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- //===- MachineScheduler.cpp - Machine Instruction Scheduler ---------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // MachineScheduler schedules machine instructions after phi elimination. It
- // preserves LiveIntervals so it can be invoked before register allocation.
- //
- //===----------------------------------------------------------------------===//
- #define DEBUG_TYPE "misched"
- #include "llvm/CodeGen/LiveIntervalAnalysis.h"
- #include "llvm/CodeGen/MachineScheduler.h"
- #include "llvm/CodeGen/Passes.h"
- #include "llvm/CodeGen/RegisterClassInfo.h"
- #include "llvm/CodeGen/RegisterPressure.h"
- #include "llvm/CodeGen/ScheduleDAGInstrs.h"
- #include "llvm/CodeGen/ScheduleHazardRecognizer.h"
- #include "llvm/Target/TargetInstrInfo.h"
- #include "llvm/MC/MCInstrItineraries.h"
- #include "llvm/Analysis/AliasAnalysis.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/ErrorHandling.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/ADT/OwningPtr.h"
- #include "llvm/ADT/PriorityQueue.h"
- #include <queue>
- using namespace llvm;
- static cl::opt<bool> ForceTopDown("misched-topdown", cl::Hidden,
- cl::desc("Force top-down list scheduling"));
- static cl::opt<bool> ForceBottomUp("misched-bottomup", cl::Hidden,
- cl::desc("Force bottom-up list scheduling"));
- #ifndef NDEBUG
- static cl::opt<bool> ViewMISchedDAGs("view-misched-dags", cl::Hidden,
- cl::desc("Pop up a window to show MISched dags after they are processed"));
- static cl::opt<unsigned> MISchedCutoff("misched-cutoff", cl::Hidden,
- cl::desc("Stop scheduling after N instructions"), cl::init(~0U));
- #else
- static bool ViewMISchedDAGs = false;
- #endif // NDEBUG
- //===----------------------------------------------------------------------===//
- // Machine Instruction Scheduling Pass and Registry
- //===----------------------------------------------------------------------===//
- MachineSchedContext::MachineSchedContext():
- MF(0), MLI(0), MDT(0), PassConfig(0), AA(0), LIS(0) {
- RegClassInfo = new RegisterClassInfo();
- }
- MachineSchedContext::~MachineSchedContext() {
- delete RegClassInfo;
- }
- namespace {
- /// MachineScheduler runs after coalescing and before register allocation.
- class MachineScheduler : public MachineSchedContext,
- public MachineFunctionPass {
- public:
- MachineScheduler();
- virtual void getAnalysisUsage(AnalysisUsage &AU) const;
- virtual void releaseMemory() {}
- virtual bool runOnMachineFunction(MachineFunction&);
- virtual void print(raw_ostream &O, const Module* = 0) const;
- static char ID; // Class identification, replacement for typeinfo
- };
- } // namespace
- char MachineScheduler::ID = 0;
- char &llvm::MachineSchedulerID = MachineScheduler::ID;
- INITIALIZE_PASS_BEGIN(MachineScheduler, "misched",
- "Machine Instruction Scheduler", false, false)
- INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
- INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
- INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
- INITIALIZE_PASS_END(MachineScheduler, "misched",
- "Machine Instruction Scheduler", false, false)
- MachineScheduler::MachineScheduler()
- : MachineFunctionPass(ID) {
- initializeMachineSchedulerPass(*PassRegistry::getPassRegistry());
- }
- void MachineScheduler::getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesCFG();
- AU.addRequiredID(MachineDominatorsID);
- AU.addRequired<MachineLoopInfo>();
- AU.addRequired<AliasAnalysis>();
- AU.addRequired<TargetPassConfig>();
- AU.addRequired<SlotIndexes>();
- AU.addPreserved<SlotIndexes>();
- AU.addRequired<LiveIntervals>();
- AU.addPreserved<LiveIntervals>();
- MachineFunctionPass::getAnalysisUsage(AU);
- }
- MachinePassRegistry MachineSchedRegistry::Registry;
- /// A dummy default scheduler factory indicates whether the scheduler
- /// is overridden on the command line.
- static ScheduleDAGInstrs *useDefaultMachineSched(MachineSchedContext *C) {
- return 0;
- }
- /// MachineSchedOpt allows command line selection of the scheduler.
- static cl::opt<MachineSchedRegistry::ScheduleDAGCtor, false,
- RegisterPassParser<MachineSchedRegistry> >
- MachineSchedOpt("misched",
- cl::init(&useDefaultMachineSched), cl::Hidden,
- cl::desc("Machine instruction scheduler to use"));
- static MachineSchedRegistry
- DefaultSchedRegistry("default", "Use the target's default scheduler choice.",
- useDefaultMachineSched);
- /// Forward declare the standard machine scheduler. This will be used as the
- /// default scheduler if the target does not set a default.
- static ScheduleDAGInstrs *createConvergingSched(MachineSchedContext *C);
- /// Decrement this iterator until reaching the top or a non-debug instr.
- static MachineBasicBlock::iterator
- priorNonDebug(MachineBasicBlock::iterator I, MachineBasicBlock::iterator Beg) {
- assert(I != Beg && "reached the top of the region, cannot decrement");
- while (--I != Beg) {
- if (!I->isDebugValue())
- break;
- }
- return I;
- }
- /// If this iterator is a debug value, increment until reaching the End or a
- /// non-debug instruction.
- static MachineBasicBlock::iterator
- nextIfDebug(MachineBasicBlock::iterator I, MachineBasicBlock::iterator End) {
- for(; I != End; ++I) {
- if (!I->isDebugValue())
- break;
- }
- return I;
- }
- /// Top-level MachineScheduler pass driver.
- ///
- /// Visit blocks in function order. Divide each block into scheduling regions
- /// and visit them bottom-up. Visiting regions bottom-up is not required, but is
- /// consistent with the DAG builder, which traverses the interior of the
- /// scheduling regions bottom-up.
- ///
- /// This design avoids exposing scheduling boundaries to the DAG builder,
- /// simplifying the DAG builder's support for "special" target instructions.
- /// At the same time the design allows target schedulers to operate across
- /// scheduling boundaries, for example to bundle the boudary instructions
- /// without reordering them. This creates complexity, because the target
- /// scheduler must update the RegionBegin and RegionEnd positions cached by
- /// ScheduleDAGInstrs whenever adding or removing instructions. A much simpler
- /// design would be to split blocks at scheduling boundaries, but LLVM has a
- /// general bias against block splitting purely for implementation simplicity.
- bool MachineScheduler::runOnMachineFunction(MachineFunction &mf) {
- DEBUG(dbgs() << "Before MISsched:\n"; mf.print(dbgs()));
- // Initialize the context of the pass.
