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- //===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements the stack slot coloring pass.
- //
- //===----------------------------------------------------------------------===//
- #define DEBUG_TYPE "stackcoloring"
- #include "VirtRegMap.h"
- #include "llvm/Function.h"
- #include "llvm/Module.h"
- #include "llvm/CodeGen/Passes.h"
- #include "llvm/CodeGen/LiveIntervalAnalysis.h"
- #include "llvm/CodeGen/LiveStackAnalysis.h"
- #include "llvm/CodeGen/MachineFrameInfo.h"
- #include "llvm/CodeGen/MachineInstrBuilder.h"
- #include "llvm/CodeGen/MachineLoopInfo.h"
- #include "llvm/CodeGen/MachineMemOperand.h"
- #include "llvm/CodeGen/MachineRegisterInfo.h"
- #include "llvm/CodeGen/PseudoSourceValue.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Target/TargetInstrInfo.h"
- #include "llvm/Target/TargetMachine.h"
- #include "llvm/ADT/BitVector.h"
- #include "llvm/ADT/SmallSet.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/Statistic.h"
- #include <vector>
- using namespace llvm;
- static cl::opt<bool>
- DisableSharing("no-stack-slot-sharing",
- cl::init(false), cl::Hidden,
- cl::desc("Suppress slot sharing during stack coloring"));
- static cl::opt<bool>
- ColorWithRegsOpt("color-ss-with-regs",
- cl::init(false), cl::Hidden,
- cl::desc("Color stack slots with free registers"));
- static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);
- STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
- STATISTIC(NumRegRepl, "Number of stack slot refs replaced with reg refs");
- STATISTIC(NumLoadElim, "Number of loads eliminated");
- STATISTIC(NumStoreElim, "Number of stores eliminated");
- STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated");
- namespace {
- class StackSlotColoring : public MachineFunctionPass {
- bool ColorWithRegs;
- LiveStacks* LS;
- VirtRegMap* VRM;
- MachineFrameInfo *MFI;
- MachineRegisterInfo *MRI;
- const TargetInstrInfo *TII;
- const TargetRegisterInfo *TRI;
- const MachineLoopInfo *loopInfo;
- // SSIntervals - Spill slot intervals.
- std::vector<LiveInterval*> SSIntervals;
- // SSRefs - Keep a list of frame index references for each spill slot.
- SmallVector<SmallVector<MachineInstr*, 8>, 16> SSRefs;
- // OrigAlignments - Alignments of stack objects before coloring.
- SmallVector<unsigned, 16> OrigAlignments;
- // OrigSizes - Sizess of stack objects before coloring.
- SmallVector<unsigned, 16> OrigSizes;
- // AllColors - If index is set, it's a spill slot, i.e. color.
- // FIXME: This assumes PEI locate spill slot with smaller indices
- // closest to stack pointer / frame pointer. Therefore, smaller
- // index == better color.
- BitVector AllColors;
- // NextColor - Next "color" that's not yet used.
- int NextColor;
- // UsedColors - "Colors" that have been assigned.
- BitVector UsedColors;
- // Assignments - Color to intervals mapping.
- SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments;
- public:
- static char ID; // Pass identification
- StackSlotColoring() :
- MachineFunctionPass(ID), ColorWithRegs(false), NextColor(-1) {
- initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
- }
- StackSlotColoring(bool RegColor) :
- MachineFunctionPass(ID), ColorWithRegs(RegColor), NextColor(-1) {
- initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
- }
-
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesCFG();
- AU.addRequired<SlotIndexes>();
- AU.addPreserved<SlotIndexes>();
- AU.addRequired<LiveStacks>();
- AU.addRequired<VirtRegMap>();
- AU.addPreserved<VirtRegMap>();
- AU.addRequired<MachineLoopInfo>();
- AU.addPreserved<MachineLoopInfo>();
- AU.addPreservedID(MachineDominatorsID);
- MachineFunctionPass::getAnalysisUsage(AU);
- }
- virtual bool runOnMachineFunction(MachineFunction &MF);
- virtual const char* getPassName() const {
- return "Stack Slot Coloring";
- }
- private:
- void InitializeSlots();
- void ScanForSpillSlotRefs(MachineFunction &MF);
- bool OverlapWithAssignments(LiveInterval *li, int Color) const;
- int ColorSlot(LiveInterval *li);
- bool ColorSlots(MachineFunction &MF);
- bool ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping,
- SmallVector<SmallVector<int, 4>, 16> &RevMap,
- BitVector &SlotIsReg);
- void RewriteInstruction(MachineInstr *MI, int OldFI, int NewFI,
- MachineFunction &MF);
- bool PropagateBackward(MachineBasicBlock::iterator MII,
- MachineBasicBlock *MBB,
- unsigned OldReg, unsigned NewReg);
- bool PropagateForward(MachineBasicBlock::iterator MII,
- MachineBasicBlock *MBB,
- unsigned OldReg, unsigned NewReg);
- void UnfoldAndRewriteInstruction(MachineInstr *MI, int OldFI,
- unsigned Reg, const TargetRegisterClass *RC,
- SmallSet<unsigned, 4> &Defs,
- MachineFunction &MF);
- bool AllMemRefsCanBeUnfolded(int SS);
- bool RemoveDeadStores(MachineBasicBlock* MBB);
- };
- } // end anonymous namespace
- char StackSlotColoring::ID = 0;
- INITIALIZE_PASS_BEGIN(StackSlotColoring, "stack-slot-coloring",
- "Stack Slot Coloring", false, false)
- INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
- INITIALIZE_PASS_DEPENDENCY(LiveStacks)
- INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
- INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
- INITIALIZE_PASS_END(StackSlotColoring, "stack-slot-coloring",
- "Stack Slot Coloring", false, false)
- FunctionPass *llvm::createStackSlotColoringPass(bool RegColor) {
- return new StackSlotColoring(RegColor);
- }
- namespace {
- // IntervalSorter - Comparison predicate that sort live intervals by
- // their weight.
- struct IntervalSorter {
- bool operator()(LiveInterval* LHS, LiveInterval* RHS) const {
- return LHS->weight > RHS->weight;
- }
- };
- }
- /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
- /// references and update spill slot weights.
- void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
- SSRefs.resize(MFI->getObjectIndexEnd());
- // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
- for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
- MBBI != E; ++MBBI) {
- MachineBasicBlock *MBB = &*MBBI;
- unsigned loopDepth = loopInfo->getLoopDepth(MBB);
- for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
- MII != EE; ++MII) {
- MachineInstr *MI = &*MII;
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(i);
- if (!MO.isFI())
- continue;
- int FI = MO.getIndex();
- if (FI < 0)
- continue;
- if (!LS->hasInterval(FI))
- continue;
- LiveInterval &li = LS->getInterval(FI);
- if (!MI->isDebugValue())
- li.weight += LiveIntervals::getSpillWeight(false, true, loopDepth);
- SSRefs[FI].push_back(MI);
- }
- }
- }
- }
- /// InitializeSlots - Process all spill stack slot liveintervals and add them
- /// to a sorted (by weight) list.
- void StackSlotColoring::InitializeSlots() {
- int LastFI = MFI->getObjectIndexEnd();
- OrigAlignments.resize(LastFI);
- OrigSizes.resize(LastFI);
- AllColors.resize(LastFI);
- UsedColors.resize(LastFI);
- Assignments.resize(LastFI);
- // Gather all spill slots into a list.
- DEBUG(dbgs() << "Spill slot intervals:\n");
- for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) {
- LiveInterval &li = i->second;
- DEBUG(li.dump());
- int FI = TargetRegisterInfo::stackSlot2Index(li.reg);
- if (MFI->isDeadObjectIndex(FI))
- continue;
- SSIntervals.push_back(&li);
- OrigAlignments[FI] = MFI->getObjectAlignment(FI);
- OrigSizes[FI] = MFI->getObjectSize(FI);
- AllColors.set(FI);
- }
- DEBUG(dbgs() << '\n');
- // Sort them by weight.
- std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
- // Get first "color".
- NextColor = AllColors.find_first();
- }
- /// OverlapWithAssignments - Return true if LiveInterval overlaps with any
- /// LiveIntervals that have already been assigned to the specified color.
- bool
- StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const {
- const SmallVector<LiveInterval*,4> &OtherLIs = Assignments[Color];
- for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) {
- LiveInterval *OtherLI = OtherLIs[i];
- if (OtherLI->overlaps(*li))
- return true;
- }
- return false;
- }
- /// ColorSlotsWithFreeRegs - If there are any free registers available, try
- /// replacing spill slots references with registers instead.
