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- //===- MergeFunctions.cpp - Merge identical functions ---------------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This pass looks for equivalent functions that are mergable and folds them.
- //
- // A hash is computed from the function, based on its type and number of
- // basic blocks.
- //
- // Once all hashes are computed, we perform an expensive equality comparison
- // on each function pair. This takes n^2/2 comparisons per bucket, so it's
- // important that the hash function be high quality. The equality comparison
- // iterates through each instruction in each basic block.
- //
- // When a match is found, the functions are folded. We can only fold two
- // functions when we know that the definition of one of them is not
- // overridable.
- //
- //===----------------------------------------------------------------------===//
- //
- // Future work:
- //
- // * fold vector<T*>::push_back and vector<S*>::push_back.
- //
- // These two functions have different types, but in a way that doesn't matter
- // to us. As long as we never see an S or T itself, using S* and S** is the
- // same as using a T* and T**.
- //
- // * virtual functions.
- //
- // Many functions have their address taken by the virtual function table for
- // the object they belong to. However, as long as it's only used for a lookup
- // and call, this is irrelevant, and we'd like to fold such implementations.
- //
- //===----------------------------------------------------------------------===//
- #define DEBUG_TYPE "mergefunc"
- #include "llvm/Transforms/IPO.h"
- #include "llvm/ADT/DenseMap.h"
- #include "llvm/ADT/FoldingSet.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/Constants.h"
- #include "llvm/InlineAsm.h"
- #include "llvm/Instructions.h"
- #include "llvm/LLVMContext.h"
- #include "llvm/Module.h"
- #include "llvm/Pass.h"
- #include "llvm/Support/CallSite.h"
- #include "llvm/Support/Compiler.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/ErrorHandling.h"
- #include "llvm/Support/raw_ostream.h"
- #include <map>
- #include <vector>
- using namespace llvm;
- STATISTIC(NumFunctionsMerged, "Number of functions merged");
- namespace {
- struct VISIBILITY_HIDDEN MergeFunctions : public ModulePass {
- static char ID; // Pass identification, replacement for typeid
- MergeFunctions() : ModulePass(&ID) {}
- bool runOnModule(Module &M);
- };
- }
- char MergeFunctions::ID = 0;
- static RegisterPass<MergeFunctions>
- X("mergefunc", "Merge Functions");
- ModulePass *llvm::createMergeFunctionsPass() {
- return new MergeFunctions();
- }
- // ===----------------------------------------------------------------------===
- // Comparison of functions
- // ===----------------------------------------------------------------------===
- static unsigned long hash(const Function *F) {
- const FunctionType *FTy = F->getFunctionType();
- FoldingSetNodeID ID;
- ID.AddInteger(F->size());
- ID.AddInteger(F->getCallingConv());
- ID.AddBoolean(F->hasGC());
- ID.AddBoolean(FTy->isVarArg());
- ID.AddInteger(FTy->getReturnType()->getTypeID());
- for (unsigned i = 0, e = FTy->getNumParams(); i != e; ++i)
- ID.AddInteger(FTy->getParamType(i)->getTypeID());
- return ID.ComputeHash();
- }
- /// IgnoreBitcasts - given a bitcast, returns the first non-bitcast found by
- /// walking the chain of cast operands. Otherwise, returns the argument.
- static Value* IgnoreBitcasts(Value *V) {
- while (BitCastInst *BC = dyn_cast<BitCastInst>(V))
- V = BC->getOperand(0);
- return V;
- }
- /// isEquivalentType - any two pointers are equivalent. Otherwise, standard
- /// type equivalence rules apply.
- static bool isEquivalentType(const Type *Ty1, const Type *Ty2) {
- if (Ty1 == Ty2)
- return true;
- if (Ty1->getTypeID() != Ty2->getTypeID())
- return false;
- switch(Ty1->getTypeID()) {
- case Type::VoidTyID:
- case Type::FloatTyID:
- case Type::DoubleTyID:
- case Type::X86_FP80TyID:
- case Type::FP128TyID:
- case Type::PPC_FP128TyID:
- case Type::LabelTyID:
- case Type::MetadataTyID:
- return true;
- case Type::IntegerTyID:
- case Type::OpaqueTyID:
- // Ty1 == Ty2 would have returned true earlier.
