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- //===-- UnixLocalInferiorProcess.cpp - A Local process on a Unixy system --===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file was developed by the LLVM research group and is distributed under
- // the University of Illinois Open Source License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file provides one implementation of the InferiorProcess class, which is
- // designed to be used on unixy systems (those that support pipe, fork, exec,
- // and signals).
- //
- // When the process is started, the debugger creates a pair of pipes, forks, and
- // makes the child start executing the program. The child executes the process
- // with an IntrinsicLowering instance that turns debugger intrinsics into actual
- // callbacks.
- //
- // This target takes advantage of the fact that the Module* addresses in the
- // parent and the Module* addresses in the child will be the same, due to the
- // use of fork(). As such, global addresses looked up in the child can be sent
- // over the pipe to the debugger.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Debugger/InferiorProcess.h"
- #include "llvm/Constant.h"
- #include "llvm/Instructions.h"
- #include "llvm/Module.h"
- #include "llvm/ModuleProvider.h"
- #include "llvm/Type.h"
- #include "llvm/CodeGen/IntrinsicLowering.h"
- #include "llvm/ExecutionEngine/GenericValue.h"
- #include "llvm/ExecutionEngine/ExecutionEngine.h"
- #include "llvm/Support/FileUtilities.h"
- #include "llvm/ADT/StringExtras.h"
- #include "FDHandle.h"
- #include <cerrno>
- #include <csignal>
- #include <unistd.h> // Unix-specific debugger support
- #include <sys/types.h>
- #include <sys/wait.h>
- using namespace llvm;
- // runChild - Entry point for the child process.
- static void runChild(Module *M, const std::vector<std::string> &Arguments,
- const char * const *envp,
- FDHandle ReadFD, FDHandle WriteFD);
- //===----------------------------------------------------------------------===//
- // Parent/Child Pipe Protocol
- //===----------------------------------------------------------------------===//
- //
- // The parent/child communication protocol is designed to have the child process
- // responding to requests that the debugger makes. Whenever the child process
- // has stopped (due to a break point, single stepping, etc), the child process
- // enters a message processing loop, where it reads and responds to commands
- // until the parent decides that it wants to continue execution in some way.
- //
- // Whenever the child process stops, it notifies the debugger by sending a
- // character over the wire.
- //
- namespace {
- /// LocationToken - Objects of this type are sent across the pipe from the
- /// child to the parent to indicate where various stack frames are located.
- struct LocationToken {
- unsigned Line, Col;
- const GlobalVariable *File;
- LocationToken(unsigned L = 0, unsigned C = 0, const GlobalVariable *F = 0)
- : Line(L), Col(C), File(F) {}
- };
- }
- // Once the debugger process has received the LocationToken, it can make
- // requests of the child by sending one of the following enum values followed by
- // any data required by that command. The child responds with data appropriate
- // to the command.
- //
- namespace {
- /// CommandID - This enum defines all of the commands that the child process
- /// can respond to. The actual expected data and responses are defined as the
- /// enum values are defined.
- ///
- enum CommandID {
- //===------------------------------------------------------------------===//
- // Execution commands - These are sent to the child to from the debugger to
- // get it to do certain things.
- //
- // StepProgram: void->char - This command causes the program to continue
- // execution, but stop as soon as it reaches another stoppoint.
- StepProgram,
- // FinishProgram: FrameDesc*->char - This command causes the program to
- // continue execution until the specified function frame returns.
- FinishProgram,
- // ContProgram: void->char - This command causes the program to continue
- // execution, stopping at some point in the future.
- ContProgram,
- // GetSubprogramDescriptor: FrameDesc*->GlobalValue* - This command returns
- // the GlobalValue* descriptor object for the specified stack frame.
- GetSubprogramDescriptor,
- // GetParentFrame: FrameDesc*->FrameDesc* - This command returns the frame
- // descriptor for the parent stack frame to the specified one, or null if
- // there is none.
