123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538 |
- =======================================
- The Often Misunderstood GEP Instruction
- =======================================
- .. contents::
- :local:
- Introduction
- ============
- This document seeks to dispel the mystery and confusion surrounding LLVM's
- `GetElementPtr <LangRef.html#getelementptr-instruction>`_ (GEP) instruction.
- Questions about the wily GEP instruction are probably the most frequently
- occurring questions once a developer gets down to coding with LLVM. Here we lay
- out the sources of confusion and show that the GEP instruction is really quite
- simple.
- Address Computation
- ===================
- When people are first confronted with the GEP instruction, they tend to relate
- it to known concepts from other programming paradigms, most notably C array
- indexing and field selection. GEP closely resembles C array indexing and field
- selection, however it is a little different and this leads to the following
- questions.
- What is the first index of the GEP instruction?
- -----------------------------------------------
- Quick answer: The index stepping through the second operand.
- The confusion with the first index usually arises from thinking about the
- GetElementPtr instruction as if it was a C index operator. They aren't the
- same. For example, when we write, in "C":
- .. code-block:: c++
- AType *Foo;
- ...
- X = &Foo->F;
- it is natural to think that there is only one index, the selection of the field
- ``F``. However, in this example, ``Foo`` is a pointer. That pointer
- must be indexed explicitly in LLVM. C, on the other hand, indices through it
- transparently. To arrive at the same address location as the C code, you would
- provide the GEP instruction with two index operands. The first operand indexes
- through the pointer; the second operand indexes the field ``F`` of the
- structure, just as if you wrote:
- .. code-block:: c++
- X = &Foo[0].F;
- Sometimes this question gets rephrased as:
- .. _GEP index through first pointer:
- *Why is it okay to index through the first pointer, but subsequent pointers
- won't be dereferenced?*
- The answer is simply because memory does not have to be accessed to perform the
- computation. The second operand to the GEP instruction must be a value of a
- pointer type. The value of the pointer is provided directly to the GEP
- instruction as an operand without any need for accessing memory. It must,
- therefore be indexed and requires an index operand. Consider this example:
- .. code-block:: c++
- struct munger_struct {
- int f1;
- int f2;
- };
- void munge(struct munger_struct *P) {
- P[0].f1 = P[1].f1 + P[2].f2;
- }
- ...
- struct munger_struct Array[3];
- ...
- munge(Array);
- In this "C" example, the front end compiler (Clang) will generate three GEP
- instructions for the three indices through "P" in the assignment statement. The
- function argument ``P`` will be the second operand of each of these GEP
- instructions. The third operand indexes through that pointer. The fourth
- operand will be the field offset into the ``struct munger_struct`` type, for
- either the ``f1`` or ``f2`` field. So, in LLVM assembly the ``munge`` function
- looks like:
- .. code-block:: llvm
- define void @munge(%struct.munger_struct* %P) {
- entry:
- %tmp = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 1, i32 0
- %tmp1 = load i32, i32* %tmp
- %tmp2 = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 2, i32 1
- %tmp3 = load i32, i32* %tmp2
- %tmp4 = add i32 %tmp3, %tmp1
- %tmp5 = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 0, i32 0
- store i32 %tmp4, i32* %tmp5
- ret void
- }
- In each case the second operand is the pointer through which the GEP instruction
- starts. The same is true whether the second operand is an argument, allocated
- memory, or a global variable.
- To make this clear, let's consider a more obtuse example:
- .. code-block:: text
- %MyVar = uninitialized global i32
- ...
- %idx1 = getelementptr i32, i32* %MyVar, i64 0
- %idx2 = getelementptr i32, i32* %MyVar, i64 1
- %idx3 = getelementptr i32, i32* %MyVar, i64 2
- These GEP instructions are simply making address computations from the base
- address of ``MyVar``. They compute, as follows (using C syntax):
- .. code-block:: c++
- idx1 = (char*) &MyVar + 0
- idx2 = (char*) &MyVar + 4
- idx3 = (char*) &MyVar + 8
- Since the type ``i32`` is known to be four bytes long, the indices 0, 1 and 2
- translate into memory offsets of 0, 4, and 8, respectively. No memory is
- accessed to make these computations because the address of ``%MyVar`` is passed
- directly to the GEP instructions.
