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- //===- llvm/unittest/Support/AllocatorTest.cpp - BumpPtrAllocator tests ---===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Support/Allocator.h"
- #include "gtest/gtest.h"
- #include <cstdlib>
- using namespace llvm;
- namespace {
- TEST(AllocatorTest, Basics) {
- BumpPtrAllocator Alloc;
- int *a = (int*)Alloc.Allocate(sizeof(int), 0);
- int *b = (int*)Alloc.Allocate(sizeof(int) * 10, 0);
- int *c = (int*)Alloc.Allocate(sizeof(int), 0);
- *a = 1;
- b[0] = 2;
- b[9] = 2;
- *c = 3;
- EXPECT_EQ(1, *a);
- EXPECT_EQ(2, b[0]);
- EXPECT_EQ(2, b[9]);
- EXPECT_EQ(3, *c);
- EXPECT_EQ(1U, Alloc.GetNumSlabs());
- }
- // Allocate enough bytes to create three slabs.
- TEST(AllocatorTest, ThreeSlabs) {
- BumpPtrAllocator Alloc(4096, 4096);
- Alloc.Allocate(3000, 0);
- EXPECT_EQ(1U, Alloc.GetNumSlabs());
- Alloc.Allocate(3000, 0);
- EXPECT_EQ(2U, Alloc.GetNumSlabs());
- Alloc.Allocate(3000, 0);
- EXPECT_EQ(3U, Alloc.GetNumSlabs());
- }
- // Allocate enough bytes to create two slabs, reset the allocator, and do it
- // again.
- TEST(AllocatorTest, TestReset) {
- BumpPtrAllocator Alloc(4096, 4096);
- Alloc.Allocate(3000, 0);
- EXPECT_EQ(1U, Alloc.GetNumSlabs());
- Alloc.Allocate(3000, 0);
- EXPECT_EQ(2U, Alloc.GetNumSlabs());
- Alloc.Reset();
- EXPECT_EQ(1U, Alloc.GetNumSlabs());
- Alloc.Allocate(3000, 0);
- EXPECT_EQ(1U, Alloc.GetNumSlabs());
- Alloc.Allocate(3000, 0);
- EXPECT_EQ(2U, Alloc.GetNumSlabs());
- }
- // Test some allocations at varying alignments.
- TEST(AllocatorTest, TestAlignment) {
- BumpPtrAllocator Alloc;
- uintptr_t a;
- a = (uintptr_t)Alloc.Allocate(1, 2);
- EXPECT_EQ(0U, a & 1);
- a = (uintptr_t)Alloc.Allocate(1, 4);
- EXPECT_EQ(0U, a & 3);
- a = (uintptr_t)Alloc.Allocate(1, 8);
- EXPECT_EQ(0U, a & 7);
- a = (uintptr_t)Alloc.Allocate(1, 16);
- EXPECT_EQ(0U, a & 15);
- a = (uintptr_t)Alloc.Allocate(1, 32);
- EXPECT_EQ(0U, a & 31);
- a = (uintptr_t)Alloc.Allocate(1, 64);
- EXPECT_EQ(0U, a & 63);
- a = (uintptr_t)Alloc.Allocate(1, 128);
- EXPECT_EQ(0U, a & 127);
- }
- // Test allocating just over the slab size. This tests a bug where before the
- // allocator incorrectly calculated the buffer end pointer.
- TEST(AllocatorTest, TestOverflow) {
- BumpPtrAllocator Alloc(4096, 4096);
- // Fill the slab right up until the end pointer.
- Alloc.Allocate(4096 - sizeof(MemSlab), 0);
- EXPECT_EQ(1U, Alloc.GetNumSlabs());
- // If we don't allocate a new slab, then we will have overflowed.
- Alloc.Allocate(1, 0);
- EXPECT_EQ(2U, Alloc.GetNumSlabs());
- }
- // Test allocating with a size larger than the initial slab size.
- TEST(AllocatorTest, TestSmallSlabSize) {
- BumpPtrAllocator Alloc(128);
- Alloc.Allocate(200, 0);
- EXPECT_EQ(2U, Alloc.GetNumSlabs());
- }
- // Mock slab allocator that returns slabs aligned on 4096 bytes. There is no
- // easy portable way to do this, so this is kind of a hack.
- class MockSlabAllocator : public SlabAllocator {
- MemSlab *LastSlab;
- public:
- virtual ~MockSlabAllocator() { }
- virtual MemSlab *Allocate(size_t Size) {
- // Allocate space for the alignment, the slab, and a void* that goes right
- // before the slab.
- size_t Alignment = 4096;
- void *MemBase = malloc(Size + Alignment - 1 + sizeof(void*));
- // Make the slab.
- MemSlab *Slab = (MemSlab*)(((uintptr_t)MemBase+sizeof(void*)+Alignment-1) &
- ~(uintptr_t)(Alignment - 1));
- Slab->Size = Size;
- Slab->NextPtr = 0;
- // Hold a pointer to the base so we can free the whole malloced block.
- ((void**)Slab)[-1] = MemBase;
- LastSlab = Slab;
- return Slab;
- }
- virtual void Deallocate(MemSlab *Slab) {
- free(((void**)Slab)[-1]);
- }
- MemSlab *GetLastSlab() {
- return LastSlab;
- }
- };
- // Allocate a large-ish block with a really large alignment so that the
- // allocator will think that it has space, but after it does the alignment it
- // will not.
- TEST(AllocatorTest, TestBigAlignment) {
- MockSlabAllocator SlabAlloc;
- BumpPtrAllocator Alloc(4096, 4096, SlabAlloc);
- uintptr_t Ptr = (uintptr_t)Alloc.Allocate(3000, 2048);
- MemSlab *Slab = SlabAlloc.GetLastSlab();
- EXPECT_LE(Ptr + 3000, ((uintptr_t)Slab) + Slab->Size);
- }
- } // anonymous namespace
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