- GetParentFrame,
- // GetFrameLocation - FrameDesc*->LocationToken - This command returns the
- // location that a particular stack frame is stopped at.
- GetFrameLocation,
- // AddBreakpoint - LocationToken->unsigned - This command instructs the
- // target to install a breakpoint at the specified location.
- AddBreakpoint,
- // RemoveBreakpoint - unsigned->void - This command instructs the target to
- // remove a breakpoint.
- RemoveBreakpoint,
- };
- }
- //===----------------------------------------------------------------------===//
- // Parent Process Code
- //===----------------------------------------------------------------------===//
- namespace {
- class IP : public InferiorProcess {
- // ReadFD, WriteFD - The file descriptors to read/write to the inferior
- // process.
- FDHandle ReadFD, WriteFD;
- // ChildPID - The unix PID of the child process we forked.
- mutable pid_t ChildPID;
- public:
- IP(Module *M, const std::vector<std::string> &Arguments,
- const char * const *envp);
- ~IP();
- std::string getStatus() const;
- /// Execution method implementations...
- virtual void stepProgram();
- virtual void finishProgram(void *Frame);
- virtual void contProgram();
- // Stack frame method implementations...
- virtual void *getPreviousFrame(void *Frame) const;
- virtual const GlobalVariable *getSubprogramDesc(void *Frame) const;
- virtual void getFrameLocation(void *Frame, unsigned &LineNo,
- unsigned &ColNo,
- const GlobalVariable *&SourceDesc) const;
- // Breakpoint implementation methods
- virtual unsigned addBreakpoint(unsigned LineNo, unsigned ColNo,
- const GlobalVariable *SourceDesc);
- virtual void removeBreakpoint(unsigned ID);
- private:
- /// startChild - This starts up the child process, and initializes the
- /// ChildPID member.
- ///
- void startChild(Module *M, const std::vector<std::string> &Arguments,
- const char * const *envp);
- /// killChild - Kill or reap the child process. This throws the
- /// InferiorProcessDead exception an exit code if the process had already
- /// died, otherwise it just kills it and returns.
- void killChild() const;
- private:
- // Methods for communicating with the child process. If the child exits or
- // dies while attempting to communicate with it, ChildPID is set to zero and
- // an exception is thrown.
- /// readFromChild - Low-level primitive to read some data from the child,
- /// throwing an exception if it dies.
- void readFromChild(void *Buffer, unsigned Size) const;
- /// writeToChild - Low-level primitive to send some data to the child
- /// process, throwing an exception if the child died.
- void writeToChild(void *Buffer, unsigned Size) const;
- /// sendCommand - Send a command token and the request data to the child.
- ///
- void sendCommand(CommandID Command, void *Data, unsigned Size) const;
- /// waitForStop - This method waits for the child process to reach a stop
- /// point.
- void waitForStop();
- };
- }
- // create - This is the factory method for the InferiorProcess class. Since
- // there is currently only one subclass of InferiorProcess, we just define it
- // here.
- InferiorProcess *
- InferiorProcess::create(Module *M, const std::vector<std::string> &Arguments,
- const char * const *envp) {
- return new IP(M, Arguments, envp);
- }
- /// IP constructor - Create some pipes, them fork a child process. The child
- /// process should start execution of the debugged program, but stop at the
- /// first available opportunity.
- IP::IP(Module *M, const std::vector<std::string> &Arguments,
- const char * const *envp)
- : InferiorProcess(M) {
- // Start the child running...
- startChild(M, Arguments, envp);
- // Okay, we created the program and it is off and running. Wait for it to
- // stop now.
- try {
- waitForStop();
- } catch (InferiorProcessDead &IPD) {
- throw "Error waiting for the child process to stop. "
- "It exited with status " + itostr(IPD.getExitCode());
- }
- }
- IP::~IP() {
- // If the child is still running, kill it.
- if (!ChildPID) return;
- killChild();
- }
- /// getStatus - Return information about the unix process being debugged.