- bool
- StackSlotColoring::ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping,
- SmallVector<SmallVector<int, 4>, 16> &RevMap,
- BitVector &SlotIsReg) {
- if (!(ColorWithRegs || ColorWithRegsOpt) || !VRM->HasUnusedRegisters())
- return false;
- bool Changed = false;
- DEBUG(dbgs() << "Assigning unused registers to spill slots:\n");
- for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
- LiveInterval *li = SSIntervals[i];
- int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
- if (!UsedColors[SS] || li->weight < 20)
- // If the weight is < 20, i.e. two references in a loop with depth 1,
- // don't bother with it.
- continue;
- // These slots allow to share the same registers.
- bool AllColored = true;
- SmallVector<unsigned, 4> ColoredRegs;
- for (unsigned j = 0, ee = RevMap[SS].size(); j != ee; ++j) {
- int RSS = RevMap[SS][j];
- const TargetRegisterClass *RC = LS->getIntervalRegClass(RSS);
- // If it's not colored to another stack slot, try coloring it
- // to a "free" register.
- if (!RC) {
- AllColored = false;
- continue;
- }
- unsigned Reg = VRM->getFirstUnusedRegister(RC);
- if (!Reg) {
- AllColored = false;
- continue;
- }
- if (!AllMemRefsCanBeUnfolded(RSS)) {
- AllColored = false;
- continue;
- } else {
- DEBUG(dbgs() << "Assigning fi#" << RSS << " to "
- << TRI->getName(Reg) << '\n');
- ColoredRegs.push_back(Reg);
- SlotMapping[RSS] = Reg;
- SlotIsReg.set(RSS);
- Changed = true;
- }
- }
- // Register and its sub-registers are no longer free.
- while (!ColoredRegs.empty()) {
- unsigned Reg = ColoredRegs.back();
- ColoredRegs.pop_back();
- VRM->setRegisterUsed(Reg);
- // If reg is a callee-saved register, it will have to be spilled in
- // the prologue.
- MRI->setPhysRegUsed(Reg);
- for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) {
- VRM->setRegisterUsed(*AS);
- MRI->setPhysRegUsed(*AS);
- }
- }
- // This spill slot is dead after the rewrites
- if (AllColored) {
- MFI->RemoveStackObject(SS);
- ++NumEliminated;
- }
- }
- DEBUG(dbgs() << '\n');
- return Changed;
- }
- /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
- ///
- int StackSlotColoring::ColorSlot(LiveInterval *li) {
- int Color = -1;
- bool Share = false;
- if (!DisableSharing) {
- // Check if it's possible to reuse any of the used colors.
- Color = UsedColors.find_first();
- while (Color != -1) {
- if (!OverlapWithAssignments(li, Color)) {
- Share = true;
- ++NumEliminated;
- break;
- }
- Color = UsedColors.find_next(Color);
- }
- }
- // Assign it to the first available color (assumed to be the best) if it's
- // not possible to share a used color with other objects.
- if (!Share) {
- assert(NextColor != -1 && "No more spill slots?");
- Color = NextColor;
- UsedColors.set(Color);
- NextColor = AllColors.find_next(NextColor);
- }
- // Record the assignment.
- Assignments[Color].push_back(li);
- int FI = TargetRegisterInfo::stackSlot2Index(li->reg);
- DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");
- // Change size and alignment of the allocated slot. If there are multiple
- // objects sharing the same slot, then make sure the size and alignment
- // are large enough for all.
- unsigned Align = OrigAlignments[FI];
- if (!Share || Align > MFI->getObjectAlignment(Color))
- MFI->setObjectAlignment(Color, Align);
- int64_t Size = OrigSizes[FI];
- if (!Share || Size > MFI->getObjectSize(Color))
- MFI->setObjectSize(Color, Size);
- return Color;
- }
- /// Colorslots - Color all spill stack slots and rewrite all frameindex machine
- /// operands in the function.
- bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
- unsigned NumObjs = MFI->getObjectIndexEnd();
- SmallVector<int, 16> SlotMapping(NumObjs, -1);
- SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
- SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
- BitVector SlotIsReg(NumObjs);
- BitVector UsedColors(NumObjs);
- DEBUG(dbgs() << "Color spill slot intervals:\n");
- bool Changed = false;
- for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
- LiveInterval *li = SSIntervals[i];
- int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
- int NewSS = ColorSlot(li);
- assert(NewSS >= 0 && "Stack coloring failed?");
- SlotMapping[SS] = NewSS;
- RevMap[NewSS].push_back(SS);
- SlotWeights[NewSS] += li->weight;
- UsedColors.set(NewSS);
- Changed |= (SS != NewSS);
- }
- DEBUG(dbgs() << "\nSpill slots after coloring:\n");
- for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
- LiveInterval *li = SSIntervals[i];
- int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
- li->weight = SlotWeights[SS];
- }
- // Sort them by new weight.
