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- //===- InlineFunction.cpp - Code to perform function inlining -------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements inlining of a function into a call site, resolving
- // parameters and the return value as appropriate.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Transforms/Utils/Cloning.h"
- #include "llvm/Constants.h"
- #include "llvm/DerivedTypes.h"
- #include "llvm/LLVMContext.h"
- #include "llvm/Module.h"
- #include "llvm/Instructions.h"
- #include "llvm/IntrinsicInst.h"
- #include "llvm/Intrinsics.h"
- #include "llvm/Attributes.h"
- #include "llvm/Analysis/CallGraph.h"
- #include "llvm/Analysis/DebugInfo.h"
- #include "llvm/Target/TargetData.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/StringExtras.h"
- #include "llvm/Support/CallSite.h"
- using namespace llvm;
- bool llvm::InlineFunction(CallInst *CI, CallGraph *CG, const TargetData *TD,
- SmallVectorImpl<AllocaInst*> *StaticAllocas) {
- return InlineFunction(CallSite(CI), CG, TD, StaticAllocas);
- }
- bool llvm::InlineFunction(InvokeInst *II, CallGraph *CG, const TargetData *TD,
- SmallVectorImpl<AllocaInst*> *StaticAllocas) {
- return InlineFunction(CallSite(II), CG, TD, StaticAllocas);
- }
- /// HandleCallsInBlockInlinedThroughInvoke - When we inline a basic block into
- /// an invoke, we have to turn all of the calls that can throw into
- /// invokes. This function analyze BB to see if there are any calls, and if so,
- /// it rewrites them to be invokes that jump to InvokeDest and fills in the PHI
- /// nodes in that block with the values specified in InvokeDestPHIValues.
- ///
- static void HandleCallsInBlockInlinedThroughInvoke(BasicBlock *BB,
- BasicBlock *InvokeDest,
- const SmallVectorImpl<Value*> &InvokeDestPHIValues) {
- for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ) {
- Instruction *I = BBI++;
-
- // We only need to check for function calls: inlined invoke
- // instructions require no special handling.
- CallInst *CI = dyn_cast<CallInst>(I);
- if (CI == 0) continue;
-
- // If this call cannot unwind, don't convert it to an invoke.
- if (CI->doesNotThrow())
- continue;
-
- // Convert this function call into an invoke instruction.
- // First, split the basic block.
- BasicBlock *Split = BB->splitBasicBlock(CI, CI->getName()+".noexc");
-
- // Next, create the new invoke instruction, inserting it at the end
- // of the old basic block.
- SmallVector<Value*, 8> InvokeArgs(CI->op_begin()+1, CI->op_end());
- InvokeInst *II =
- InvokeInst::Create(CI->getCalledValue(), Split, InvokeDest,
- InvokeArgs.begin(), InvokeArgs.end(),
- CI->getName(), BB->getTerminator());
- II->setCallingConv(CI->getCallingConv());
- II->setAttributes(CI->getAttributes());
-
- // Make sure that anything using the call now uses the invoke! This also
- // updates the CallGraph if present.
- CI->replaceAllUsesWith(II);
-
- // Delete the unconditional branch inserted by splitBasicBlock
- BB->getInstList().pop_back();
- Split->getInstList().pop_front(); // Delete the original call
-
- // Update any PHI nodes in the exceptional block to indicate that
- // there is now a new entry in them.
- unsigned i = 0;
- for (BasicBlock::iterator I = InvokeDest->begin();
- isa<PHINode>(I); ++I, ++i)
- cast<PHINode>(I)->addIncoming(InvokeDestPHIValues[i], BB);
-
- // This basic block is now complete, the caller will continue scanning the
- // next one.
- return;
- }
- }
-
- /// HandleInlinedInvoke - If we inlined an invoke site, we need to convert calls
- /// in the body of the inlined function into invokes and turn unwind
- /// instructions into branches to the invoke unwind dest.
- ///
- /// II is the invoke instruction being inlined. FirstNewBlock is the first
- /// block of the inlined code (the last block is the end of the function),
- /// and InlineCodeInfo is information about the code that got inlined.
- static void HandleInlinedInvoke(InvokeInst *II, BasicBlock *FirstNewBlock,
- ClonedCodeInfo &InlinedCodeInfo) {
- BasicBlock *InvokeDest = II->getUnwindDest();
- SmallVector<Value*, 8> InvokeDestPHIValues;
- // If there are PHI nodes in the unwind destination block, we need to
- // keep track of which values came into them from this invoke, then remove
- // the entry for this block.