- MF = &mf;
- MLI = &getAnalysis<MachineLoopInfo>();
- MDT = &getAnalysis<MachineDominatorTree>();
- PassConfig = &getAnalysis<TargetPassConfig>();
- AA = &getAnalysis<AliasAnalysis>();
- LIS = &getAnalysis<LiveIntervals>();
- const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
- RegClassInfo->runOnMachineFunction(*MF);
- // Select the scheduler, or set the default.
- MachineSchedRegistry::ScheduleDAGCtor Ctor = MachineSchedOpt;
- if (Ctor == useDefaultMachineSched) {
- // Get the default scheduler set by the target.
- Ctor = MachineSchedRegistry::getDefault();
- if (!Ctor) {
- Ctor = createConvergingSched;
- MachineSchedRegistry::setDefault(Ctor);
- }
- }
- // Instantiate the selected scheduler.
- OwningPtr<ScheduleDAGInstrs> Scheduler(Ctor(this));
- // Visit all machine basic blocks.
- //
- // TODO: Visit blocks in global postorder or postorder within the bottom-up
- // loop tree. Then we can optionally compute global RegPressure.
- for (MachineFunction::iterator MBB = MF->begin(), MBBEnd = MF->end();
- MBB != MBBEnd; ++MBB) {
- Scheduler->startBlock(MBB);
- // Break the block into scheduling regions [I, RegionEnd), and schedule each
- // region as soon as it is discovered. RegionEnd points the the scheduling
- // boundary at the bottom of the region. The DAG does not include RegionEnd,
- // but the region does (i.e. the next RegionEnd is above the previous
- // RegionBegin). If the current block has no terminator then RegionEnd ==
- // MBB->end() for the bottom region.
- //
- // The Scheduler may insert instructions during either schedule() or
- // exitRegion(), even for empty regions. So the local iterators 'I' and
- // 'RegionEnd' are invalid across these calls.
- unsigned RemainingCount = MBB->size();
- for(MachineBasicBlock::iterator RegionEnd = MBB->end();
- RegionEnd != MBB->begin(); RegionEnd = Scheduler->begin()) {
- // Avoid decrementing RegionEnd for blocks with no terminator.
- if (RegionEnd != MBB->end()
- || TII->isSchedulingBoundary(llvm::prior(RegionEnd), MBB, *MF)) {
- --RegionEnd;
- // Count the boundary instruction.
- --RemainingCount;
- }
- // The next region starts above the previous region. Look backward in the
- // instruction stream until we find the nearest boundary.
- MachineBasicBlock::iterator I = RegionEnd;
- for(;I != MBB->begin(); --I, --RemainingCount) {
- if (TII->isSchedulingBoundary(llvm::prior(I), MBB, *MF))
- break;
- }
- // Notify the scheduler of the region, even if we may skip scheduling
- // it. Perhaps it still needs to be bundled.
- Scheduler->enterRegion(MBB, I, RegionEnd, RemainingCount);
- // Skip empty scheduling regions (0 or 1 schedulable instructions).
- if (I == RegionEnd || I == llvm::prior(RegionEnd)) {
- // Close the current region. Bundle the terminator if needed.
- // This invalidates 'RegionEnd' and 'I'.
- Scheduler->exitRegion();
- continue;
- }
- DEBUG(dbgs() << "********** MI Scheduling **********\n");
- DEBUG(dbgs() << MF->getFunction()->getName()
- << ":BB#" << MBB->getNumber() << "\n From: " << *I << " To: ";
- if (RegionEnd != MBB->end()) dbgs() << *RegionEnd;
- else dbgs() << "End";
- dbgs() << " Remaining: " << RemainingCount << "\n");
- // Schedule a region: possibly reorder instructions.
- // This invalidates 'RegionEnd' and 'I'.
- Scheduler->schedule();
- // Close the current region.
- Scheduler->exitRegion();
- // Scheduling has invalidated the current iterator 'I'. Ask the
- // scheduler for the top of it's scheduled region.
- RegionEnd = Scheduler->begin();
- }
- assert(RemainingCount == 0 && "Instruction count mismatch!");
- Scheduler->finishBlock();
- }
- Scheduler->finalizeSchedule();
- DEBUG(LIS->print(dbgs()));
- return true;
- }
- void MachineScheduler::print(raw_ostream &O, const Module* m) const {
- // unimplemented
- }
- //===----------------------------------------------------------------------===//
- // MachineSchedStrategy - Interface to a machine scheduling algorithm.
- //===----------------------------------------------------------------------===//
- namespace {
- class ScheduleDAGMI;
- /// MachineSchedStrategy - Interface used by ScheduleDAGMI to drive the selected
- /// scheduling algorithm.
- ///
- /// If this works well and targets wish to reuse ScheduleDAGMI, we may expose it
- /// in ScheduleDAGInstrs.h
- class MachineSchedStrategy {
- public:
- virtual ~MachineSchedStrategy() {}
- /// Initialize the strategy after building the DAG for a new region.
- virtual void initialize(ScheduleDAGMI *DAG) = 0;
- /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
- /// schedule the node at the top of the unscheduled region. Otherwise it will
- /// be scheduled at the bottom.
- virtual SUnit *pickNode(bool &IsTopNode) = 0;
- /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled a node.
- virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
- /// When all predecessor dependencies have been resolved, free this node for
- /// top-down scheduling.
- virtual void releaseTopNode(SUnit *SU) = 0;
- /// When all successor dependencies have been resolved, free this node for
- /// bottom-up scheduling.
- virtual void releaseBottomNode(SUnit *SU) = 0;
- };
- } // namespace
- //===----------------------------------------------------------------------===//
- // ScheduleDAGMI - Base class for MachineInstr scheduling with LiveIntervals
- // preservation.
- //===----------------------------------------------------------------------===//
- namespace {
- /// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that schedules
- /// machine instructions while updating LiveIntervals.
- class ScheduleDAGMI : public ScheduleDAGInstrs {
- AliasAnalysis *AA;
- RegisterClassInfo *RegClassInfo;
- MachineSchedStrategy *SchedImpl;
- MachineBasicBlock::iterator LiveRegionEnd;
- /// Register pressure in this region computed by buildSchedGraph.
- IntervalPressure RegPressure;
- RegPressureTracker RPTracker;
- /// List of pressure sets that exceed the target's pressure limit before
- /// scheduling, listed in increasing set ID order. Each pressure set is paired
- /// with its max pressure in the currently scheduled regions.
- std::vector<PressureElement> RegionCriticalPSets;
- /// The top of the unscheduled zone.
- MachineBasicBlock::iterator CurrentTop;
- IntervalPressure TopPressure;
- RegPressureTracker TopRPTracker;
- /// The bottom of the unscheduled zone.
