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- //===-- ValueEnumerator.cpp - Number values and types for bitcode writer --===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements the ValueEnumerator class.
- //
- //===----------------------------------------------------------------------===//
- #include "ValueEnumerator.h"
- #include "llvm/Constants.h"
- #include "llvm/DerivedTypes.h"
- #include "llvm/Metadata.h"
- #include "llvm/Module.h"
- #include "llvm/TypeSymbolTable.h"
- #include "llvm/ValueSymbolTable.h"
- #include "llvm/Instructions.h"
- #include <algorithm>
- using namespace llvm;
- static bool isSingleValueType(const std::pair<const llvm::Type*,
- unsigned int> &P) {
- return P.first->isSingleValueType();
- }
- static bool isIntegerValue(const std::pair<const Value*, unsigned> &V) {
- return isa<IntegerType>(V.first->getType());
- }
- static bool CompareByFrequency(const std::pair<const llvm::Type*,
- unsigned int> &P1,
- const std::pair<const llvm::Type*,
- unsigned int> &P2) {
- return P1.second > P2.second;
- }
- /// ValueEnumerator - Enumerate module-level information.
- ValueEnumerator::ValueEnumerator(const Module *M) {
- // Enumerate the global variables.
- for (Module::const_global_iterator I = M->global_begin(),
- E = M->global_end(); I != E; ++I)
- EnumerateValue(I);
- // Enumerate the functions.
- for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
- EnumerateValue(I);
- EnumerateAttributes(cast<Function>(I)->getAttributes());
- }
- // Enumerate the aliases.
- for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
- I != E; ++I)
- EnumerateValue(I);
-
- // Remember what is the cutoff between globalvalue's and other constants.
- unsigned FirstConstant = Values.size();
-
- // Enumerate the global variable initializers.
- for (Module::const_global_iterator I = M->global_begin(),
- E = M->global_end(); I != E; ++I)
- if (I->hasInitializer())
- EnumerateValue(I->getInitializer());
- // Enumerate the aliasees.
- for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
- I != E; ++I)
- EnumerateValue(I->getAliasee());
-
- // Enumerate types used by the type symbol table.
- EnumerateTypeSymbolTable(M->getTypeSymbolTable());
- // Insert constants that are named at module level into the slot pool so that
- // the module symbol table can refer to them...
- EnumerateValueSymbolTable(M->getValueSymbolTable());
-
- // Enumerate types used by function bodies and argument lists.
- for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
-
- for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
- I != E; ++I)
- EnumerateType(I->getType());
-
- for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
- for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
- for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
- OI != E; ++OI)
- EnumerateOperandType(*OI);
- EnumerateType(I->getType());
- if (const CallInst *CI = dyn_cast<CallInst>(I))
- EnumerateAttributes(CI->getAttributes());
- else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
- EnumerateAttributes(II->getAttributes());
- }
- }
-
- // Optimize constant ordering.
- OptimizeConstants(FirstConstant, Values.size());
-
- // Sort the type table by frequency so that most commonly used types are early
- // in the table (have low bit-width).
- std::stable_sort(Types.begin(), Types.end(), CompareByFrequency);
-
- // Partition the Type ID's so that the single-value types occur before the
- // aggregate types. This allows the aggregate types to be dropped from the
- // type table after parsing the global variable initializers.
- std::partition(Types.begin(), Types.end(), isSingleValueType);
- // Now that we rearranged the type table, rebuild TypeMap.
- for (unsigned i = 0, e = Types.size(); i != e; ++i)
- TypeMap[Types[i].first] = i+1;
- }
- unsigned ValueEnumerator::getValueID(const Value *V) const {
- if (isa<MetadataBase>(V)) {
- ValueMapType::const_iterator I = MDValueMap.find(V);
- assert(I != MDValueMap.end() && "Value not in slotcalculator!");
- return I->second-1;
- }
-
- ValueMapType::const_iterator I = ValueMap.find(V);
- assert(I != ValueMap.end() && "Value not in slotcalculator!");
- return I->second-1;
- }
-
- // Optimize constant ordering.
