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- //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This pass is responsible for finalizing the functions frame layout, saving
- // callee saved registers, and for emitting prolog & epilog code for the
- // function.
- //
- // This pass must be run after register allocation. After this pass is
- // executed, it is illegal to construct MO_FrameIndex operands.
- //
- // This pass provides an optional shrink wrapping variant of prolog/epilog
- // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
- //
- //===----------------------------------------------------------------------===//
- #define DEBUG_TYPE "pei"
- #include "PrologEpilogInserter.h"
- #include "llvm/InlineAsm.h"
- #include "llvm/CodeGen/MachineDominators.h"
- #include "llvm/CodeGen/MachineLoopInfo.h"
- #include "llvm/CodeGen/MachineInstr.h"
- #include "llvm/CodeGen/MachineFrameInfo.h"
- #include "llvm/CodeGen/MachineRegisterInfo.h"
- #include "llvm/CodeGen/RegisterScavenging.h"
- #include "llvm/Target/TargetMachine.h"
- #include "llvm/Target/TargetRegisterInfo.h"
- #include "llvm/Target/TargetFrameLowering.h"
- #include "llvm/Target/TargetInstrInfo.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Support/Compiler.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/ADT/IndexedMap.h"
- #include "llvm/ADT/SmallSet.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/ADT/STLExtras.h"
- #include <climits>
- using namespace llvm;
- char PEI::ID = 0;
- INITIALIZE_PASS_BEGIN(PEI, "prologepilog",
- "Prologue/Epilogue Insertion", false, false)
- INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
- INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
- INITIALIZE_PASS_END(PEI, "prologepilog",
- "Prologue/Epilogue Insertion", false, false)
- STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered");
- STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
- /// createPrologEpilogCodeInserter - This function returns a pass that inserts
- /// prolog and epilog code, and eliminates abstract frame references.
- ///
- FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
- /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
- /// frame indexes with appropriate references.
- ///
- bool PEI::runOnMachineFunction(MachineFunction &Fn) {
- const Function* F = Fn.getFunction();
- const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
- const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
- RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
- FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
- // Calculate the MaxCallFrameSize and AdjustsStack variables for the
- // function's frame information. Also eliminates call frame pseudo
- // instructions.
- calculateCallsInformation(Fn);
- // Allow the target machine to make some adjustments to the function
- // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
- TFI->processFunctionBeforeCalleeSavedScan(Fn, RS);
- // Scan the function for modified callee saved registers and insert spill code
- // for any callee saved registers that are modified.
- calculateCalleeSavedRegisters(Fn);
- // Determine placement of CSR spill/restore code:
- // - With shrink wrapping, place spills and restores to tightly
- // enclose regions in the Machine CFG of the function where
- // they are used.
- // - Without shink wrapping (default), place all spills in the
- // entry block, all restores in return blocks.
- placeCSRSpillsAndRestores(Fn);
- // Add the code to save and restore the callee saved registers
- if (!F->hasFnAttr(Attribute::Naked))
- insertCSRSpillsAndRestores(Fn);
- // Allow the target machine to make final modifications to the function
- // before the frame layout is finalized.
- TFI->processFunctionBeforeFrameFinalized(Fn);
- // Calculate actual frame offsets for all abstract stack objects...
- calculateFrameObjectOffsets(Fn);
- // Add prolog and epilog code to the function. This function is required
- // to align the stack frame as necessary for any stack variables or
- // called functions. Because of this, calculateCalleeSavedRegisters()
- // must be called before this function in order to set the AdjustsStack
- // and MaxCallFrameSize variables.
- if (!F->hasFnAttr(Attribute::Naked))
- insertPrologEpilogCode(Fn);
- // Replace all MO_FrameIndex operands with physical register references
- // and actual offsets.
- //
- replaceFrameIndices(Fn);
- // If register scavenging is needed, as we've enabled doing it as a
- // post-pass, scavenge the virtual registers that frame index elimiation
- // inserted.
- if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
- scavengeFrameVirtualRegs(Fn);
- delete RS;
- clearAllSets();
- return true;
- }
- #if 0
- void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesCFG();
- if (ShrinkWrapping || ShrinkWrapFunc != "") {
- AU.addRequired<MachineLoopInfo>();
- AU.addRequired<MachineDominatorTree>();
- }
- AU.addPreserved<MachineLoopInfo>();
- AU.addPreserved<MachineDominatorTree>();
- MachineFunctionPass::getAnalysisUsage(AU);
- }
- #endif
- /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
- /// variables for the function's frame information and eliminate call frame
- /// pseudo instructions.
