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- //===-- BranchFolding.cpp - Fold machine code branch instructions ---------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This pass forwards branches to unconditional branches to make them branch
- // directly to the target block. This pass often results in dead MBB's, which
- // it then removes.
- //
- // Note that this pass must be run after register allocation, it cannot handle
- // SSA form.
- //
- //===----------------------------------------------------------------------===//
- #define DEBUG_TYPE "branchfolding"
- #include "llvm/CodeGen/Passes.h"
- #include "llvm/CodeGen/MachineModuleInfo.h"
- #include "llvm/CodeGen/MachineFunctionPass.h"
- #include "llvm/CodeGen/MachineJumpTableInfo.h"
- #include "llvm/CodeGen/RegisterScavenging.h"
- #include "llvm/Target/TargetInstrInfo.h"
- #include "llvm/Target/TargetMachine.h"
- #include "llvm/Target/TargetRegisterInfo.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/ErrorHandling.h"
- #include "llvm/ADT/SmallSet.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/ADT/STLExtras.h"
- #include <algorithm>
- using namespace llvm;
- STATISTIC(NumDeadBlocks, "Number of dead blocks removed");
- STATISTIC(NumBranchOpts, "Number of branches optimized");
- STATISTIC(NumTailMerge , "Number of block tails merged");
- static cl::opt<cl::boolOrDefault> FlagEnableTailMerge("enable-tail-merge",
- cl::init(cl::BOU_UNSET), cl::Hidden);
- // Throttle for huge numbers of predecessors (compile speed problems)
- static cl::opt<unsigned>
- TailMergeThreshold("tail-merge-threshold",
- cl::desc("Max number of predecessors to consider tail merging"),
- cl::init(150), cl::Hidden);
- namespace {
- struct VISIBILITY_HIDDEN BranchFolder : public MachineFunctionPass {
- static char ID;
- explicit BranchFolder(bool defaultEnableTailMerge) :
- MachineFunctionPass(&ID) {
- switch (FlagEnableTailMerge) {
- case cl::BOU_UNSET: EnableTailMerge = defaultEnableTailMerge; break;
- case cl::BOU_TRUE: EnableTailMerge = true; break;
- case cl::BOU_FALSE: EnableTailMerge = false; break;
- }
- }
- virtual bool runOnMachineFunction(MachineFunction &MF);
- virtual const char *getPassName() const { return "Control Flow Optimizer"; }
- const TargetInstrInfo *TII;
- MachineModuleInfo *MMI;
- bool MadeChange;
- private:
- // Tail Merging.
- bool EnableTailMerge;
- bool TailMergeBlocks(MachineFunction &MF);
- bool TryMergeBlocks(MachineBasicBlock* SuccBB,
- MachineBasicBlock* PredBB);
- void ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
- MachineBasicBlock *NewDest);
- MachineBasicBlock *SplitMBBAt(MachineBasicBlock &CurMBB,
- MachineBasicBlock::iterator BBI1);
- unsigned ComputeSameTails(unsigned CurHash, unsigned minCommonTailLength);
- void RemoveBlocksWithHash(unsigned CurHash, MachineBasicBlock* SuccBB,
- MachineBasicBlock* PredBB);
- unsigned CreateCommonTailOnlyBlock(MachineBasicBlock *&PredBB,
- unsigned maxCommonTailLength);
- typedef std::pair<unsigned,MachineBasicBlock*> MergePotentialsElt;
- typedef std::vector<MergePotentialsElt>::iterator MPIterator;
- std::vector<MergePotentialsElt> MergePotentials;
- typedef std::pair<MPIterator, MachineBasicBlock::iterator> SameTailElt;
- std::vector<SameTailElt> SameTails;
- const TargetRegisterInfo *RegInfo;
- RegScavenger *RS;
- // Branch optzn.
- bool OptimizeBranches(MachineFunction &MF);
- void OptimizeBlock(MachineBasicBlock *MBB);
- void RemoveDeadBlock(MachineBasicBlock *MBB);
- bool OptimizeImpDefsBlock(MachineBasicBlock *MBB);
-
- bool CanFallThrough(MachineBasicBlock *CurBB);
- bool CanFallThrough(MachineBasicBlock *CurBB, bool BranchUnAnalyzable,
- MachineBasicBlock *TBB, MachineBasicBlock *FBB,
- const SmallVectorImpl<MachineOperand> &Cond);
- };
- char BranchFolder::ID = 0;
- }
- FunctionPass *llvm::createBranchFoldingPass(bool DefaultEnableTailMerge) {
- return new BranchFolder(DefaultEnableTailMerge); }
- /// RemoveDeadBlock - Remove the specified dead machine basic block from the
- /// function, updating the CFG.
- void BranchFolder::RemoveDeadBlock(MachineBasicBlock *MBB) {
- assert(MBB->pred_empty() && "MBB must be dead!");
- DOUT << "\nRemoving MBB: " << *MBB;
-
- MachineFunction *MF = MBB->getParent();
- // drop all successors.
- while (!MBB->succ_empty())
- MBB->removeSuccessor(MBB->succ_end()-1);
-
- // If there are any labels in the basic block, unregister them from
- // MachineModuleInfo.
- if (MMI && !MBB->empty()) {
- for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
- I != E; ++I) {
- if (I->isLabel())
- // The label ID # is always operand #0, an immediate.
- MMI->InvalidateLabel(I->getOperand(0).getImm());
- }
- }
-
- // Remove the block.
- MF->erase(MBB);
- }
- /// OptimizeImpDefsBlock - If a basic block is just a bunch of implicit_def
- /// followed by terminators, and if the implicitly defined registers are not
- /// used by the terminators, remove those implicit_def's. e.g.
- /// BB1:
- /// r0 = implicit_def
- /// r1 = implicit_def
- /// br
- /// This block can be optimized away later if the implicit instructions are
- /// removed.