- The obtuse part of this example is in the cases of ``%idx2`` and ``%idx3``. They
- result in the computation of addresses that point to memory past the end of the
- ``%MyVar`` global, which is only one ``i32`` long, not three ``i32``\s long.
- While this is legal in LLVM, it is inadvisable because any load or store with
- the pointer that results from these GEP instructions would produce undefined
- results.
- Why is the extra 0 index required?
- ----------------------------------
- Quick answer: there are no superfluous indices.
- This question arises most often when the GEP instruction is applied to a global
- variable which is always a pointer type. For example, consider this:
- .. code-block:: text
- %MyStruct = uninitialized global { float*, i32 }
- ...
- %idx = getelementptr { float*, i32 }, { float*, i32 }* %MyStruct, i64 0, i32 1
- The GEP above yields an ``i32*`` by indexing the ``i32`` typed field of the
- structure ``%MyStruct``. When people first look at it, they wonder why the ``i64
- 0`` index is needed. However, a closer inspection of how globals and GEPs work
- reveals the need. Becoming aware of the following facts will dispel the
- confusion:
- #. The type of ``%MyStruct`` is *not* ``{ float*, i32 }`` but rather ``{ float*,
- i32 }*``. That is, ``%MyStruct`` is a pointer to a structure containing a
- pointer to a ``float`` and an ``i32``.
- #. Point #1 is evidenced by noticing the type of the second operand of the GEP
- instruction (``%MyStruct``) which is ``{ float*, i32 }*``.
- #. The first index, ``i64 0`` is required to step over the global variable
- ``%MyStruct``. Since the second argument to the GEP instruction must always
- be a value of pointer type, the first index steps through that pointer. A
- value of 0 means 0 elements offset from that pointer.
- #. The second index, ``i32 1`` selects the second field of the structure (the
- ``i32``).
- What is dereferenced by GEP?
- ----------------------------
- Quick answer: nothing.
- The GetElementPtr instruction dereferences nothing. That is, it doesn't access
- memory in any way. That's what the Load and Store instructions are for. GEP is
- only involved in the computation of addresses. For example, consider this:
- .. code-block:: text
- %MyVar = uninitialized global { [40 x i32 ]* }
- ...
- %idx = getelementptr { [40 x i32]* }, { [40 x i32]* }* %MyVar, i64 0, i32 0, i64 0, i64 17
- In this example, we have a global variable, ``%MyVar`` that is a pointer to a
- structure containing a pointer to an array of 40 ints. The GEP instruction seems
- to be accessing the 18th integer of the structure's array of ints. However, this
- is actually an illegal GEP instruction. It won't compile. The reason is that the
- pointer in the structure *must* be dereferenced in order to index into the
- array of 40 ints. Since the GEP instruction never accesses memory, it is
- illegal.
- In order to access the 18th integer in the array, you would need to do the
- following:
- .. code-block:: text
- %idx = getelementptr { [40 x i32]* }, { [40 x i32]* }* %, i64 0, i32 0
- %arr = load [40 x i32]*, [40 x i32]** %idx
- %idx = getelementptr [40 x i32], [40 x i32]* %arr, i64 0, i64 17
- In this case, we have to load the pointer in the structure with a load
- instruction before we can index into the array. If the example was changed to:
- .. code-block:: text
- %MyVar = uninitialized global { [40 x i32 ] }
- ...
- %idx = getelementptr { [40 x i32] }, { [40 x i32] }*, i64 0, i32 0, i64 17
- then everything works fine. In this case, the structure does not contain a
- pointer and the GEP instruction can index through the global variable, into the
- first field of the structure and access the 18th ``i32`` in the array there.
- Why don't GEP x,0,0,1 and GEP x,1 alias?
- ----------------------------------------
- Quick Answer: They compute different address locations.