- ///
- std::string IP::getStatus() const {
- if (ChildPID == 0)
- return "Unix target. ERROR: child process appears to be dead!\n";
- return "Unix target: PID #" + utostr((unsigned)ChildPID) + "\n";
- }
- /// startChild - This starts up the child process, and initializes the
- /// ChildPID member.
- ///
- void IP::startChild(Module *M, const std::vector<std::string> &Arguments,
- const char * const *envp) {
- // Create the pipes. Make sure to immediately assign the returned file
- // descriptors to FDHandle's so they get destroyed if an exception is thrown.
- int FDs[2];
- if (pipe(FDs)) throw "Error creating a pipe!";
- FDHandle ChildReadFD(FDs[0]);
- WriteFD = FDs[1];
- if (pipe(FDs)) throw "Error creating a pipe!";
- ReadFD = FDs[0];
- FDHandle ChildWriteFD(FDs[1]);
- // Fork off the child process.
- switch (ChildPID = fork()) {
- case -1: throw "Error forking child process!";
- case 0: // child
- delete this; // Free parent pipe file descriptors
- runChild(M, Arguments, envp, ChildReadFD, ChildWriteFD);
- exit(1);
- default: break;
- }
- }
- /// sendCommand - Send a command token and the request data to the child.
- ///
- void IP::sendCommand(CommandID Command, void *Data, unsigned Size) const {
- writeToChild(&Command, sizeof(Command));
- writeToChild(Data, Size);
- }
- /// stepProgram - Implement the 'step' command, continuing execution until
- /// the next possible stop point.
- void IP::stepProgram() {
- sendCommand(StepProgram, 0, 0);
- waitForStop();
- }
- /// finishProgram - Implement the 'finish' command, executing the program until
- /// the current function returns to its caller.
- void IP::finishProgram(void *Frame) {
- sendCommand(FinishProgram, &Frame, sizeof(Frame));
- waitForStop();
- }
- /// contProgram - Implement the 'cont' command, continuing execution until
- /// a breakpoint is encountered.
- void IP::contProgram() {
- sendCommand(ContProgram, 0, 0);
- waitForStop();
- }
- //===----------------------------------------------------------------------===//
- // Stack manipulation methods
- //
- /// getPreviousFrame - Given the descriptor for the current stack frame,
- /// return the descriptor for the caller frame. This returns null when it
- /// runs out of frames.
- void *IP::getPreviousFrame(void *Frame) const {
- sendCommand(GetParentFrame, &Frame, sizeof(Frame));
- readFromChild(&Frame, sizeof(Frame));
- return Frame;
- }
- /// getSubprogramDesc - Return the subprogram descriptor for the current
- /// stack frame.
- const GlobalVariable *IP::getSubprogramDesc(void *Frame) const {
- sendCommand(GetSubprogramDescriptor, &Frame, sizeof(Frame));
- const GlobalVariable *Desc;
- readFromChild(&Desc, sizeof(Desc));
- return Desc;
- }
- /// getFrameLocation - This method returns the source location where each stack
- /// frame is stopped.
- void IP::getFrameLocation(void *Frame, unsigned &LineNo, unsigned &ColNo,
- const GlobalVariable *&SourceDesc) const {
- sendCommand(GetFrameLocation, &Frame, sizeof(Frame));
- LocationToken Loc;
- readFromChild(&Loc, sizeof(Loc));
- LineNo = Loc.Line;
- ColNo = Loc.Col;
- SourceDesc = Loc.File;
- }
- //===----------------------------------------------------------------------===//
- // Breakpoint manipulation methods
- //
- unsigned IP::addBreakpoint(unsigned LineNo, unsigned ColNo,
- const GlobalVariable *SourceDesc) {
- LocationToken Loc;
- Loc.Line = LineNo;
- Loc.Col = ColNo;
- Loc.File = SourceDesc;
- sendCommand(AddBreakpoint, &Loc, sizeof(Loc));
- unsigned ID;
- readFromChild(&ID, sizeof(ID));
- return ID;
- }
- void IP::removeBreakpoint(unsigned ID) {
- sendCommand(RemoveBreakpoint, &ID, sizeof(ID));
- }
- //===----------------------------------------------------------------------===//
- // Methods for communication with the child process
- //
- // Methods for communicating with the child process. If the child exits or dies
- // while attempting to communicate with it, ChildPID is set to zero and an
- // exception is thrown.