- return false;
- default:
- llvm_unreachable("Unknown type!");
- return false;
- case Type::PointerTyID: {
- const PointerType *PTy1 = cast<PointerType>(Ty1);
- const PointerType *PTy2 = cast<PointerType>(Ty2);
- return PTy1->getAddressSpace() == PTy2->getAddressSpace();
- }
- case Type::StructTyID: {
- const StructType *STy1 = cast<StructType>(Ty1);
- const StructType *STy2 = cast<StructType>(Ty2);
- if (STy1->getNumElements() != STy2->getNumElements())
- return false;
- if (STy1->isPacked() != STy2->isPacked())
- return false;
- for (unsigned i = 0, e = STy1->getNumElements(); i != e; ++i) {
- if (!isEquivalentType(STy1->getElementType(i), STy2->getElementType(i)))
- return false;
- }
- return true;
- }
- case Type::FunctionTyID: {
- const FunctionType *FTy1 = cast<FunctionType>(Ty1);
- const FunctionType *FTy2 = cast<FunctionType>(Ty2);
- if (FTy1->getNumParams() != FTy2->getNumParams() ||
- FTy1->isVarArg() != FTy2->isVarArg())
- return false;
- if (!isEquivalentType(FTy1->getReturnType(), FTy2->getReturnType()))
- return false;
- for (unsigned i = 0, e = FTy1->getNumParams(); i != e; ++i) {
- if (!isEquivalentType(FTy1->getParamType(i), FTy2->getParamType(i)))
- return false;
- }
- return true;
- }
- case Type::ArrayTyID:
- case Type::VectorTyID: {
- const SequentialType *STy1 = cast<SequentialType>(Ty1);
- const SequentialType *STy2 = cast<SequentialType>(Ty2);
- return isEquivalentType(STy1->getElementType(), STy2->getElementType());
- }
- }
- }
- /// isEquivalentOperation - determine whether the two operations are the same
- /// except that pointer-to-A and pointer-to-B are equivalent. This should be
- /// kept in sync with Instruction::isSameOperationAs.
- static bool
- isEquivalentOperation(const Instruction *I1, const Instruction *I2) {
- if (I1->getOpcode() != I2->getOpcode() ||
- I1->getNumOperands() != I2->getNumOperands() ||
- !isEquivalentType(I1->getType(), I2->getType()))
- return false;
- // We have two instructions of identical opcode and #operands. Check to see
- // if all operands are the same type
- for (unsigned i = 0, e = I1->getNumOperands(); i != e; ++i)
- if (!isEquivalentType(I1->getOperand(i)->getType(),
- I2->getOperand(i)->getType()))
- return false;
- // Check special state that is a part of some instructions.
- if (const LoadInst *LI = dyn_cast<LoadInst>(I1))
- return LI->isVolatile() == cast<LoadInst>(I2)->isVolatile() &&
- LI->getAlignment() == cast<LoadInst>(I2)->getAlignment();
- if (const StoreInst *SI = dyn_cast<StoreInst>(I1))
- return SI->isVolatile() == cast<StoreInst>(I2)->isVolatile() &&
- SI->getAlignment() == cast<StoreInst>(I2)->getAlignment();
- if (const CmpInst *CI = dyn_cast<CmpInst>(I1))
- return CI->getPredicate() == cast<CmpInst>(I2)->getPredicate();
- if (const CallInst *CI = dyn_cast<CallInst>(I1))
- return CI->isTailCall() == cast<CallInst>(I2)->isTailCall() &&
- CI->getCallingConv() == cast<CallInst>(I2)->getCallingConv() &&
- CI->getAttributes().getRawPointer() ==
- cast<CallInst>(I2)->getAttributes().getRawPointer();
- if (const InvokeInst *CI = dyn_cast<InvokeInst>(I1))
- return CI->getCallingConv() == cast<InvokeInst>(I2)->getCallingConv() &&
- CI->getAttributes().getRawPointer() ==
- cast<InvokeInst>(I2)->getAttributes().getRawPointer();
- if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(I1)) {
- if (IVI->getNumIndices() != cast<InsertValueInst>(I2)->getNumIndices())
- return false;
- for (unsigned i = 0, e = IVI->getNumIndices(); i != e; ++i)
- if (IVI->idx_begin()[i] != cast<InsertValueInst>(I2)->idx_begin()[i])
- return false;
- return true;
- }
- if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(I1)) {
- if (EVI->getNumIndices() != cast<ExtractValueInst>(I2)->getNumIndices())
- return false;
- for (unsigned i = 0, e = EVI->getNumIndices(); i != e; ++i)
- if (EVI->idx_begin()[i] != cast<ExtractValueInst>(I2)->idx_begin()[i])
- return false;
- return true;
- }
- return true;
- }
- static bool compare(const Value *V, const Value *U) {
- assert(!isa<BasicBlock>(V) && !isa<BasicBlock>(U) &&
- "Must not compare basic blocks.");
- assert(isEquivalentType(V->getType(), U->getType()) &&
- "Two of the same operation have operands of different type.");
- // TODO: If the constant is an expression of F, we should accept that it's
- // equal to the same expression in terms of G.