- BasicBlock *InvokeBlock = II->getParent();
- for (BasicBlock::iterator I = InvokeDest->begin(); isa<PHINode>(I); ++I) {
- PHINode *PN = cast<PHINode>(I);
- // Save the value to use for this edge.
- InvokeDestPHIValues.push_back(PN->getIncomingValueForBlock(InvokeBlock));
- }
- Function *Caller = FirstNewBlock->getParent();
- // The inlined code is currently at the end of the function, scan from the
- // start of the inlined code to its end, checking for stuff we need to
- // rewrite. If the code doesn't have calls or unwinds, we know there is
- // nothing to rewrite.
- if (!InlinedCodeInfo.ContainsCalls && !InlinedCodeInfo.ContainsUnwinds) {
- // Now that everything is happy, we have one final detail. The PHI nodes in
- // the exception destination block still have entries due to the original
- // invoke instruction. Eliminate these entries (which might even delete the
- // PHI node) now.
- InvokeDest->removePredecessor(II->getParent());
- return;
- }
-
- for (Function::iterator BB = FirstNewBlock, E = Caller->end(); BB != E; ++BB){
- if (InlinedCodeInfo.ContainsCalls)
- HandleCallsInBlockInlinedThroughInvoke(BB, InvokeDest,
- InvokeDestPHIValues);
- if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
- // An UnwindInst requires special handling when it gets inlined into an
- // invoke site. Once this happens, we know that the unwind would cause
- // a control transfer to the invoke exception destination, so we can
- // transform it into a direct branch to the exception destination.
- BranchInst::Create(InvokeDest, UI);
- // Delete the unwind instruction!
- UI->eraseFromParent();
- // Update any PHI nodes in the exceptional block to indicate that
- // there is now a new entry in them.
- unsigned i = 0;
- for (BasicBlock::iterator I = InvokeDest->begin();
- isa<PHINode>(I); ++I, ++i) {
- PHINode *PN = cast<PHINode>(I);
- PN->addIncoming(InvokeDestPHIValues[i], BB);
- }
- }
- }
- // Now that everything is happy, we have one final detail. The PHI nodes in
- // the exception destination block still have entries due to the original
- // invoke instruction. Eliminate these entries (which might even delete the
- // PHI node) now.
- InvokeDest->removePredecessor(II->getParent());
- }
- /// UpdateCallGraphAfterInlining - Once we have cloned code over from a callee
- /// into the caller, update the specified callgraph to reflect the changes we
- /// made. Note that it's possible that not all code was copied over, so only
- /// some edges of the callgraph may remain.
- static void UpdateCallGraphAfterInlining(CallSite CS,
- Function::iterator FirstNewBlock,
- DenseMap<const Value*, Value*> &ValueMap,
- CallGraph &CG) {
- const Function *Caller = CS.getInstruction()->getParent()->getParent();
- const Function *Callee = CS.getCalledFunction();
- CallGraphNode *CalleeNode = CG[Callee];
- CallGraphNode *CallerNode = CG[Caller];
- // Since we inlined some uninlined call sites in the callee into the caller,
- // add edges from the caller to all of the callees of the callee.
- CallGraphNode::iterator I = CalleeNode->begin(), E = CalleeNode->end();
- // Consider the case where CalleeNode == CallerNode.
- CallGraphNode::CalledFunctionsVector CallCache;
- if (CalleeNode == CallerNode) {
- CallCache.assign(I, E);
- I = CallCache.begin();
- E = CallCache.end();
- }
- for (; I != E; ++I) {
- const Value *OrigCall = I->first;
- DenseMap<const Value*, Value*>::iterator VMI = ValueMap.find(OrigCall);
- // Only copy the edge if the call was inlined!
- if (VMI == ValueMap.end() || VMI->second == 0)
- continue;
-
- // If the call was inlined, but then constant folded, there is no edge to
- // add. Check for this case.
- if (Instruction *NewCall = dyn_cast<Instruction>(VMI->second))
- CallerNode->addCalledFunction(CallSite::get(NewCall), I->second);
- }
-
- // Update the call graph by deleting the edge from Callee to Caller. We must
- // do this after the loop above in case Caller and Callee are the same.
- CallerNode->removeCallEdgeFor(CS);
- }
- // InlineFunction - This function inlines the called function into the basic
- // block of the caller. This returns false if it is not possible to inline this
- // call. The program is still in a well defined state if this occurs though.
