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- //===-- llvm/CodeGen/Spiller.cpp - Spiller -------------------------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- #define DEBUG_TYPE "spiller"
- #include "Spiller.h"
- #include "VirtRegMap.h"
- #include "llvm/CodeGen/LiveIntervalAnalysis.h"
- #include "llvm/CodeGen/LiveStackAnalysis.h"
- #include "llvm/CodeGen/MachineFrameInfo.h"
- #include "llvm/CodeGen/MachineFunction.h"
- #include "llvm/CodeGen/MachineInstrBuilder.h"
- #include "llvm/CodeGen/MachineLoopInfo.h"
- #include "llvm/CodeGen/MachineRegisterInfo.h"
- #include "llvm/Target/TargetMachine.h"
- #include "llvm/Target/TargetInstrInfo.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/ErrorHandling.h"
- #include "llvm/Support/raw_ostream.h"
- #include <set>
- using namespace llvm;
- namespace {
- enum SpillerName { trivial, standard, inline_ };
- }
- static cl::opt<SpillerName>
- spillerOpt("spiller",
- cl::desc("Spiller to use: (default: standard)"),
- cl::Prefix,
- cl::values(clEnumVal(trivial, "trivial spiller"),
- clEnumVal(standard, "default spiller"),
- clEnumValN(inline_, "inline", "inline spiller"),
- clEnumValEnd),
- cl::init(standard));
- // Spiller virtual destructor implementation.
- Spiller::~Spiller() {}
- namespace {
- /// Utility class for spillers.
- class SpillerBase : public Spiller {
- protected:
- MachineFunctionPass *pass;
- MachineFunction *mf;
- VirtRegMap *vrm;
- LiveIntervals *lis;
- MachineFrameInfo *mfi;
- MachineRegisterInfo *mri;
- const TargetInstrInfo *tii;
- const TargetRegisterInfo *tri;
- /// Construct a spiller base.
- SpillerBase(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm)
- : pass(&pass), mf(&mf), vrm(&vrm)
- {
- lis = &pass.getAnalysis<LiveIntervals>();
- mfi = mf.getFrameInfo();
- mri = &mf.getRegInfo();
- tii = mf.getTarget().getInstrInfo();
- tri = mf.getTarget().getRegisterInfo();
- }
- /// Add spill ranges for every use/def of the live interval, inserting loads
- /// immediately before each use, and stores after each def. No folding or
- /// remat is attempted.
- void trivialSpillEverywhere(LiveInterval *li,
- SmallVectorImpl<LiveInterval*> &newIntervals) {
- DEBUG(dbgs() << "Spilling everywhere " << *li << "\n");
- assert(li->weight != HUGE_VALF &&
- "Attempting to spill already spilled value.");
- assert(!TargetRegisterInfo::isStackSlot(li->reg) &&
- "Trying to spill a stack slot.");
- DEBUG(dbgs() << "Trivial spill everywhere of reg" << li->reg << "\n");
- const TargetRegisterClass *trc = mri->getRegClass(li->reg);
- unsigned ss = vrm->assignVirt2StackSlot(li->reg);
- // Iterate over reg uses/defs.
- for (MachineRegisterInfo::reg_iterator
- regItr = mri->reg_begin(li->reg); regItr != mri->reg_end();) {
- // Grab the use/def instr.
- MachineInstr *mi = &*regItr;
- DEBUG(dbgs() << " Processing " << *mi);
- // Step regItr to the next use/def instr.
- do {
- ++regItr;
- } while (regItr != mri->reg_end() && (&*regItr == mi));
- // Collect uses & defs for this instr.
- SmallVector<unsigned, 2> indices;
- bool hasUse = false;
- bool hasDef = false;
- for (unsigned i = 0; i != mi->getNumOperands(); ++i) {
- MachineOperand &op = mi->getOperand(i);
- if (!op.isReg() || op.getReg() != li->reg)
- continue;
- hasUse |= mi->getOperand(i).isUse();
- hasDef |= mi->getOperand(i).isDef();
- indices.push_back(i);
- }
- // Create a new vreg & interval for this instr.
- unsigned newVReg = mri->createVirtualRegister(trc);
- vrm->grow();
- vrm->assignVirt2StackSlot(newVReg, ss);
- LiveInterval *newLI = &lis->getOrCreateInterval(newVReg);
- newLI->weight = HUGE_VALF;
- // Update the reg operands & kill flags.