- If you look at the first indices in these GEP instructions you find that they
- are different (0 and 1), therefore the address computation diverges with that
- index. Consider this example:
- .. code-block:: llvm
- %MyVar = global { [10 x i32] }
- %idx1 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 0, i32 0, i64 1
- %idx2 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1
- In this example, ``idx1`` computes the address of the second integer in the
- array that is in the structure in ``%MyVar``, that is ``MyVar+4``. The type of
- ``idx1`` is ``i32*``. However, ``idx2`` computes the address of *the next*
- structure after ``%MyVar``. The type of ``idx2`` is ``{ [10 x i32] }*`` and its
- value is equivalent to ``MyVar + 40`` because it indexes past the ten 4-byte
- integers in ``MyVar``. Obviously, in such a situation, the pointers don't
- alias.
- Why do GEP x,1,0,0 and GEP x,1 alias?
- -------------------------------------
- Quick Answer: They compute the same address location.
- These two GEP instructions will compute the same address because indexing
- through the 0th element does not change the address. However, it does change the
- type. Consider this example:
- .. code-block:: llvm
- %MyVar = global { [10 x i32] }
- %idx1 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1, i32 0, i64 0
- %idx2 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1
- In this example, the value of ``%idx1`` is ``%MyVar+40`` and its type is
- ``i32*``. The value of ``%idx2`` is also ``MyVar+40`` but its type is ``{ [10 x
- i32] }*``.
- Can GEP index into vector elements?
- -----------------------------------
- This hasn't always been forcefully disallowed, though it's not recommended. It
- leads to awkward special cases in the optimizers, and fundamental inconsistency
- in the IR. In the future, it will probably be outright disallowed.
- What effect do address spaces have on GEPs?
- -------------------------------------------
- None, except that the address space qualifier on the second operand pointer type
- always matches the address space qualifier on the result type.
- How is GEP different from ``ptrtoint``, arithmetic, and ``inttoptr``?
- ---------------------------------------------------------------------
- It's very similar; there are only subtle differences.
- With ptrtoint, you have to pick an integer type. One approach is to pick i64;
- this is safe on everything LLVM supports (LLVM internally assumes pointers are
- never wider than 64 bits in many places), and the optimizer will actually narrow
- the i64 arithmetic down to the actual pointer size on targets which don't
- support 64-bit arithmetic in most cases. However, there are some cases where it
- doesn't do this. With GEP you can avoid this problem.
- Also, GEP carries additional pointer aliasing rules. It's invalid to take a GEP
- from one object, address into a different separately allocated object, and
- dereference it. IR producers (front-ends) must follow this rule, and consumers
- (optimizers, specifically alias analysis) benefit from being able to rely on
- it. See the `Rules`_ section for more information.
- And, GEP is more concise in common cases.
- However, for the underlying integer computation implied, there is no
- difference.
- I'm writing a backend for a target which needs custom lowering for GEP. How do I do this?
- -----------------------------------------------------------------------------------------
- You don't. The integer computation implied by a GEP is target-independent.
- Typically what you'll need to do is make your backend pattern-match expressions
- trees involving ADD, MUL, etc., which are what GEP is lowered into. This has the
- advantage of letting your code work correctly in more cases.
- GEP does use target-dependent parameters for the size and layout of data types,
- which targets can customize.
- If you require support for addressing units which are not 8 bits, you'll need to
- fix a lot of code in the backend, with GEP lowering being only a small piece of
- the overall picture.
- How does VLA addressing work with GEPs?
- ---------------------------------------
- GEPs don't natively support VLAs. LLVM's type system is entirely static, and GEP
- address computations are guided by an LLVM type.
- VLA indices can be implemented as linearized indices. For example, an expression
- like ``X[a][b][c]``, must be effectively lowered into a form like
- ``X[a*m+b*n+c]``, so that it appears to the GEP as a single-dimensional array
- reference.