- void PEI::calculateCallsInformation(MachineFunction &Fn) {
- const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
- const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
- MachineFrameInfo *MFI = Fn.getFrameInfo();
- unsigned MaxCallFrameSize = 0;
- bool AdjustsStack = MFI->adjustsStack();
- // Get the function call frame set-up and tear-down instruction opcode
- int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode();
- int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
- // Early exit for targets which have no call frame setup/destroy pseudo
- // instructions.
- if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
- return;
- std::vector<MachineBasicBlock::iterator> FrameSDOps;
- for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
- for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
- if (I->getOpcode() == FrameSetupOpcode ||
- I->getOpcode() == FrameDestroyOpcode) {
- assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
- " instructions should have a single immediate argument!");
- unsigned Size = I->getOperand(0).getImm();
- if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
- AdjustsStack = true;
- FrameSDOps.push_back(I);
- } else if (I->isInlineAsm()) {
- // Some inline asm's need a stack frame, as indicated by operand 1.
- unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
- if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
- AdjustsStack = true;
- }
- MFI->setAdjustsStack(AdjustsStack);
- MFI->setMaxCallFrameSize(MaxCallFrameSize);
- for (std::vector<MachineBasicBlock::iterator>::iterator
- i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
- MachineBasicBlock::iterator I = *i;
- // If call frames are not being included as part of the stack frame, and
- // the target doesn't indicate otherwise, remove the call frame pseudos
- // here. The sub/add sp instruction pairs are still inserted, but we don't
- // need to track the SP adjustment for frame index elimination.
- if (TFI->canSimplifyCallFramePseudos(Fn))
- RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
- }
- }
- /// calculateCalleeSavedRegisters - Scan the function for modified callee saved
- /// registers.
- void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
- const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
- const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
- MachineFrameInfo *MFI = Fn.getFrameInfo();
- // Get the callee saved register list...
- const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
- // These are used to keep track the callee-save area. Initialize them.
- MinCSFrameIndex = INT_MAX;
- MaxCSFrameIndex = 0;
- // Early exit for targets which have no callee saved registers.
- if (CSRegs == 0 || CSRegs[0] == 0)
- return;
- // In Naked functions we aren't going to save any registers.
- if (Fn.getFunction()->hasFnAttr(Attribute::Naked))
- return;
- std::vector<CalleeSavedInfo> CSI;
- for (unsigned i = 0; CSRegs[i]; ++i) {
- unsigned Reg = CSRegs[i];
- if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
- // If the reg is modified, save it!
- CSI.push_back(CalleeSavedInfo(Reg));
- } else {
- for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
- *AliasSet; ++AliasSet) { // Check alias registers too.
- if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) {
- CSI.push_back(CalleeSavedInfo(Reg));
- break;
- }
- }
- }
- }
- if (CSI.empty())
- return; // Early exit if no callee saved registers are modified!
- unsigned NumFixedSpillSlots;
- const TargetFrameLowering::SpillSlot *FixedSpillSlots =
- TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
- // Now that we know which registers need to be saved and restored, allocate
- // stack slots for them.
- for (std::vector<CalleeSavedInfo>::iterator
- I = CSI.begin(), E = CSI.end(); I != E; ++I) {
- unsigned Reg = I->getReg();
- const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
- int FrameIdx;
- if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
- I->setFrameIdx(FrameIdx);
- continue;
- }
- // Check to see if this physreg must be spilled to a particular stack slot
- // on this target.
- const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
- while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
- FixedSlot->Reg != Reg)
- ++FixedSlot;
- if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
- // Nope, just spill it anywhere convenient.
- unsigned Align = RC->getAlignment();
- unsigned StackAlign = TFI->getStackAlignment();
- // We may not be able to satisfy the desired alignment specification of
- // the TargetRegisterClass if the stack alignment is smaller. Use the
- // min.
- Align = std::min(Align, StackAlign);
- FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
- if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
- if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
- } else {
- // Spill it to the stack where we must.
- FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true);
- }
- I->setFrameIdx(FrameIdx);
- }
- MFI->setCalleeSavedInfo(CSI);
- }
- /// insertCSRSpillsAndRestores - Insert spill and restore code for
- /// callee saved registers used in the function, handling shrink wrapping.
- ///
- void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
- // Get callee saved register information.
- MachineFrameInfo *MFI = Fn.getFrameInfo();
- const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
- MFI->setCalleeSavedInfoValid(true);
- // Early exit if no callee saved registers are modified!
- if (CSI.empty())
- return;
- const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
- const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
- const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
- MachineBasicBlock::iterator I;
- if (! ShrinkWrapThisFunction) {
- // Spill using target interface.
- I = EntryBlock->begin();
- if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
- for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
- // Add the callee-saved register as live-in.
- // It's killed at the spill.
- EntryBlock->addLiveIn(CSI[i].getReg());
- // Insert the spill to the stack frame.
- unsigned Reg = CSI[i].getReg();
- const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
- TII.storeRegToStackSlot(*EntryBlock, I, Reg, true,
- CSI[i].getFrameIdx(), RC, TRI);
- }
- }
- // Restore using target interface.
- for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
- MachineBasicBlock* MBB = ReturnBlocks[ri];
- I = MBB->end(); --I;
- // Skip over all terminator instructions, which are part of the return
- // sequence.
- MachineBasicBlock::iterator I2 = I;
- while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
- I = I2;
- bool AtStart = I == MBB->begin();
- MachineBasicBlock::iterator BeforeI = I;
- if (!AtStart)
- --BeforeI;
- // Restore all registers immediately before the return and any
- // terminators that precede it.
- if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
- for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
- unsigned Reg = CSI[i].getReg();
- const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
- TII.loadRegFromStackSlot(*MBB, I, Reg,
- CSI[i].getFrameIdx(),
- RC, TRI);
- assert(I != MBB->begin() &&
- "loadRegFromStackSlot didn't insert any code!");
- // Insert in reverse order. loadRegFromStackSlot can insert
- // multiple instructions.
- if (AtStart)
- I = MBB->begin();
- else {
- I = BeforeI;
- ++I;
- }
- }
- }
- }
- return;
- }
- // Insert spills.
- std::vector<CalleeSavedInfo> blockCSI;
- for (CSRegBlockMap::iterator BI = CSRSave.begin(),
- BE = CSRSave.end(); BI != BE; ++BI) {
- MachineBasicBlock* MBB = BI->first;
- CSRegSet save = BI->second;
- if (save.empty())
- continue;
- blockCSI.clear();
- for (CSRegSet::iterator RI = save.begin(),
- RE = save.end(); RI != RE; ++RI) {
- blockCSI.push_back(CSI[*RI]);
- }
- assert(blockCSI.size() > 0 &&
- "Could not collect callee saved register info");
- I = MBB->begin();
- // When shrink wrapping, use stack slot stores/loads.
- for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
- // Add the callee-saved register as live-in.
- // It's killed at the spill.
- MBB->addLiveIn(blockCSI[i].getReg());
- // Insert the spill to the stack frame.
- unsigned Reg = blockCSI[i].getReg();
- const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
- TII.storeRegToStackSlot(*MBB, I, Reg,
- true,
- blockCSI[i].getFrameIdx(),
- RC, TRI);
- }
- }
- for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
- BE = CSRRestore.end(); BI != BE; ++BI) {
- MachineBasicBlock* MBB = BI->first;
- CSRegSet restore = BI->second;
- if (restore.empty())
- continue;
- blockCSI.clear();
- for (CSRegSet::iterator RI = restore.begin(),
- RE = restore.end(); RI != RE; ++RI) {
- blockCSI.push_back(CSI[*RI]);
- }
- assert(blockCSI.size() > 0 &&
- "Could not find callee saved register info");
- // If MBB is empty and needs restores, insert at the _beginning_.
- if (MBB->empty()) {
- I = MBB->begin();
- } else {
- I = MBB->end();
- --I;
- // Skip over all terminator instructions, which are part of the
- // return sequence.
