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- //===- CoroFrame.cpp - Builds and manipulates coroutine frame -------------===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- // This file contains classes used to discover if for a particular value
- // there from sue to definition that crosses a suspend block.
- //
- // Using the information discovered we form a Coroutine Frame structure to
- // contain those values. All uses of those values are replaced with appropriate
- // GEP + load from the coroutine frame. At the point of the definition we spill
- // the value into the coroutine frame.
- //
- // TODO: pack values tightly using liveness info.
- //===----------------------------------------------------------------------===//
- #include "CoroInternal.h"
- #include "llvm/ADT/BitVector.h"
- #include "llvm/Transforms/Utils/Local.h"
- #include "llvm/Config/llvm-config.h"
- #include "llvm/IR/CFG.h"
- #include "llvm/IR/Dominators.h"
- #include "llvm/IR/IRBuilder.h"
- #include "llvm/IR/InstIterator.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/MathExtras.h"
- #include "llvm/Support/circular_raw_ostream.h"
- #include "llvm/Transforms/Utils/BasicBlockUtils.h"
- using namespace llvm;
- // The "coro-suspend-crossing" flag is very noisy. There is another debug type,
- // "coro-frame", which results in leaner debug spew.
- #define DEBUG_TYPE "coro-suspend-crossing"
- enum { SmallVectorThreshold = 32 };
- // Provides two way mapping between the blocks and numbers.
- namespace {
- class BlockToIndexMapping {
- SmallVector<BasicBlock *, SmallVectorThreshold> V;
- public:
- size_t size() const { return V.size(); }
- BlockToIndexMapping(Function &F) {
- for (BasicBlock &BB : F)
- V.push_back(&BB);
- llvm::sort(V);
- }
- size_t blockToIndex(BasicBlock *BB) const {
- auto *I = llvm::lower_bound(V, BB);
- assert(I != V.end() && *I == BB && "BasicBlockNumberng: Unknown block");
- return I - V.begin();
- }
- BasicBlock *indexToBlock(unsigned Index) const { return V[Index]; }
- };
- } // end anonymous namespace
- // The SuspendCrossingInfo maintains data that allows to answer a question
- // whether given two BasicBlocks A and B there is a path from A to B that
- // passes through a suspend point.
- //
- // For every basic block 'i' it maintains a BlockData that consists of:
- // Consumes: a bit vector which contains a set of indices of blocks that can
- // reach block 'i'
- // Kills: a bit vector which contains a set of indices of blocks that can
- // reach block 'i', but one of the path will cross a suspend point
- // Suspend: a boolean indicating whether block 'i' contains a suspend point.
- // End: a boolean indicating whether block 'i' contains a coro.end intrinsic.
- //
- namespace {
- struct SuspendCrossingInfo {
- BlockToIndexMapping Mapping;
- struct BlockData {
- BitVector Consumes;
- BitVector Kills;
- bool Suspend = false;
- bool End = false;
- };
- SmallVector<BlockData, SmallVectorThreshold> Block;
- iterator_range<succ_iterator> successors(BlockData const &BD) const {
- BasicBlock *BB = Mapping.indexToBlock(&BD - &Block[0]);
- return llvm::successors(BB);
- }
- BlockData &getBlockData(BasicBlock *BB) {
- return Block[Mapping.blockToIndex(BB)];
- }
- void dump() const;
- void dump(StringRef Label, BitVector const &BV) const;
- SuspendCrossingInfo(Function &F, coro::Shape &Shape);
- bool hasPathCrossingSuspendPoint(BasicBlock *DefBB, BasicBlock *UseBB) const {
- size_t const DefIndex = Mapping.blockToIndex(DefBB);
- size_t const UseIndex = Mapping.blockToIndex(UseBB);
- assert(Block[UseIndex].Consumes[DefIndex] && "use must consume def");
- bool const Result = Block[UseIndex].Kills[DefIndex];
- LLVM_DEBUG(dbgs() << UseBB->getName() << " => " << DefBB->getName()
- << " answer is " << Result << "\n");
- return Result;
- }
- bool isDefinitionAcrossSuspend(BasicBlock *DefBB, User *U) const {
- auto *I = cast<Instruction>(U);
- // We rewrote PHINodes, so that only the ones with exactly one incoming
- // value need to be analyzed.
