFragments.find({Var.getVar(), ThisFragment});
- if (MapIt != OverlappingFragments.end()) {
- for (auto Fragment : MapIt->second) {
- LiveDebugValues::OptFragmentInfo FragmentHolder;
- if (!DebugVariable::isFragmentDefault(Fragment))
- FragmentHolder = LiveDebugValues::OptFragmentInfo(Fragment);
- DoErase({Var.getVar(), FragmentHolder, Var.getInlinedAt()});
- }
- }
- }
- //===----------------------------------------------------------------------===//
- // Debug Range Extension Implementation
- //===----------------------------------------------------------------------===//
- #ifndef NDEBUG
- void LiveDebugValues::printVarLocInMBB(const MachineFunction &MF,
- const VarLocInMBB &V,
- const VarLocMap &VarLocIDs,
- const char *msg,
- raw_ostream &Out) const {
- Out << '\n' << msg << '\n';
- for (const MachineBasicBlock &BB : MF) {
- const VarLocSet &L = V.lookup(&BB);
- if (L.empty())
- continue;
- Out << "MBB: " << BB.getNumber() << ":\n";
- for (unsigned VLL : L) {
- const VarLoc &VL = VarLocIDs[VLL];
- Out << " Var: " << VL.Var.getVar()->getName();
- Out << " MI: ";
- VL.dump();
- }
- }
- Out << "\n";
- }
- #endif
- LiveDebugValues::VarLoc::SpillLoc
- LiveDebugValues::extractSpillBaseRegAndOffset(const MachineInstr &MI) {
- assert(MI.hasOneMemOperand() &&
- "Spill instruction does not have exactly one memory operand?");
- auto MMOI = MI.memoperands_begin();
- const PseudoSourceValue *PVal = (*MMOI)->getPseudoValue();
- assert(PVal->kind() == PseudoSourceValue::FixedStack &&
- "Inconsistent memory operand in spill instruction");
- int FI = cast<FixedStackPseudoSourceValue>(PVal)->getFrameIndex();
- const MachineBasicBlock *MBB = MI.getParent();
- unsigned Reg;
- int Offset = TFI->getFrameIndexReference(*MBB->getParent(), FI, Reg);
- return {Reg, Offset};
- }
- /// End all previous ranges related to @MI and start a new range from @MI
- /// if it is a DBG_VALUE instr.
- void LiveDebugValues::transferDebugValue(const MachineInstr &MI,
- OpenRangesSet &OpenRanges,
- VarLocMap &VarLocIDs) {
- if (!MI.isDebugValue())
- return;
- const DILocalVariable *Var = MI.getDebugVariable();
- const DIExpression *Expr = MI.getDebugExpression();
- const DILocation *DebugLoc = MI.getDebugLoc();
- const DILocation *InlinedAt = DebugLoc->getInlinedAt();
- assert(Var->isValidLocationForIntrinsic(DebugLoc) &&
- "Expected inlined-at fields to agree");
- // End all previous ranges of Var.
- DebugVariable V(Var, Expr, InlinedAt);
- OpenRanges.erase(V);
- // Add the VarLoc to OpenRanges from this DBG_VALUE.
- unsigned ID;
- if (isDbgValueDescribedByReg(MI) || MI.getOperand(0).isImm() ||
- MI.getOperand(0).isFPImm() || MI.getOperand(0).isCImm()) {
- // Use normal VarLoc constructor for registers and immediates.
- VarLoc VL(MI, LS);
- ID = VarLocIDs.insert(VL);
- OpenRanges.insert(ID, VL.Var);
- } else if (MI.hasOneMemOperand()) {
- llvm_unreachable("DBG_VALUE with mem operand encountered after regalloc?");
- } else {
- // This must be an undefined location. We should leave OpenRanges closed.
- assert(MI.getOperand(0).isReg() && MI.getOperand(0).getReg() == 0 &&
- "Unexpected non-undef DBG_VALUE encountered");
- }
- }
- void LiveDebugValues::emitEntryValues(MachineInstr &MI,
- OpenRangesSet &OpenRanges,
- VarLocMap &VarLocIDs,
- TransferMap &Transfers,
- DebugParamMap &DebugEntryVals,
- SparseBitVector<> &KillSet) {
- MachineFunction *MF = MI.getParent()->getParent();
- for (unsigned ID : KillSet) {
- if (!VarLocIDs[ID].Var.getVar()->isParameter())
- continue;
- const MachineInstr *CurrDebugInstr = &VarLocIDs[ID].MI;
- // If parameter's DBG_VALUE is not in the map that means we can't
- // generate parameter's entry value.