- bool BranchFolder::OptimizeImpDefsBlock(MachineBasicBlock *MBB) {
- SmallSet<unsigned, 4> ImpDefRegs;
- MachineBasicBlock::iterator I = MBB->begin();
- while (I != MBB->end()) {
- if (I->getOpcode() != TargetInstrInfo::IMPLICIT_DEF)
- break;
- unsigned Reg = I->getOperand(0).getReg();
- ImpDefRegs.insert(Reg);
- for (const unsigned *SubRegs = RegInfo->getSubRegisters(Reg);
- unsigned SubReg = *SubRegs; ++SubRegs)
- ImpDefRegs.insert(SubReg);
- ++I;
- }
- if (ImpDefRegs.empty())
- return false;
- MachineBasicBlock::iterator FirstTerm = I;
- while (I != MBB->end()) {
- if (!TII->isUnpredicatedTerminator(I))
- return false;
- // See if it uses any of the implicitly defined registers.
- for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = I->getOperand(i);
- if (!MO.isReg() || !MO.isUse())
- continue;
- unsigned Reg = MO.getReg();
- if (ImpDefRegs.count(Reg))
- return false;
- }
- ++I;
- }
- I = MBB->begin();
- while (I != FirstTerm) {
- MachineInstr *ImpDefMI = &*I;
- ++I;
- MBB->erase(ImpDefMI);
- }
- return true;
- }
- bool BranchFolder::runOnMachineFunction(MachineFunction &MF) {
- TII = MF.getTarget().getInstrInfo();
- if (!TII) return false;
- RegInfo = MF.getTarget().getRegisterInfo();
- // Fix CFG. The later algorithms expect it to be right.
- bool EverMadeChange = false;
- for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; I++) {
- MachineBasicBlock *MBB = I, *TBB = 0, *FBB = 0;
- SmallVector<MachineOperand, 4> Cond;
- if (!TII->AnalyzeBranch(*MBB, TBB, FBB, Cond, true))
- EverMadeChange |= MBB->CorrectExtraCFGEdges(TBB, FBB, !Cond.empty());
- EverMadeChange |= OptimizeImpDefsBlock(MBB);
- }
- RS = RegInfo->requiresRegisterScavenging(MF) ? new RegScavenger() : NULL;
- MMI = getAnalysisIfAvailable<MachineModuleInfo>();
- bool MadeChangeThisIteration = true;
- while (MadeChangeThisIteration) {
- MadeChangeThisIteration = false;
- MadeChangeThisIteration |= TailMergeBlocks(MF);
- MadeChangeThisIteration |= OptimizeBranches(MF);
- EverMadeChange |= MadeChangeThisIteration;
- }
- // See if any jump tables have become mergable or dead as the code generator
- // did its thing.
- MachineJumpTableInfo *JTI = MF.getJumpTableInfo();
- const std::vector<MachineJumpTableEntry> &JTs = JTI->getJumpTables();
- if (!JTs.empty()) {
- // Figure out how these jump tables should be merged.
- std::vector<unsigned> JTMapping;
- JTMapping.reserve(JTs.size());
-
- // We always keep the 0th jump table.
- JTMapping.push_back(0);
- // Scan the jump tables, seeing if there are any duplicates. Note that this
- // is N^2, which should be fixed someday.
- for (unsigned i = 1, e = JTs.size(); i != e; ++i)
- JTMapping.push_back(JTI->getJumpTableIndex(JTs[i].MBBs));
-
- // If a jump table was merge with another one, walk the function rewriting
- // references to jump tables to reference the new JT ID's. Keep track of
- // whether we see a jump table idx, if not, we can delete the JT.
- BitVector JTIsLive(JTs.size());
- for (MachineFunction::iterator BB = MF.begin(), E = MF.end();
- BB != E; ++BB) {
- for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
- I != E; ++I)
- for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) {
- MachineOperand &Op = I->getOperand(op);
- if (!Op.isJTI()) continue;
- unsigned NewIdx = JTMapping[Op.getIndex()];
- Op.setIndex(NewIdx);
- // Remember that this JT is live.
- JTIsLive.set(NewIdx);
- }
- }
-
- // Finally, remove dead jump tables. This happens either because the
- // indirect jump was unreachable (and thus deleted) or because the jump
- // table was merged with some other one.
- for (unsigned i = 0, e = JTIsLive.size(); i != e; ++i)
- if (!JTIsLive.test(i)) {
- JTI->RemoveJumpTable(i);
- EverMadeChange = true;
- }
- }
-
- delete RS;
- return EverMadeChange;
- }
- //===----------------------------------------------------------------------===//
- // Tail Merging of Blocks
- //===----------------------------------------------------------------------===//
- /// HashMachineInstr - Compute a hash value for MI and its operands.
- static unsigned HashMachineInstr(const MachineInstr *MI) {
- unsigned Hash = MI->getOpcode();
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- const MachineOperand &Op = MI->getOperand(i);
-
- // Merge in bits from the operand if easy.
- unsigned OperandHash = 0;
- switch (Op.getType()) {
- case MachineOperand::MO_Register: OperandHash = Op.getReg(); break;
- case MachineOperand::MO_Immediate: OperandHash = Op.getImm(); break;
- case MachineOperand::MO_MachineBasicBlock:
- OperandHash = Op.getMBB()->getNumber();
- break;
- case MachineOperand::MO_FrameIndex:
- case MachineOperand::MO_ConstantPoolIndex:
- case MachineOperand::MO_JumpTableIndex:
- OperandHash = Op.getIndex();
- break;
- case MachineOperand::MO_GlobalAddress:
- case MachineOperand::MO_ExternalSymbol:
- // Global address / external symbol are too hard, don't bother, but do
- // pull in the offset.
- OperandHash = Op.getOffset();
- break;
- default: break;
- }
-
- Hash += ((OperandHash << 3) | Op.getType()) << (i&31);
- }
- return Hash;
- }
- /// HashEndOfMBB - Hash the last few instructions in the MBB. For blocks
- /// with no successors, we hash two instructions, because cross-jumping
- /// only saves code when at least two instructions are removed (since a
- /// branch must be inserted). For blocks with a successor, one of the
- /// two blocks to be tail-merged will end with a branch already, so
- /// it gains to cross-jump even for one instruction.