- if (auto *PN = dyn_cast<PHINode>(I))
- if (PN->getNumIncomingValues() > 1)
- return false;
- BasicBlock *UseBB = I->getParent();
- return hasPathCrossingSuspendPoint(DefBB, UseBB);
- }
- bool isDefinitionAcrossSuspend(Argument &A, User *U) const {
- return isDefinitionAcrossSuspend(&A.getParent()->getEntryBlock(), U);
- }
- bool isDefinitionAcrossSuspend(Instruction &I, User *U) const {
- return isDefinitionAcrossSuspend(I.getParent(), U);
- }
- };
- } // end anonymous namespace
- #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
- LLVM_DUMP_METHOD void SuspendCrossingInfo::dump(StringRef Label,
- BitVector const &BV) const {
- dbgs() << Label << ":";
- for (size_t I = 0, N = BV.size(); I < N; ++I)
- if (BV[I])
- dbgs() << " " << Mapping.indexToBlock(I)->getName();
- dbgs() << "\n";
- }
- LLVM_DUMP_METHOD void SuspendCrossingInfo::dump() const {
- for (size_t I = 0, N = Block.size(); I < N; ++I) {
- BasicBlock *const B = Mapping.indexToBlock(I);
- dbgs() << B->getName() << ":\n";
- dump(" Consumes", Block[I].Consumes);
- dump(" Kills", Block[I].Kills);
- }
- dbgs() << "\n";
- }
- #endif
- SuspendCrossingInfo::SuspendCrossingInfo(Function &F, coro::Shape &Shape)
- : Mapping(F) {
- const size_t N = Mapping.size();
- Block.resize(N);
- // Initialize every block so that it consumes itself
- for (size_t I = 0; I < N; ++I) {
- auto &B = Block[I];
- B.Consumes.resize(N);
- B.Kills.resize(N);
- B.Consumes.set(I);
- }
- // Mark all CoroEnd Blocks. We do not propagate Kills beyond coro.ends as
- // the code beyond coro.end is reachable during initial invocation of the
- // coroutine.
- for (auto *CE : Shape.CoroEnds)
- getBlockData(CE->getParent()).End = true;
- // Mark all suspend blocks and indicate that they kill everything they
- // consume. Note, that crossing coro.save also requires a spill, as any code
- // between coro.save and coro.suspend may resume the coroutine and all of the
- // state needs to be saved by that time.
- auto markSuspendBlock = [&](IntrinsicInst *BarrierInst) {
- BasicBlock *SuspendBlock = BarrierInst->getParent();
- auto &B = getBlockData(SuspendBlock);
- B.Suspend = true;
- B.Kills |= B.Consumes;
- };
- for (CoroSuspendInst *CSI : Shape.CoroSuspends) {
- markSuspendBlock(CSI);
- markSuspendBlock(CSI->getCoroSave());
- }
- // Iterate propagating consumes and kills until they stop changing.
- int Iteration = 0;
- (void)Iteration;
- bool Changed;
- do {
- LLVM_DEBUG(dbgs() << "iteration " << ++Iteration);
- LLVM_DEBUG(dbgs() << "==============\n");
- Changed = false;
- for (size_t I = 0; I < N; ++I) {
- auto &B = Block[I];
- for (BasicBlock *SI : successors(B)) {
- auto SuccNo = Mapping.blockToIndex(SI);
- // Saved Consumes and Kills bitsets so that it is easy to see
- // if anything changed after propagation.
- auto &S = Block[SuccNo];
- auto SavedConsumes = S.Consumes;
- auto SavedKills = S.Kills;
- // Propagate Kills and Consumes from block B into its successor S.
- S.Consumes |= B.Consumes;
- S.Kills |= B.Kills;
- // If block B is a suspend block, it should propagate kills into the
- // its successor for every block B consumes.
- if (B.Suspend) {
- S.Kills |= B.Consumes;
- }
- if (S.Suspend) {
- // If block S is a suspend block, it should kill all of the blocks it
- // consumes.
- S.Kills |= S.Consumes;
- } else if (S.End) {
- // If block S is an end block, it should not propagate kills as the
- // blocks following coro.end() are reached during initial invocation
- // of the coroutine while all the data are still available on the
- // stack or in the registers.
- S.Kills.reset();
- } else {
- // This is reached when S block it not Suspend nor coro.end and it
- // need to make sure that it is not in the kill set.
- S.Kills.reset(SuccNo);
- }
- // See if anything changed.
- Changed |= (S.Kills != SavedKills) || (S.Consumes != SavedConsumes);
- if (S.Kills != SavedKills) {
- LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI->getName()
- << "\n");
- LLVM_DEBUG(dump("S.Kills", S.Kills));
- LLVM_DEBUG(dump("SavedKills", SavedKills));
- }
- if (S.Consumes != SavedConsumes) {
- LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI << "\n");
- LLVM_DEBUG(dump("S.Consume", S.Consumes));
- LLVM_DEBUG(dump("SavedCons", SavedConsumes));
- }
- }
- }
- } while (Changed);
- LLVM_DEBUG(dump());
- }
- #undef DEBUG_TYPE // "coro-suspend-crossing"
- #define DEBUG_TYPE "coro-frame"
- // We build up the list of spills for every case where a use is separated
- // from the definition by a suspend point.