- if (isa<Constant>(V))
- return V == U;
- // The caller has ensured that ValueMap[V] != U. Since Arguments are
- // pre-loaded into the ValueMap, and Instructions are added as we go, we know
- // that this can only be a mis-match.
- if (isa<Instruction>(V) || isa<Argument>(V))
- return false;
- if (isa<InlineAsm>(V) && isa<InlineAsm>(U)) {
- const InlineAsm *IAF = cast<InlineAsm>(V);
- const InlineAsm *IAG = cast<InlineAsm>(U);
- return IAF->getAsmString() == IAG->getAsmString() &&
- IAF->getConstraintString() == IAG->getConstraintString();
- }
- return false;
- }
- static bool equals(const BasicBlock *BB1, const BasicBlock *BB2,
- DenseMap<const Value *, const Value *> &ValueMap,
- DenseMap<const Value *, const Value *> &SpeculationMap) {
- // Speculatively add it anyways. If it's false, we'll notice a difference
- // later, and this won't matter.
- ValueMap[BB1] = BB2;
- BasicBlock::const_iterator FI = BB1->begin(), FE = BB1->end();
- BasicBlock::const_iterator GI = BB2->begin(), GE = BB2->end();
- do {
- if (isa<BitCastInst>(FI)) {
- ++FI;
- continue;
- }
- if (isa<BitCastInst>(GI)) {
- ++GI;
- continue;
- }
- if (!isEquivalentOperation(FI, GI))
- return false;
- if (isa<GetElementPtrInst>(FI)) {
- const GetElementPtrInst *GEPF = cast<GetElementPtrInst>(FI);
- const GetElementPtrInst *GEPG = cast<GetElementPtrInst>(GI);
- if (GEPF->hasAllZeroIndices() && GEPG->hasAllZeroIndices()) {
- // It's effectively a bitcast.
- ++FI, ++GI;
- continue;
- }
- // TODO: we only really care about the elements before the index
- if (FI->getOperand(0)->getType() != GI->getOperand(0)->getType())
- return false;
- }
- if (ValueMap[FI] == GI) {
- ++FI, ++GI;
- continue;
- }
- if (ValueMap[FI] != NULL)
- return false;
- for (unsigned i = 0, e = FI->getNumOperands(); i != e; ++i) {
- Value *OpF = IgnoreBitcasts(FI->getOperand(i));
- Value *OpG = IgnoreBitcasts(GI->getOperand(i));
- if (ValueMap[OpF] == OpG)
- continue;
- if (ValueMap[OpF] != NULL)
- return false;
- if (OpF->getValueID() != OpG->getValueID() ||
- !isEquivalentType(OpF->getType(), OpG->getType()))
- return false;
- if (isa<PHINode>(FI)) {
- if (SpeculationMap[OpF] == NULL)
- SpeculationMap[OpF] = OpG;
- else if (SpeculationMap[OpF] != OpG)
- return false;
- continue;
- } else if (isa<BasicBlock>(OpF)) {
- assert(isa<TerminatorInst>(FI) &&
- "BasicBlock referenced by non-Terminator non-PHI");
- // This call changes the ValueMap, hence we can't use
- // Value *& = ValueMap[...]
- if (!equals(cast<BasicBlock>(OpF), cast<BasicBlock>(OpG), ValueMap,
- SpeculationMap))
- return false;
- } else {
- if (!compare(OpF, OpG))
- return false;
- }
- ValueMap[OpF] = OpG;
- }
- ValueMap[FI] = GI;
- ++FI, ++GI;
- } while (FI != FE && GI != GE);
- return FI == FE && GI == GE;
- }
- static bool equals(const Function *F, const Function *G) {
- // We need to recheck everything, but check the things that weren't included
- // in the hash first.
- if (F->getAttributes() != G->getAttributes())
- return false;
- if (F->hasGC() != G->hasGC())
- return false;
- if (F->hasGC() && F->getGC() != G->getGC())
- return false;
- if (F->hasSection() != G->hasSection())
- return false;
- if (F->hasSection() && F->getSection() != G->getSection())
- return false;
- if (F->isVarArg() != G->isVarArg())
- return false;
- // TODO: if it's internal and only used in direct calls, we could handle this
- // case too.