- This means if you want to write an analysis which understands array indices and
- you want to support VLAs, your code will have to be prepared to reverse-engineer
- the linearization. One way to solve this problem is to use the ScalarEvolution
- library, which always presents VLA and non-VLA indexing in the same manner.
- .. _Rules:
- Rules
- =====
- What happens if an array index is out of bounds?
- ------------------------------------------------
- There are two senses in which an array index can be out of bounds.
- First, there's the array type which comes from the (static) type of the first
- operand to the GEP. Indices greater than the number of elements in the
- corresponding static array type are valid. There is no problem with out of
- bounds indices in this sense. Indexing into an array only depends on the size of
- the array element, not the number of elements.
- A common example of how this is used is arrays where the size is not known.
- It's common to use array types with zero length to represent these. The fact
- that the static type says there are zero elements is irrelevant; it's perfectly
- valid to compute arbitrary element indices, as the computation only depends on
- the size of the array element, not the number of elements. Note that zero-sized
- arrays are not a special case here.
- This sense is unconnected with ``inbounds`` keyword. The ``inbounds`` keyword is
- designed to describe low-level pointer arithmetic overflow conditions, rather
- than high-level array indexing rules.
- Analysis passes which wish to understand array indexing should not assume that
- the static array type bounds are respected.
- The second sense of being out of bounds is computing an address that's beyond
- the actual underlying allocated object.
- With the ``inbounds`` keyword, the result value of the GEP is undefined if the
- address is outside the actual underlying allocated object and not the address
- one-past-the-end.
- Without the ``inbounds`` keyword, there are no restrictions on computing
- out-of-bounds addresses. Obviously, performing a load or a store requires an
- address of allocated and sufficiently aligned memory. But the GEP itself is only
- concerned with computing addresses.
- Can array indices be negative?
- ------------------------------
- Yes. This is basically a special case of array indices being out of bounds.
- Can I compare two values computed with GEPs?
- --------------------------------------------
- Yes. If both addresses are within the same allocated object, or
- one-past-the-end, you'll get the comparison result you expect. If either is
- outside of it, integer arithmetic wrapping may occur, so the comparison may not
- be meaningful.
- Can I do GEP with a different pointer type than the type of the underlying object?
- ----------------------------------------------------------------------------------
- Yes. There are no restrictions on bitcasting a pointer value to an arbitrary
- pointer type. The types in a GEP serve only to define the parameters for the
- underlying integer computation. They need not correspond with the actual type of
- the underlying object.
- Furthermore, loads and stores don't have to use the same types as the type of
- the underlying object. Types in this context serve only to specify memory size
- and alignment. Beyond that there are merely a hint to the optimizer indicating
- how the value will likely be used.
- Can I cast an object's address to integer and add it to null?
- -------------------------------------------------------------
- You can compute an address that way, but if you use GEP to do the add, you can't
- use that pointer to actually access the object, unless the object is managed
- outside of LLVM.
- The underlying integer computation is sufficiently defined; null has a defined
- value --- zero --- and you can add whatever value you want to it.
- However, it's invalid to access (load from or store to) an LLVM-aware object
- with such a pointer. This includes ``GlobalVariables``, ``Allocas``, and objects
- pointed to by noalias pointers.
- If you really need this functionality, you can do the arithmetic with explicit
- integer instructions, and use inttoptr to convert the result to an address. Most
- of GEP's special aliasing rules do not apply to pointers computed from ptrtoint,
- arithmetic, and inttoptr sequences.
- Can I compute the distance between two objects, and add that value to one address to compute the other address?
- ---------------------------------------------------------------------------------------------------------------
- As with arithmetic on null, you can use GEP to compute an address that way, but
- you can't use that pointer to actually access the object if you do, unless the
- object is managed outside of LLVM.
- Also as above, ptrtoint and inttoptr provide an alternative way to do this which
- do not have this restriction.
- Can I do type-based alias analysis on LLVM IR?
- ----------------------------------------------
- You can't do type-based alias analysis using LLVM's built-in type system,
- because LLVM has no restrictions on mixing types in addressing, loads or stores.