- static unsigned HashEndOfMBB(const MachineBasicBlock *MBB,
- unsigned minCommonTailLength) {
- MachineBasicBlock::const_iterator I = MBB->end();
- if (I == MBB->begin())
- return 0; // Empty MBB.
-
- --I;
- unsigned Hash = HashMachineInstr(I);
-
- if (I == MBB->begin() || minCommonTailLength == 1)
- return Hash; // Single instr MBB.
-
- --I;
- // Hash in the second-to-last instruction.
- Hash ^= HashMachineInstr(I) << 2;
- return Hash;
- }
- /// ComputeCommonTailLength - Given two machine basic blocks, compute the number
- /// of instructions they actually have in common together at their end. Return
- /// iterators for the first shared instruction in each block.
- static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1,
- MachineBasicBlock *MBB2,
- MachineBasicBlock::iterator &I1,
- MachineBasicBlock::iterator &I2) {
- I1 = MBB1->end();
- I2 = MBB2->end();
-
- unsigned TailLen = 0;
- while (I1 != MBB1->begin() && I2 != MBB2->begin()) {
- --I1; --I2;
- if (!I1->isIdenticalTo(I2) ||
- // FIXME: This check is dubious. It's used to get around a problem where
- // people incorrectly expect inline asm directives to remain in the same
- // relative order. This is untenable because normal compiler
- // optimizations (like this one) may reorder and/or merge these
- // directives.
- I1->getOpcode() == TargetInstrInfo::INLINEASM) {
- ++I1; ++I2;
- break;
- }
- ++TailLen;
- }
- return TailLen;
- }
- /// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything
- /// after it, replacing it with an unconditional branch to NewDest. This
- /// returns true if OldInst's block is modified, false if NewDest is modified.
- void BranchFolder::ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
- MachineBasicBlock *NewDest) {
- MachineBasicBlock *OldBB = OldInst->getParent();
-
- // Remove all the old successors of OldBB from the CFG.
- while (!OldBB->succ_empty())
- OldBB->removeSuccessor(OldBB->succ_begin());
-
- // Remove all the dead instructions from the end of OldBB.
- OldBB->erase(OldInst, OldBB->end());
- // If OldBB isn't immediately before OldBB, insert a branch to it.
- if (++MachineFunction::iterator(OldBB) != MachineFunction::iterator(NewDest))
- TII->InsertBranch(*OldBB, NewDest, 0, SmallVector<MachineOperand, 0>());
- OldBB->addSuccessor(NewDest);
- ++NumTailMerge;
- }
- /// SplitMBBAt - Given a machine basic block and an iterator into it, split the
- /// MBB so that the part before the iterator falls into the part starting at the
- /// iterator. This returns the new MBB.
- MachineBasicBlock *BranchFolder::SplitMBBAt(MachineBasicBlock &CurMBB,
- MachineBasicBlock::iterator BBI1) {
- MachineFunction &MF = *CurMBB.getParent();
- // Create the fall-through block.
- MachineFunction::iterator MBBI = &CurMBB;
- MachineBasicBlock *NewMBB =MF.CreateMachineBasicBlock(CurMBB.getBasicBlock());
- CurMBB.getParent()->insert(++MBBI, NewMBB);
- // Move all the successors of this block to the specified block.
- NewMBB->transferSuccessors(&CurMBB);
-
- // Add an edge from CurMBB to NewMBB for the fall-through.
- CurMBB.addSuccessor(NewMBB);
-
- // Splice the code over.
- NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end());
- // For targets that use the register scavenger, we must maintain LiveIns.
- if (RS) {
- RS->enterBasicBlock(&CurMBB);
- if (!CurMBB.empty())
- RS->forward(prior(CurMBB.end()));
- BitVector RegsLiveAtExit(RegInfo->getNumRegs());
- RS->getRegsUsed(RegsLiveAtExit, false);
- for (unsigned int i=0, e=RegInfo->getNumRegs(); i!=e; i++)
- if (RegsLiveAtExit[i])
- NewMBB->addLiveIn(i);
- }
- return NewMBB;
- }
- /// EstimateRuntime - Make a rough estimate for how long it will take to run
- /// the specified code.
- static unsigned EstimateRuntime(MachineBasicBlock::iterator I,
- MachineBasicBlock::iterator E) {
- unsigned Time = 0;
- for (; I != E; ++I) {
- const TargetInstrDesc &TID = I->getDesc();
- if (TID.isCall())
- Time += 10;
- else if (TID.mayLoad() || TID.mayStore())
- Time += 2;
- else
- ++Time;
- }
- return Time;
- }
- // CurMBB needs to add an unconditional branch to SuccMBB (we removed these
- // branches temporarily for tail merging). In the case where CurMBB ends
- // with a conditional branch to the next block, optimize by reversing the
- // test and conditionally branching to SuccMBB instead.
- static void FixTail(MachineBasicBlock* CurMBB, MachineBasicBlock *SuccBB,
- const TargetInstrInfo *TII) {
- MachineFunction *MF = CurMBB->getParent();
- MachineFunction::iterator I = next(MachineFunction::iterator(CurMBB));
- MachineBasicBlock *TBB = 0, *FBB = 0;
- SmallVector<MachineOperand, 4> Cond;
- if (I != MF->end() &&
- !TII->AnalyzeBranch(*CurMBB, TBB, FBB, Cond, true)) {
- MachineBasicBlock *NextBB = I;
- if (TBB == NextBB && !Cond.empty() && !FBB) {
- if (!TII->ReverseBranchCondition(Cond)) {
- TII->RemoveBranch(*CurMBB);
- TII->InsertBranch(*CurMBB, SuccBB, NULL, Cond);
- return;
- }
- }
- }
- TII->InsertBranch(*CurMBB, SuccBB, NULL, SmallVector<MachineOperand, 0>());
- }
- static bool MergeCompare(const std::pair<unsigned,MachineBasicBlock*> &p,
- const std::pair<unsigned,MachineBasicBlock*> &q) {
- if (p.first < q.first)
- return true;
- else if (p.first > q.first)
- return false;
- else if (p.second->getNumber() < q.second->getNumber())
- return true;
- else if (p.second->getNumber() > q.second->getNumber())
- return false;
- else {
- // _GLIBCXX_DEBUG checks strict weak ordering, which involves comparing
- // an object with itself.