- if (!DebugEntryVals.count(CurrDebugInstr->getDebugVariable()))
- continue;
- auto ParamDebugInstr = DebugEntryVals[CurrDebugInstr->getDebugVariable()];
- DIExpression *NewExpr = DIExpression::prepend(
- ParamDebugInstr->getDebugExpression(), DIExpression::EntryValue);
- MachineInstr *EntryValDbgMI =
- BuildMI(*MF, ParamDebugInstr->getDebugLoc(), ParamDebugInstr->getDesc(),
- ParamDebugInstr->isIndirectDebugValue(),
- ParamDebugInstr->getOperand(0).getReg(),
- ParamDebugInstr->getDebugVariable(), NewExpr);
- if (ParamDebugInstr->isIndirectDebugValue())
- EntryValDbgMI->getOperand(1).setImm(
- ParamDebugInstr->getOperand(1).getImm());
- Transfers.push_back({&MI, EntryValDbgMI});
- VarLoc VL(*EntryValDbgMI, LS);
- unsigned EntryValLocID = VarLocIDs.insert(VL);
- OpenRanges.insert(EntryValLocID, VL.Var);
- }
- }
- /// Create new TransferDebugPair and insert it in \p Transfers. The VarLoc
- /// with \p OldVarID should be deleted form \p OpenRanges and replaced with
- /// new VarLoc. If \p NewReg is different than default zero value then the
- /// new location will be register location created by the copy like instruction,
- /// otherwise it is variable's location on the stack.
- void LiveDebugValues::insertTransferDebugPair(
- MachineInstr &MI, OpenRangesSet &OpenRanges, TransferMap &Transfers,
- VarLocMap &VarLocIDs, unsigned OldVarID, TransferKind Kind,
- unsigned NewReg) {
- const MachineInstr *DebugInstr = &VarLocIDs[OldVarID].MI;
- MachineFunction *MF = MI.getParent()->getParent();
- MachineInstr *NewDebugInstr;
- auto ProcessVarLoc = [&MI, &OpenRanges, &Transfers, &DebugInstr,
- &VarLocIDs](VarLoc &VL, MachineInstr *NewDebugInstr) {
- unsigned LocId = VarLocIDs.insert(VL);
- // Close this variable's previous location range.
- DebugVariable V(*DebugInstr);
- OpenRanges.erase(V);
- OpenRanges.insert(LocId, VL.Var);
- // The newly created DBG_VALUE instruction NewDebugInstr must be inserted
- // after MI. Keep track of the pairing.
- TransferDebugPair MIP = {&MI, NewDebugInstr};
- Transfers.push_back(MIP);
- };
- // End all previous ranges of Var.
- OpenRanges.erase(VarLocIDs[OldVarID].Var);
- switch (Kind) {
- case TransferKind::TransferCopy: {
- assert(NewReg &&
- "No register supplied when handling a copy of a debug value");
- // Create a DBG_VALUE instruction to describe the Var in its new
- // register location.
- NewDebugInstr = BuildMI(
- *MF, DebugInstr->getDebugLoc(), DebugInstr->getDesc(),
- DebugInstr->isIndirectDebugValue(), NewReg,
- DebugInstr->getDebugVariable(), DebugInstr->getDebugExpression());
- if (DebugInstr->isIndirectDebugValue())
- NewDebugInstr->getOperand(1).setImm(DebugInstr->getOperand(1).getImm());
- VarLoc VL(*NewDebugInstr, LS);
- ProcessVarLoc(VL, NewDebugInstr);
- LLVM_DEBUG(dbgs() << "Creating DBG_VALUE inst for register copy: ";
- NewDebugInstr->print(dbgs(), /*IsStandalone*/false,
- /*SkipOpers*/false, /*SkipDebugLoc*/false,
- /*AddNewLine*/true, TII));
- return;
- }
- case TransferKind::TransferSpill: {
- // Create a DBG_VALUE instruction to describe the Var in its spilled
- // location.
- VarLoc::SpillLoc SpillLocation = extractSpillBaseRegAndOffset(MI);
- auto *SpillExpr = DIExpression::prepend(DebugInstr->getDebugExpression(),
- DIExpression::ApplyOffset,
- SpillLocation.SpillOffset);
- NewDebugInstr = BuildMI(
- *MF, DebugInstr->getDebugLoc(), DebugInstr->getDesc(), true,
- SpillLocation.SpillBase, DebugInstr->getDebugVariable(), SpillExpr);
- VarLoc VL(*NewDebugInstr, SpillLocation.SpillBase,
- SpillLocation.SpillOffset, LS, *DebugInstr);
- ProcessVarLoc(VL, NewDebugInstr);
- LLVM_DEBUG(dbgs() << "Creating DBG_VALUE inst for spill: ";
- NewDebugInstr->print(dbgs(), /*IsStandalone*/false,
- /*SkipOpers*/false, /*SkipDebugLoc*/false,
- /*AddNewLine*/true, TII));
- return;
- }
- case TransferKind::TransferRestore: {
- assert(NewReg &&
- "No register supplied when handling a restore of a debug value");
- MachineFunction *MF = MI.getMF();
- DIBuilder DIB(*const_cast<Function &>(MF->getFunction()).getParent());
- // DebugInstr refers to the pre-spill location, therefore we can reuse
- // its expression.