- std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
- #ifndef NDEBUG
- for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i)
- DEBUG(SSIntervals[i]->dump());
- DEBUG(dbgs() << '\n');
- #endif
- // Can we "color" a stack slot with a unused register?
- Changed |= ColorSlotsWithFreeRegs(SlotMapping, RevMap, SlotIsReg);
- if (!Changed)
- return false;
- // Rewrite all MO_FrameIndex operands.
- SmallVector<SmallSet<unsigned, 4>, 4> NewDefs(MF.getNumBlockIDs());
- for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
- bool isReg = SlotIsReg[SS];
- int NewFI = SlotMapping[SS];
- if (NewFI == -1 || (NewFI == (int)SS && !isReg))
- continue;
- const TargetRegisterClass *RC = LS->getIntervalRegClass(SS);
- SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS];
- for (unsigned i = 0, e = RefMIs.size(); i != e; ++i)
- if (!isReg)
- RewriteInstruction(RefMIs[i], SS, NewFI, MF);
- else {
- // Rewrite to use a register instead.
- unsigned MBBId = RefMIs[i]->getParent()->getNumber();
- SmallSet<unsigned, 4> &Defs = NewDefs[MBBId];
- UnfoldAndRewriteInstruction(RefMIs[i], SS, NewFI, RC, Defs, MF);
- }
- }
- // Delete unused stack slots.
- while (NextColor != -1) {
- DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n");
- MFI->RemoveStackObject(NextColor);
- NextColor = AllColors.find_next(NextColor);
- }
- return true;
- }
- /// AllMemRefsCanBeUnfolded - Return true if all references of the specified
- /// spill slot index can be unfolded.
- bool StackSlotColoring::AllMemRefsCanBeUnfolded(int SS) {
- SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS];
- for (unsigned i = 0, e = RefMIs.size(); i != e; ++i) {
- MachineInstr *MI = RefMIs[i];
- if (TII->isLoadFromStackSlot(MI, SS) ||
- TII->isStoreToStackSlot(MI, SS))
- // Restore and spill will become copies.
- return true;
- if (!TII->getOpcodeAfterMemoryUnfold(MI->getOpcode(), false, false))
- return false;
- for (unsigned j = 0, ee = MI->getNumOperands(); j != ee; ++j) {
- MachineOperand &MO = MI->getOperand(j);
- if (MO.isFI() && MO.getIndex() != SS)
- // If it uses another frameindex, we can, currently* unfold it.
- return false;
- }
- }
- return true;
- }
- /// RewriteInstruction - Rewrite specified instruction by replacing references
- /// to old frame index with new one.
- void StackSlotColoring::RewriteInstruction(MachineInstr *MI, int OldFI,
- int NewFI, MachineFunction &MF) {
- // Update the operands.
- for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) {
- MachineOperand &MO = MI->getOperand(i);
- if (!MO.isFI())
- continue;
- int FI = MO.getIndex();
- if (FI != OldFI)
- continue;
- MO.setIndex(NewFI);
- }
- // Update the memory references. This changes the MachineMemOperands
- // directly. They may be in use by multiple instructions, however all
- // instructions using OldFI are being rewritten to use NewFI.
- const Value *OldSV = PseudoSourceValue::getFixedStack(OldFI);
- const Value *NewSV = PseudoSourceValue::getFixedStack(NewFI);
- for (MachineInstr::mmo_iterator I = MI->memoperands_begin(),
- E = MI->memoperands_end(); I != E; ++I)
- if ((*I)->getValue() == OldSV)
- (*I)->setValue(NewSV);
- }
- /// PropagateBackward - Traverse backward and look for the definition of
- /// OldReg. If it can successfully update all of the references with NewReg,
- /// do so and return true.
- bool StackSlotColoring::PropagateBackward(MachineBasicBlock::iterator MII,
- MachineBasicBlock *MBB,
- unsigned OldReg, unsigned NewReg) {
- if (MII == MBB->begin())
- return false;
- SmallVector<MachineOperand*, 4> Uses;
- SmallVector<MachineOperand*, 4> Refs;
- while (--MII != MBB->begin()) {
- bool FoundDef = false; // Not counting 2address def.