- MachineBasicBlock::iterator CurrentBottom;
- IntervalPressure BotPressure;
- RegPressureTracker BotRPTracker;
- #ifndef NDEBUG
- /// The number of instructions scheduled so far. Used to cut off the
- /// scheduler at the point determined by misched-cutoff.
- unsigned NumInstrsScheduled;
- #endif
- public:
- ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S):
- ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS),
- AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S),
- RPTracker(RegPressure), CurrentTop(), TopRPTracker(TopPressure),
- CurrentBottom(), BotRPTracker(BotPressure) {
- #ifndef NDEBUG
- NumInstrsScheduled = 0;
- #endif
- }
- ~ScheduleDAGMI() {
- delete SchedImpl;
- }
- MachineBasicBlock::iterator top() const { return CurrentTop; }
- MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
- /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
- /// region. This covers all instructions in a block, while schedule() may only
- /// cover a subset.
- void enterRegion(MachineBasicBlock *bb,
- MachineBasicBlock::iterator begin,
- MachineBasicBlock::iterator end,
- unsigned endcount);
- /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
- /// reorderable instructions.
- void schedule();
- /// Get current register pressure for the top scheduled instructions.
- const IntervalPressure &getTopPressure() const { return TopPressure; }
- const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
- /// Get current register pressure for the bottom scheduled instructions.
- const IntervalPressure &getBotPressure() const { return BotPressure; }
- const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
- /// Get register pressure for the entire scheduling region before scheduling.
- const IntervalPressure &getRegPressure() const { return RegPressure; }
- const std::vector<PressureElement> &getRegionCriticalPSets() const {
- return RegionCriticalPSets;
- }
- /// getIssueWidth - Return the max instructions per scheduling group.
- unsigned getIssueWidth() const {
- return (InstrItins && InstrItins->SchedModel)
- ? InstrItins->SchedModel->IssueWidth : 1;
- }
- /// getNumMicroOps - Return the number of issue slots required for this MI.
- unsigned getNumMicroOps(MachineInstr *MI) const {
- if (!InstrItins) return 1;
- int UOps = InstrItins->getNumMicroOps(MI->getDesc().getSchedClass());
- return (UOps >= 0) ? UOps : TII->getNumMicroOps(InstrItins, MI);
- }
- protected:
- void initRegPressure();
- void updateScheduledPressure(std::vector<unsigned> NewMaxPressure);
- void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
- bool checkSchedLimit();
- void releaseRoots();
- void releaseSucc(SUnit *SU, SDep *SuccEdge);
- void releaseSuccessors(SUnit *SU);
- void releasePred(SUnit *SU, SDep *PredEdge);
- void releasePredecessors(SUnit *SU);
- void placeDebugValues();
- };
- } // namespace
- /// ReleaseSucc - Decrement the NumPredsLeft count of a successor. When
- /// NumPredsLeft reaches zero, release the successor node.
- ///
- /// FIXME: Adjust SuccSU height based on MinLatency.
- void ScheduleDAGMI::releaseSucc(SUnit *SU, SDep *SuccEdge) {
- SUnit *SuccSU = SuccEdge->getSUnit();
- #ifndef NDEBUG
- if (SuccSU->NumPredsLeft == 0) {
- dbgs() << "*** Scheduling failed! ***\n";
- SuccSU->dump(this);
- dbgs() << " has been released too many times!\n";
- llvm_unreachable(0);
- }
- #endif
- --SuccSU->NumPredsLeft;
- if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU)
- SchedImpl->releaseTopNode(SuccSU);
- }
- /// releaseSuccessors - Call releaseSucc on each of SU's successors.
- void ScheduleDAGMI::releaseSuccessors(SUnit *SU) {
- for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
- I != E; ++I) {
- releaseSucc(SU, &*I);
- }
- }
- /// ReleasePred - Decrement the NumSuccsLeft count of a predecessor. When
- /// NumSuccsLeft reaches zero, release the predecessor node.
- ///
- /// FIXME: Adjust PredSU height based on MinLatency.
- void ScheduleDAGMI::releasePred(SUnit *SU, SDep *PredEdge) {
- SUnit *PredSU = PredEdge->getSUnit();
- #ifndef NDEBUG
- if (PredSU->NumSuccsLeft == 0) {
- dbgs() << "*** Scheduling failed! ***\n";
- PredSU->dump(this);
- dbgs() << " has been released too many times!\n";
- llvm_unreachable(0);
- }
- #endif
- --PredSU->NumSuccsLeft;
- if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU)
- SchedImpl->releaseBottomNode(PredSU);
- }
- /// releasePredecessors - Call releasePred on each of SU's predecessors.
- void ScheduleDAGMI::releasePredecessors(SUnit *SU) {
- for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
- I != E; ++I) {
- releasePred(SU, &*I);
- }
- }
- void ScheduleDAGMI::moveInstruction(MachineInstr *MI,
- MachineBasicBlock::iterator InsertPos) {
- // Advance RegionBegin if the first instruction moves down.
- if (&*RegionBegin == MI)
- ++RegionBegin;
- // Update the instruction stream.
- BB->splice(InsertPos, BB, MI);
- // Update LiveIntervals
- LIS->handleMove(MI);
- // Recede RegionBegin if an instruction moves above the first.
- if (RegionBegin == InsertPos)
- RegionBegin = MI;
- }
- bool ScheduleDAGMI::checkSchedLimit() {
- #ifndef NDEBUG
- if (NumInstrsScheduled == MISchedCutoff && MISchedCutoff != ~0U) {
- CurrentTop = CurrentBottom;
- return false;
- }
- ++NumInstrsScheduled;
- #endif
- return true;
- }
- /// enterRegion - Called back from MachineScheduler::runOnMachineFunction after
- /// crossing a scheduling boundary. [begin, end) includes all instructions in
- /// the region, including the boundary itself and single-instruction regions
- /// that don't get scheduled.
- void ScheduleDAGMI::enterRegion(MachineBasicBlock *bb,
- MachineBasicBlock::iterator begin,
- MachineBasicBlock::iterator end,
- unsigned endcount)
- {
- ScheduleDAGInstrs::enterRegion(bb, begin, end, endcount);
- // For convenience remember the end of the liveness region.
- LiveRegionEnd =
- (RegionEnd == bb->end()) ? RegionEnd : llvm::next(RegionEnd);
- }
- // Setup the register pressure trackers for the top scheduled top and bottom
- // scheduled regions.
- void ScheduleDAGMI::initRegPressure() {
- TopRPTracker.init(&MF, RegClassInfo, LIS, BB, RegionBegin);
- BotRPTracker.init(&MF, RegClassInfo, LIS, BB, LiveRegionEnd);
- // Close the RPTracker to finalize live ins.