- if (F->getCallingConv() != G->getCallingConv())
- return false;
- if (!isEquivalentType(F->getFunctionType(), G->getFunctionType()))
- return false;
- DenseMap<const Value *, const Value *> ValueMap;
- DenseMap<const Value *, const Value *> SpeculationMap;
- ValueMap[F] = G;
- assert(F->arg_size() == G->arg_size() &&
- "Identical functions have a different number of args.");
- for (Function::const_arg_iterator fi = F->arg_begin(), gi = G->arg_begin(),
- fe = F->arg_end(); fi != fe; ++fi, ++gi)
- ValueMap[fi] = gi;
- if (!equals(&F->getEntryBlock(), &G->getEntryBlock(), ValueMap,
- SpeculationMap))
- return false;
- for (DenseMap<const Value *, const Value *>::iterator
- I = SpeculationMap.begin(), E = SpeculationMap.end(); I != E; ++I) {
- if (ValueMap[I->first] != I->second)
- return false;
- }
- return true;
- }
- // ===----------------------------------------------------------------------===
- // Folding of functions
- // ===----------------------------------------------------------------------===
- // Cases:
- // * F is external strong, G is external strong:
- // turn G into a thunk to F (1)
- // * F is external strong, G is external weak:
- // turn G into a thunk to F (1)
- // * F is external weak, G is external weak:
- // unfoldable
- // * F is external strong, G is internal:
- // address of G taken:
- // turn G into a thunk to F (1)
- // address of G not taken:
- // make G an alias to F (2)
- // * F is internal, G is external weak
- // address of F is taken:
- // turn G into a thunk to F (1)
- // address of F is not taken:
- // make G an alias of F (2)
- // * F is internal, G is internal:
- // address of F and G are taken:
- // turn G into a thunk to F (1)
- // address of G is not taken:
- // make G an alias to F (2)
- //
- // alias requires linkage == (external,local,weak) fallback to creating a thunk
- // external means 'externally visible' linkage != (internal,private)
- // internal means linkage == (internal,private)
- // weak means linkage mayBeOverridable
- // being external implies that the address is taken
- //
- // 1. turn G into a thunk to F
- // 2. make G an alias to F
- enum LinkageCategory {
- ExternalStrong,
- ExternalWeak,
- Internal
- };
- static LinkageCategory categorize(const Function *F) {
- switch (F->getLinkage()) {
- case GlobalValue::InternalLinkage:
- case GlobalValue::PrivateLinkage:
- case GlobalValue::LinkerPrivateLinkage:
- return Internal;
- case GlobalValue::WeakAnyLinkage:
- case GlobalValue::WeakODRLinkage:
- case GlobalValue::ExternalWeakLinkage:
- return ExternalWeak;
- case GlobalValue::ExternalLinkage:
- case GlobalValue::AvailableExternallyLinkage:
- case GlobalValue::LinkOnceAnyLinkage:
- case GlobalValue::LinkOnceODRLinkage:
- case GlobalValue::AppendingLinkage:
- case GlobalValue::DLLImportLinkage:
- case GlobalValue::DLLExportLinkage:
- case GlobalValue::GhostLinkage:
- case GlobalValue::CommonLinkage:
- return ExternalStrong;
- }
- llvm_unreachable("Unknown LinkageType.");
- return ExternalWeak;
- }
- static void ThunkGToF(Function *F, Function *G) {
- Function *NewG = Function::Create(G->getFunctionType(), G->getLinkage(), "",
- G->getParent());
- BasicBlock *BB = BasicBlock::Create(F->getContext(), "", NewG);
- std::vector<Value *> Args;
- unsigned i = 0;
- const FunctionType *FFTy = F->getFunctionType();
- for (Function::arg_iterator AI = NewG->arg_begin(), AE = NewG->arg_end();
- AI != AE; ++AI) {
- if (FFTy->getParamType(i) == AI->getType())
- Args.push_back(AI);
- else {
- Value *BCI = new BitCastInst(AI, FFTy->getParamType(i), "", BB);
- Args.push_back(BCI);
- }
- ++i;
- }
- CallInst *CI = CallInst::Create(F, Args.begin(), Args.end(), "", BB);
- CI->setTailCall();
- CI->setCallingConv(F->getCallingConv());
- if (NewG->getReturnType() == Type::getVoidTy(F->getContext())) {
- ReturnInst::Create(F->getContext(), BB);
- } else if (CI->getType() != NewG->getReturnType()) {
- Value *BCI = new BitCastInst(CI, NewG->getReturnType(), "", BB);
- ReturnInst::Create(F->getContext(), BCI, BB);
- } else {
- ReturnInst::Create(F->getContext(), CI, BB);
- }
- NewG->copyAttributesFrom(G);
- NewG->takeName(G);
- G->replaceAllUsesWith(NewG);
- G->eraseFromParent();
- // TODO: look at direct callers to G and make them all direct callers to F.