- namespace {
- class Spill {
- Value *Def = nullptr;
- Instruction *User = nullptr;
- unsigned FieldNo = 0;
- public:
- Spill(Value *Def, llvm::User *U) : Def(Def), User(cast<Instruction>(U)) {}
- Value *def() const { return Def; }
- Instruction *user() const { return User; }
- BasicBlock *userBlock() const { return User->getParent(); }
- // Note that field index is stored in the first SpillEntry for a particular
- // definition. Subsequent mentions of a defintion do not have fieldNo
- // assigned. This works out fine as the users of Spills capture the info about
- // the definition the first time they encounter it. Consider refactoring
- // SpillInfo into two arrays to normalize the spill representation.
- unsigned fieldIndex() const {
- assert(FieldNo && "Accessing unassigned field");
- return FieldNo;
- }
- void setFieldIndex(unsigned FieldNumber) {
- assert(!FieldNo && "Reassigning field number");
- FieldNo = FieldNumber;
- }
- };
- } // namespace
- // Note that there may be more than one record with the same value of Def in
- // the SpillInfo vector.
- using SpillInfo = SmallVector<Spill, 8>;
- #ifndef NDEBUG
- static void dump(StringRef Title, SpillInfo const &Spills) {
- dbgs() << "------------- " << Title << "--------------\n";
- Value *CurrentValue = nullptr;
- for (auto const &E : Spills) {
- if (CurrentValue != E.def()) {
- CurrentValue = E.def();
- CurrentValue->dump();
- }
- dbgs() << " user: ";
- E.user()->dump();
- }
- }
- #endif
- namespace {
- // We cannot rely solely on natural alignment of a type when building a
- // coroutine frame and if the alignment specified on the Alloca instruction
- // differs from the natural alignment of the alloca type we will need to insert
- // padding.
- struct PaddingCalculator {
- const DataLayout &DL;
- LLVMContext &Context;
- unsigned StructSize = 0;
- PaddingCalculator(LLVMContext &Context, DataLayout const &DL)
- : DL(DL), Context(Context) {}
- // Replicate the logic from IR/DataLayout.cpp to match field offset
- // computation for LLVM structs.
- void addType(Type *Ty) {
- unsigned TyAlign = DL.getABITypeAlignment(Ty);
- if ((StructSize & (TyAlign - 1)) != 0)
- StructSize = alignTo(StructSize, TyAlign);
- StructSize += DL.getTypeAllocSize(Ty); // Consume space for this data item.
- }
- void addTypes(SmallVectorImpl<Type *> const &Types) {
- for (auto *Ty : Types)
- addType(Ty);
- }
- unsigned computePadding(Type *Ty, unsigned ForcedAlignment) {
- unsigned TyAlign = DL.getABITypeAlignment(Ty);
- auto Natural = alignTo(StructSize, TyAlign);
- auto Forced = alignTo(StructSize, ForcedAlignment);
- // Return how many bytes of padding we need to insert.
- if (Natural != Forced)
- return std::max(Natural, Forced) - StructSize;
- // Rely on natural alignment.
- return 0;
- }
- // If padding required, return the padding field type to insert.
- ArrayType *getPaddingType(Type *Ty, unsigned ForcedAlignment) {
- if (auto Padding = computePadding(Ty, ForcedAlignment))
- return ArrayType::get(Type::getInt8Ty(Context), Padding);
- return nullptr;
- }
- };
- } // namespace
- // Build a struct that will keep state for an active coroutine.
- // struct f.frame {
- // ResumeFnTy ResumeFnAddr;
- // ResumeFnTy DestroyFnAddr;
- // int ResumeIndex;
- // ... promise (if present) ...
- // ... spills ...
- // };
- static StructType *buildFrameType(Function &F, coro::Shape &Shape,
- SpillInfo &Spills) {
- LLVMContext &C = F.getContext();
- const DataLayout &DL = F.getParent()->getDataLayout();
- PaddingCalculator Padder(C, DL);
- SmallString<32> Name(F.getName());
- Name.append(".Frame");
- StructType *FrameTy = StructType::create(C, Name);
- auto *FramePtrTy = FrameTy->getPointerTo();
- auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy,
- /*IsVarArgs=*/false);
- auto *FnPtrTy = FnTy->getPointerTo();
- // Figure out how wide should be an integer type storing the suspend index.
- unsigned IndexBits = std::max(1U, Log2_64_Ceil(Shape.CoroSuspends.size()));
- Type *PromiseType = Shape.PromiseAlloca
- ? Shape.PromiseAlloca->getType()->getElementType()
- : Type::getInt1Ty(C);
- SmallVector<Type *, 8> Types{FnPtrTy, FnPtrTy, PromiseType,
- Type::getIntNTy(C, IndexBits)};
- Value *CurrentDef = nullptr;
- Padder.addTypes(Types);
- // Create an entry for every spilled value.