- RPTracker.closeRegion();
- DEBUG(RPTracker.getPressure().dump(TRI));
- // Initialize the live ins and live outs.
- TopRPTracker.addLiveRegs(RPTracker.getPressure().LiveInRegs);
- BotRPTracker.addLiveRegs(RPTracker.getPressure().LiveOutRegs);
- // Close one end of the tracker so we can call
- // getMaxUpward/DownwardPressureDelta before advancing across any
- // instructions. This converts currently live regs into live ins/outs.
- TopRPTracker.closeTop();
- BotRPTracker.closeBottom();
- // Account for liveness generated by the region boundary.
- if (LiveRegionEnd != RegionEnd)
- BotRPTracker.recede();
- assert(BotRPTracker.getPos() == RegionEnd && "Can't find the region bottom");
- // Cache the list of excess pressure sets in this region. This will also track
- // the max pressure in the scheduled code for these sets.
- RegionCriticalPSets.clear();
- std::vector<unsigned> RegionPressure = RPTracker.getPressure().MaxSetPressure;
- for (unsigned i = 0, e = RegionPressure.size(); i < e; ++i) {
- unsigned Limit = TRI->getRegPressureSetLimit(i);
- if (RegionPressure[i] > Limit)
- RegionCriticalPSets.push_back(PressureElement(i, 0));
- }
- DEBUG(dbgs() << "Excess PSets: ";
- for (unsigned i = 0, e = RegionCriticalPSets.size(); i != e; ++i)
- dbgs() << TRI->getRegPressureSetName(
- RegionCriticalPSets[i].PSetID) << " ";
- dbgs() << "\n");
- }
- // FIXME: When the pressure tracker deals in pressure differences then we won't
- // iterate over all RegionCriticalPSets[i].
- void ScheduleDAGMI::
- updateScheduledPressure(std::vector<unsigned> NewMaxPressure) {
- for (unsigned i = 0, e = RegionCriticalPSets.size(); i < e; ++i) {
- unsigned ID = RegionCriticalPSets[i].PSetID;
- int &MaxUnits = RegionCriticalPSets[i].UnitIncrease;
- if ((int)NewMaxPressure[ID] > MaxUnits)
- MaxUnits = NewMaxPressure[ID];
- }
- }
- // Release all DAG roots for scheduling.
- void ScheduleDAGMI::releaseRoots() {
- SmallVector<SUnit*, 16> BotRoots;
- for (std::vector<SUnit>::iterator
- I = SUnits.begin(), E = SUnits.end(); I != E; ++I) {
- // A SUnit is ready to top schedule if it has no predecessors.
- if (I->Preds.empty())
- SchedImpl->releaseTopNode(&(*I));
- // A SUnit is ready to bottom schedule if it has no successors.
- if (I->Succs.empty())
- BotRoots.push_back(&(*I));
- }
- // Release bottom roots in reverse order so the higher priority nodes appear
- // first. This is more natural and slightly more efficient.
- for (SmallVectorImpl<SUnit*>::const_reverse_iterator
- I = BotRoots.rbegin(), E = BotRoots.rend(); I != E; ++I)
- SchedImpl->releaseBottomNode(*I);
- }
- /// schedule - Called back from MachineScheduler::runOnMachineFunction
- /// after setting up the current scheduling region. [RegionBegin, RegionEnd)
- /// only includes instructions that have DAG nodes, not scheduling boundaries.
- void ScheduleDAGMI::schedule() {
- // Initialize the register pressure tracker used by buildSchedGraph.
- RPTracker.init(&MF, RegClassInfo, LIS, BB, LiveRegionEnd);
- // Account for liveness generate by the region boundary.
- if (LiveRegionEnd != RegionEnd)
- RPTracker.recede();
- // Build the DAG, and compute current register pressure.
- buildSchedGraph(AA, &RPTracker);
- // Initialize top/bottom trackers after computing region pressure.
- initRegPressure();
- DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
- SUnits[su].dumpAll(this));
- if (ViewMISchedDAGs) viewGraph();
- SchedImpl->initialize(this);
- // Release edges from the special Entry node or to the special Exit node.
- releaseSuccessors(&EntrySU);
- releasePredecessors(&ExitSU);
- // Release all DAG roots for scheduling.
- releaseRoots();
- CurrentTop = nextIfDebug(RegionBegin, RegionEnd);
- CurrentBottom = RegionEnd;
- bool IsTopNode = false;
- while (SUnit *SU = SchedImpl->pickNode(IsTopNode)) {
- if (!checkSchedLimit())
- break;
- // Move the instruction to its new location in the instruction stream.
- MachineInstr *MI = SU->getInstr();
- if (IsTopNode) {
- assert(SU->isTopReady() && "node still has unscheduled dependencies");
- if (&*CurrentTop == MI)
- CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom);
- else {
- moveInstruction(MI, CurrentTop);
- TopRPTracker.setPos(MI);
- }
- // Update top scheduled pressure.
- TopRPTracker.advance();
- assert(TopRPTracker.getPos() == CurrentTop && "out of sync");
- updateScheduledPressure(TopRPTracker.getPressure().MaxSetPressure);
- // Release dependent instructions for scheduling.
- releaseSuccessors(SU);
- }
- else {
- assert(SU->isBottomReady() && "node still has unscheduled dependencies");
- MachineBasicBlock::iterator priorII =
- priorNonDebug(CurrentBottom, CurrentTop);
- if (&*priorII == MI)
- CurrentBottom = priorII;
- else {
- if (&*CurrentTop == MI) {
- CurrentTop = nextIfDebug(++CurrentTop, priorII);
- TopRPTracker.setPos(CurrentTop);
- }
- moveInstruction(MI, CurrentBottom);
- CurrentBottom = MI;
- }
- // Update bottom scheduled pressure.
- BotRPTracker.recede();
- assert(BotRPTracker.getPos() == CurrentBottom && "out of sync");
- updateScheduledPressure(BotRPTracker.getPressure().MaxSetPressure);
- // Release dependent instructions for scheduling.
- releasePredecessors(SU);
- }
- SU->isScheduled = true;
- SchedImpl->schedNode(SU, IsTopNode);
- }
- assert(CurrentTop == CurrentBottom && "Nonempty unscheduled zone.");
- placeDebugValues();
- }
- /// Reinsert any remaining debug_values, just like the PostRA scheduler.
- void ScheduleDAGMI::placeDebugValues() {
- // If first instruction was a DBG_VALUE then put it back.