- NewDebugInstr = BuildMI(
- *MF, DebugInstr->getDebugLoc(), DebugInstr->getDesc(), false, NewReg,
- DebugInstr->getDebugVariable(), DebugInstr->getDebugExpression());
- VarLoc VL(*NewDebugInstr, LS);
- ProcessVarLoc(VL, NewDebugInstr);
- LLVM_DEBUG(dbgs() << "Creating DBG_VALUE inst for register restore: ";
- NewDebugInstr->print(dbgs(), /*IsStandalone*/false,
- /*SkipOpers*/false, /*SkipDebugLoc*/false,
- /*AddNewLine*/true, TII));
- return;
- }
- }
- llvm_unreachable("Invalid transfer kind");
- }
- /// A definition of a register may mark the end of a range.
- void LiveDebugValues::transferRegisterDef(
- MachineInstr &MI, OpenRangesSet &OpenRanges, VarLocMap &VarLocIDs,
- TransferMap &Transfers, DebugParamMap &DebugEntryVals) {
- MachineFunction *MF = MI.getMF();
- const TargetLowering *TLI = MF->getSubtarget().getTargetLowering();
- unsigned SP = TLI->getStackPointerRegisterToSaveRestore();
- SparseBitVector<> KillSet;
- for (const MachineOperand &MO : MI.operands()) {
- // Determine whether the operand is a register def. Assume that call
- // instructions never clobber SP, because some backends (e.g., AArch64)
- // never list SP in the regmask.
- if (MO.isReg() && MO.isDef() && MO.getReg() &&
- Register::isPhysicalRegister(MO.getReg()) &&
- !(MI.isCall() && MO.getReg() == SP)) {
- // Remove ranges of all aliased registers.
- for (MCRegAliasIterator RAI(MO.getReg(), TRI, true); RAI.isValid(); ++RAI)
- for (unsigned ID : OpenRanges.getVarLocs())
- if (VarLocIDs[ID].isDescribedByReg() == *RAI)
- KillSet.set(ID);
- } else if (MO.isRegMask()) {
- // Remove ranges of all clobbered registers. Register masks don't usually
- // list SP as preserved. While the debug info may be off for an
- // instruction or two around callee-cleanup calls, transferring the
- // DEBUG_VALUE across the call is still a better user experience.
- for (unsigned ID : OpenRanges.getVarLocs()) {
- unsigned Reg = VarLocIDs[ID].isDescribedByReg();
- if (Reg && Reg != SP && MO.clobbersPhysReg(Reg))
- KillSet.set(ID);
- }
- }
- }
- OpenRanges.erase(KillSet, VarLocIDs);
- if (auto *TPC = getAnalysisIfAvailable<TargetPassConfig>()) {
- auto &TM = TPC->getTM<TargetMachine>();
- if (TM.Options.EnableDebugEntryValues)
- emitEntryValues(MI, OpenRanges, VarLocIDs, Transfers, DebugEntryVals,
- KillSet);
- }
- }
- bool LiveDebugValues::isSpillInstruction(const MachineInstr &MI,
- MachineFunction *MF) {
- // TODO: Handle multiple stores folded into one.
- if (!MI.hasOneMemOperand())
- return false;
- if (!MI.getSpillSize(TII) && !MI.getFoldedSpillSize(TII))
- return false; // This is not a spill instruction, since no valid size was
- // returned from either function.
- return true;
- }
- bool LiveDebugValues::isLocationSpill(const MachineInstr &MI,
- MachineFunction *MF, unsigned &Reg) {
- if (!isSpillInstruction(MI, MF))
- return false;
- auto isKilledReg = [&](const MachineOperand MO, unsigned &Reg) {
- if (!MO.isReg() || !MO.isUse()) {
- Reg = 0;
- return false;
- }
- Reg = MO.getReg();
- return MO.isKill();
- };
- for (const MachineOperand &MO : MI.operands()) {
- // In a spill instruction generated by the InlineSpiller the spilled
- // register has its kill flag set.
- if (isKilledReg(MO, Reg))
- return true;
- if (Reg != 0) {
- // Check whether next instruction kills the spilled register.
- // FIXME: Current solution does not cover search for killed register in
- // bundles and instructions further down the chain.
- auto NextI = std::next(MI.getIterator());
- // Skip next instruction that points to basic block end iterator.
- if (MI.getParent()->end() == NextI)
- continue;
- unsigned RegNext;
- for (const MachineOperand &MONext : NextI->operands()) {
- // Return true if we came across the register from the
- // previous spill instruction that is killed in NextI.
- if (isKilledReg(MONext, RegNext) && RegNext == Reg)
- return true;
- }
- }
- }
- // Return false if we didn't find spilled register.
- return false;
- }
- Optional<LiveDebugValues::VarLoc::SpillLoc>
- LiveDebugValues::isRestoreInstruction(const MachineInstr &MI,
- MachineFunction *MF, unsigned &Reg) {
- if (!MI.hasOneMemOperand())
- return None;
- // FIXME: Handle folded restore instructions with more than one memory
- // operand.