- for (auto &S : Spills) {
- if (CurrentDef == S.def())
- continue;
- CurrentDef = S.def();
- // PromiseAlloca was already added to Types array earlier.
- if (CurrentDef == Shape.PromiseAlloca)
- continue;
- uint64_t Count = 1;
- Type *Ty = nullptr;
- if (auto *AI = dyn_cast<AllocaInst>(CurrentDef)) {
- Ty = AI->getAllocatedType();
- if (unsigned AllocaAlignment = AI->getAlignment()) {
- // If alignment is specified in alloca, see if we need to insert extra
- // padding.
- if (auto PaddingTy = Padder.getPaddingType(Ty, AllocaAlignment)) {
- Types.push_back(PaddingTy);
- Padder.addType(PaddingTy);
- }
- }
- if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize()))
- Count = CI->getValue().getZExtValue();
- else
- report_fatal_error("Coroutines cannot handle non static allocas yet");
- } else {
- Ty = CurrentDef->getType();
- }
- S.setFieldIndex(Types.size());
- if (Count == 1)
- Types.push_back(Ty);
- else
- Types.push_back(ArrayType::get(Ty, Count));
- Padder.addType(Ty);
- }
- FrameTy->setBody(Types);
- return FrameTy;
- }
- // We need to make room to insert a spill after initial PHIs, but before
- // catchswitch instruction. Placing it before violates the requirement that
- // catchswitch, like all other EHPads must be the first nonPHI in a block.
- //
- // Split away catchswitch into a separate block and insert in its place:
- //
- // cleanuppad <InsertPt> cleanupret.
- //
- // cleanupret instruction will act as an insert point for the spill.
- static Instruction *splitBeforeCatchSwitch(CatchSwitchInst *CatchSwitch) {
- BasicBlock *CurrentBlock = CatchSwitch->getParent();
- BasicBlock *NewBlock = CurrentBlock->splitBasicBlock(CatchSwitch);
- CurrentBlock->getTerminator()->eraseFromParent();
- auto *CleanupPad =
- CleanupPadInst::Create(CatchSwitch->getParentPad(), {}, "", CurrentBlock);
- auto *CleanupRet =
- CleanupReturnInst::Create(CleanupPad, NewBlock, CurrentBlock);
- return CleanupRet;
- }
- // Replace all alloca and SSA values that are accessed across suspend points
- // with GetElementPointer from coroutine frame + loads and stores. Create an
- // AllocaSpillBB that will become the new entry block for the resume parts of
- // the coroutine:
- //
- // %hdl = coro.begin(...)
- // whatever
- //
- // becomes:
- //
- // %hdl = coro.begin(...)
- // %FramePtr = bitcast i8* hdl to %f.frame*
- // br label %AllocaSpillBB
- //
- // AllocaSpillBB:
- // ; geps corresponding to allocas that were moved to coroutine frame
- // br label PostSpill
- //
- // PostSpill:
- // whatever
- //
- //
- static Instruction *insertSpills(SpillInfo &Spills, coro::Shape &Shape) {
- auto *CB = Shape.CoroBegin;
- LLVMContext &C = CB->getContext();
- IRBuilder<> Builder(CB->getNextNode());
- StructType *FrameTy = Shape.FrameTy;
- PointerType *FramePtrTy = FrameTy->getPointerTo();
- auto *FramePtr =
- cast<Instruction>(Builder.CreateBitCast(CB, FramePtrTy, "FramePtr"));
- Value *CurrentValue = nullptr;
- BasicBlock *CurrentBlock = nullptr;
- Value *CurrentReload = nullptr;
- unsigned Index = 0; // Proper field number will be read from field definition.
- // We need to keep track of any allocas that need "spilling"
- // since they will live in the coroutine frame now, all access to them
- // need to be changed, not just the access across suspend points
- // we remember allocas and their indices to be handled once we processed
- // all the spills.
- SmallVector<std::pair<AllocaInst *, unsigned>, 4> Allocas;
- // Promise alloca (if present) has a fixed field number (Shape::PromiseField)
- if (Shape.PromiseAlloca)
- Allocas.emplace_back(Shape.PromiseAlloca, coro::Shape::PromiseField);
- // Create a GEP with the given index into the coroutine frame for the original
- // value Orig. Appends an extra 0 index for array-allocas, preserving the
- // original type.