- #ifndef _GLIBCXX_DEBUG
- LLVM_UNREACHABLE("Predecessor appears twice");
- #endif
- return false;
- }
- }
- /// ComputeSameTails - Look through all the blocks in MergePotentials that have
- /// hash CurHash (guaranteed to match the last element). Build the vector
- /// SameTails of all those that have the (same) largest number of instructions
- /// in common of any pair of these blocks. SameTails entries contain an
- /// iterator into MergePotentials (from which the MachineBasicBlock can be
- /// found) and a MachineBasicBlock::iterator into that MBB indicating the
- /// instruction where the matching code sequence begins.
- /// Order of elements in SameTails is the reverse of the order in which
- /// those blocks appear in MergePotentials (where they are not necessarily
- /// consecutive).
- unsigned BranchFolder::ComputeSameTails(unsigned CurHash,
- unsigned minCommonTailLength) {
- unsigned maxCommonTailLength = 0U;
- SameTails.clear();
- MachineBasicBlock::iterator TrialBBI1, TrialBBI2;
- MPIterator HighestMPIter = prior(MergePotentials.end());
- for (MPIterator CurMPIter = prior(MergePotentials.end()),
- B = MergePotentials.begin();
- CurMPIter!=B && CurMPIter->first==CurHash;
- --CurMPIter) {
- for (MPIterator I = prior(CurMPIter); I->first==CurHash ; --I) {
- unsigned CommonTailLen = ComputeCommonTailLength(
- CurMPIter->second,
- I->second,
- TrialBBI1, TrialBBI2);
- // If we will have to split a block, there should be at least
- // minCommonTailLength instructions in common; if not, at worst
- // we will be replacing a fallthrough into the common tail with a
- // branch, which at worst breaks even with falling through into
- // the duplicated common tail, so 1 instruction in common is enough.
- // We will always pick a block we do not have to split as the common
- // tail if there is one.
- // (Empty blocks will get forwarded and need not be considered.)
- if (CommonTailLen >= minCommonTailLength ||
- (CommonTailLen > 0 &&
- (TrialBBI1==CurMPIter->second->begin() ||
- TrialBBI2==I->second->begin()))) {
- if (CommonTailLen > maxCommonTailLength) {
- SameTails.clear();
- maxCommonTailLength = CommonTailLen;
- HighestMPIter = CurMPIter;
- SameTails.push_back(std::make_pair(CurMPIter, TrialBBI1));
- }
- if (HighestMPIter == CurMPIter &&
- CommonTailLen == maxCommonTailLength)
- SameTails.push_back(std::make_pair(I, TrialBBI2));
- }
- if (I==B)
- break;
- }
- }
- return maxCommonTailLength;
- }
- /// RemoveBlocksWithHash - Remove all blocks with hash CurHash from
- /// MergePotentials, restoring branches at ends of blocks as appropriate.
- void BranchFolder::RemoveBlocksWithHash(unsigned CurHash,
- MachineBasicBlock* SuccBB,
- MachineBasicBlock* PredBB) {
- MPIterator CurMPIter, B;
- for (CurMPIter = prior(MergePotentials.end()), B = MergePotentials.begin();
- CurMPIter->first==CurHash;
- --CurMPIter) {
- // Put the unconditional branch back, if we need one.
- MachineBasicBlock *CurMBB = CurMPIter->second;
- if (SuccBB && CurMBB != PredBB)
- FixTail(CurMBB, SuccBB, TII);
- if (CurMPIter==B)
- break;
- }
- if (CurMPIter->first!=CurHash)
- CurMPIter++;
- MergePotentials.erase(CurMPIter, MergePotentials.end());
- }
- /// CreateCommonTailOnlyBlock - None of the blocks to be tail-merged consist
- /// only of the common tail. Create a block that does by splitting one.
- unsigned BranchFolder::CreateCommonTailOnlyBlock(MachineBasicBlock *&PredBB,
- unsigned maxCommonTailLength) {
- unsigned i, commonTailIndex;
- unsigned TimeEstimate = ~0U;
- for (i=0, commonTailIndex=0; i<SameTails.size(); i++) {
- // Use PredBB if possible; that doesn't require a new branch.
- if (SameTails[i].first->second==PredBB) {
- commonTailIndex = i;
- break;
- }
- // Otherwise, make a (fairly bogus) choice based on estimate of
- // how long it will take the various blocks to execute.
- unsigned t = EstimateRuntime(SameTails[i].first->second->begin(),
- SameTails[i].second);
- if (t<=TimeEstimate) {
- TimeEstimate = t;
- commonTailIndex = i;
- }
- }
- MachineBasicBlock::iterator BBI = SameTails[commonTailIndex].second;
- MachineBasicBlock *MBB = SameTails[commonTailIndex].first->second;
- DOUT << "\nSplitting " << MBB->getNumber() << ", size " <<
- maxCommonTailLength;
- MachineBasicBlock *newMBB = SplitMBBAt(*MBB, BBI);
- SameTails[commonTailIndex].first->second = newMBB;
- SameTails[commonTailIndex].second = newMBB->begin();
- // If we split PredBB, newMBB is the new predecessor.
- if (PredBB==MBB)
- PredBB = newMBB;
- return commonTailIndex;
- }
- // See if any of the blocks in MergePotentials (which all have a common single
- // successor, or all have no successor) can be tail-merged. If there is a
- // successor, any blocks in MergePotentials that are not tail-merged and
- // are not immediately before Succ must have an unconditional branch to
- // Succ added (but the predecessor/successor lists need no adjustment).
- // The lone predecessor of Succ that falls through into Succ,
- // if any, is given in PredBB.
- bool BranchFolder::TryMergeBlocks(MachineBasicBlock *SuccBB,
- MachineBasicBlock* PredBB) {
- // It doesn't make sense to save a single instruction since tail merging
- // will add a jump.
- // FIXME: Ask the target to provide the threshold?