- if (MI.getRestoreSize(TII)) {
- Reg = MI.getOperand(0).getReg();
- return extractSpillBaseRegAndOffset(MI);
- }
- return None;
- }
- /// A spilled register may indicate that we have to end the current range of
- /// a variable and create a new one for the spill location.
- /// A restored register may indicate the reverse situation.
- /// We don't want to insert any instructions in process(), so we just create
- /// the DBG_VALUE without inserting it and keep track of it in \p Transfers.
- /// It will be inserted into the BB when we're done iterating over the
- /// instructions.
- void LiveDebugValues::transferSpillOrRestoreInst(MachineInstr &MI,
- OpenRangesSet &OpenRanges,
- VarLocMap &VarLocIDs,
- TransferMap &Transfers) {
- MachineFunction *MF = MI.getMF();
- TransferKind TKind;
- unsigned Reg;
- Optional<VarLoc::SpillLoc> Loc;
- LLVM_DEBUG(dbgs() << "Examining instruction: "; MI.dump(););
- // First, if there are any DBG_VALUEs pointing at a spill slot that is
- // written to, then close the variable location. The value in memory
- // will have changed.
- VarLocSet KillSet;
- if (isSpillInstruction(MI, MF)) {
- Loc = extractSpillBaseRegAndOffset(MI);
- for (unsigned ID : OpenRanges.getVarLocs()) {
- const VarLoc &VL = VarLocIDs[ID];
- if (VL.Kind == VarLoc::SpillLocKind && VL.Loc.SpillLocation == *Loc) {
- // This location is overwritten by the current instruction -- terminate
- // the open range, and insert an explicit DBG_VALUE $noreg.
- //
- // Doing this at a later stage would require re-interpreting all
- // DBG_VALUes and DIExpressions to identify whether they point at
- // memory, and then analysing all memory writes to see if they
- // overwrite that memory, which is expensive.
- //
- // At this stage, we already know which DBG_VALUEs are for spills and
- // where they are located; it's best to fix handle overwrites now.
- KillSet.set(ID);
- MachineInstr *NewDebugInstr =
- BuildMI(*MF, VL.MI.getDebugLoc(), VL.MI.getDesc(),
- VL.MI.isIndirectDebugValue(), 0, // $noreg
- VL.MI.getDebugVariable(), VL.MI.getDebugExpression());
- Transfers.push_back({&MI, NewDebugInstr});
- }
- }
- OpenRanges.erase(KillSet, VarLocIDs);
- }
- // Try to recognise spill and restore instructions that may create a new
- // variable location.
- if (isLocationSpill(MI, MF, Reg)) {
- TKind = TransferKind::TransferSpill;
- LLVM_DEBUG(dbgs() << "Recognized as spill: "; MI.dump(););
- LLVM_DEBUG(dbgs() << "Register: " << Reg << " " << printReg(Reg, TRI)
- << "\n");
- } else {
- if (!(Loc = isRestoreInstruction(MI, MF, Reg)))
- return;
- TKind = TransferKind::TransferRestore;
- LLVM_DEBUG(dbgs() << "Recognized as restore: "; MI.dump(););
- LLVM_DEBUG(dbgs() << "Register: " << Reg << " " << printReg(Reg, TRI)
- << "\n");
- }
- // Check if the register or spill location is the location of a debug value.
- for (unsigned ID : OpenRanges.getVarLocs()) {
- if (TKind == TransferKind::TransferSpill &&
- VarLocIDs[ID].isDescribedByReg() == Reg) {
- LLVM_DEBUG(dbgs() << "Spilling Register " << printReg(Reg, TRI) << '('
- << VarLocIDs[ID].Var.getVar()->getName() << ")\n");
- } else if (TKind == TransferKind::TransferRestore &&
- VarLocIDs[ID].Kind == VarLoc::SpillLocKind &&
- VarLocIDs[ID].Loc.SpillLocation == *Loc) {
- LLVM_DEBUG(dbgs() << "Restoring Register " << printReg(Reg, TRI) << '('
- << VarLocIDs[ID].Var.getVar()->getName() << ")\n");
- } else
- continue;
- insertTransferDebugPair(MI, OpenRanges, Transfers, VarLocIDs, ID, TKind,
- Reg);
- return;
- }
- }
- /// If \p MI is a register copy instruction, that copies a previously tracked
- /// value from one register to another register that is callee saved, we
- /// create new DBG_VALUE instruction described with copy destination register.
- void LiveDebugValues::transferRegisterCopy(MachineInstr &MI,
- OpenRangesSet &OpenRanges,
- VarLocMap &VarLocIDs,
- TransferMap &Transfers) {
- const MachineOperand *SrcRegOp, *DestRegOp;
- if (!TII->isCopyInstr(MI, SrcRegOp, DestRegOp) || !SrcRegOp->isKill() ||
- !DestRegOp->isDef())
- return;
- auto isCalleSavedReg = [&](unsigned Reg) {
- for (MCRegAliasIterator RAI(Reg, TRI, true); RAI.isValid(); ++RAI)
- if (CalleeSavedRegs.test(*RAI))
- return true;
- return false;
- };
- Register SrcReg = SrcRegOp->getReg();
- Register DestReg = DestRegOp->getReg();
- // We want to recognize instructions where destination register is callee
- // saved register. If register that could be clobbered by the call is
- // included, there would be a great chance that it is going to be clobbered
- // soon. It is more likely that previous register location, which is callee
- // saved, is going to stay unclobbered longer, even if it is killed.