- if (! I->getDesc().isTerminator()) {
- ++I;
- } else {
- MachineBasicBlock::iterator I2 = I;
- while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
- I = I2;
- }
- }
- bool AtStart = I == MBB->begin();
- MachineBasicBlock::iterator BeforeI = I;
- if (!AtStart)
- --BeforeI;
- // Restore all registers immediately before the return and any
- // terminators that precede it.
- for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
- unsigned Reg = blockCSI[i].getReg();
- const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
- TII.loadRegFromStackSlot(*MBB, I, Reg,
- blockCSI[i].getFrameIdx(),
- RC, TRI);
- assert(I != MBB->begin() &&
- "loadRegFromStackSlot didn't insert any code!");
- // Insert in reverse order. loadRegFromStackSlot can insert
- // multiple instructions.
- if (AtStart)
- I = MBB->begin();
- else {
- I = BeforeI;
- ++I;
- }
- }
- }
- }
- /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
- static inline void
- AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
- bool StackGrowsDown, int64_t &Offset,
- unsigned &MaxAlign) {
- // If the stack grows down, add the object size to find the lowest address.
- if (StackGrowsDown)
- Offset += MFI->getObjectSize(FrameIdx);
- unsigned Align = MFI->getObjectAlignment(FrameIdx);
- // If the alignment of this object is greater than that of the stack, then
- // increase the stack alignment to match.
- MaxAlign = std::max(MaxAlign, Align);
- // Adjust to alignment boundary.
- Offset = (Offset + Align - 1) / Align * Align;
- if (StackGrowsDown) {
- DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
- MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
- } else {
- DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
- MFI->setObjectOffset(FrameIdx, Offset);
- Offset += MFI->getObjectSize(FrameIdx);
- }
- }
- /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
- /// abstract stack objects.
- ///
- void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
- const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
- bool StackGrowsDown =
- TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
- // Loop over all of the stack objects, assigning sequential addresses...
- MachineFrameInfo *MFI = Fn.getFrameInfo();
- // Start at the beginning of the local area.
- // The Offset is the distance from the stack top in the direction
- // of stack growth -- so it's always nonnegative.
- int LocalAreaOffset = TFI.getOffsetOfLocalArea();
- if (StackGrowsDown)
- LocalAreaOffset = -LocalAreaOffset;
- assert(LocalAreaOffset >= 0
- && "Local area offset should be in direction of stack growth");
- int64_t Offset = LocalAreaOffset;
- // If there are fixed sized objects that are preallocated in the local area,
- // non-fixed objects can't be allocated right at the start of local area.
- // We currently don't support filling in holes in between fixed sized
- // objects, so we adjust 'Offset' to point to the end of last fixed sized
- // preallocated object.
- for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
- int64_t FixedOff;
- if (StackGrowsDown) {
- // The maximum distance from the stack pointer is at lower address of
- // the object -- which is given by offset. For down growing stack
- // the offset is negative, so we negate the offset to get the distance.
- FixedOff = -MFI->getObjectOffset(i);
- } else {
- // The maximum distance from the start pointer is at the upper
- // address of the object.
- FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
- }
- if (FixedOff > Offset) Offset = FixedOff;
- }
- // First assign frame offsets to stack objects that are used to spill
- // callee saved registers.
- if (StackGrowsDown) {
- for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
- // If the stack grows down, we need to add the size to find the lowest
- // address of the object.
- Offset += MFI->getObjectSize(i);
- unsigned Align = MFI->getObjectAlignment(i);
- // Adjust to alignment boundary
- Offset = (Offset+Align-1)/Align*Align;
- MFI->setObjectOffset(i, -Offset); // Set the computed offset
- }
- } else {
- int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
- for (int i = MaxCSFI; i >= MinCSFI ; --i) {
- unsigned Align = MFI->getObjectAlignment(i);
- // Adjust to alignment boundary
- Offset = (Offset+Align-1)/Align*Align;
- MFI->setObjectOffset(i, Offset);
- Offset += MFI->getObjectSize(i);
- }
- }
- unsigned MaxAlign = MFI->getMaxAlignment();
- // Make sure the special register scavenging spill slot is closest to the
- // frame pointer if a frame pointer is required.
- const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
- if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) &&
- !RegInfo->needsStackRealignment(Fn)) {
- int SFI = RS->getScavengingFrameIndex();
- if (SFI >= 0)
- AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
- }
- // FIXME: Once this is working, then enable flag will change to a target
- // check for whether the frame is large enough to want to use virtual
- // frame index registers. Functions which don't want/need this optimization
- // will continue to use the existing code path.