- unsigned minCommonTailLength = (SuccBB ? 1 : 2) + 1;
- MadeChange = false;
-
- DOUT << "\nTryMergeBlocks " << MergePotentials.size() << '\n';
- // Sort by hash value so that blocks with identical end sequences sort
- // together.
- std::stable_sort(MergePotentials.begin(), MergePotentials.end(),MergeCompare);
- // Walk through equivalence sets looking for actual exact matches.
- while (MergePotentials.size() > 1) {
- unsigned CurHash = prior(MergePotentials.end())->first;
-
- // Build SameTails, identifying the set of blocks with this hash code
- // and with the maximum number of instructions in common.
- unsigned maxCommonTailLength = ComputeSameTails(CurHash,
- minCommonTailLength);
- // If we didn't find any pair that has at least minCommonTailLength
- // instructions in common, remove all blocks with this hash code and retry.
- if (SameTails.empty()) {
- RemoveBlocksWithHash(CurHash, SuccBB, PredBB);
- continue;
- }
- // If one of the blocks is the entire common tail (and not the entry
- // block, which we can't jump to), we can treat all blocks with this same
- // tail at once. Use PredBB if that is one of the possibilities, as that
- // will not introduce any extra branches.
- MachineBasicBlock *EntryBB = MergePotentials.begin()->second->
- getParent()->begin();
- unsigned int commonTailIndex, i;
- for (commonTailIndex=SameTails.size(), i=0; i<SameTails.size(); i++) {
- MachineBasicBlock *MBB = SameTails[i].first->second;
- if (MBB->begin() == SameTails[i].second && MBB != EntryBB) {
- commonTailIndex = i;
- if (MBB==PredBB)
- break;
- }
- }
- if (commonTailIndex==SameTails.size()) {
- // None of the blocks consist entirely of the common tail.
- // Split a block so that one does.
- commonTailIndex = CreateCommonTailOnlyBlock(PredBB, maxCommonTailLength);
- }
- MachineBasicBlock *MBB = SameTails[commonTailIndex].first->second;
- // MBB is common tail. Adjust all other BB's to jump to this one.
- // Traversal must be forwards so erases work.
- DOUT << "\nUsing common tail " << MBB->getNumber() << " for ";
- for (unsigned int i=0; i<SameTails.size(); ++i) {
- if (commonTailIndex==i)
- continue;
- DOUT << SameTails[i].first->second->getNumber() << ",";
- // Hack the end off BB i, making it jump to BB commonTailIndex instead.
- ReplaceTailWithBranchTo(SameTails[i].second, MBB);
- // BB i is no longer a predecessor of SuccBB; remove it from the worklist.
- MergePotentials.erase(SameTails[i].first);
- }
- DOUT << "\n";
- // We leave commonTailIndex in the worklist in case there are other blocks
- // that match it with a smaller number of instructions.
- MadeChange = true;
- }
- return MadeChange;
- }
- bool BranchFolder::TailMergeBlocks(MachineFunction &MF) {
- if (!EnableTailMerge) return false;
-
- MadeChange = false;
- // First find blocks with no successors.
- MergePotentials.clear();
- for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
- if (I->succ_empty())
- MergePotentials.push_back(std::make_pair(HashEndOfMBB(I, 2U), I));
- }
- // See if we can do any tail merging on those.
- if (MergePotentials.size() < TailMergeThreshold &&
- MergePotentials.size() >= 2)
- MadeChange |= TryMergeBlocks(NULL, NULL);
- // Look at blocks (IBB) with multiple predecessors (PBB).
- // We change each predecessor to a canonical form, by
- // (1) temporarily removing any unconditional branch from the predecessor
- // to IBB, and
- // (2) alter conditional branches so they branch to the other block
- // not IBB; this may require adding back an unconditional branch to IBB
- // later, where there wasn't one coming in. E.g.
- // Bcc IBB
- // fallthrough to QBB
- // here becomes
- // Bncc QBB
- // with a conceptual B to IBB after that, which never actually exists.
- // With those changes, we see whether the predecessors' tails match,
- // and merge them if so. We change things out of canonical form and
- // back to the way they were later in the process. (OptimizeBranches
- // would undo some of this, but we can't use it, because we'd get into
- // a compile-time infinite loop repeatedly doing and undoing the same
- // transformations.)
- for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
- if (I->pred_size() >= 2 && I->pred_size() < TailMergeThreshold) {
- MachineBasicBlock *IBB = I;
- MachineBasicBlock *PredBB = prior(I);
- MergePotentials.clear();
- for (MachineBasicBlock::pred_iterator P = I->pred_begin(),
- E2 = I->pred_end();
- P != E2; ++P) {
- MachineBasicBlock* PBB = *P;
- // Skip blocks that loop to themselves, can't tail merge these.
- if (PBB==IBB)
- continue;
- MachineBasicBlock *TBB = 0, *FBB = 0;
- SmallVector<MachineOperand, 4> Cond;
- if (!TII->AnalyzeBranch(*PBB, TBB, FBB, Cond, true)) {
- // Failing case: IBB is the target of a cbr, and
- // we cannot reverse the branch.
- SmallVector<MachineOperand, 4> NewCond(Cond);
- if (!Cond.empty() && TBB==IBB) {
- if (TII->ReverseBranchCondition(NewCond))
- continue;
- // This is the QBB case described above
- if (!FBB)
- FBB = next(MachineFunction::iterator(PBB));
- }
- // Failing case: the only way IBB can be reached from PBB is via
- // exception handling. Happens for landing pads. Would be nice
- // to have a bit in the edge so we didn't have to do all this.
- if (IBB->isLandingPad()) {
- MachineFunction::iterator IP = PBB; IP++;
- MachineBasicBlock* PredNextBB = NULL;
- if (IP!=MF.end())
- PredNextBB = IP;
- if (TBB==NULL) {
- if (IBB!=PredNextBB) // fallthrough
- continue;
- } else if (FBB) {
- if (TBB!=IBB && FBB!=IBB) // cbr then ubr
- continue;
- } else if (Cond.empty()) {
- if (TBB!=IBB) // ubr
- continue;
- } else {
- if (TBB!=IBB && IBB!=PredNextBB) // cbr
- continue;
- }
- }
- // Remove the unconditional branch at the end, if any.