- if (!isCalleSavedReg(DestReg))
- return;
- for (unsigned ID : OpenRanges.getVarLocs()) {
- if (VarLocIDs[ID].isDescribedByReg() == SrcReg) {
- insertTransferDebugPair(MI, OpenRanges, Transfers, VarLocIDs, ID,
- TransferKind::TransferCopy, DestReg);
- return;
- }
- }
- }
- /// Terminate all open ranges at the end of the current basic block.
- bool LiveDebugValues::transferTerminator(MachineBasicBlock *CurMBB,
- OpenRangesSet &OpenRanges,
- VarLocInMBB &OutLocs,
- const VarLocMap &VarLocIDs) {
- bool Changed = false;
- if (OpenRanges.empty())
- return false;
- LLVM_DEBUG(for (unsigned ID
- : OpenRanges.getVarLocs()) {
- // Copy OpenRanges to OutLocs, if not already present.
- dbgs() << "Add to OutLocs in MBB #" << CurMBB->getNumber() << ": ";
- VarLocIDs[ID].dump();
- });
- VarLocSet &VLS = OutLocs[CurMBB];
- Changed = VLS != OpenRanges.getVarLocs();
- // New OutLocs set may be different due to spill, restore or register
- // copy instruction processing.
- if (Changed)
- VLS = OpenRanges.getVarLocs();
- OpenRanges.clear();
- return Changed;
- }
- /// Accumulate a mapping between each DILocalVariable fragment and other
- /// fragments of that DILocalVariable which overlap. This reduces work during
- /// the data-flow stage from "Find any overlapping fragments" to "Check if the
- /// known-to-overlap fragments are present".
- /// \param MI A previously unprocessed DEBUG_VALUE instruction to analyze for
- /// fragment usage.
- /// \param SeenFragments Map from DILocalVariable to all fragments of that
- /// Variable which are known to exist.
- /// \param OverlappingFragments The overlap map being constructed, from one
- /// Var/Fragment pair to a vector of fragments known to overlap.
- void LiveDebugValues::accumulateFragmentMap(MachineInstr &MI,
- VarToFragments &SeenFragments,
- OverlapMap &OverlappingFragments) {
- DebugVariable MIVar(MI);
- FragmentInfo ThisFragment = MIVar.getFragmentDefault();
- // If this is the first sighting of this variable, then we are guaranteed
- // there are currently no overlapping fragments either. Initialize the set
- // of seen fragments, record no overlaps for the current one, and return.
- auto SeenIt = SeenFragments.find(MIVar.getVar());
- if (SeenIt == SeenFragments.end()) {
- SmallSet<FragmentInfo, 4> OneFragment;
- OneFragment.insert(ThisFragment);
- SeenFragments.insert({MIVar.getVar(), OneFragment});
- OverlappingFragments.insert({{MIVar.getVar(), ThisFragment}, {}});
- return;
- }
- // If this particular Variable/Fragment pair already exists in the overlap
- // map, it has already been accounted for.
- auto IsInOLapMap =
- OverlappingFragments.insert({{MIVar.getVar(), ThisFragment}, {}});
- if (!IsInOLapMap.second)
- return;
- auto &ThisFragmentsOverlaps = IsInOLapMap.first->second;
- auto &AllSeenFragments = SeenIt->second;
- // Otherwise, examine all other seen fragments for this variable, with "this"
- // fragment being a previously unseen fragment. Record any pair of
- // overlapping fragments.
- for (auto &ASeenFragment : AllSeenFragments) {
- // Does this previously seen fragment overlap?
- if (DIExpression::fragmentsOverlap(ThisFragment, ASeenFragment)) {
- // Yes: Mark the current fragment as being overlapped.
- ThisFragmentsOverlaps.push_back(ASeenFragment);
- // Mark the previously seen fragment as being overlapped by the current
- // one.
- auto ASeenFragmentsOverlaps =
- OverlappingFragments.find({MIVar.getVar(), ASeenFragment});
- assert(ASeenFragmentsOverlaps != OverlappingFragments.end() &&
- "Previously seen var fragment has no vector of overlaps");
- ASeenFragmentsOverlaps->second.push_back(ThisFragment);
- }
- }
- AllSeenFragments.insert(ThisFragment);
- }
- /// This routine creates OpenRanges and OutLocs.