- if (FirstDbgValue) {
- BB->splice(RegionBegin, BB, FirstDbgValue);
- RegionBegin = FirstDbgValue;
- }
- for (std::vector<std::pair<MachineInstr *, MachineInstr *> >::iterator
- DI = DbgValues.end(), DE = DbgValues.begin(); DI != DE; --DI) {
- std::pair<MachineInstr *, MachineInstr *> P = *prior(DI);
- MachineInstr *DbgValue = P.first;
- MachineBasicBlock::iterator OrigPrevMI = P.second;
- BB->splice(++OrigPrevMI, BB, DbgValue);
- if (OrigPrevMI == llvm::prior(RegionEnd))
- RegionEnd = DbgValue;
- }
- DbgValues.clear();
- FirstDbgValue = NULL;
- }
- //===----------------------------------------------------------------------===//
- // ConvergingScheduler - Implementation of the standard MachineSchedStrategy.
- //===----------------------------------------------------------------------===//
- namespace {
- /// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
- /// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
- /// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
- class ReadyQueue {
- unsigned ID;
- std::string Name;
- std::vector<SUnit*> Queue;
- public:
- ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
- unsigned getID() const { return ID; }
- StringRef getName() const { return Name; }
- // SU is in this queue if it's NodeQueueID is a superset of this ID.
- bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
- bool empty() const { return Queue.empty(); }
- unsigned size() const { return Queue.size(); }
- typedef std::vector<SUnit*>::iterator iterator;
- iterator begin() { return Queue.begin(); }
- iterator end() { return Queue.end(); }
- iterator find(SUnit *SU) {
- return std::find(Queue.begin(), Queue.end(), SU);
- }
- void push(SUnit *SU) {
- Queue.push_back(SU);
- SU->NodeQueueId |= ID;
- }
- void remove(iterator I) {
- (*I)->NodeQueueId &= ~ID;
- *I = Queue.back();
- Queue.pop_back();
- }
- void dump() {
- dbgs() << Name << ": ";
- for (unsigned i = 0, e = Queue.size(); i < e; ++i)
- dbgs() << Queue[i]->NodeNum << " ";
- dbgs() << "\n";
- }
- };
- /// ConvergingScheduler shrinks the unscheduled zone using heuristics to balance
- /// the schedule.
- class ConvergingScheduler : public MachineSchedStrategy {
- /// Store the state used by ConvergingScheduler heuristics, required for the
- /// lifetime of one invocation of pickNode().
- struct SchedCandidate {
- // The best SUnit candidate.
- SUnit *SU;
- // Register pressure values for the best candidate.
- RegPressureDelta RPDelta;
- SchedCandidate(): SU(NULL) {}
- };
- /// Represent the type of SchedCandidate found within a single queue.
- enum CandResult {
- NoCand, NodeOrder, SingleExcess, SingleCritical, SingleMax, MultiPressure };
- /// Each Scheduling boundary is associated with ready queues. It tracks the
- /// current cycle in whichever direction at has moved, and maintains the state
- /// of "hazards" and other interlocks at the current cycle.
- struct SchedBoundary {
- ScheduleDAGMI *DAG;
- ReadyQueue Available;
- ReadyQueue Pending;
- bool CheckPending;
- ScheduleHazardRecognizer *HazardRec;
- unsigned CurrCycle;
- unsigned IssueCount;
- /// MinReadyCycle - Cycle of the soonest available instruction.
- unsigned MinReadyCycle;
- // Remember the greatest min operand latency.
- unsigned MaxMinLatency;
- /// Pending queues extend the ready queues with the same ID and the
- /// PendingFlag set.
- SchedBoundary(unsigned ID, const Twine &Name):
- DAG(0), Available(ID, Name+".A"),
- Pending(ID << ConvergingScheduler::LogMaxQID, Name+".P"),
- CheckPending(false), HazardRec(0), CurrCycle(0), IssueCount(0),
- MinReadyCycle(UINT_MAX), MaxMinLatency(0) {}
- ~SchedBoundary() { delete HazardRec; }
- bool isTop() const {
- return Available.getID() == ConvergingScheduler::TopQID;
- }
- bool checkHazard(SUnit *SU);
- void releaseNode(SUnit *SU, unsigned ReadyCycle);
- void bumpCycle();
- void bumpNode(SUnit *SU);
- void releasePending();
- void removeReady(SUnit *SU);
- SUnit *pickOnlyChoice();
- };
- ScheduleDAGMI *DAG;
- const TargetRegisterInfo *TRI;
- // State of the top and bottom scheduled instruction boundaries.
- SchedBoundary Top;
- SchedBoundary Bot;
- public:
- /// SUnit::NodeQueueId: 0 (none), 1 (top), 2 (bot), 3 (both)
- enum {
- TopQID = 1,
- BotQID = 2,
- LogMaxQID = 2
- };
- ConvergingScheduler():
- DAG(0), TRI(0), Top(TopQID, "TopQ"), Bot(BotQID, "BotQ") {}
- virtual void initialize(ScheduleDAGMI *dag);
- virtual SUnit *pickNode(bool &IsTopNode);
- virtual void schedNode(SUnit *SU, bool IsTopNode);
- virtual void releaseTopNode(SUnit *SU);
- virtual void releaseBottomNode(SUnit *SU);
- protected:
- SUnit *pickNodeBidrectional(bool &IsTopNode);
- CandResult pickNodeFromQueue(ReadyQueue &Q,
- const RegPressureTracker &RPTracker,
- SchedCandidate &Candidate);
- #ifndef NDEBUG
- void traceCandidate(const char *Label, const ReadyQueue &Q, SUnit *SU,
- PressureElement P = PressureElement());
- #endif
- };
- } // namespace
- void ConvergingScheduler::initialize(ScheduleDAGMI *dag) {
- DAG = dag;
- TRI = DAG->TRI;
- Top.DAG = dag;
- Bot.DAG = dag;
- // Initialize the HazardRecognizers.