- //
- /// readFromChild - Low-level primitive to read some data from the child,
- /// throwing an exception if it dies.
- void IP::readFromChild(void *Buffer, unsigned Size) const {
- assert(ChildPID &&
- "Child process died and still attempting to communicate with it!");
- while (Size) {
- ssize_t Amount = read(ReadFD, Buffer, Size);
- if (Amount == 0) {
- // If we cannot communicate with the process, kill it.
- killChild();
- // If killChild succeeded, then the process must have closed the pipe FD
- // or something, because the child existed, but we cannot communicate with
- // it.
- throw InferiorProcessDead(-1);
- } else if (Amount == -1) {
- if (errno != EINTR) {
- ChildPID = 0;
- killChild();
- throw "Error reading from child process!";
- }
- } else {
- // We read a chunk.
- Buffer = (char*)Buffer + Amount;
- Size -= Amount;
- }
- }
- }
- /// writeToChild - Low-level primitive to send some data to the child
- /// process, throwing an exception if the child died.
- void IP::writeToChild(void *Buffer, unsigned Size) const {
- while (Size) {
- ssize_t Amount = write(WriteFD, Buffer, Size);
- if (Amount < 0 && errno == EINTR) continue;
- if (Amount <= 0) {
- // If we cannot communicate with the process, kill it.
- killChild();
- // If killChild succeeded, then the process must have closed the pipe FD
- // or something, because the child existed, but we cannot communicate with
- // it.
- throw InferiorProcessDead(-1);
- } else {
- // We wrote a chunk.
- Buffer = (char*)Buffer + Amount;
- Size -= Amount;
- }
- }
- }
- /// killChild - Kill or reap the child process. This throws the
- /// InferiorProcessDead exception an exit code if the process had already
- /// died, otherwise it just returns the exit code if it had to be killed.
- void IP::killChild() const {
- assert(ChildPID != 0 && "Child has already been reaped!");
- // If the process terminated on its own accord, closing the pipe file
- // descriptors, we will get here. Check to see if the process has already
- // died in this manner, gracefully.
- int Status = 0;
- int PID;
- do {
- PID = waitpid(ChildPID, &Status, WNOHANG);
- } while (PID < 0 && errno == EINTR);
- if (PID < 0) throw "Error waiting for child to exit!";
- // Ok, there is a slight race condition here. It's possible that we will find
- // out that the file descriptor closed before waitpid will indicate that the
- // process gracefully died. If we don't know that the process gracefully
- // died, wait a bit and try again. This is pretty nasty.
- if (PID == 0) {
- usleep(10000); // Wait a bit.
- // Try again.
- Status = 0;
- do {
- PID = waitpid(ChildPID, &Status, WNOHANG);
- } while (PID < 0 && errno == EINTR);
- if (PID < 0) throw "Error waiting for child to exit!";
- }
- // If the child process was already dead, then indicate that the process
- // terminated on its own.
- if (PID) {
- assert(PID == ChildPID && "Didn't reap child?");
- ChildPID = 0; // Child has been reaped
- if (WIFEXITED(Status))
- throw InferiorProcessDead(WEXITSTATUS(Status));
- else if (WIFSIGNALED(Status))
- throw InferiorProcessDead(WTERMSIG(Status));
- throw InferiorProcessDead(-1);
- }
- // Otherwise, the child exists and has not yet been killed.