- namespace {
- struct CstSortPredicate {
- ValueEnumerator &VE;
- explicit CstSortPredicate(ValueEnumerator &ve) : VE(ve) {}
- bool operator()(const std::pair<const Value*, unsigned> &LHS,
- const std::pair<const Value*, unsigned> &RHS) {
- // Sort by plane.
- if (LHS.first->getType() != RHS.first->getType())
- return VE.getTypeID(LHS.first->getType()) <
- VE.getTypeID(RHS.first->getType());
- // Then by frequency.
- return LHS.second > RHS.second;
- }
- };
- }
- /// OptimizeConstants - Reorder constant pool for denser encoding.
- void ValueEnumerator::OptimizeConstants(unsigned CstStart, unsigned CstEnd) {
- if (CstStart == CstEnd || CstStart+1 == CstEnd) return;
-
- CstSortPredicate P(*this);
- std::stable_sort(Values.begin()+CstStart, Values.begin()+CstEnd, P);
-
- // Ensure that integer constants are at the start of the constant pool. This
- // is important so that GEP structure indices come before gep constant exprs.
- std::partition(Values.begin()+CstStart, Values.begin()+CstEnd,
- isIntegerValue);
-
- // Rebuild the modified portion of ValueMap.
- for (; CstStart != CstEnd; ++CstStart)
- ValueMap[Values[CstStart].first] = CstStart+1;
- }
- /// EnumerateTypeSymbolTable - Insert all of the types in the specified symbol
- /// table.
- void ValueEnumerator::EnumerateTypeSymbolTable(const TypeSymbolTable &TST) {
- for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
- TI != TE; ++TI)
- EnumerateType(TI->second);
- }
- /// EnumerateValueSymbolTable - Insert all of the values in the specified symbol
- /// table into the values table.
- void ValueEnumerator::EnumerateValueSymbolTable(const ValueSymbolTable &VST) {
- for (ValueSymbolTable::const_iterator VI = VST.begin(), VE = VST.end();
- VI != VE; ++VI)
- EnumerateValue(VI->getValue());
- }
- void ValueEnumerator::EnumerateMetadata(const MetadataBase *MD) {
- // Check to see if it's already in!
- unsigned &MDValueID = MDValueMap[MD];
- if (MDValueID) {
- // Increment use count.
- MDValues[MDValueID-1].second++;
- return;
- }
- // Enumerate the type of this value.
- EnumerateType(MD->getType());
- if (const MDNode *N = dyn_cast<MDNode>(MD)) {
- MDValues.push_back(std::make_pair(MD, 1U));
- MDValueMap[MD] = MDValues.size();
- MDValueID = MDValues.size();
- for (MDNode::const_elem_iterator I = N->elem_begin(), E = N->elem_end();
- I != E; ++I) {
- if (*I)
- EnumerateValue(*I);
- else
- EnumerateType(Type::getVoidTy(MD->getContext()));
- }
- return;
- } else if (const NamedMDNode *N = dyn_cast<NamedMDNode>(MD)) {
- for(NamedMDNode::const_elem_iterator I = N->elem_begin(),
- E = N->elem_end(); I != E; ++I) {
- MetadataBase *M = *I;
- EnumerateValue(M);
- }
- MDValues.push_back(std::make_pair(MD, 1U));
- MDValueMap[MD] = Values.size();
- return;
- }
- // Add the value.
- MDValues.push_back(std::make_pair(MD, 1U));
- MDValueID = MDValues.size();
- }
- void ValueEnumerator::EnumerateValue(const Value *V) {
- assert(V->getType() != Type::getVoidTy(V->getContext()) &&
- "Can't insert void values!");
- if (const MetadataBase *MB = dyn_cast<MetadataBase>(V))
- return EnumerateMetadata(MB);
- // Check to see if it's already in!
