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- //===- examples/ModuleMaker/ModuleMaker.cpp - Example project ---*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This programs is a simple example that creates an LLVM module "from scratch",
- // emitting it as a bitcode file to standard out. This is just to show how
- // LLVM projects work and to demonstrate some of the LLVM APIs.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Bitcode/BitcodeWriter.h"
- #include "llvm/IR/BasicBlock.h"
- #include "llvm/IR/Constants.h"
- #include "llvm/IR/DerivedTypes.h"
- #include "llvm/IR/Function.h"
- #include "llvm/IR/InstrTypes.h"
- #include "llvm/IR/Instruction.h"
- #include "llvm/IR/Instructions.h"
- #include "llvm/IR/LLVMContext.h"
- #include "llvm/IR/Module.h"
- #include "llvm/IR/Type.h"
- #include "llvm/Support/raw_ostream.h"
- using namespace llvm;
- int main() {
- LLVMContext Context;
- // Create the "module" or "program" or "translation unit" to hold the
- // function
- Module *M = new Module("test", Context);
- // Create the main function: first create the type 'int ()'
- FunctionType *FT =
- FunctionType::get(Type::getInt32Ty(Context), /*not vararg*/false);
- // By passing a module as the last parameter to the Function constructor,
- // it automatically gets appended to the Module.
- Function *F = Function::Create(FT, Function::ExternalLinkage, "main", M);
- // Add a basic block to the function... again, it automatically inserts
- // because of the last argument.
- BasicBlock *BB = BasicBlock::Create(Context, "EntryBlock", F);
- // Get pointers to the constant integers...
- Value *Two = ConstantInt::get(Type::getInt32Ty(Context), 2);
- Value *Three = ConstantInt::get(Type::getInt32Ty(Context), 3);
- // Create the add instruction... does not insert...
- Instruction *Add = BinaryOperator::Create(Instruction::Add, Two, Three,
- "addresult");
- // explicitly insert it into the basic block...
- BB->getInstList().push_back(Add);
- // Create the return instruction and add it to the basic block
- BB->getInstList().push_back(ReturnInst::Create(Context, Add));
- // Output the bitcode file to stdout
- WriteBitcodeToFile(*M, outs());
- // Delete the module and all of its contents.
- delete M;
- return 0;
- }
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