- for (unsigned i = 0; i < indices.size(); ++i) {
- unsigned mopIdx = indices[i];
- MachineOperand &mop = mi->getOperand(mopIdx);
- mop.setReg(newVReg);
- if (mop.isUse() && !mi->isRegTiedToDefOperand(mopIdx)) {
- mop.setIsKill(true);
- }
- }
- assert(hasUse || hasDef);
- // Insert reload if necessary.
- MachineBasicBlock::iterator miItr(mi);
- if (hasUse) {
- tii->loadRegFromStackSlot(*mi->getParent(), miItr, newVReg, ss, trc,
- tri);
- MachineInstr *loadInstr(prior(miItr));
- SlotIndex loadIndex =
- lis->InsertMachineInstrInMaps(loadInstr).getDefIndex();
- vrm->addSpillSlotUse(ss, loadInstr);
- SlotIndex endIndex = loadIndex.getNextIndex();
- VNInfo *loadVNI =
- newLI->getNextValue(loadIndex, 0, lis->getVNInfoAllocator());
- newLI->addRange(LiveRange(loadIndex, endIndex, loadVNI));
- }
- // Insert store if necessary.
- if (hasDef) {
- tii->storeRegToStackSlot(*mi->getParent(), llvm::next(miItr), newVReg,
- true, ss, trc, tri);
- MachineInstr *storeInstr(llvm::next(miItr));
- SlotIndex storeIndex =
- lis->InsertMachineInstrInMaps(storeInstr).getDefIndex();
- vrm->addSpillSlotUse(ss, storeInstr);
- SlotIndex beginIndex = storeIndex.getPrevIndex();
- VNInfo *storeVNI =
- newLI->getNextValue(beginIndex, 0, lis->getVNInfoAllocator());
- newLI->addRange(LiveRange(beginIndex, storeIndex, storeVNI));
- }
- newIntervals.push_back(newLI);
- }
- }
- };
- } // end anonymous namespace
- namespace {
- /// Spills any live range using the spill-everywhere method with no attempt at
- /// folding.
- class TrivialSpiller : public SpillerBase {
- public:
- TrivialSpiller(MachineFunctionPass &pass, MachineFunction &mf,
- VirtRegMap &vrm)
- : SpillerBase(pass, mf, vrm) {}
- void spill(LiveInterval *li,
- SmallVectorImpl<LiveInterval*> &newIntervals,
- const SmallVectorImpl<LiveInterval*> &) {
- // Ignore spillIs - we don't use it.
- trivialSpillEverywhere(li, newIntervals);
- }
- };
- } // end anonymous namespace
- namespace {
- /// Falls back on LiveIntervals::addIntervalsForSpills.
- class StandardSpiller : public Spiller {
- protected:
- MachineFunction *mf;
- LiveIntervals *lis;
- LiveStacks *lss;
- MachineLoopInfo *loopInfo;
- VirtRegMap *vrm;
- public:
- StandardSpiller(MachineFunctionPass &pass, MachineFunction &mf,
- VirtRegMap &vrm)
- : mf(&mf),
- lis(&pass.getAnalysis<LiveIntervals>()),
- lss(&pass.getAnalysis<LiveStacks>()),
- loopInfo(pass.getAnalysisIfAvailable<MachineLoopInfo>()),
- vrm(&vrm) {}
- /// Falls back on LiveIntervals::addIntervalsForSpills.
- void spill(LiveInterval *li,
- SmallVectorImpl<LiveInterval*> &newIntervals,
- const SmallVectorImpl<LiveInterval*> &spillIs) {
- std::vector<LiveInterval*> added =
- lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
- newIntervals.insert(newIntervals.end(), added.begin(), added.end());
- // Update LiveStacks.
- int SS = vrm->getStackSlot(li->reg);
- if (SS == VirtRegMap::NO_STACK_SLOT)
- return;
- const TargetRegisterClass *RC = mf->getRegInfo().getRegClass(li->reg);
- LiveInterval &SI = lss->getOrCreateInterval(SS, RC);
- if (!SI.hasAtLeastOneValue())
- SI.getNextValue(SlotIndex(), 0, lss->getVNInfoAllocator());
- SI.MergeRangesInAsValue(*li, SI.getValNumInfo(0));
- }
- };
- } // end anonymous namespace
- llvm::Spiller* llvm::createSpiller(MachineFunctionPass &pass,
- MachineFunction &mf,
- VirtRegMap &vrm) {
- switch (spillerOpt) {
- default: assert(0 && "unknown spiller");
- case trivial: return new TrivialSpiller(pass, mf, vrm);
- case standard: return new StandardSpiller(pass, mf, vrm);
- case inline_: return createInlineSpiller(pass, mf, vrm);
- }
- }
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