- }
- static void AliasGToF(Function *F, Function *G) {
- if (!G->hasExternalLinkage() && !G->hasLocalLinkage() && !G->hasWeakLinkage())
- return ThunkGToF(F, G);
- GlobalAlias *GA = new GlobalAlias(
- G->getType(), G->getLinkage(), "",
- ConstantExpr::getBitCast(F, G->getType()), G->getParent());
- F->setAlignment(std::max(F->getAlignment(), G->getAlignment()));
- GA->takeName(G);
- GA->setVisibility(G->getVisibility());
- G->replaceAllUsesWith(GA);
- G->eraseFromParent();
- }
- static bool fold(std::vector<Function *> &FnVec, unsigned i, unsigned j) {
- Function *F = FnVec[i];
- Function *G = FnVec[j];
- LinkageCategory catF = categorize(F);
- LinkageCategory catG = categorize(G);
- if (catF == ExternalWeak || (catF == Internal && catG == ExternalStrong)) {
- std::swap(FnVec[i], FnVec[j]);
- std::swap(F, G);
- std::swap(catF, catG);
- }
- switch (catF) {
- case ExternalStrong:
- switch (catG) {
- case ExternalStrong:
- case ExternalWeak:
- ThunkGToF(F, G);
- break;
- case Internal:
- if (G->hasAddressTaken())
- ThunkGToF(F, G);
- else
- AliasGToF(F, G);
- break;
- }
- break;
- case ExternalWeak: {
- assert(catG == ExternalWeak);
- // Make them both thunks to the same internal function.
- F->setAlignment(std::max(F->getAlignment(), G->getAlignment()));
- Function *H = Function::Create(F->getFunctionType(), F->getLinkage(), "",
- F->getParent());
- H->copyAttributesFrom(F);
- H->takeName(F);
- F->replaceAllUsesWith(H);
- ThunkGToF(F, G);
- ThunkGToF(F, H);
- F->setLinkage(GlobalValue::InternalLinkage);
- } break;
- case Internal:
- switch (catG) {
- case ExternalStrong:
- llvm_unreachable(0);
- // fall-through
- case ExternalWeak:
- if (F->hasAddressTaken())
- ThunkGToF(F, G);
- else
- AliasGToF(F, G);
- break;
- case Internal: {
- bool addrTakenF = F->hasAddressTaken();
- bool addrTakenG = G->hasAddressTaken();
- if (!addrTakenF && addrTakenG) {
- std::swap(FnVec[i], FnVec[j]);
- std::swap(F, G);
- std::swap(addrTakenF, addrTakenG);
- }
- if (addrTakenF && addrTakenG) {
- ThunkGToF(F, G);
- } else {
- assert(!addrTakenG);
- AliasGToF(F, G);
- }
- } break;
- }
- break;
- }
- ++NumFunctionsMerged;
- return true;
- }
- // ===----------------------------------------------------------------------===
- // Pass definition
- // ===----------------------------------------------------------------------===
- bool MergeFunctions::runOnModule(Module &M) {
- bool Changed = false;
- std::map<unsigned long, std::vector<Function *> > FnMap;
- for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F) {
- if (F->isDeclaration() || F->isIntrinsic())
- continue;
- FnMap[hash(F)].push_back(F);
- }
- // TODO: instead of running in a loop, we could also fold functions in
- // callgraph order. Constructing the CFG probably isn't cheaper than just
- // running in a loop, unless it happened to already be available.
- bool LocalChanged;
- do {
- LocalChanged = false;
- DOUT << "size: " << FnMap.size() << "\n";
- for (std::map<unsigned long, std::vector<Function *> >::iterator
- I = FnMap.begin(), E = FnMap.end(); I != E; ++I) {
- std::vector<Function *> &FnVec = I->second;
- DOUT << "hash (" << I->first << "): " << FnVec.size() << "\n";
- for (int i = 0, e = FnVec.size(); i != e; ++i) {
- for (int j = i + 1; j != e; ++j) {
- bool isEqual = equals(FnVec[i], FnVec[j]);
- DEBUG(errs() << " " << FnVec[i]->getName()
- << (isEqual ? " == " : " != ")
- << FnVec[j]->getName() << "\n");
- if (isEqual) {
- if (fold(FnVec, i, j)) {
- LocalChanged = true;
- FnVec.erase(FnVec.begin() + j);
- --j, --e;
- }
- }
- }
- }
- }
- Changed |= LocalChanged;
- } while (LocalChanged);
- return Changed;
- }
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