- auto GetFramePointer = [&](uint32_t Index, Value *Orig) -> Value * {
- SmallVector<Value *, 3> Indices = {
- ConstantInt::get(Type::getInt32Ty(C), 0),
- ConstantInt::get(Type::getInt32Ty(C), Index),
- };
- if (auto *AI = dyn_cast<AllocaInst>(Orig)) {
- if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) {
- auto Count = CI->getValue().getZExtValue();
- if (Count > 1) {
- Indices.push_back(ConstantInt::get(Type::getInt32Ty(C), 0));
- }
- } else {
- report_fatal_error("Coroutines cannot handle non static allocas yet");
- }
- }
- return Builder.CreateInBoundsGEP(FrameTy, FramePtr, Indices);
- };
- // Create a load instruction to reload the spilled value from the coroutine
- // frame.
- auto CreateReload = [&](Instruction *InsertBefore) {
- assert(Index && "accessing unassigned field number");
- Builder.SetInsertPoint(InsertBefore);
- auto *G = GetFramePointer(Index, CurrentValue);
- G->setName(CurrentValue->getName() + Twine(".reload.addr"));
- return isa<AllocaInst>(CurrentValue)
- ? G
- : Builder.CreateLoad(FrameTy->getElementType(Index), G,
- CurrentValue->getName() + Twine(".reload"));
- };
- for (auto const &E : Spills) {
- // If we have not seen the value, generate a spill.
- if (CurrentValue != E.def()) {
- CurrentValue = E.def();
- CurrentBlock = nullptr;
- CurrentReload = nullptr;
- Index = E.fieldIndex();
- if (auto *AI = dyn_cast<AllocaInst>(CurrentValue)) {
- // Spilled AllocaInst will be replaced with GEP from the coroutine frame
- // there is no spill required.
- Allocas.emplace_back(AI, Index);
- if (!AI->isStaticAlloca())
- report_fatal_error("Coroutines cannot handle non static allocas yet");
- } else {
- // Otherwise, create a store instruction storing the value into the
- // coroutine frame.
- Instruction *InsertPt = nullptr;
- if (isa<Argument>(CurrentValue)) {
- // For arguments, we will place the store instruction right after
- // the coroutine frame pointer instruction, i.e. bitcast of
- // coro.begin from i8* to %f.frame*.
- InsertPt = FramePtr->getNextNode();
- } else if (auto *II = dyn_cast<InvokeInst>(CurrentValue)) {
- // If we are spilling the result of the invoke instruction, split the
- // normal edge and insert the spill in the new block.
- auto NewBB = SplitEdge(II->getParent(), II->getNormalDest());
- InsertPt = NewBB->getTerminator();
- } else if (dyn_cast<PHINode>(CurrentValue)) {
- // Skip the PHINodes and EH pads instructions.
- BasicBlock *DefBlock = cast<Instruction>(E.def())->getParent();
- if (auto *CSI = dyn_cast<CatchSwitchInst>(DefBlock->getTerminator()))
- InsertPt = splitBeforeCatchSwitch(CSI);
- else
- InsertPt = &*DefBlock->getFirstInsertionPt();
- } else {
- // For all other values, the spill is placed immediately after
- // the definition.
- assert(!cast<Instruction>(E.def())->isTerminator() &&
- "unexpected terminator");
- InsertPt = cast<Instruction>(E.def())->getNextNode();
- }
- Builder.SetInsertPoint(InsertPt);
- auto *G = Builder.CreateConstInBoundsGEP2_32(
- FrameTy, FramePtr, 0, Index,
- CurrentValue->getName() + Twine(".spill.addr"));
- Builder.CreateStore(CurrentValue, G);
- }
- }
- // If we have not seen the use block, generate a reload in it.
- if (CurrentBlock != E.userBlock()) {
- CurrentBlock = E.userBlock();
- CurrentReload = CreateReload(&*CurrentBlock->getFirstInsertionPt());
- }
- // If we have a single edge PHINode, remove it and replace it with a reload
- // from the coroutine frame. (We already took care of multi edge PHINodes
- // by rewriting them in the rewritePHIs function).
- if (auto *PN = dyn_cast<PHINode>(E.user())) {
- assert(PN->getNumIncomingValues() == 1 && "unexpected number of incoming "
- "values in the PHINode");
- PN->replaceAllUsesWith(CurrentReload);
- PN->eraseFromParent();
- continue;
- }
- // Replace all uses of CurrentValue in the current instruction with reload.
- E.user()->replaceUsesOfWith(CurrentValue, CurrentReload);
- }
- BasicBlock *FramePtrBB = FramePtr->getParent();
- Shape.AllocaSpillBlock =
- FramePtrBB->splitBasicBlock(FramePtr->getNextNode(), "AllocaSpillBB");
- Shape.AllocaSpillBlock->splitBasicBlock(&Shape.AllocaSpillBlock->front(),
- "PostSpill");
- Builder.SetInsertPoint(&Shape.AllocaSpillBlock->front());
- // If we found any allocas, replace all of their remaining uses with Geps.