- if (kill(ChildPID, SIGKILL) < 0)
- throw "Error killing child process!";
- do {
- PID = waitpid(ChildPID, 0, 0);
- } while (PID < 0 && errno == EINTR);
- if (PID <= 0) throw "Error waiting for child to exit!";
- assert(PID == ChildPID && "Didn't reap child?");
- }
- /// waitForStop - This method waits for the child process to reach a stop
- /// point. When it does, it fills in the CurLocation member and returns.
- void IP::waitForStop() {
- char Dummy;
- readFromChild(&Dummy, sizeof(char));
- }
- //===----------------------------------------------------------------------===//
- // Child Process Code
- //===----------------------------------------------------------------------===//
- namespace {
- class SourceSubprogram;
- /// SourceRegion - Instances of this class represent the regions that are
- /// active in the program.
- class SourceRegion {
- /// Parent - A pointer to the region that encloses the current one.
- SourceRegion *Parent;
- /// CurSubprogram - The subprogram that contains this region. This allows
- /// efficient stack traversals.
- SourceSubprogram *CurSubprogram;
- /// CurLine, CurCol, CurFile - The last location visited by this region.
- /// This is used for getting the source location of callers in stack frames.
- unsigned CurLine, CurCol;
- void *CurFileDesc;
- //std::vector<void*> ActiveObjects;
- public:
- SourceRegion(SourceRegion *p, SourceSubprogram *Subprogram = 0)
- : Parent(p), CurSubprogram(Subprogram ? Subprogram : p->getSubprogram()) {
- CurLine = 0; CurCol = 0;
- CurFileDesc = 0;
- }
- virtual ~SourceRegion() {}
- SourceRegion *getParent() const { return Parent; }
- SourceSubprogram *getSubprogram() const { return CurSubprogram; }
- void updateLocation(unsigned Line, unsigned Col, void *File) {
- CurLine = Line;
- CurCol = Col;
- CurFileDesc = File;
- }
- /// Return a LocationToken for the place that this stack frame stopped or
- /// called a sub-function.
- LocationToken getLocation(ExecutionEngine *EE) {
- LocationToken LT;
- LT.Line = CurLine;
- LT.Col = CurCol;
- const GlobalValue *GV = EE->getGlobalValueAtAddress(CurFileDesc);
- LT.File = dyn_cast_or_null<GlobalVariable>(GV);
- return LT;
- }
- };
- /// SourceSubprogram - This is a stack-frame that represents a source program.
- ///
- class SourceSubprogram : public SourceRegion {
- /// Desc - A pointer to the descriptor for the subprogram that this frame
- /// represents.
- void *Desc;
- public:
- SourceSubprogram(SourceRegion *P, void *desc)
- : SourceRegion(P, this), Desc(desc) {}
- void *getDescriptor() const { return Desc; }
- };
- /// Child class - This class contains all of the information and methods used
- /// by the child side of the debugger. The single instance of this object is
- /// pointed to by the "TheChild" global variable.
- class Child {
- /// M - The module for the program currently being debugged.
- ///
- Module *M;
- /// EE - The execution engine that we are using to run the program.
- ///
- ExecutionEngine *EE;
- /// ReadFD, WriteFD - The file descriptor handles for this side of the
- /// debugger pipe.
- FDHandle ReadFD, WriteFD;
- /// RegionStack - A linked list of all of the regions dynamically active.
- ///
- SourceRegion *RegionStack;
- /// StopAtNextOpportunity - If this flag is set, the child process will stop
- /// and report to the debugger at the next possible chance it gets.
- volatile bool StopAtNextOpportunity;
- /// StopWhenSubprogramReturns - If this is non-null, the debugger requests
- /// that the program stops when the specified function frame is destroyed.
- SourceSubprogram *StopWhenSubprogramReturns;
- /// Breakpoints - This contains a list of active breakpoints and their IDs.
- ///
- std::vector<std::pair<unsigned, LocationToken> > Breakpoints;
- /// CurBreakpoint - The last assigned breakpoint.