- void LiveDebugValues::process(MachineInstr &MI, OpenRangesSet &OpenRanges,
- VarLocInMBB &OutLocs, VarLocMap &VarLocIDs,
- TransferMap &Transfers,
- DebugParamMap &DebugEntryVals,
- OverlapMap &OverlapFragments,
- VarToFragments &SeenFragments) {
- transferDebugValue(MI, OpenRanges, VarLocIDs);
- transferRegisterDef(MI, OpenRanges, VarLocIDs, Transfers,
- DebugEntryVals);
- transferRegisterCopy(MI, OpenRanges, VarLocIDs, Transfers);
- transferSpillOrRestoreInst(MI, OpenRanges, VarLocIDs, Transfers);
- }
- /// This routine joins the analysis results of all incoming edges in @MBB by
- /// inserting a new DBG_VALUE instruction at the start of the @MBB - if the same
- /// source variable in all the predecessors of @MBB reside in the same location.
- bool LiveDebugValues::join(
- MachineBasicBlock &MBB, VarLocInMBB &OutLocs, VarLocInMBB &InLocs,
- const VarLocMap &VarLocIDs,
- SmallPtrSet<const MachineBasicBlock *, 16> &Visited,
- SmallPtrSetImpl<const MachineBasicBlock *> &ArtificialBlocks,
- VarLocInMBB &PendingInLocs) {
- LLVM_DEBUG(dbgs() << "join MBB: " << MBB.getNumber() << "\n");
- bool Changed = false;
- VarLocSet InLocsT; // Temporary incoming locations.
- // For all predecessors of this MBB, find the set of VarLocs that
- // can be joined.
- int NumVisited = 0;
- for (auto p : MBB.predecessors()) {
- // Ignore backedges if we have not visited the predecessor yet. As the
- // predecessor hasn't yet had locations propagated into it, most locations
- // will not yet be valid, so treat them as all being uninitialized and
- // potentially valid. If a location guessed to be correct here is
- // invalidated later, we will remove it when we revisit this block.
- if (!Visited.count(p)) {
- LLVM_DEBUG(dbgs() << " ignoring unvisited pred MBB: " << p->getNumber()
- << "\n");
- continue;
- }
- auto OL = OutLocs.find(p);
- // Join is null in case of empty OutLocs from any of the pred.
- if (OL == OutLocs.end())
- return false;
- // Just copy over the Out locs to incoming locs for the first visited
- // predecessor, and for all other predecessors join the Out locs.
- if (!NumVisited)
- InLocsT = OL->second;
- else
- InLocsT &= OL->second;
- LLVM_DEBUG({
- if (!InLocsT.empty()) {
- for (auto ID : InLocsT)
- dbgs() << " gathered candidate incoming var: "
- << VarLocIDs[ID].Var.getVar()->getName() << "\n";
- }
- });
- NumVisited++;
- }
- // Filter out DBG_VALUES that are out of scope.
- VarLocSet KillSet;
- bool IsArtificial = ArtificialBlocks.count(&MBB);
- if (!IsArtificial) {
- for (auto ID : InLocsT) {
- if (!VarLocIDs[ID].dominates(MBB)) {
- KillSet.set(ID);
- LLVM_DEBUG({
- auto Name = VarLocIDs[ID].Var.getVar()->getName();
- dbgs() << " killing " << Name << ", it doesn't dominate MBB\n";
- });
- }
- }
- }
- InLocsT.intersectWithComplement(KillSet);
- // As we are processing blocks in reverse post-order we
- // should have processed at least one predecessor, unless it
- // is the entry block which has no predecessor.
- assert((NumVisited || MBB.pred_empty()) &&
- "Should have processed at least one predecessor");
- VarLocSet &ILS = InLocs[&MBB];
- VarLocSet &Pending = PendingInLocs[&MBB];
- // New locations will have DBG_VALUE insts inserted at the start of the
- // block, after location propagation has finished. Record the insertions
- // that we need to perform in the Pending set.
- VarLocSet Diff = InLocsT;
- Diff.intersectWithComplement(ILS);
- for (auto ID : Diff) {
- Pending.set(ID);
- ILS.set(ID);
- ++NumInserted;
- Changed = true;
- }
- // We may have lost locations by learning about a predecessor that either
- // loses or moves a variable. Find any locations in ILS that are not in the
- // new in-locations, and delete those.
- VarLocSet Removed = ILS;
- Removed.intersectWithComplement(InLocsT);
- for (auto ID : Removed) {
- Pending.reset(ID);
- ILS.reset(ID);
- ++NumRemoved;
- Changed = true;
- }
- return Changed;
- }
- void LiveDebugValues::flushPendingLocs(VarLocInMBB &PendingInLocs,
- VarLocMap &VarLocIDs) {
- // PendingInLocs records all locations propagated into blocks, which have
- // not had DBG_VALUE insts created. Go through and create those insts now.
- for (auto &Iter : PendingInLocs) {
- // Map is keyed on a constant pointer, unwrap it so we can insert insts.
- auto &MBB = const_cast<MachineBasicBlock &>(*Iter.first);
- VarLocSet &Pending = Iter.second;
- for (unsigned ID : Pending) {
- // The ID location is live-in to MBB -- work out what kind of machine
- // location it is and create a DBG_VALUE.