- if (MFI->getUseLocalStackAllocationBlock()) {
- unsigned Align = MFI->getLocalFrameMaxAlign();
- // Adjust to alignment boundary.
- Offset = (Offset + Align - 1) / Align * Align;
- DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
- // Resolve offsets for objects in the local block.
- for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
- std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
- int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
- DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
- FIOffset << "]\n");
- MFI->setObjectOffset(Entry.first, FIOffset);
- }
- // Allocate the local block
- Offset += MFI->getLocalFrameSize();
- MaxAlign = std::max(Align, MaxAlign);
- }
- // Make sure that the stack protector comes before the local variables on the
- // stack.
- SmallSet<int, 16> LargeStackObjs;
- if (MFI->getStackProtectorIndex() >= 0) {
- AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
- Offset, MaxAlign);
- // Assign large stack objects first.
- for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
- if (MFI->isObjectPreAllocated(i) &&
- MFI->getUseLocalStackAllocationBlock())
- continue;
- if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
- continue;
- if (RS && (int)i == RS->getScavengingFrameIndex())
- continue;
- if (MFI->isDeadObjectIndex(i))
- continue;
- if (MFI->getStackProtectorIndex() == (int)i)
- continue;
- if (!MFI->MayNeedStackProtector(i))
- continue;
- AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
- LargeStackObjs.insert(i);
- }
- }
- // Then assign frame offsets to stack objects that are not used to spill
- // callee saved registers.
- for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
- if (MFI->isObjectPreAllocated(i) &&
- MFI->getUseLocalStackAllocationBlock())
- continue;
- if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
- continue;
- if (RS && (int)i == RS->getScavengingFrameIndex())
- continue;
- if (MFI->isDeadObjectIndex(i))
- continue;
- if (MFI->getStackProtectorIndex() == (int)i)
- continue;
- if (LargeStackObjs.count(i))
- continue;
- AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
- }
- // Make sure the special register scavenging spill slot is closest to the
- // stack pointer.
- if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) ||
- !RegInfo->useFPForScavengingIndex(Fn))) {
- int SFI = RS->getScavengingFrameIndex();
- if (SFI >= 0)
- AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
- }
- if (!TFI.targetHandlesStackFrameRounding()) {
- // If we have reserved argument space for call sites in the function
- // immediately on entry to the current function, count it as part of the
- // overall stack size.
- if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
- Offset += MFI->getMaxCallFrameSize();
- // Round up the size to a multiple of the alignment. If the function has
- // any calls or alloca's, align to the target's StackAlignment value to
- // ensure that the callee's frame or the alloca data is suitably aligned;
- // otherwise, for leaf functions, align to the TransientStackAlignment
- // value.
- unsigned StackAlign;
- if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
- (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
- StackAlign = TFI.getStackAlignment();
- else
- StackAlign = TFI.getTransientStackAlignment();
- // If the frame pointer is eliminated, all frame offsets will be relative to
- // SP not FP. Align to MaxAlign so this works.
- StackAlign = std::max(StackAlign, MaxAlign);
- unsigned AlignMask = StackAlign - 1;
- Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
- }
- // Update frame info to pretend that this is part of the stack...
- MFI->setStackSize(Offset - LocalAreaOffset);
- }
- /// insertPrologEpilogCode - Scan the function for modified callee saved
- /// registers, insert spill code for these callee saved registers, then add
- /// prolog and epilog code to the function.
- ///
- void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
- const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
- // Add prologue to the function...
- TFI.emitPrologue(Fn);
- // Add epilogue to restore the callee-save registers in each exiting block
- for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
- // If last instruction is a return instruction, add an epilogue
- if (!I->empty() && I->back().getDesc().isReturn())
- TFI.emitEpilogue(Fn, *I);
- }
- }
- /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
- /// register references and actual offsets.
- ///
- void PEI::replaceFrameIndices(MachineFunction &Fn) {
- if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
- const TargetMachine &TM = Fn.getTarget();
- assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
- const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
- const TargetFrameLowering *TFI = TM.getFrameLowering();
- bool StackGrowsDown =
- TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
- int FrameSetupOpcode = TRI.getCallFrameSetupOpcode();
- int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode();
- for (MachineFunction::iterator BB = Fn.begin(),
- E = Fn.end(); BB != E; ++BB) {
- #ifndef NDEBUG
- int SPAdjCount = 0; // frame setup / destroy count.