- const TargetMachine &TM = DAG->MF.getTarget();
- const InstrItineraryData *Itin = TM.getInstrItineraryData();
- Top.HazardRec = TM.getInstrInfo()->CreateTargetMIHazardRecognizer(Itin, DAG);
- Bot.HazardRec = TM.getInstrInfo()->CreateTargetMIHazardRecognizer(Itin, DAG);
- assert((!ForceTopDown || !ForceBottomUp) &&
- "-misched-topdown incompatible with -misched-bottomup");
- }
- void ConvergingScheduler::releaseTopNode(SUnit *SU) {
- if (SU->isScheduled)
- return;
- for (SUnit::succ_iterator I = SU->Preds.begin(), E = SU->Preds.end();
- I != E; ++I) {
- unsigned PredReadyCycle = I->getSUnit()->TopReadyCycle;
- unsigned Latency =
- DAG->computeOperandLatency(I->getSUnit(), SU, *I, /*FindMin=*/true);
- #ifndef NDEBUG
- Top.MaxMinLatency = std::max(Latency, Top.MaxMinLatency);
- #endif
- if (SU->TopReadyCycle < PredReadyCycle + Latency)
- SU->TopReadyCycle = PredReadyCycle + Latency;
- }
- Top.releaseNode(SU, SU->TopReadyCycle);
- }
- void ConvergingScheduler::releaseBottomNode(SUnit *SU) {
- if (SU->isScheduled)
- return;
- assert(SU->getInstr() && "Scheduled SUnit must have instr");
- for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
- I != E; ++I) {
- unsigned SuccReadyCycle = I->getSUnit()->BotReadyCycle;
- unsigned Latency =
- DAG->computeOperandLatency(SU, I->getSUnit(), *I, /*FindMin=*/true);
- #ifndef NDEBUG
- Bot.MaxMinLatency = std::max(Latency, Bot.MaxMinLatency);
- #endif
- if (SU->BotReadyCycle < SuccReadyCycle + Latency)
- SU->BotReadyCycle = SuccReadyCycle + Latency;
- }
- Bot.releaseNode(SU, SU->BotReadyCycle);
- }
- /// Does this SU have a hazard within the current instruction group.
- ///
- /// The scheduler supports two modes of hazard recognition. The first is the
- /// ScheduleHazardRecognizer API. It is a fully general hazard recognizer that
- /// supports highly complicated in-order reservation tables
- /// (ScoreboardHazardRecognizer) and arbitraty target-specific logic.
- ///
- /// The second is a streamlined mechanism that checks for hazards based on
- /// simple counters that the scheduler itself maintains. It explicitly checks
- /// for instruction dispatch limitations, including the number of micro-ops that
- /// can dispatch per cycle.
- ///
- /// TODO: Also check whether the SU must start a new group.
- bool ConvergingScheduler::SchedBoundary::checkHazard(SUnit *SU) {
- if (HazardRec->isEnabled())
- return HazardRec->getHazardType(SU) != ScheduleHazardRecognizer::NoHazard;
- if (IssueCount + DAG->getNumMicroOps(SU->getInstr()) > DAG->getIssueWidth())
- return true;
- return false;
- }
- void ConvergingScheduler::SchedBoundary::releaseNode(SUnit *SU,
- unsigned ReadyCycle) {
- if (ReadyCycle < MinReadyCycle)
- MinReadyCycle = ReadyCycle;
- // Check for interlocks first. For the purpose of other heuristics, an
- // instruction that cannot issue appears as if it's not in the ReadyQueue.
- if (ReadyCycle > CurrCycle || checkHazard(SU))
- Pending.push(SU);
- else
- Available.push(SU);
- }
- /// Move the boundary of scheduled code by one cycle.
- void ConvergingScheduler::SchedBoundary::bumpCycle() {
- unsigned Width = DAG->getIssueWidth();
- IssueCount = (IssueCount <= Width) ? 0 : IssueCount - Width;
- assert(MinReadyCycle < UINT_MAX && "MinReadyCycle uninitialized");
- unsigned NextCycle = std::max(CurrCycle + 1, MinReadyCycle);
- if (!HazardRec->isEnabled()) {
- // Bypass HazardRec virtual calls.
- CurrCycle = NextCycle;
- }
- else {
- // Bypass getHazardType calls in case of long latency.
- for (; CurrCycle != NextCycle; ++CurrCycle) {
- if (isTop())
- HazardRec->AdvanceCycle();
- else
- HazardRec->RecedeCycle();
- }
- }
- CheckPending = true;
- DEBUG(dbgs() << "*** " << Available.getName() << " cycle "
- << CurrCycle << '\n');
- }
- /// Move the boundary of scheduled code by one SUnit.
- void ConvergingScheduler::SchedBoundary::bumpNode(SUnit *SU) {
- // Update the reservation table.
- if (HazardRec->isEnabled()) {
- if (!isTop() && SU->isCall) {
- // Calls are scheduled with their preceding instructions. For bottom-up
- // scheduling, clear the pipeline state before emitting.
- HazardRec->Reset();
- }
- HazardRec->EmitInstruction(SU);
- }
- // Check the instruction group dispatch limit.
- // TODO: Check if this SU must end a dispatch group.
- IssueCount += DAG->getNumMicroOps(SU->getInstr());
- if (IssueCount >= DAG->getIssueWidth()) {
- DEBUG(dbgs() << "*** Max instrs at cycle " << CurrCycle << '\n');
- bumpCycle();
- }
- }
- /// Release pending ready nodes in to the available queue. This makes them
- /// visible to heuristics.
- void ConvergingScheduler::SchedBoundary::releasePending() {
- // If the available queue is empty, it is safe to reset MinReadyCycle.
- if (Available.empty())
- MinReadyCycle = UINT_MAX;
- // Check to see if any of the pending instructions are ready to issue. If
- // so, add them to the available queue.
- for (unsigned i = 0, e = Pending.size(); i != e; ++i) {
- SUnit *SU = *(Pending.begin()+i);
- unsigned ReadyCycle = isTop() ? SU->TopReadyCycle : SU->BotReadyCycle;
- if (ReadyCycle < MinReadyCycle)
- MinReadyCycle = ReadyCycle;
- if (ReadyCycle > CurrCycle)
- continue;
- if (checkHazard(SU))
- continue;
- Available.push(SU);
- Pending.remove(Pending.begin()+i);
- --i; --e;
- }
- CheckPending = false;
- }
- /// Remove SU from the ready set for this boundary.
- void ConvergingScheduler::SchedBoundary::removeReady(SUnit *SU) {
- if (Available.isInQueue(SU))
- Available.remove(Available.find(SU));
- else {
- assert(Pending.isInQueue(SU) && "bad ready count");
- Pending.remove(Pending.find(SU));
- }
- }
- /// If this queue only has one ready candidate, return it. As a side effect,
- /// advance the cycle until at least one node is ready. If multiple instructions
- /// are ready, return NULL.
- SUnit *ConvergingScheduler::SchedBoundary::pickOnlyChoice() {
- if (CheckPending)
- releasePending();
- for (unsigned i = 0; Available.empty(); ++i) {
- assert(i <= (HazardRec->getMaxLookAhead() + MaxMinLatency) &&
- "permanent hazard"); (void)i;
- bumpCycle();
- releasePending();
- }
- if (Available.size() == 1)
- return *Available.begin();
- return NULL;
- }
- #ifndef NDEBUG
- void ConvergingScheduler::traceCandidate(const char *Label, const ReadyQueue &Q,
- SUnit *SU, PressureElement P) {
- dbgs() << Label << " " << Q.getName() << " ";
- if (P.isValid())
- dbgs() << TRI->getRegPressureSetName(P.PSetID) << ":" << P.UnitIncrease
- << " ";
- else
- dbgs() << " ";
- SU->dump(DAG);
- }
- #endif
- /// pickNodeFromQueue helper that returns true if the LHS reg pressure effect is
- /// more desirable than RHS from scheduling standpoint.