- //
- // Note that this only does one level of inlining. For example, if the
- // instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
- // exists in the instruction stream. Similiarly this will inline a recursive
- // function by one level.
- //
- bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD,
- SmallVectorImpl<AllocaInst*> *StaticAllocas) {
- Instruction *TheCall = CS.getInstruction();
- LLVMContext &Context = TheCall->getContext();
- assert(TheCall->getParent() && TheCall->getParent()->getParent() &&
- "Instruction not in function!");
- const Function *CalledFunc = CS.getCalledFunction();
- if (CalledFunc == 0 || // Can't inline external function or indirect
- CalledFunc->isDeclaration() || // call, or call to a vararg function!
- CalledFunc->getFunctionType()->isVarArg()) return false;
- // If the call to the callee is not a tail call, we must clear the 'tail'
- // flags on any calls that we inline.
- bool MustClearTailCallFlags =
- !(isa<CallInst>(TheCall) && cast<CallInst>(TheCall)->isTailCall());
- // If the call to the callee cannot throw, set the 'nounwind' flag on any
- // calls that we inline.
- bool MarkNoUnwind = CS.doesNotThrow();
- BasicBlock *OrigBB = TheCall->getParent();
- Function *Caller = OrigBB->getParent();
- // GC poses two hazards to inlining, which only occur when the callee has GC:
- // 1. If the caller has no GC, then the callee's GC must be propagated to the
- // caller.
- // 2. If the caller has a differing GC, it is invalid to inline.
- if (CalledFunc->hasGC()) {
- if (!Caller->hasGC())
- Caller->setGC(CalledFunc->getGC());
- else if (CalledFunc->getGC() != Caller->getGC())
- return false;
- }
- // Get an iterator to the last basic block in the function, which will have
- // the new function inlined after it.
- //
- Function::iterator LastBlock = &Caller->back();
- // Make sure to capture all of the return instructions from the cloned
- // function.
- SmallVector<ReturnInst*, 8> Returns;
- ClonedCodeInfo InlinedFunctionInfo;
- Function::iterator FirstNewBlock;
- { // Scope to destroy ValueMap after cloning.
- DenseMap<const Value*, Value*> ValueMap;
- assert(CalledFunc->arg_size() == CS.arg_size() &&
- "No varargs calls can be inlined!");
- // Calculate the vector of arguments to pass into the function cloner, which
- // matches up the formal to the actual argument values.
- CallSite::arg_iterator AI = CS.arg_begin();
- unsigned ArgNo = 0;
- for (Function::const_arg_iterator I = CalledFunc->arg_begin(),
- E = CalledFunc->arg_end(); I != E; ++I, ++AI, ++ArgNo) {
- Value *ActualArg = *AI;
- // When byval arguments actually inlined, we need to make the copy implied
- // by them explicit. However, we don't do this if the callee is readonly
- // or readnone, because the copy would be unneeded: the callee doesn't
- // modify the struct.
- if (CalledFunc->paramHasAttr(ArgNo+1, Attribute::ByVal) &&
- !CalledFunc->onlyReadsMemory()) {
- const Type *AggTy = cast<PointerType>(I->getType())->getElementType();
- const Type *VoidPtrTy =
- Type::getInt8PtrTy(Context);
- // Create the alloca. If we have TargetData, use nice alignment.
- unsigned Align = 1;
- if (TD) Align = TD->getPrefTypeAlignment(AggTy);
- Value *NewAlloca = new AllocaInst(AggTy, 0, Align,
- I->getName(),
- &*Caller->begin()->begin());
- // Emit a memcpy.
- const Type *Tys[3] = {VoidPtrTy, VoidPtrTy, Type::getInt64Ty(Context)};
- Function *MemCpyFn = Intrinsic::getDeclaration(Caller->getParent(),
- Intrinsic::memcpy,
- Tys, 3);
- Value *DestCast = new BitCastInst(NewAlloca, VoidPtrTy, "tmp", TheCall);
- Value *SrcCast = new BitCastInst(*AI, VoidPtrTy, "tmp", TheCall);
- Value *Size;
- if (TD == 0)
- Size = ConstantExpr::getSizeOf(AggTy);
- else
- Size = ConstantInt::get(Type::getInt64Ty(Context),
- TD->getTypeStoreSize(AggTy));
- // Always generate a memcpy of alignment 1 here because we don't know
- // the alignment of the src pointer. Other optimizations can infer
- // better alignment.