- for (auto &P : Allocas) {
- auto *G = GetFramePointer(P.second, P.first);
- // We are not using ReplaceInstWithInst(P.first, cast<Instruction>(G)) here,
- // as we are changing location of the instruction.
- G->takeName(P.first);
- P.first->replaceAllUsesWith(G);
- P.first->eraseFromParent();
- }
- return FramePtr;
- }
- // Sets the unwind edge of an instruction to a particular successor.
- static void setUnwindEdgeTo(Instruction *TI, BasicBlock *Succ) {
- if (auto *II = dyn_cast<InvokeInst>(TI))
- II->setUnwindDest(Succ);
- else if (auto *CS = dyn_cast<CatchSwitchInst>(TI))
- CS->setUnwindDest(Succ);
- else if (auto *CR = dyn_cast<CleanupReturnInst>(TI))
- CR->setUnwindDest(Succ);
- else
- llvm_unreachable("unexpected terminator instruction");
- }
- // Replaces all uses of OldPred with the NewPred block in all PHINodes in a
- // block.
- static void updatePhiNodes(BasicBlock *DestBB, BasicBlock *OldPred,
- BasicBlock *NewPred,
- PHINode *LandingPadReplacement) {
- unsigned BBIdx = 0;
- for (BasicBlock::iterator I = DestBB->begin(); isa<PHINode>(I); ++I) {
- PHINode *PN = cast<PHINode>(I);
- // We manually update the LandingPadReplacement PHINode and it is the last
- // PHI Node. So, if we find it, we are done.
- if (LandingPadReplacement == PN)
- break;
- // Reuse the previous value of BBIdx if it lines up. In cases where we
- // have multiple phi nodes with *lots* of predecessors, this is a speed
- // win because we don't have to scan the PHI looking for TIBB. This
- // happens because the BB list of PHI nodes are usually in the same
- // order.
- if (PN->getIncomingBlock(BBIdx) != OldPred)
- BBIdx = PN->getBasicBlockIndex(OldPred);
- assert(BBIdx != (unsigned)-1 && "Invalid PHI Index!");
- PN->setIncomingBlock(BBIdx, NewPred);
- }
- }
- // Uses SplitEdge unless the successor block is an EHPad, in which case do EH
- // specific handling.
- static BasicBlock *ehAwareSplitEdge(BasicBlock *BB, BasicBlock *Succ,
- LandingPadInst *OriginalPad,
- PHINode *LandingPadReplacement) {
- auto *PadInst = Succ->getFirstNonPHI();
- if (!LandingPadReplacement && !PadInst->isEHPad())
- return SplitEdge(BB, Succ);
- auto *NewBB = BasicBlock::Create(BB->getContext(), "", BB->getParent(), Succ);
- setUnwindEdgeTo(BB->getTerminator(), NewBB);
- updatePhiNodes(Succ, BB, NewBB, LandingPadReplacement);
- if (LandingPadReplacement) {
- auto *NewLP = OriginalPad->clone();
- auto *Terminator = BranchInst::Create(Succ, NewBB);
- NewLP->insertBefore(Terminator);
- LandingPadReplacement->addIncoming(NewLP, NewBB);
- return NewBB;
- }
- Value *ParentPad = nullptr;
- if (auto *FuncletPad = dyn_cast<FuncletPadInst>(PadInst))
- ParentPad = FuncletPad->getParentPad();
- else if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(PadInst))
- ParentPad = CatchSwitch->getParentPad();
- else
- llvm_unreachable("handling for other EHPads not implemented yet");
- auto *NewCleanupPad = CleanupPadInst::Create(ParentPad, {}, "", NewBB);
- CleanupReturnInst::Create(NewCleanupPad, Succ, NewBB);
- return NewBB;
- }
- static void rewritePHIs(BasicBlock &BB) {
- // For every incoming edge we will create a block holding all
- // incoming values in a single PHI nodes.
- //
- // loop:
- // %n.val = phi i32[%n, %entry], [%inc, %loop]
- //
- // It will create:
- //
- // loop.from.entry:
- // %n.loop.pre = phi i32 [%n, %entry]
- // br %label loop
- // loop.from.loop:
- // %inc.loop.pre = phi i32 [%inc, %loop]
- // br %label loop
- //
- // After this rewrite, further analysis will ignore any phi nodes with more
- // than one incoming edge.
- // TODO: Simplify PHINodes in the basic block to remove duplicate
- // predecessors.
- LandingPadInst *LandingPad = nullptr;
- PHINode *ReplPHI = nullptr;
- if ((LandingPad = dyn_cast_or_null<LandingPadInst>(BB.getFirstNonPHI()))) {
- // ehAwareSplitEdge will clone the LandingPad in all the edge blocks.