- #endif
- int SPAdj = 0; // SP offset due to call frame setup / destroy.
- if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
- for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
- if (I->getOpcode() == FrameSetupOpcode ||
- I->getOpcode() == FrameDestroyOpcode) {
- #ifndef NDEBUG
- // Track whether we see even pairs of them
- SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
- #endif
- // Remember how much SP has been adjusted to create the call
- // frame.
- int Size = I->getOperand(0).getImm();
- if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
- (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
- Size = -Size;
- SPAdj += Size;
- MachineBasicBlock::iterator PrevI = BB->end();
- if (I != BB->begin()) PrevI = prior(I);
- TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
- // Visit the instructions created by eliminateCallFramePseudoInstr().
- if (PrevI == BB->end())
- I = BB->begin(); // The replaced instr was the first in the block.
- else
- I = llvm::next(PrevI);
- continue;
- }
- MachineInstr *MI = I;
- bool DoIncr = true;
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
- if (MI->getOperand(i).isFI()) {
- // Some instructions (e.g. inline asm instructions) can have
- // multiple frame indices and/or cause eliminateFrameIndex
- // to insert more than one instruction. We need the register
- // scavenger to go through all of these instructions so that
- // it can update its register information. We keep the
- // iterator at the point before insertion so that we can
- // revisit them in full.
- bool AtBeginning = (I == BB->begin());
- if (!AtBeginning) --I;
- // If this instruction has a FrameIndex operand, we need to
- // use that target machine register info object to eliminate
- // it.
- TRI.eliminateFrameIndex(MI, SPAdj,
- FrameIndexVirtualScavenging ? NULL : RS);
- // Reset the iterator if we were at the beginning of the BB.
- if (AtBeginning) {
- I = BB->begin();
- DoIncr = false;
- }
- MI = 0;
- break;
- }
- if (DoIncr && I != BB->end()) ++I;
- // Update register states.
- if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
- }
- // If we have evenly matched pairs of frame setup / destroy instructions,
- // make sure the adjustments come out to zero. If we don't have matched
- // pairs, we can't be sure the missing bit isn't in another basic block
- // due to a custom inserter playing tricks, so just asserting SPAdj==0
- // isn't sufficient. See tMOVCC on Thumb1, for example.
- assert((SPAdjCount || SPAdj == 0) &&
- "Unbalanced call frame setup / destroy pairs?");
- }
- }
- /// scavengeFrameVirtualRegs - Replace all frame index virtual registers
- /// with physical registers. Use the register scavenger to find an
- /// appropriate register to use.
- void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
- // Run through the instructions and find any virtual registers.
- for (MachineFunction::iterator BB = Fn.begin(),
- E = Fn.end(); BB != E; ++BB) {
- RS->enterBasicBlock(BB);
- unsigned VirtReg = 0;
- unsigned ScratchReg = 0;
- int SPAdj = 0;
- // The instruction stream may change in the loop, so check BB->end()
- // directly.
- for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
- MachineInstr *MI = I;
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- if (MI->getOperand(i).isReg()) {
- MachineOperand &MO = MI->getOperand(i);
- unsigned Reg = MO.getReg();
- if (Reg == 0)
- continue;
- if (!TargetRegisterInfo::isVirtualRegister(Reg))
- continue;
- ++NumVirtualFrameRegs;
- // Have we already allocated a scratch register for this virtual?
- if (Reg != VirtReg) {
- // When we first encounter a new virtual register, it
- // must be a definition.
- assert(MI->getOperand(i).isDef() &&
- "frame index virtual missing def!");
- // Scavenge a new scratch register
- VirtReg = Reg;
- const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
- ScratchReg = RS->scavengeRegister(RC, I, SPAdj);
- ++NumScavengedRegs;
- }
- // Replace this reference to the virtual register with the
- // scratch register.
- assert (ScratchReg && "Missing scratch register!");
- MI->getOperand(i).setReg(ScratchReg);
- }
- }
- RS->forward(I);
- ++I;
- }
- }
- }
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