- Value *CallArgs[] = {
- DestCast, SrcCast, Size,
- ConstantInt::get(Type::getInt32Ty(Context), 1),
- ConstantInt::get(Type::getInt1Ty(Context), 0)
- };
- CallInst *TheMemCpy =
- CallInst::Create(MemCpyFn, CallArgs, CallArgs+5, "", TheCall);
- // If we have a call graph, update it.
- if (CG) {
- CallGraphNode *MemCpyCGN = CG->getOrInsertFunction(MemCpyFn);
- CallGraphNode *CallerNode = (*CG)[Caller];
- CallerNode->addCalledFunction(TheMemCpy, MemCpyCGN);
- }
- // Uses of the argument in the function should use our new alloca
- // instead.
- ActualArg = NewAlloca;
- }
- ValueMap[I] = ActualArg;
- }
- // We want the inliner to prune the code as it copies. We would LOVE to
- // have no dead or constant instructions leftover after inlining occurs
- // (which can happen, e.g., because an argument was constant), but we'll be
- // happy with whatever the cloner can do.
- CloneAndPruneFunctionInto(Caller, CalledFunc, ValueMap, Returns, ".i",
- &InlinedFunctionInfo, TD, TheCall);
- // Remember the first block that is newly cloned over.
- FirstNewBlock = LastBlock; ++FirstNewBlock;
- // Update the callgraph if requested.
- if (CG)
- UpdateCallGraphAfterInlining(CS, FirstNewBlock, ValueMap, *CG);
- }
- // If there are any alloca instructions in the block that used to be the entry
- // block for the callee, move them to the entry block of the caller. First
- // calculate which instruction they should be inserted before. We insert the
- // instructions at the end of the current alloca list.
- //
- {
- BasicBlock::iterator InsertPoint = Caller->begin()->begin();
- for (BasicBlock::iterator I = FirstNewBlock->begin(),
- E = FirstNewBlock->end(); I != E; ) {
- AllocaInst *AI = dyn_cast<AllocaInst>(I++);
- if (AI == 0) continue;
-
- // If the alloca is now dead, remove it. This often occurs due to code
- // specialization.
- if (AI->use_empty()) {
- AI->eraseFromParent();
- continue;
- }
- if (!isa<Constant>(AI->getArraySize()))
- continue;
-
- // Keep track of the static allocas that we inline into the caller if the
- // StaticAllocas pointer is non-null.
- if (StaticAllocas) StaticAllocas->push_back(AI);
-
- // Scan for the block of allocas that we can move over, and move them
- // all at once.
- while (isa<AllocaInst>(I) &&
- isa<Constant>(cast<AllocaInst>(I)->getArraySize())) {
- if (StaticAllocas) StaticAllocas->push_back(cast<AllocaInst>(I));
- ++I;
- }
- // Transfer all of the allocas over in a block. Using splice means
- // that the instructions aren't removed from the symbol table, then
- // reinserted.
- Caller->getEntryBlock().getInstList().splice(InsertPoint,
- FirstNewBlock->getInstList(),
- AI, I);
- }
- }
- // If the inlined code contained dynamic alloca instructions, wrap the inlined
- // code with llvm.stacksave/llvm.stackrestore intrinsics.
- if (InlinedFunctionInfo.ContainsDynamicAllocas) {
- Module *M = Caller->getParent();
- // Get the two intrinsics we care about.
- Function *StackSave = Intrinsic::getDeclaration(M, Intrinsic::stacksave);
- Function *StackRestore=Intrinsic::getDeclaration(M,Intrinsic::stackrestore);
- // If we are preserving the callgraph, add edges to the stacksave/restore
- // functions for the calls we insert.
- CallGraphNode *StackSaveCGN = 0, *StackRestoreCGN = 0, *CallerNode = 0;
- if (CG) {
- StackSaveCGN = CG->getOrInsertFunction(StackSave);
- StackRestoreCGN = CG->getOrInsertFunction(StackRestore);
- CallerNode = (*CG)[Caller];
- }
- // Insert the llvm.stacksave.
- CallInst *SavedPtr = CallInst::Create(StackSave, "savedstack",
- FirstNewBlock->begin());
- if (CG) CallerNode->addCalledFunction(SavedPtr, StackSaveCGN);
- // Insert a call to llvm.stackrestore before any return instructions in the
- // inlined function.