- const VarLoc &DiffIt = VarLocIDs[ID];
- const MachineInstr *DebugInstr = &DiffIt.MI;
- MachineInstr *MI = nullptr;
- if (DiffIt.isConstant()) {
- MachineOperand MO(DebugInstr->getOperand(0));
- MI = BuildMI(MBB, MBB.instr_begin(), DebugInstr->getDebugLoc(),
- DebugInstr->getDesc(), false, MO,
- DebugInstr->getDebugVariable(),
- DebugInstr->getDebugExpression());
- } else {
- auto *DebugExpr = DebugInstr->getDebugExpression();
- Register Reg = DebugInstr->getOperand(0).getReg();
- bool IsIndirect = DebugInstr->isIndirectDebugValue();
- if (DiffIt.Kind == VarLoc::SpillLocKind) {
- // This is is a spilt location; DebugInstr refers to the unspilt
- // location. We need to rebuild the spilt location expression and
- // point the DBG_VALUE at the frame register.
- DebugExpr = DIExpression::prepend(
- DebugInstr->getDebugExpression(), DIExpression::ApplyOffset,
- DiffIt.Loc.SpillLocation.SpillOffset);
- Reg = TRI->getFrameRegister(*DebugInstr->getMF());
- IsIndirect = true;
- }
- MI = BuildMI(MBB, MBB.instr_begin(), DebugInstr->getDebugLoc(),
- DebugInstr->getDesc(), IsIndirect, Reg,
- DebugInstr->getDebugVariable(), DebugExpr);
- }
- (void)MI;
- LLVM_DEBUG(dbgs() << "Inserted: "; MI->dump(););
- }
- }
- }
- /// Calculate the liveness information for the given machine function and
- /// extend ranges across basic blocks.
- bool LiveDebugValues::ExtendRanges(MachineFunction &MF) {
- LLVM_DEBUG(dbgs() << "\nDebug Range Extension\n");
- bool Changed = false;
- bool OLChanged = false;
- bool MBBJoined = false;
- VarLocMap VarLocIDs; // Map VarLoc<>unique ID for use in bitvectors.
- OverlapMap OverlapFragments; // Map of overlapping variable fragments
- OpenRangesSet OpenRanges(OverlapFragments);
- // Ranges that are open until end of bb.
- VarLocInMBB OutLocs; // Ranges that exist beyond bb.
- VarLocInMBB InLocs; // Ranges that are incoming after joining.
- TransferMap Transfers; // DBG_VALUEs associated with spills.
- VarLocInMBB PendingInLocs; // Ranges that are incoming after joining, but
- // that we have deferred creating DBG_VALUE insts
- // for immediately.
- VarToFragments SeenFragments;
- // Blocks which are artificial, i.e. blocks which exclusively contain
- // instructions without locations, or with line 0 locations.
- SmallPtrSet<const MachineBasicBlock *, 16> ArtificialBlocks;
- DenseMap<unsigned int, MachineBasicBlock *> OrderToBB;
- DenseMap<MachineBasicBlock *, unsigned int> BBToOrder;
- std::priority_queue<unsigned int, std::vector<unsigned int>,
- std::greater<unsigned int>>
- Worklist;
- std::priority_queue<unsigned int, std::vector<unsigned int>,
- std::greater<unsigned int>>
- Pending;
- // Besides parameter's modification, check whether a DBG_VALUE is inlined
- // in order to deduce whether the variable that it tracks comes from
- // a different function. If that is the case we can't track its entry value.
- auto IsUnmodifiedFuncParam = [&](const MachineInstr &MI) {
- auto *DIVar = MI.getDebugVariable();
- return DIVar->isParameter() && DIVar->isNotModified() &&
- !MI.getDebugLoc()->getInlinedAt();
- };
- const TargetLowering *TLI = MF.getSubtarget().getTargetLowering();
- unsigned SP = TLI->getStackPointerRegisterToSaveRestore();
- Register FP = TRI->getFrameRegister(MF);
- auto IsRegOtherThanSPAndFP = [&](const MachineOperand &Op) -> bool {
- return Op.isReg() && Op.getReg() != SP && Op.getReg() != FP;
- };
- // Working set of currently collected debug variables mapped to DBG_VALUEs
- // representing candidates for production of debug entry values.
- DebugParamMap DebugEntryVals;
- MachineBasicBlock &First_MBB = *(MF.begin());
- // Only in the case of entry MBB collect DBG_VALUEs representing
- // function parameters in order to generate debug entry values for them.
- // Currently, we generate debug entry values only for parameters that are
- // unmodified throughout the function and located in a register.
- // TODO: Add support for parameters that are described as fragments.
- // TODO: Add support for modified arguments that can be expressed
- // by using its entry value.
- // TODO: Add support for local variables that are expressed in terms of
- // parameters entry values.