- LLVM's type-based alias analysis pass uses metadata to describe a different type
- system (such as the C type system), and performs type-based aliasing on top of
- that. Further details are in the
- `language reference <LangRef.html#tbaa-metadata>`_.
- What happens if a GEP computation overflows?
- --------------------------------------------
- If the GEP lacks the ``inbounds`` keyword, the value is the result from
- evaluating the implied two's complement integer computation. However, since
- there's no guarantee of where an object will be allocated in the address space,
- such values have limited meaning.
- If the GEP has the ``inbounds`` keyword, the result value is undefined (a "trap
- value") if the GEP overflows (i.e. wraps around the end of the address space).
- As such, there are some ramifications of this for inbounds GEPs: scales implied
- by array/vector/pointer indices are always known to be "nsw" since they are
- signed values that are scaled by the element size. These values are also
- allowed to be negative (e.g. "``gep i32 *%P, i32 -1``") but the pointer itself
- is logically treated as an unsigned value. This means that GEPs have an
- asymmetric relation between the pointer base (which is treated as unsigned) and
- the offset applied to it (which is treated as signed). The result of the
- additions within the offset calculation cannot have signed overflow, but when
- applied to the base pointer, there can be signed overflow.
- How can I tell if my front-end is following the rules?
- ------------------------------------------------------
- There is currently no checker for the getelementptr rules. Currently, the only
- way to do this is to manually check each place in your front-end where
- GetElementPtr operators are created.
- It's not possible to write a checker which could find all rule violations
- statically. It would be possible to write a checker which works by instrumenting
- the code with dynamic checks though. Alternatively, it would be possible to
- write a static checker which catches a subset of possible problems. However, no
- such checker exists today.
- Rationale
- =========
- Why is GEP designed this way?
- -----------------------------
- The design of GEP has the following goals, in rough unofficial order of
- priority:
- * Support C, C-like languages, and languages which can be conceptually lowered
- into C (this covers a lot).
- * Support optimizations such as those that are common in C compilers. In
- particular, GEP is a cornerstone of LLVM's `pointer aliasing
- model <LangRef.html#pointeraliasing>`_.
- * Provide a consistent method for computing addresses so that address
- computations don't need to be a part of load and store instructions in the IR.
- * Support non-C-like languages, to the extent that it doesn't interfere with
- other goals.
- * Minimize target-specific information in the IR.
- Why do struct member indices always use ``i32``?
- ------------------------------------------------
- The specific type i32 is probably just a historical artifact, however it's wide
- enough for all practical purposes, so there's been no need to change it. It
- doesn't necessarily imply i32 address arithmetic; it's just an identifier which
- identifies a field in a struct. Requiring that all struct indices be the same
- reduces the range of possibilities for cases where two GEPs are effectively the
- same but have distinct operand types.
- What's an uglygep?
- ------------------
- Some LLVM optimizers operate on GEPs by internally lowering them into more
- primitive integer expressions, which allows them to be combined with other
- integer expressions and/or split into multiple separate integer expressions. If
- they've made non-trivial changes, translating back into LLVM IR can involve
- reverse-engineering the structure of the addressing in order to fit it into the
- static type of the original first operand. It isn't always possibly to fully
- reconstruct this structure; sometimes the underlying addressing doesn't
- correspond with the static type at all. In such cases the optimizer instead will
- emit a GEP with the base pointer casted to a simple address-unit pointer, using
- the name "uglygep". This isn't pretty, but it's just as valid, and it's
- sufficient to preserve the pointer aliasing guarantees that GEP provides.
- Summary
- =======
- In summary, here's some things to always remember about the GetElementPtr
- instruction:
- #. The GEP instruction never accesses memory, it only provides pointer
- computations.
- #. The second operand to the GEP instruction is always a pointer and it must be
- indexed.
- #. There are no superfluous indices for the GEP instruction.
- #. Trailing zero indices are superfluous for pointer aliasing, but not for the
- types of the pointers.
- #. Leading zero indices are not superfluous for pointer aliasing nor the types
- of the pointers.
|