- for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
- CallInst *CI = CallInst::Create(StackRestore, SavedPtr, "", Returns[i]);
- if (CG) CallerNode->addCalledFunction(CI, StackRestoreCGN);
- }
- // Count the number of StackRestore calls we insert.
- unsigned NumStackRestores = Returns.size();
- // If we are inlining an invoke instruction, insert restores before each
- // unwind. These unwinds will be rewritten into branches later.
- if (InlinedFunctionInfo.ContainsUnwinds && isa<InvokeInst>(TheCall)) {
- for (Function::iterator BB = FirstNewBlock, E = Caller->end();
- BB != E; ++BB)
- if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
- CallInst *CI = CallInst::Create(StackRestore, SavedPtr, "", UI);
- if (CG) CallerNode->addCalledFunction(CI, StackRestoreCGN);
- ++NumStackRestores;
- }
- }
- }
- // If we are inlining tail call instruction through a call site that isn't
- // marked 'tail', we must remove the tail marker for any calls in the inlined
- // code. Also, calls inlined through a 'nounwind' call site should be marked
- // 'nounwind'.
- if (InlinedFunctionInfo.ContainsCalls &&
- (MustClearTailCallFlags || MarkNoUnwind)) {
- for (Function::iterator BB = FirstNewBlock, E = Caller->end();
- BB != E; ++BB)
- for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
- if (CallInst *CI = dyn_cast<CallInst>(I)) {
- if (MustClearTailCallFlags)
- CI->setTailCall(false);
- if (MarkNoUnwind)
- CI->setDoesNotThrow();
- }
- }
- // If we are inlining through a 'nounwind' call site then any inlined 'unwind'
- // instructions are unreachable.
- if (InlinedFunctionInfo.ContainsUnwinds && MarkNoUnwind)
- for (Function::iterator BB = FirstNewBlock, E = Caller->end();
- BB != E; ++BB) {
- TerminatorInst *Term = BB->getTerminator();
- if (isa<UnwindInst>(Term)) {
- new UnreachableInst(Context, Term);
- BB->getInstList().erase(Term);
- }
- }
- // If we are inlining for an invoke instruction, we must make sure to rewrite
- // any inlined 'unwind' instructions into branches to the invoke exception
- // destination, and call instructions into invoke instructions.
- if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall))
- HandleInlinedInvoke(II, FirstNewBlock, InlinedFunctionInfo);
- // If we cloned in _exactly one_ basic block, and if that block ends in a
- // return instruction, we splice the body of the inlined callee directly into
- // the calling basic block.
- if (Returns.size() == 1 && std::distance(FirstNewBlock, Caller->end()) == 1) {
- // Move all of the instructions right before the call.
- OrigBB->getInstList().splice(TheCall, FirstNewBlock->getInstList(),
- FirstNewBlock->begin(), FirstNewBlock->end());
- // Remove the cloned basic block.
- Caller->getBasicBlockList().pop_back();
- // If the call site was an invoke instruction, add a branch to the normal
- // destination.
- if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall))
- BranchInst::Create(II->getNormalDest(), TheCall);
- // If the return instruction returned a value, replace uses of the call with
- // uses of the returned value.
- if (!TheCall->use_empty()) {
- ReturnInst *R = Returns[0];
- if (TheCall == R->getReturnValue())
- TheCall->replaceAllUsesWith(UndefValue::get(TheCall->getType()));
- else
- TheCall->replaceAllUsesWith(R->getReturnValue());
- }
- // Since we are now done with the Call/Invoke, we can delete it.
- TheCall->eraseFromParent();
- // Since we are now done with the return instruction, delete it also.
- Returns[0]->eraseFromParent();
- // We are now done with the inlining.
- return true;
- }
- // Otherwise, we have the normal case, of more than one block to inline or
- // multiple return sites.
- // We want to clone the entire callee function into the hole between the
- // "starter" and "ender" blocks. How we accomplish this depends on whether
- // this is an invoke instruction or a call instruction.
- BasicBlock *AfterCallBB;
- if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
- // Add an unconditional branch to make this look like the CallInst case...
- BranchInst *NewBr = BranchInst::Create(II->getNormalDest(), TheCall);
- // Split the basic block. This guarantees that no PHI nodes will have to be
- // updated due to new incoming edges, and make the invoke case more
- // symmetric to the call case.