- for (auto &MI : First_MBB)
- if (MI.isDebugValue() && IsUnmodifiedFuncParam(MI) &&
- !MI.isIndirectDebugValue() && IsRegOtherThanSPAndFP(MI.getOperand(0)) &&
- !DebugEntryVals.count(MI.getDebugVariable()) &&
- !MI.getDebugExpression()->isFragment())
- DebugEntryVals[MI.getDebugVariable()] = &MI;
- // Initialize per-block structures and scan for fragment overlaps.
- for (auto &MBB : MF) {
- PendingInLocs[&MBB] = VarLocSet();
- for (auto &MI : MBB) {
- if (MI.isDebugValue())
- accumulateFragmentMap(MI, SeenFragments, OverlapFragments);
- }
- }
- auto hasNonArtificialLocation = [](const MachineInstr &MI) -> bool {
- if (const DebugLoc &DL = MI.getDebugLoc())
- return DL.getLine() != 0;
- return false;
- };
- for (auto &MBB : MF)
- if (none_of(MBB.instrs(), hasNonArtificialLocation))
- ArtificialBlocks.insert(&MBB);
- LLVM_DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs,
- "OutLocs after initialization", dbgs()));
- ReversePostOrderTraversal<MachineFunction *> RPOT(&MF);
- unsigned int RPONumber = 0;
- for (auto RI = RPOT.begin(), RE = RPOT.end(); RI != RE; ++RI) {
- OrderToBB[RPONumber] = *RI;
- BBToOrder[*RI] = RPONumber;
- Worklist.push(RPONumber);
- ++RPONumber;
- }
- // This is a standard "union of predecessor outs" dataflow problem.
- // To solve it, we perform join() and process() using the two worklist method
- // until the ranges converge.
- // Ranges have converged when both worklists are empty.
- SmallPtrSet<const MachineBasicBlock *, 16> Visited;
- while (!Worklist.empty() || !Pending.empty()) {
- // We track what is on the pending worklist to avoid inserting the same
- // thing twice. We could avoid this with a custom priority queue, but this
- // is probably not worth it.
- SmallPtrSet<MachineBasicBlock *, 16> OnPending;
- LLVM_DEBUG(dbgs() << "Processing Worklist\n");
- while (!Worklist.empty()) {
- MachineBasicBlock *MBB = OrderToBB[Worklist.top()];
- Worklist.pop();
- MBBJoined = join(*MBB, OutLocs, InLocs, VarLocIDs, Visited,
- ArtificialBlocks, PendingInLocs);
- MBBJoined |= Visited.insert(MBB).second;
- if (MBBJoined) {
- MBBJoined = false;
- Changed = true;
- // Now that we have started to extend ranges across BBs we need to
- // examine spill instructions to see whether they spill registers that
- // correspond to user variables.
- // First load any pending inlocs.
- OpenRanges.insertFromLocSet(PendingInLocs[MBB], VarLocIDs);
- for (auto &MI : *MBB)
- process(MI, OpenRanges, OutLocs, VarLocIDs, Transfers,
- DebugEntryVals, OverlapFragments, SeenFragments);
- OLChanged |= transferTerminator(MBB, OpenRanges, OutLocs, VarLocIDs);
- // Add any DBG_VALUE instructions necessitated by spills.
- for (auto &TR : Transfers)
- MBB->insertAfterBundle(TR.TransferInst->getIterator(), TR.DebugInst);
- Transfers.clear();
- LLVM_DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs,
- "OutLocs after propagating", dbgs()));
- LLVM_DEBUG(printVarLocInMBB(MF, InLocs, VarLocIDs,
- "InLocs after propagating", dbgs()));
- if (OLChanged) {
- OLChanged = false;
- for (auto s : MBB->successors())
- if (OnPending.insert(s).second) {
- Pending.push(BBToOrder[s]);
- }
- }
- }
- }
- Worklist.swap(Pending);
- // At this point, pending must be empty, since it was just the empty
- // worklist
- assert(Pending.empty() && "Pending should be empty");
- }
- // Deferred inlocs will not have had any DBG_VALUE insts created; do
- // that now.
- flushPendingLocs(PendingInLocs, VarLocIDs);
- LLVM_DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs, "Final OutLocs", dbgs()));
- LLVM_DEBUG(printVarLocInMBB(MF, InLocs, VarLocIDs, "Final InLocs", dbgs()));
- return Changed;
- }
- bool LiveDebugValues::runOnMachineFunction(MachineFunction &MF) {
- if (!MF.getFunction().getSubprogram())
- // LiveDebugValues will already have removed all DBG_VALUEs.
- return false;
- // Skip functions from NoDebug compilation units.
- if (MF.getFunction().getSubprogram()->getUnit()->getEmissionKind() ==
- DICompileUnit::NoDebug)
- return false;
- TRI = MF.getSubtarget().getRegisterInfo();
- TII = MF.getSubtarget().getInstrInfo();
- TFI = MF.getSubtarget().getFrameLowering();
- TFI->determineCalleeSaves(MF, CalleeSavedRegs,
- std::make_unique<RegScavenger>().get());
- LS.initialize(MF);
- bool Changed = ExtendRanges(MF);
- return Changed;
- }
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