- Uses.clear();
- const TargetInstrDesc &TID = MII->getDesc();
- for (unsigned i = 0, e = MII->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = MII->getOperand(i);
- if (!MO.isReg())
- continue;
- unsigned Reg = MO.getReg();
- if (Reg == 0)
- continue;
- if (Reg == OldReg) {
- if (MO.isImplicit())
- return false;
- // Abort the use is actually a sub-register def. We don't have enough
- // information to figure out if it is really legal.
- if (MO.getSubReg() || MII->isSubregToReg())
- return false;
- const TargetRegisterClass *RC = TID.OpInfo[i].getRegClass(TRI);
- if (RC && !RC->contains(NewReg))
- return false;
- if (MO.isUse()) {
- Uses.push_back(&MO);
- } else {
- Refs.push_back(&MO);
- if (!MII->isRegTiedToUseOperand(i))
- FoundDef = true;
- }
- } else if (TRI->regsOverlap(Reg, NewReg)) {
- return false;
- } else if (TRI->regsOverlap(Reg, OldReg)) {
- if (!MO.isUse() || !MO.isKill())
- return false;
- }
- }
- if (FoundDef) {
- // Found non-two-address def. Stop here.
- for (unsigned i = 0, e = Refs.size(); i != e; ++i)
- Refs[i]->setReg(NewReg);
- return true;
- }
- // Two-address uses must be updated as well.
- for (unsigned i = 0, e = Uses.size(); i != e; ++i)
- Refs.push_back(Uses[i]);
- }
- return false;
- }
- /// PropagateForward - Traverse forward and look for the kill of OldReg. If
- /// it can successfully update all of the uses with NewReg, do so and
- /// return true.
- bool StackSlotColoring::PropagateForward(MachineBasicBlock::iterator MII,
- MachineBasicBlock *MBB,
- unsigned OldReg, unsigned NewReg) {
- if (MII == MBB->end())
- return false;
- SmallVector<MachineOperand*, 4> Uses;
- while (++MII != MBB->end()) {
- bool FoundKill = false;
- const TargetInstrDesc &TID = MII->getDesc();
- for (unsigned i = 0, e = MII->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = MII->getOperand(i);
- if (!MO.isReg())
- continue;
- unsigned Reg = MO.getReg();
- if (Reg == 0)
- continue;
- if (Reg == OldReg) {
- if (MO.isDef() || MO.isImplicit())
- return false;
- // Abort the use is actually a sub-register use. We don't have enough
- // information to figure out if it is really legal.
- if (MO.getSubReg())
- return false;
- const TargetRegisterClass *RC = TID.OpInfo[i].getRegClass(TRI);
- if (RC && !RC->contains(NewReg))
- return false;
- if (MO.isKill())
- FoundKill = true;
- Uses.push_back(&MO);
- } else if (TRI->regsOverlap(Reg, NewReg) ||
- TRI->regsOverlap(Reg, OldReg))
- return false;
- }
- if (FoundKill) {
- for (unsigned i = 0, e = Uses.size(); i != e; ++i)
- Uses[i]->setReg(NewReg);
- return true;
- }
- }
- return false;
- }
- /// UnfoldAndRewriteInstruction - Rewrite specified instruction by unfolding
- /// folded memory references and replacing those references with register
- /// references instead.
- void
- StackSlotColoring::UnfoldAndRewriteInstruction(MachineInstr *MI, int OldFI,
- unsigned Reg,
- const TargetRegisterClass *RC,
- SmallSet<unsigned, 4> &Defs,
- MachineFunction &MF) {
- MachineBasicBlock *MBB = MI->getParent();
- if (unsigned DstReg = TII->isLoadFromStackSlot(MI, OldFI)) {
- if (PropagateForward(MI, MBB, DstReg, Reg)) {
- DEBUG(dbgs() << "Eliminated load: ");
- DEBUG(MI->dump());
- ++NumLoadElim;
- } else {
- BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(TargetOpcode::COPY),
- DstReg).addReg(Reg);
- ++NumRegRepl;
- }
- if (!Defs.count(Reg)) {
- // If this is the first use of Reg in this MBB and it wasn't previously
- // defined in MBB, add it to livein.