- AfterCallBB = OrigBB->splitBasicBlock(NewBr,
- CalledFunc->getName()+".exit");
- } else { // It's a call
- // If this is a call instruction, we need to split the basic block that
- // the call lives in.
- //
- AfterCallBB = OrigBB->splitBasicBlock(TheCall,
- CalledFunc->getName()+".exit");
- }
- // Change the branch that used to go to AfterCallBB to branch to the first
- // basic block of the inlined function.
- //
- TerminatorInst *Br = OrigBB->getTerminator();
- assert(Br && Br->getOpcode() == Instruction::Br &&
- "splitBasicBlock broken!");
- Br->setOperand(0, FirstNewBlock);
- // Now that the function is correct, make it a little bit nicer. In
- // particular, move the basic blocks inserted from the end of the function
- // into the space made by splitting the source basic block.
- Caller->getBasicBlockList().splice(AfterCallBB, Caller->getBasicBlockList(),
- FirstNewBlock, Caller->end());
- // Handle all of the return instructions that we just cloned in, and eliminate
- // any users of the original call/invoke instruction.
- const Type *RTy = CalledFunc->getReturnType();
- if (Returns.size() > 1) {
- // The PHI node should go at the front of the new basic block to merge all
- // possible incoming values.
- PHINode *PHI = 0;
- if (!TheCall->use_empty()) {
- PHI = PHINode::Create(RTy, TheCall->getName(),
- AfterCallBB->begin());
- // Anything that used the result of the function call should now use the
- // PHI node as their operand.
- TheCall->replaceAllUsesWith(PHI);
- }
- // Loop over all of the return instructions adding entries to the PHI node
- // as appropriate.
- if (PHI) {
- for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
- ReturnInst *RI = Returns[i];
- assert(RI->getReturnValue()->getType() == PHI->getType() &&
- "Ret value not consistent in function!");
- PHI->addIncoming(RI->getReturnValue(), RI->getParent());
- }
-
- // Now that we inserted the PHI, check to see if it has a single value
- // (e.g. all the entries are the same or undef). If so, remove the PHI so
- // it doesn't block other optimizations.
- if (Value *V = PHI->hasConstantValue()) {
- PHI->replaceAllUsesWith(V);
- PHI->eraseFromParent();
- }
- }
- // Add a branch to the merge points and remove return instructions.
- for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
- ReturnInst *RI = Returns[i];
- BranchInst::Create(AfterCallBB, RI);
- RI->eraseFromParent();
- }
- } else if (!Returns.empty()) {
- // Otherwise, if there is exactly one return value, just replace anything
- // using the return value of the call with the computed value.
- if (!TheCall->use_empty()) {
- if (TheCall == Returns[0]->getReturnValue())
- TheCall->replaceAllUsesWith(UndefValue::get(TheCall->getType()));
- else
- TheCall->replaceAllUsesWith(Returns[0]->getReturnValue());
- }
- // Splice the code from the return block into the block that it will return
- // to, which contains the code that was after the call.
- BasicBlock *ReturnBB = Returns[0]->getParent();
- AfterCallBB->getInstList().splice(AfterCallBB->begin(),
- ReturnBB->getInstList());
- // Update PHI nodes that use the ReturnBB to use the AfterCallBB.
- ReturnBB->replaceAllUsesWith(AfterCallBB);
- // Delete the return instruction now and empty ReturnBB now.
- Returns[0]->eraseFromParent();
- ReturnBB->eraseFromParent();
- } else if (!TheCall->use_empty()) {
- // No returns, but something is using the return value of the call. Just
- // nuke the result.
- TheCall->replaceAllUsesWith(UndefValue::get(TheCall->getType()));
- }
- // Since we are now done with the Call/Invoke, we can delete it.
- TheCall->eraseFromParent();
- // We should always be able to fold the entry block of the function into the
- // single predecessor of the block...
- assert(cast<BranchInst>(Br)->isUnconditional() && "splitBasicBlock broken!");
- BasicBlock *CalleeEntry = cast<BranchInst>(Br)->getSuccessor(0);
- // Splice the code entry block into calling block, right before the
- // unconditional branch.
- OrigBB->getInstList().splice(Br, CalleeEntry->getInstList());
- CalleeEntry->replaceAllUsesWith(OrigBB); // Update PHI nodes
- // Remove the unconditional branch.
- OrigBB->getInstList().erase(Br);
- // Now we can remove the CalleeEntry block, which is now empty.
- Caller->getBasicBlockList().erase(CalleeEntry);
- return true;
- }
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