- static bool compareRPDelta(const RegPressureDelta &LHS,
- const RegPressureDelta &RHS) {
- // Compare each component of pressure in decreasing order of importance
- // without checking if any are valid. Invalid PressureElements are assumed to
- // have UnitIncrease==0, so are neutral.
- // Avoid increasing the max critical pressure in the scheduled region.
- if (LHS.Excess.UnitIncrease != RHS.Excess.UnitIncrease)
- return LHS.Excess.UnitIncrease < RHS.Excess.UnitIncrease;
- // Avoid increasing the max critical pressure in the scheduled region.
- if (LHS.CriticalMax.UnitIncrease != RHS.CriticalMax.UnitIncrease)
- return LHS.CriticalMax.UnitIncrease < RHS.CriticalMax.UnitIncrease;
- // Avoid increasing the max pressure of the entire region.
- if (LHS.CurrentMax.UnitIncrease != RHS.CurrentMax.UnitIncrease)
- return LHS.CurrentMax.UnitIncrease < RHS.CurrentMax.UnitIncrease;
- return false;
- }
- /// Pick the best candidate from the top queue.
- ///
- /// TODO: getMaxPressureDelta results can be mostly cached for each SUnit during
- /// DAG building. To adjust for the current scheduling location we need to
- /// maintain the number of vreg uses remaining to be top-scheduled.
- ConvergingScheduler::CandResult ConvergingScheduler::
- pickNodeFromQueue(ReadyQueue &Q, const RegPressureTracker &RPTracker,
- SchedCandidate &Candidate) {
- DEBUG(Q.dump());
- // getMaxPressureDelta temporarily modifies the tracker.
- RegPressureTracker &TempTracker = const_cast<RegPressureTracker&>(RPTracker);
- // BestSU remains NULL if no top candidates beat the best existing candidate.
- CandResult FoundCandidate = NoCand;
- for (ReadyQueue::iterator I = Q.begin(), E = Q.end(); I != E; ++I) {
- RegPressureDelta RPDelta;
- TempTracker.getMaxPressureDelta((*I)->getInstr(), RPDelta,
- DAG->getRegionCriticalPSets(),
- DAG->getRegPressure().MaxSetPressure);
- // Initialize the candidate if needed.
- if (!Candidate.SU) {
- Candidate.SU = *I;
- Candidate.RPDelta = RPDelta;
- FoundCandidate = NodeOrder;
- continue;
- }
- // Avoid exceeding the target's limit.
- if (RPDelta.Excess.UnitIncrease < Candidate.RPDelta.Excess.UnitIncrease) {
- DEBUG(traceCandidate("ECAND", Q, *I, RPDelta.Excess));
- Candidate.SU = *I;
- Candidate.RPDelta = RPDelta;
- FoundCandidate = SingleExcess;
- continue;
- }
- if (RPDelta.Excess.UnitIncrease > Candidate.RPDelta.Excess.UnitIncrease)
- continue;
- if (FoundCandidate == SingleExcess)
- FoundCandidate = MultiPressure;
- // Avoid increasing the max critical pressure in the scheduled region.
- if (RPDelta.CriticalMax.UnitIncrease
- < Candidate.RPDelta.CriticalMax.UnitIncrease) {
- DEBUG(traceCandidate("PCAND", Q, *I, RPDelta.CriticalMax));
- Candidate.SU = *I;
- Candidate.RPDelta = RPDelta;
- FoundCandidate = SingleCritical;
- continue;
- }
- if (RPDelta.CriticalMax.UnitIncrease
- > Candidate.RPDelta.CriticalMax.UnitIncrease)
- continue;
- if (FoundCandidate == SingleCritical)
- FoundCandidate = MultiPressure;
- // Avoid increasing the max pressure of the entire region.
- if (RPDelta.CurrentMax.UnitIncrease
- < Candidate.RPDelta.CurrentMax.UnitIncrease) {
- DEBUG(traceCandidate("MCAND", Q, *I, RPDelta.CurrentMax));
- Candidate.SU = *I;
- Candidate.RPDelta = RPDelta;
- FoundCandidate = SingleMax;
- continue;
- }
- if (RPDelta.CurrentMax.UnitIncrease
- > Candidate.RPDelta.CurrentMax.UnitIncrease)
- continue;
- if (FoundCandidate == SingleMax)
- FoundCandidate = MultiPressure;
- // Fall through to original instruction order.
- // Only consider node order if Candidate was chosen from this Q.
- if (FoundCandidate == NoCand)
- continue;
- if ((Q.getID() == TopQID && (*I)->NodeNum < Candidate.SU->NodeNum)
- || (Q.getID() == BotQID && (*I)->NodeNum > Candidate.SU->NodeNum)) {
- DEBUG(traceCandidate("NCAND", Q, *I));
- Candidate.SU = *I;
- Candidate.RPDelta = RPDelta;
- FoundCandidate = NodeOrder;
- }
- }
- return FoundCandidate;
- }
- /// Pick the best candidate node from either the top or bottom queue.
- SUnit *ConvergingScheduler::pickNodeBidrectional(bool &IsTopNode) {
- // Schedule as far as possible in the direction of no choice. This is most
- // efficient, but also provides the best heuristics for CriticalPSets.
- if (SUnit *SU = Bot.pickOnlyChoice()) {
- IsTopNode = false;
- return SU;
- }
- if (SUnit *SU = Top.pickOnlyChoice()) {
- IsTopNode = true;
- return SU;
- }
- SchedCandidate BotCand;
- // Prefer bottom scheduling when heuristics are silent.
- CandResult BotResult = pickNodeFromQueue(Bot.Available,
- DAG->getBotRPTracker(), BotCand);
- assert(BotResult != NoCand && "failed to find the first candidate");
- // If either Q has a single candidate that provides the least increase in
- // Excess pressure, we can immediately schedule from that Q.
- //
- // RegionCriticalPSets summarizes the pressure within the scheduled region and
- // affects picking from either Q. If scheduling in one direction must
- // increase pressure for one of the excess PSets, then schedule in that
- // direction first to provide more freedom in the other direction.
- if (BotResult == SingleExcess || BotResult == SingleCritical) {
- IsTopNode = false;
- return BotCand.SU;
- }
- // Check if the top Q has a better candidate.