- if (TBB && (Cond.empty() || FBB)) {
- TII->RemoveBranch(*PBB);
- if (!Cond.empty())
- // reinsert conditional branch only, for now
- TII->InsertBranch(*PBB, (TBB==IBB) ? FBB : TBB, 0, NewCond);
- }
- MergePotentials.push_back(std::make_pair(HashEndOfMBB(PBB, 1U), *P));
- }
- }
- if (MergePotentials.size() >= 2)
- MadeChange |= TryMergeBlocks(I, PredBB);
- // Reinsert an unconditional branch if needed.
- // The 1 below can occur as a result of removing blocks in TryMergeBlocks.
- PredBB = prior(I); // this may have been changed in TryMergeBlocks
- if (MergePotentials.size()==1 &&
- MergePotentials.begin()->second != PredBB)
- FixTail(MergePotentials.begin()->second, I, TII);
- }
- }
- return MadeChange;
- }
- //===----------------------------------------------------------------------===//
- // Branch Optimization
- //===----------------------------------------------------------------------===//
- bool BranchFolder::OptimizeBranches(MachineFunction &MF) {
- MadeChange = false;
-
- // Make sure blocks are numbered in order
- MF.RenumberBlocks();
- for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) {
- MachineBasicBlock *MBB = I++;
- OptimizeBlock(MBB);
-
- // If it is dead, remove it.
- if (MBB->pred_empty()) {
- RemoveDeadBlock(MBB);
- MadeChange = true;
- ++NumDeadBlocks;
- }
- }
- return MadeChange;
- }
- /// CanFallThrough - Return true if the specified block (with the specified
- /// branch condition) can implicitly transfer control to the block after it by
- /// falling off the end of it. This should return false if it can reach the
- /// block after it, but it uses an explicit branch to do so (e.g. a table jump).
- ///
- /// True is a conservative answer.
- ///
- bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB,
- bool BranchUnAnalyzable,
- MachineBasicBlock *TBB,
- MachineBasicBlock *FBB,
- const SmallVectorImpl<MachineOperand> &Cond) {
- MachineFunction::iterator Fallthrough = CurBB;
- ++Fallthrough;
- // If FallthroughBlock is off the end of the function, it can't fall through.
- if (Fallthrough == CurBB->getParent()->end())
- return false;
-
- // If FallthroughBlock isn't a successor of CurBB, no fallthrough is possible.
- if (!CurBB->isSuccessor(Fallthrough))
- return false;
-
- // If we couldn't analyze the branch, assume it could fall through.
- if (BranchUnAnalyzable) return true;
-
- // If there is no branch, control always falls through.
- if (TBB == 0) return true;
- // If there is some explicit branch to the fallthrough block, it can obviously
- // reach, even though the branch should get folded to fall through implicitly.
- if (MachineFunction::iterator(TBB) == Fallthrough ||
- MachineFunction::iterator(FBB) == Fallthrough)
- return true;
-
- // If it's an unconditional branch to some block not the fall through, it
- // doesn't fall through.
- if (Cond.empty()) return false;
-
- // Otherwise, if it is conditional and has no explicit false block, it falls
- // through.
- return FBB == 0;
- }
- /// CanFallThrough - Return true if the specified can implicitly transfer
- /// control to the block after it by falling off the end of it. This should
- /// return false if it can reach the block after it, but it uses an explicit
- /// branch to do so (e.g. a table jump).
- ///
- /// True is a conservative answer.
- ///
- bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB) {
- MachineBasicBlock *TBB = 0, *FBB = 0;
- SmallVector<MachineOperand, 4> Cond;
- bool CurUnAnalyzable = TII->AnalyzeBranch(*CurBB, TBB, FBB, Cond, true);
- return CanFallThrough(CurBB, CurUnAnalyzable, TBB, FBB, Cond);
- }
- /// IsBetterFallthrough - Return true if it would be clearly better to
- /// fall-through to MBB1 than to fall through into MBB2. This has to return
- /// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will
- /// result in infinite loops.
- static bool IsBetterFallthrough(MachineBasicBlock *MBB1,
- MachineBasicBlock *MBB2) {
- // Right now, we use a simple heuristic. If MBB2 ends with a call, and
- // MBB1 doesn't, we prefer to fall through into MBB1. This allows us to
- // optimize branches that branch to either a return block or an assert block
- // into a fallthrough to the return.
- if (MBB1->empty() || MBB2->empty()) return false;
-
- // If there is a clear successor ordering we make sure that one block
- // will fall through to the next
- if (MBB1->isSuccessor(MBB2)) return true;
- if (MBB2->isSuccessor(MBB1)) return false;
- MachineInstr *MBB1I = --MBB1->end();
- MachineInstr *MBB2I = --MBB2->end();
- return MBB2I->getDesc().isCall() && !MBB1I->getDesc().isCall();
- }
- /// OptimizeBlock - Analyze and optimize control flow related to the specified
- /// block. This is never called on the entry block.
- void BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) {
- MachineFunction::iterator FallThrough = MBB;
- ++FallThrough;
-
- // If this block is empty, make everyone use its fall-through, not the block
- // explicitly. Landing pads should not do this since the landing-pad table
- // points to this block.
- if (MBB->empty() && !MBB->isLandingPad()) {
- // Dead block? Leave for cleanup later.
- if (MBB->pred_empty()) return;
-
- if (FallThrough == MBB->getParent()->end()) {
- // TODO: Simplify preds to not branch here if possible!
- } else {
- // Rewrite all predecessors of the old block to go to the fallthrough
- // instead.
- while (!MBB->pred_empty()) {
- MachineBasicBlock *Pred = *(MBB->pred_end()-1);
- Pred->ReplaceUsesOfBlockWith(MBB, FallThrough);
- }
-
- // If MBB was the target of a jump table, update jump tables to go to the
- // fallthrough instead.
- MBB->getParent()->getJumpTableInfo()->
- ReplaceMBBInJumpTables(MBB, FallThrough);
- MadeChange = true;
- }
- return;
- }
- // Check to see if we can simplify the terminator of the block before this
- // one.
- MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(MBB));
- MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
- SmallVector<MachineOperand, 4> PriorCond;
- bool PriorUnAnalyzable =
- TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, true);
- if (!PriorUnAnalyzable) {
- // If the CFG for the prior block has extra edges, remove them.
- MadeChange |= PrevBB.CorrectExtraCFGEdges(PriorTBB, PriorFBB,
- !PriorCond.empty());
-
- // If the previous branch is conditional and both conditions go to the same
- // destination, remove the branch, replacing it with an unconditional one or
- // a fall-through.
- if (PriorTBB && PriorTBB == PriorFBB) {
- TII->RemoveBranch(PrevBB);
- PriorCond.clear();
- if (PriorTBB != MBB)
- TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond);
- MadeChange = true;
- ++NumBranchOpts;
- return OptimizeBlock(MBB);
- }
-
- // If the previous branch *only* branches to *this* block (conditional or
- // not) remove the branch.
- if (PriorTBB == MBB && PriorFBB == 0) {
- TII->RemoveBranch(PrevBB);
- MadeChange = true;
- ++NumBranchOpts;
- return OptimizeBlock(MBB);
- }
-
- // If the prior block branches somewhere else on the condition and here if
- // the condition is false, remove the uncond second branch.
- if (PriorFBB == MBB) {
- TII->RemoveBranch(PrevBB);
- TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond);
- MadeChange = true;
- ++NumBranchOpts;
- return OptimizeBlock(MBB);
- }
-
- // If the prior block branches here on true and somewhere else on false, and
- // if the branch condition is reversible, reverse the branch to create a
- // fall-through.
- if (PriorTBB == MBB) {
- SmallVector<MachineOperand, 4> NewPriorCond(PriorCond);
- if (!TII->ReverseBranchCondition(NewPriorCond)) {
- TII->RemoveBranch(PrevBB);
- TII->InsertBranch(PrevBB, PriorFBB, 0, NewPriorCond);
- MadeChange = true;
- ++NumBranchOpts;
- return OptimizeBlock(MBB);
- }
- }
-
- // If this block doesn't fall through (e.g. it ends with an uncond branch or
- // has no successors) and if the pred falls through into this block, and if
- // it would otherwise fall through into the block after this, move this
- // block to the end of the function.
- //
- // We consider it more likely that execution will stay in the function (e.g.
- // due to loops) than it is to exit it. This asserts in loops etc, moving
- // the assert condition out of the loop body.
- if (!PriorCond.empty() && PriorFBB == 0 &&
- MachineFunction::iterator(PriorTBB) == FallThrough &&
- !CanFallThrough(MBB)) {
- bool DoTransform = true;
-
- // We have to be careful that the succs of PredBB aren't both no-successor
- // blocks. If neither have successors and if PredBB is the second from
- // last block in the function, we'd just keep swapping the two blocks for
- // last. Only do the swap if one is clearly better to fall through than
- // the other.
- if (FallThrough == --MBB->getParent()->end() &&
- !IsBetterFallthrough(PriorTBB, MBB))
- DoTransform = false;
- // We don't want to do this transformation if we have control flow like:
- // br cond BB2
- // BB1:
- // ..
- // jmp BBX
- // BB2:
- // ..
- // ret
- //
- // In this case, we could actually be moving the return block *into* a
- // loop!
- if (DoTransform && !MBB->succ_empty() &&
- (!CanFallThrough(PriorTBB) || PriorTBB->empty()))
- DoTransform = false;
-
-
- if (DoTransform) {
- // Reverse the branch so we will fall through on the previous true cond.
- SmallVector<MachineOperand, 4> NewPriorCond(PriorCond);
- if (!TII->ReverseBranchCondition(NewPriorCond)) {
- DOUT << "\nMoving MBB: " << *MBB;
- DOUT << "To make fallthrough to: " << *PriorTBB << "\n";
-
- TII->RemoveBranch(PrevBB);
- TII->InsertBranch(PrevBB, MBB, 0, NewPriorCond);
- // Move this block to the end of the function.
- MBB->moveAfter(--MBB->getParent()->end());
- MadeChange = true;
- ++NumBranchOpts;
- return;
- }
- }
- }
- }
-
- // Analyze the branch in the current block.
- MachineBasicBlock *CurTBB = 0, *CurFBB = 0;
- SmallVector<MachineOperand, 4> CurCond;
- bool CurUnAnalyzable= TII->AnalyzeBranch(*MBB, CurTBB, CurFBB, CurCond, true);
- if (!CurUnAnalyzable) {
- // If the CFG for the prior block has extra edges, remove them.
- MadeChange |= MBB->CorrectExtraCFGEdges(CurTBB, CurFBB, !CurCond.empty());
- // If this is a two-way branch, and the FBB branches to this block, reverse
- // the condition so the single-basic-block loop is faster. Instead of:
- // Loop: xxx; jcc Out; jmp Loop
- // we want:
- // Loop: xxx; jncc Loop; jmp Out
- if (CurTBB && CurFBB && CurFBB == MBB && CurTBB != MBB) {
- SmallVector<MachineOperand, 4> NewCond(CurCond);
- if (!TII->ReverseBranchCondition(NewCond)) {
- TII->RemoveBranch(*MBB);
- TII->InsertBranch(*MBB, CurFBB, CurTBB, NewCond);
- MadeChange = true;
- ++NumBranchOpts;
- return OptimizeBlock(MBB);
- }
- }
-
-
- // If this branch is the only thing in its block, see if we can forward
- // other blocks across it.
- if (CurTBB && CurCond.empty() && CurFBB == 0 &&
- MBB->begin()->getDesc().isBranch() && CurTBB != MBB) {
- // This block may contain just an unconditional branch. Because there can
- // be 'non-branch terminators' in the block, try removing the branch and
- // then seeing if the block is empty.
- TII->RemoveBranch(*MBB);
- // If this block is just an unconditional branch to CurTBB, we can
- // usually completely eliminate the block. The only case we cannot
- // completely eliminate the block is when the block before this one
- // falls through into MBB and we can't understand the prior block's branch
- // condition.