- ///
- unsigned CurBreakpoint;
- public:
- Child(Module *m, ExecutionEngine *ee, FDHandle &Read, FDHandle &Write)
- : M(m), EE(ee), ReadFD(Read), WriteFD(Write),
- RegionStack(0), CurBreakpoint(0) {
- StopAtNextOpportunity = true;
- StopWhenSubprogramReturns = 0;
- }
- /// writeToParent - Send the specified buffer of data to the debugger
- /// process.
- ///
- void writeToParent(const void *Buffer, unsigned Size);
- /// readFromParent - Read the specified number of bytes from the parent.
- ///
- void readFromParent(void *Buffer, unsigned Size);
- /// childStopped - This method is called whenever the child has stopped
- /// execution due to a breakpoint, step command, interruption, or whatever.
- /// This stops the process, responds to any requests from the debugger, and
- /// when commanded to, can continue execution by returning.
- ///
- void childStopped();
- /// startSubprogram - This method creates a new region for the subroutine
- /// with the specified descriptor.
- ///
- void startSubprogram(void *FuncDesc);
- /// startRegion - This method initiates the creation of an anonymous region.
- ///
- void startRegion();
- /// endRegion - This method terminates the last active region.
- ///
- void endRegion();
- /// reachedLine - This method is automatically called by the program every
- /// time it executes an llvm.dbg.stoppoint intrinsic. If the debugger wants
- /// us to stop here, we do so, otherwise we continue execution.
- ///
- void reachedLine(unsigned Line, unsigned Col, void *SourceDesc);
- };
- /// TheChild - The single instance of the Child class, which only gets created
- /// in the child process.
- Child *TheChild = 0;
- } // end anonymous namespace
- // writeToParent - Send the specified buffer of data to the debugger process.
- void Child::writeToParent(const void *Buffer, unsigned Size) {
- while (Size) {
- ssize_t Amount = write(WriteFD, Buffer, Size);
- if (Amount < 0 && errno == EINTR) continue;
- if (Amount <= 0) {
- write(2, "ERROR: Connection to debugger lost!\n", 36);
- abort();
- } else {
- // We wrote a chunk.
- Buffer = (const char*)Buffer + Amount;
- Size -= Amount;
- }
- }
- }
- // readFromParent - Read the specified number of bytes from the parent.
- void Child::readFromParent(void *Buffer, unsigned Size) {
- while (Size) {
- ssize_t Amount = read(ReadFD, Buffer, Size);
- if (Amount < 0 && errno == EINTR) continue;
- if (Amount <= 0) {
- write(2, "ERROR: Connection to debugger lost!\n", 36);
- abort();
- } else {
- // We read a chunk.
- Buffer = (char*)Buffer + Amount;
- Size -= Amount;
- }
- }
- }
- /// childStopped - This method is called whenever the child has stopped
- /// execution due to a breakpoint, step command, interruption, or whatever.
- /// This stops the process, responds to any requests from the debugger, and when
- /// commanded to, can continue execution by returning.
- ///
- void Child::childStopped() {
- // Since we stopped, notify the parent that we did so.
- char Token = 0;
- writeToParent(&Token, sizeof(char));
- StopAtNextOpportunity = false;
- StopWhenSubprogramReturns = 0;
- // Now that the debugger knows that we stopped, read commands from it and
- // respond to them appropriately.
- CommandID Command;
- while (1) {
- SourceRegion *Frame;
- const void *Result;
- readFromParent(&Command, sizeof(CommandID));
- switch (Command) {
- case StepProgram:
- // To step the program, just return.
- StopAtNextOpportunity = true;
- return;
- case FinishProgram: // Run until exit from the specified function...
- readFromParent(&Frame, sizeof(Frame));
- // The user wants us to stop when the specified FUNCTION exits, not when
- // the specified REGION exits.
- StopWhenSubprogramReturns = Frame->getSubprogram();
- return;
- case ContProgram:
- // To continue, just return back to execution.