- // We replace the original landing pad with a PHINode that will collect the
- // results from all of them.
- ReplPHI = PHINode::Create(LandingPad->getType(), 1, "", LandingPad);
- ReplPHI->takeName(LandingPad);
- LandingPad->replaceAllUsesWith(ReplPHI);
- // We will erase the original landing pad at the end of this function after
- // ehAwareSplitEdge cloned it in the transition blocks.
- }
- SmallVector<BasicBlock *, 8> Preds(pred_begin(&BB), pred_end(&BB));
- for (BasicBlock *Pred : Preds) {
- auto *IncomingBB = ehAwareSplitEdge(Pred, &BB, LandingPad, ReplPHI);
- IncomingBB->setName(BB.getName() + Twine(".from.") + Pred->getName());
- auto *PN = cast<PHINode>(&BB.front());
- do {
- int Index = PN->getBasicBlockIndex(IncomingBB);
- Value *V = PN->getIncomingValue(Index);
- PHINode *InputV = PHINode::Create(
- V->getType(), 1, V->getName() + Twine(".") + BB.getName(),
- &IncomingBB->front());
- InputV->addIncoming(V, Pred);
- PN->setIncomingValue(Index, InputV);
- PN = dyn_cast<PHINode>(PN->getNextNode());
- } while (PN != ReplPHI); // ReplPHI is either null or the PHI that replaced
- // the landing pad.
- }
- if (LandingPad) {
- // Calls to ehAwareSplitEdge function cloned the original lading pad.
- // No longer need it.
- LandingPad->eraseFromParent();
- }
- }
- static void rewritePHIs(Function &F) {
- SmallVector<BasicBlock *, 8> WorkList;
- for (BasicBlock &BB : F)
- if (auto *PN = dyn_cast<PHINode>(&BB.front()))
- if (PN->getNumIncomingValues() > 1)
- WorkList.push_back(&BB);
- for (BasicBlock *BB : WorkList)
- rewritePHIs(*BB);
- }
- // Check for instructions that we can recreate on resume as opposed to spill
- // the result into a coroutine frame.
- static bool materializable(Instruction &V) {
- return isa<CastInst>(&V) || isa<GetElementPtrInst>(&V) ||
- isa<BinaryOperator>(&V) || isa<CmpInst>(&V) || isa<SelectInst>(&V);
- }
- // Check for structural coroutine intrinsics that should not be spilled into
- // the coroutine frame.
- static bool isCoroutineStructureIntrinsic(Instruction &I) {
- return isa<CoroIdInst>(&I) || isa<CoroSaveInst>(&I) ||
- isa<CoroSuspendInst>(&I);
- }
- // For every use of the value that is across suspend point, recreate that value
- // after a suspend point.
- static void rewriteMaterializableInstructions(IRBuilder<> &IRB,
- SpillInfo const &Spills) {
- BasicBlock *CurrentBlock = nullptr;
- Instruction *CurrentMaterialization = nullptr;
- Instruction *CurrentDef = nullptr;
- for (auto const &E : Spills) {
- // If it is a new definition, update CurrentXXX variables.
- if (CurrentDef != E.def()) {
- CurrentDef = cast<Instruction>(E.def());
- CurrentBlock = nullptr;
- CurrentMaterialization = nullptr;
- }
- // If we have not seen this block, materialize the value.
- if (CurrentBlock != E.userBlock()) {
- CurrentBlock = E.userBlock();
- CurrentMaterialization = cast<Instruction>(CurrentDef)->clone();
- CurrentMaterialization->setName(CurrentDef->getName());
- CurrentMaterialization->insertBefore(
- &*CurrentBlock->getFirstInsertionPt());
- }
- if (auto *PN = dyn_cast<PHINode>(E.user())) {
- assert(PN->getNumIncomingValues() == 1 && "unexpected number of incoming "
- "values in the PHINode");
- PN->replaceAllUsesWith(CurrentMaterialization);
- PN->eraseFromParent();
- continue;
- }
- // Replace all uses of CurrentDef in the current instruction with the
- // CurrentMaterialization for the block.
- E.user()->replaceUsesOfWith(CurrentDef, CurrentMaterialization);
- }
- }
- // Move early uses of spilled variable after CoroBegin.
- // For example, if a parameter had address taken, we may end up with the code
- // like:
- // define @f(i32 %n) {
- // %n.addr = alloca i32
- // store %n, %n.addr
- // ...