- if (MBB->empty()) {
- bool PredHasNoFallThrough = TII->BlockHasNoFallThrough(PrevBB);
- if (PredHasNoFallThrough || !PriorUnAnalyzable ||
- !PrevBB.isSuccessor(MBB)) {
- // If the prior block falls through into us, turn it into an
- // explicit branch to us to make updates simpler.
- if (!PredHasNoFallThrough && PrevBB.isSuccessor(MBB) &&
- PriorTBB != MBB && PriorFBB != MBB) {
- if (PriorTBB == 0) {
- assert(PriorCond.empty() && PriorFBB == 0 &&
- "Bad branch analysis");
- PriorTBB = MBB;
- } else {
- assert(PriorFBB == 0 && "Machine CFG out of date!");
- PriorFBB = MBB;
- }
- TII->RemoveBranch(PrevBB);
- TII->InsertBranch(PrevBB, PriorTBB, PriorFBB, PriorCond);
- }
- // Iterate through all the predecessors, revectoring each in-turn.
- size_t PI = 0;
- bool DidChange = false;
- bool HasBranchToSelf = false;
- while(PI != MBB->pred_size()) {
- MachineBasicBlock *PMBB = *(MBB->pred_begin() + PI);
- if (PMBB == MBB) {
- // If this block has an uncond branch to itself, leave it.
- ++PI;
- HasBranchToSelf = true;
- } else {
- DidChange = true;
- PMBB->ReplaceUsesOfBlockWith(MBB, CurTBB);
- // If this change resulted in PMBB ending in a conditional
- // branch where both conditions go to the same destination,
- // change this to an unconditional branch (and fix the CFG).
- MachineBasicBlock *NewCurTBB = 0, *NewCurFBB = 0;
- SmallVector<MachineOperand, 4> NewCurCond;
- bool NewCurUnAnalyzable = TII->AnalyzeBranch(*PMBB, NewCurTBB,
- NewCurFBB, NewCurCond, true);
- if (!NewCurUnAnalyzable && NewCurTBB && NewCurTBB == NewCurFBB) {
- TII->RemoveBranch(*PMBB);
- NewCurCond.clear();
- TII->InsertBranch(*PMBB, NewCurTBB, 0, NewCurCond);
- MadeChange = true;
- ++NumBranchOpts;
- PMBB->CorrectExtraCFGEdges(NewCurTBB, NewCurFBB, false);
- }
- }
- }
- // Change any jumptables to go to the new MBB.
- MBB->getParent()->getJumpTableInfo()->
- ReplaceMBBInJumpTables(MBB, CurTBB);
- if (DidChange) {
- ++NumBranchOpts;
- MadeChange = true;
- if (!HasBranchToSelf) return;
- }
- }
- }
-
- // Add the branch back if the block is more than just an uncond branch.
- TII->InsertBranch(*MBB, CurTBB, 0, CurCond);
- }
- }
- // If the prior block doesn't fall through into this block, and if this
- // block doesn't fall through into some other block, see if we can find a
- // place to move this block where a fall-through will happen.
- if (!CanFallThrough(&PrevBB, PriorUnAnalyzable,
- PriorTBB, PriorFBB, PriorCond)) {
- // Now we know that there was no fall-through into this block, check to
- // see if it has a fall-through into its successor.
- bool CurFallsThru = CanFallThrough(MBB, CurUnAnalyzable, CurTBB, CurFBB,
- CurCond);
- if (!MBB->isLandingPad()) {
- // Check all the predecessors of this block. If one of them has no fall
- // throughs, move this block right after it.
- for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
- E = MBB->pred_end(); PI != E; ++PI) {
- // Analyze the branch at the end of the pred.
- MachineBasicBlock *PredBB = *PI;
- MachineFunction::iterator PredFallthrough = PredBB; ++PredFallthrough;
- if (PredBB != MBB && !CanFallThrough(PredBB)
- && (!CurFallsThru || !CurTBB || !CurFBB)
- && (!CurFallsThru || MBB->getNumber() >= PredBB->getNumber())) {
- // If the current block doesn't fall through, just move it.
- // If the current block can fall through and does not end with a
- // conditional branch, we need to append an unconditional jump to
- // the (current) next block. To avoid a possible compile-time
- // infinite loop, move blocks only backward in this case.
- // Also, if there are already 2 branches here, we cannot add a third;
- // this means we have the case
- // Bcc next
- // B elsewhere
- // next:
- if (CurFallsThru) {
- MachineBasicBlock *NextBB = next(MachineFunction::iterator(MBB));
- CurCond.clear();
- TII->InsertBranch(*MBB, NextBB, 0, CurCond);
- }
- MBB->moveAfter(PredBB);
- MadeChange = true;
- return OptimizeBlock(MBB);
- }
- }
- }
-
- if (!CurFallsThru) {
- // Check all successors to see if we can move this block before it.
- for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
- E = MBB->succ_end(); SI != E; ++SI) {
- // Analyze the branch at the end of the block before the succ.
- MachineBasicBlock *SuccBB = *SI;
- MachineFunction::iterator SuccPrev = SuccBB; --SuccPrev;
- std::vector<MachineOperand> SuccPrevCond;
-
- // If this block doesn't already fall-through to that successor, and if
- // the succ doesn't already have a block that can fall through into it,
- // and if the successor isn't an EH destination, we can arrange for the
- // fallthrough to happen.
- if (SuccBB != MBB && !CanFallThrough(SuccPrev) &&
- !SuccBB->isLandingPad()) {
- MBB->moveBefore(SuccBB);
- MadeChange = true;
- return OptimizeBlock(MBB);
- }
- }
-
- // Okay, there is no really great place to put this block. If, however,
- // the block before this one would be a fall-through if this block were
- // removed, move this block to the end of the function.
- if (FallThrough != MBB->getParent()->end() &&
- PrevBB.isSuccessor(FallThrough)) {
- MBB->moveAfter(--MBB->getParent()->end());
- MadeChange = true;
- return;
- }
- }
- }
- }
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