- return;
- case GetSubprogramDescriptor:
- readFromParent(&Frame, sizeof(Frame));
- Result =
- EE->getGlobalValueAtAddress(Frame->getSubprogram()->getDescriptor());
- writeToParent(&Result, sizeof(Result));
- break;
- case GetParentFrame:
- readFromParent(&Frame, sizeof(Frame));
- Result = Frame ? Frame->getSubprogram()->getParent() : RegionStack;
- writeToParent(&Result, sizeof(Result));
- break;
- case GetFrameLocation: {
- readFromParent(&Frame, sizeof(Frame));
- LocationToken LT = Frame->getLocation(EE);
- writeToParent(<, sizeof(LT));
- break;
- }
- case AddBreakpoint: {
- LocationToken Loc;
- readFromParent(&Loc, sizeof(Loc));
- // Convert the GlobalVariable pointer to the address it was emitted to.
- Loc.File = (GlobalVariable*)EE->getPointerToGlobal(Loc.File);
- unsigned ID = CurBreakpoint++;
- Breakpoints.push_back(std::make_pair(ID, Loc));
- writeToParent(&ID, sizeof(ID));
- break;
- }
- case RemoveBreakpoint: {
- unsigned ID = 0;
- readFromParent(&ID, sizeof(ID));
- for (unsigned i = 0, e = Breakpoints.size(); i != e; ++i)
- if (Breakpoints[i].first == ID) {
- Breakpoints.erase(Breakpoints.begin()+i);
- break;
- }
- break;
- }
- default:
- assert(0 && "Unknown command!");
- }
- }
- }
- /// startSubprogram - This method creates a new region for the subroutine
- /// with the specified descriptor.
- void Child::startSubprogram(void *SPDesc) {
- RegionStack = new SourceSubprogram(RegionStack, SPDesc);
- }
- /// startRegion - This method initiates the creation of an anonymous region.
- ///
- void Child::startRegion() {
- RegionStack = new SourceRegion(RegionStack);
- }
- /// endRegion - This method terminates the last active region.
- ///
- void Child::endRegion() {
- SourceRegion *R = RegionStack->getParent();
- // If the debugger wants us to stop when this frame is destroyed, do so.
- if (RegionStack == StopWhenSubprogramReturns) {
- StopAtNextOpportunity = true;
- StopWhenSubprogramReturns = 0;
- }
- delete RegionStack;
- RegionStack = R;
- }
- /// reachedLine - This method is automatically called by the program every time
- /// it executes an llvm.dbg.stoppoint intrinsic. If the debugger wants us to
- /// stop here, we do so, otherwise we continue execution. Note that the Data
- /// pointer coming in is a pointer to the LLVM global variable that represents
- /// the source file we are in. We do not use the contents of the global
- /// directly in the child, but we do use its address.
- ///
- void Child::reachedLine(unsigned Line, unsigned Col, void *SourceDesc) {
- if (RegionStack)
- RegionStack->updateLocation(Line, Col, SourceDesc);
- // If we hit a breakpoint, stop the program.
- for (unsigned i = 0, e = Breakpoints.size(); i != e; ++i)
- if (Line == Breakpoints[i].second.Line &&
- SourceDesc == (void*)Breakpoints[i].second.File &&
- Col == Breakpoints[i].second.Col) {
- childStopped();
- return;
- }
- // If we are single stepping the program, make sure to stop it.
- if (StopAtNextOpportunity)
- childStopped();
- }
- //===----------------------------------------------------------------------===//
- // Child class wrapper functions
- //
- // These functions are invoked directly by the program as it executes, in place
- // of the debugging intrinsic functions that it contains.
- //
- /// llvm_debugger_stop - Every time the program reaches a new source line, it
- /// will call back to this function. If the debugger has a breakpoint or
- /// otherwise wants us to stop on this line, we do so, and notify the debugger
- /// over the pipe.
- ///
- extern "C"
- void *llvm_debugger_stop(void *Dummy, unsigned Line, unsigned Col,
- void *SourceDescriptor) {
- TheChild->reachedLine(Line, Col, SourceDescriptor);
- return Dummy;
- }
- /// llvm_dbg_region_start - This function is invoked every time an anonymous
- /// region of the source program is entered.