- // call @coro.begin
- // we need to move the store after coro.begin
- static void moveSpillUsesAfterCoroBegin(Function &F, SpillInfo const &Spills,
- CoroBeginInst *CoroBegin) {
- DominatorTree DT(F);
- SmallVector<Instruction *, 8> NeedsMoving;
- Value *CurrentValue = nullptr;
- for (auto const &E : Spills) {
- if (CurrentValue == E.def())
- continue;
- CurrentValue = E.def();
- for (User *U : CurrentValue->users()) {
- Instruction *I = cast<Instruction>(U);
- if (!DT.dominates(CoroBegin, I)) {
- LLVM_DEBUG(dbgs() << "will move: " << *I << "\n");
- // TODO: Make this more robust. Currently if we run into a situation
- // where simple instruction move won't work we panic and
- // report_fatal_error.
- for (User *UI : I->users()) {
- if (!DT.dominates(CoroBegin, cast<Instruction>(UI)))
- report_fatal_error("cannot move instruction since its users are not"
- " dominated by CoroBegin");
- }
- NeedsMoving.push_back(I);
- }
- }
- }
- Instruction *InsertPt = CoroBegin->getNextNode();
- for (Instruction *I : NeedsMoving)
- I->moveBefore(InsertPt);
- }
- // Splits the block at a particular instruction unless it is the first
- // instruction in the block with a single predecessor.
- static BasicBlock *splitBlockIfNotFirst(Instruction *I, const Twine &Name) {
- auto *BB = I->getParent();
- if (&BB->front() == I) {
- if (BB->getSinglePredecessor()) {
- BB->setName(Name);
- return BB;
- }
- }
- return BB->splitBasicBlock(I, Name);
- }
- // Split above and below a particular instruction so that it
- // will be all alone by itself in a block.
- static void splitAround(Instruction *I, const Twine &Name) {
- splitBlockIfNotFirst(I, Name);
- splitBlockIfNotFirst(I->getNextNode(), "After" + Name);
- }
- void coro::buildCoroutineFrame(Function &F, Shape &Shape) {
- // Lower coro.dbg.declare to coro.dbg.value, since we are going to rewrite
- // access to local variables.
- LowerDbgDeclare(F);
- Shape.PromiseAlloca = Shape.CoroBegin->getId()->getPromise();
- if (Shape.PromiseAlloca) {
- Shape.CoroBegin->getId()->clearPromise();
- }
- // Make sure that all coro.save, coro.suspend and the fallthrough coro.end
- // intrinsics are in their own blocks to simplify the logic of building up
- // SuspendCrossing data.
- for (CoroSuspendInst *CSI : Shape.CoroSuspends) {
- splitAround(CSI->getCoroSave(), "CoroSave");
- splitAround(CSI, "CoroSuspend");
- }
- // Put CoroEnds into their own blocks.
- for (CoroEndInst *CE : Shape.CoroEnds)
- splitAround(CE, "CoroEnd");
- // Transforms multi-edge PHI Nodes, so that any value feeding into a PHI will
- // never has its definition separated from the PHI by the suspend point.
- rewritePHIs(F);
- // Build suspend crossing info.
- SuspendCrossingInfo Checker(F, Shape);
- IRBuilder<> Builder(F.getContext());
- SpillInfo Spills;
- for (int Repeat = 0; Repeat < 4; ++Repeat) {
- // See if there are materializable instructions across suspend points.
- for (Instruction &I : instructions(F))
- if (materializable(I))
- for (User *U : I.users())
- if (Checker.isDefinitionAcrossSuspend(I, U))
- Spills.emplace_back(&I, U);
- if (Spills.empty())
- break;
- // Rewrite materializable instructions to be materialized at the use point.
- LLVM_DEBUG(dump("Materializations", Spills));
- rewriteMaterializableInstructions(Builder, Spills);
- Spills.clear();
- }
- // Collect the spills for arguments and other not-materializable values.
- for (Argument &A : F.args())
- for (User *U : A.users())
- if (Checker.isDefinitionAcrossSuspend(A, U))
- Spills.emplace_back(&A, U);
- for (Instruction &I : instructions(F)) {
- // Values returned from coroutine structure intrinsics should not be part
- // of the Coroutine Frame.
- if (isCoroutineStructureIntrinsic(I) || &I == Shape.CoroBegin)
- continue;
- // The Coroutine Promise always included into coroutine frame, no need to
- // check for suspend crossing.
- if (Shape.PromiseAlloca == &I)
- continue;
- for (User *U : I.users())
- if (Checker.isDefinitionAcrossSuspend(I, U)) {
- // We cannot spill a token.
- if (I.getType()->isTokenTy())
- report_fatal_error(
- "token definition is separated from the use by a suspend point");
- Spills.emplace_back(&I, U);
- }
- }
- LLVM_DEBUG(dump("Spills", Spills));
- moveSpillUsesAfterCoroBegin(F, Spills, Shape.CoroBegin);
- Shape.FrameTy = buildFrameType(F, Shape, Spills);
- Shape.FramePtr = insertSpills(Spills, Shape);
- }
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