- SchedCandidate TopCand;
- CandResult TopResult = pickNodeFromQueue(Top.Available,
- DAG->getTopRPTracker(), TopCand);
- assert(TopResult != NoCand && "failed to find the first candidate");
- if (TopResult == SingleExcess || TopResult == SingleCritical) {
- IsTopNode = true;
- return TopCand.SU;
- }
- // If either Q has a single candidate that minimizes pressure above the
- // original region's pressure pick it.
- if (BotResult == SingleMax) {
- IsTopNode = false;
- return BotCand.SU;
- }
- if (TopResult == SingleMax) {
- IsTopNode = true;
- return TopCand.SU;
- }
- // Check for a salient pressure difference and pick the best from either side.
- if (compareRPDelta(TopCand.RPDelta, BotCand.RPDelta)) {
- IsTopNode = true;
- return TopCand.SU;
- }
- // Otherwise prefer the bottom candidate in node order.
- IsTopNode = false;
- return BotCand.SU;
- }
- /// Pick the best node to balance the schedule. Implements MachineSchedStrategy.
- SUnit *ConvergingScheduler::pickNode(bool &IsTopNode) {
- if (DAG->top() == DAG->bottom()) {
- assert(Top.Available.empty() && Top.Pending.empty() &&
- Bot.Available.empty() && Bot.Pending.empty() && "ReadyQ garbage");
- return NULL;
- }
- SUnit *SU;
- if (ForceTopDown) {
- SU = Top.pickOnlyChoice();
- if (!SU) {
- SchedCandidate TopCand;
- CandResult TopResult =
- pickNodeFromQueue(Top.Available, DAG->getTopRPTracker(), TopCand);
- assert(TopResult != NoCand && "failed to find the first candidate");
- (void)TopResult;
- SU = TopCand.SU;
- }
- IsTopNode = true;
- }
- else if (ForceBottomUp) {
- SU = Bot.pickOnlyChoice();
- if (!SU) {
- SchedCandidate BotCand;
- CandResult BotResult =
- pickNodeFromQueue(Bot.Available, DAG->getBotRPTracker(), BotCand);
- assert(BotResult != NoCand && "failed to find the first candidate");
- (void)BotResult;
- SU = BotCand.SU;
- }
- IsTopNode = false;
- }
- else {
- SU = pickNodeBidrectional(IsTopNode);
- }
- if (SU->isTopReady())
- Top.removeReady(SU);
- if (SU->isBottomReady())
- Bot.removeReady(SU);
- DEBUG(dbgs() << "*** " << (IsTopNode ? "Top" : "Bottom")
- << " Scheduling Instruction in cycle "
- << (IsTopNode ? Top.CurrCycle : Bot.CurrCycle) << '\n';
- SU->dump(DAG));
- return SU;
- }
- /// Update the scheduler's state after scheduling a node. This is the same node
- /// that was just returned by pickNode(). However, ScheduleDAGMI needs to update
- /// it's state based on the current cycle before MachineSchedStrategy does.
- void ConvergingScheduler::schedNode(SUnit *SU, bool IsTopNode) {
- if (IsTopNode) {
- SU->TopReadyCycle = Top.CurrCycle;
- Top.bumpNode(SU);
- }
- else {
- SU->BotReadyCycle = Bot.CurrCycle;
- Bot.bumpNode(SU);
- }
- }
- /// Create the standard converging machine scheduler. This will be used as the
- /// default scheduler if the target does not set a default.
- static ScheduleDAGInstrs *createConvergingSched(MachineSchedContext *C) {
- assert((!ForceTopDown || !ForceBottomUp) &&
- "-misched-topdown incompatible with -misched-bottomup");
- return new ScheduleDAGMI(C, new ConvergingScheduler());
- }
- static MachineSchedRegistry
- ConvergingSchedRegistry("converge", "Standard converging scheduler.",
- createConvergingSched);
- //===----------------------------------------------------------------------===//
- // Machine Instruction Shuffler for Correctness Testing
- //===----------------------------------------------------------------------===//
- #ifndef NDEBUG
- namespace {
- /// Apply a less-than relation on the node order, which corresponds to the
- /// instruction order prior to scheduling. IsReverse implements greater-than.
- template<bool IsReverse>
- struct SUnitOrder {
- bool operator()(SUnit *A, SUnit *B) const {
- if (IsReverse)
- return A->NodeNum > B->NodeNum;
- else
- return A->NodeNum < B->NodeNum;
- }
- };
- /// Reorder instructions as much as possible.
- class InstructionShuffler : public MachineSchedStrategy {
- bool IsAlternating;
- bool IsTopDown;
- // Using a less-than relation (SUnitOrder<false>) for the TopQ priority
- // gives nodes with a higher number higher priority causing the latest
- // instructions to be scheduled first.
- PriorityQueue<SUnit*, std::vector<SUnit*>, SUnitOrder<false> >
- TopQ;
- // When scheduling bottom-up, use greater-than as the queue priority.
- PriorityQueue<SUnit*, std::vector<SUnit*>, SUnitOrder<true> >
- BottomQ;
- public:
- InstructionShuffler(bool alternate, bool topdown)
- : IsAlternating(alternate), IsTopDown(topdown) {}
- virtual void initialize(ScheduleDAGMI *) {
- TopQ.clear();
- BottomQ.clear();
- }
- /// Implement MachineSchedStrategy interface.
- /// -----------------------------------------
- virtual SUnit *pickNode(bool &IsTopNode) {
- SUnit *SU;
- if (IsTopDown) {
- do {
- if (TopQ.empty()) return NULL;
- SU = TopQ.top();
- TopQ.pop();
- } while (SU->isScheduled);
- IsTopNode = true;
- }
- else {
- do {
- if (BottomQ.empty()) return NULL;
- SU = BottomQ.top();
- BottomQ.pop();
- } while (SU->isScheduled);
- IsTopNode = false;
- }
- if (IsAlternating)
- IsTopDown = !IsTopDown;
- return SU;
- }
- virtual void schedNode(SUnit *SU, bool IsTopNode) {}
- virtual void releaseTopNode(SUnit *SU) {
- TopQ.push(SU);
- }
- virtual void releaseBottomNode(SUnit *SU) {
- BottomQ.push(SU);
- }
- };
- } // namespace
- static ScheduleDAGInstrs *createInstructionShuffler(MachineSchedContext *C) {
- bool Alternate = !ForceTopDown && !ForceBottomUp;
- bool TopDown = !ForceBottomUp;
- assert((TopDown || !ForceTopDown) &&
- "-misched-topdown incompatible with -misched-bottomup");
- return new ScheduleDAGMI(C, new InstructionShuffler(Alternate, TopDown));
- }
- static MachineSchedRegistry ShufflerRegistry(
- "shuffle", "Shuffle machine instructions alternating directions",
- createInstructionShuffler);
- #endif // !NDEBUG
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