- ///
- extern "C"
- void *llvm_dbg_region_start(void *Dummy) {
- TheChild->startRegion();
- return Dummy;
- }
- /// llvm_dbg_subprogram - This function is invoked every time a source-language
- /// subprogram has been entered.
- ///
- extern "C"
- void *llvm_dbg_subprogram(void *FuncDesc) {
- TheChild->startSubprogram(FuncDesc);
- return 0;
- }
- /// llvm_dbg_region_end - This function is invoked every time a source-language
- /// region (started with llvm.dbg.region.start or llvm.dbg.func.start) is
- /// terminated.
- ///
- extern "C"
- void llvm_dbg_region_end(void *Dummy) {
- TheChild->endRegion();
- }
- namespace {
- /// DebuggerIntrinsicLowering - This class implements a simple intrinsic
- /// lowering class that revectors debugging intrinsics to call actual
- /// functions (defined above), instead of being turned into noops.
- struct DebuggerIntrinsicLowering : public DefaultIntrinsicLowering {
- virtual void LowerIntrinsicCall(CallInst *CI) {
- Module *M = CI->getParent()->getParent()->getParent();
- switch (CI->getCalledFunction()->getIntrinsicID()) {
- case Intrinsic::dbg_stoppoint:
- // Turn call into a call to llvm_debugger_stop
- CI->setOperand(0, M->getOrInsertFunction("llvm_debugger_stop",
- CI->getCalledFunction()->getFunctionType()));
- break;
- case Intrinsic::dbg_region_start:
- // Turn call into a call to llvm_dbg_region_start
- CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_region_start",
- CI->getCalledFunction()->getFunctionType()));
- break;
- case Intrinsic::dbg_region_end:
- // Turn call into a call to llvm_dbg_region_end
- CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_region_end",
- CI->getCalledFunction()->getFunctionType()));
- break;
- case Intrinsic::dbg_func_start:
- // Turn call into a call to llvm_dbg_subprogram
- CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_subprogram",
- CI->getCalledFunction()->getFunctionType()));
- break;
- default:
- DefaultIntrinsicLowering::LowerIntrinsicCall(CI);
- break;
- }
- }
- };
- } // end anonymous namespace
- static void runChild(Module *M, const std::vector<std::string> &Arguments,
- const char * const *envp,
- FDHandle ReadFD, FDHandle WriteFD) {
- // Create an execution engine that uses our custom intrinsic lowering object
- // to revector debugging intrinsic functions into actual functions defined
- // above.
- ExecutionEngine *EE =
- ExecutionEngine::create(new ExistingModuleProvider(M), false,
- new DebuggerIntrinsicLowering());
- assert(EE && "Couldn't create an ExecutionEngine, not even an interpreter?");
- // Call the main function from M as if its signature were:
- // int main (int argc, char **argv, const char **envp)
- // using the contents of Args to determine argc & argv, and the contents of
- // EnvVars to determine envp.
- //
- Function *Fn = M->getMainFunction();
- if (!Fn) exit(1);
- // Create the child class instance which will be used by the debugger
- // callbacks to keep track of the current state of the process.
- assert(TheChild == 0 && "A child process has already been created??");
- TheChild = new Child(M, EE, ReadFD, WriteFD);
- // Run main...
- int Result = EE->runFunctionAsMain(Fn, Arguments, envp);
- // If the program didn't explicitly call exit, call exit now, for the program.
- // This ensures that any atexit handlers get called correctly.
- Function *Exit = M->getOrInsertFunction("exit", Type::VoidTy, Type::IntTy,
- (Type *)0);
- std::vector<GenericValue> Args;
- GenericValue ResultGV;
- ResultGV.IntVal = Result;
- Args.push_back(ResultGV);
- EE->runFunction(Exit, Args);
- abort();
- }
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