- MBB->addLiveIn(Reg);
- Defs.insert(Reg);
- }
- } else if (unsigned SrcReg = TII->isStoreToStackSlot(MI, OldFI)) {
- if (MI->killsRegister(SrcReg) && PropagateBackward(MI, MBB, SrcReg, Reg)) {
- DEBUG(dbgs() << "Eliminated store: ");
- DEBUG(MI->dump());
- ++NumStoreElim;
- } else {
- BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(TargetOpcode::COPY), Reg)
- .addReg(SrcReg);
- ++NumRegRepl;
- }
- // Remember reg has been defined in MBB.
- Defs.insert(Reg);
- } else {
- SmallVector<MachineInstr*, 4> NewMIs;
- bool Success = TII->unfoldMemoryOperand(MF, MI, Reg, false, false, NewMIs);
- (void)Success; // Silence compiler warning.
- assert(Success && "Failed to unfold!");
- MachineInstr *NewMI = NewMIs[0];
- MBB->insert(MI, NewMI);
- ++NumRegRepl;
- if (NewMI->readsRegister(Reg)) {
- if (!Defs.count(Reg))
- // If this is the first use of Reg in this MBB and it wasn't previously
- // defined in MBB, add it to livein.
- MBB->addLiveIn(Reg);
- Defs.insert(Reg);
- }
- }
- MBB->erase(MI);
- }
- /// RemoveDeadStores - Scan through a basic block and look for loads followed
- /// by stores. If they're both using the same stack slot, then the store is
- /// definitely dead. This could obviously be much more aggressive (consider
- /// pairs with instructions between them), but such extensions might have a
- /// considerable compile time impact.
- bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
- // FIXME: This could be much more aggressive, but we need to investigate
- // the compile time impact of doing so.
- bool changed = false;
- SmallVector<MachineInstr*, 4> toErase;
- for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
- I != E; ++I) {
- if (DCELimit != -1 && (int)NumDead >= DCELimit)
- break;
-
- MachineBasicBlock::iterator NextMI = llvm::next(I);
- if (NextMI == MBB->end()) continue;
-
- int FirstSS, SecondSS;
- unsigned LoadReg = 0;
- unsigned StoreReg = 0;
- if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue;
- if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS))) continue;
- if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue;
-
- ++NumDead;
- changed = true;
-
- if (NextMI->findRegisterUseOperandIdx(LoadReg, true, 0) != -1) {
- ++NumDead;
- toErase.push_back(I);
- }
-
- toErase.push_back(NextMI);
- ++I;
- }
-
- for (SmallVector<MachineInstr*, 4>::iterator I = toErase.begin(),
- E = toErase.end(); I != E; ++I)
- (*I)->eraseFromParent();
-
- return changed;
- }
- bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
- DEBUG({
- dbgs() << "********** Stack Slot Coloring **********\n"
- << "********** Function: "
- << MF.getFunction()->getName() << '\n';
- });
- MFI = MF.getFrameInfo();
- MRI = &MF.getRegInfo();
- TII = MF.getTarget().getInstrInfo();
- TRI = MF.getTarget().getRegisterInfo();
- LS = &getAnalysis<LiveStacks>();
- VRM = &getAnalysis<VirtRegMap>();
- loopInfo = &getAnalysis<MachineLoopInfo>();
- bool Changed = false;
- unsigned NumSlots = LS->getNumIntervals();
- if (NumSlots < 2) {
- if (NumSlots == 0 || !VRM->HasUnusedRegisters())
- // Nothing to do!
- return false;
- }
- // If there are calls to setjmp or sigsetjmp, don't perform stack slot
- // coloring. The stack could be modified before the longjmp is executed,
- // resulting in the wrong value being used afterwards. (See
- // <rdar://problem/8007500>.)
- if (MF.callsSetJmp())
- return false;
- // Gather spill slot references
- ScanForSpillSlotRefs(MF);
- InitializeSlots();
- Changed = ColorSlots(MF);
- NextColor = -1;
- SSIntervals.clear();
- for (unsigned i = 0, e = SSRefs.size(); i != e; ++i)
- SSRefs[i].clear();
- SSRefs.clear();
- OrigAlignments.clear();
- OrigSizes.clear();
- AllColors.clear();
- UsedColors.clear();
- for (unsigned i = 0, e = Assignments.size(); i != e; ++i)
- Assignments[i].clear();
- Assignments.clear();
- if (Changed) {
- for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I)
- Changed |= RemoveDeadStores(I);
- }
- return Changed;
- }
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