- unsigned &ValueID = ValueMap[V];
- if (ValueID) {
- // Increment use count.
- Values[ValueID-1].second++;
- return;
- }
- // Enumerate the type of this value.
- EnumerateType(V->getType());
-
- if (const Constant *C = dyn_cast<Constant>(V)) {
- if (isa<GlobalValue>(C)) {
- // Initializers for globals are handled explicitly elsewhere.
- } else if (isa<ConstantArray>(C) && cast<ConstantArray>(C)->isString()) {
- // Do not enumerate the initializers for an array of simple characters.
- // The initializers just polute the value table, and we emit the strings
- // specially.
- } else if (C->getNumOperands()) {
- // If a constant has operands, enumerate them. This makes sure that if a
- // constant has uses (for example an array of const ints), that they are
- // inserted also.
-
- // We prefer to enumerate them with values before we enumerate the user
- // itself. This makes it more likely that we can avoid forward references
- // in the reader. We know that there can be no cycles in the constants
- // graph that don't go through a global variable.
- for (User::const_op_iterator I = C->op_begin(), E = C->op_end();
- I != E; ++I)
- EnumerateValue(*I);
-
- // Finally, add the value. Doing this could make the ValueID reference be
- // dangling, don't reuse it.
- Values.push_back(std::make_pair(V, 1U));
- ValueMap[V] = Values.size();
- return;
- }
- }
- // Add the value.
- Values.push_back(std::make_pair(V, 1U));
- ValueID = Values.size();
- }
- void ValueEnumerator::EnumerateType(const Type *Ty) {
- unsigned &TypeID = TypeMap[Ty];
-
- if (TypeID) {
- // If we've already seen this type, just increase its occurrence count.
- Types[TypeID-1].second++;
- return;
- }
-
- // First time we saw this type, add it.
- Types.push_back(std::make_pair(Ty, 1U));
- TypeID = Types.size();
-
- // Enumerate subtypes.
- for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
- I != E; ++I)
- EnumerateType(*I);
- }
- // Enumerate the types for the specified value. If the value is a constant,
- // walk through it, enumerating the types of the constant.
- void ValueEnumerator::EnumerateOperandType(const Value *V) {
- EnumerateType(V->getType());
- if (const Constant *C = dyn_cast<Constant>(V)) {
- // If this constant is already enumerated, ignore it, we know its type must
- // be enumerated.
- if (ValueMap.count(V)) return;
- // This constant may have operands, make sure to enumerate the types in
- // them.
- for (unsigned i = 0, e = C->getNumOperands(); i != e; ++i)
- EnumerateOperandType(C->getOperand(i));
- if (const MDNode *N = dyn_cast<MDNode>(V)) {
- for (unsigned i = 0, e = N->getNumElements(); i != e; ++i) {
- Value *Elem = N->getElement(i);
- if (Elem)
- EnumerateOperandType(Elem);
- }
- }
- } else if (isa<MDString>(V) || isa<MDNode>(V))
- EnumerateValue(V);
- }
- void ValueEnumerator::EnumerateAttributes(const AttrListPtr &PAL) {
- if (PAL.isEmpty()) return; // null is always 0.
- // Do a lookup.
- unsigned &Entry = AttributeMap[PAL.getRawPointer()];
- if (Entry == 0) {
- // Never saw this before, add it.
- Attributes.push_back(PAL);
- Entry = Attributes.size();
- }
- }
- void ValueEnumerator::incorporateFunction(const Function &F) {
- NumModuleValues = Values.size();
-
- // Adding function arguments to the value table.
- for(Function::const_arg_iterator I = F.arg_begin(), E = F.arg_end();
- I != E; ++I)
- EnumerateValue(I);
- FirstFuncConstantID = Values.size();
-
- // Add all function-level constants to the value table.
- for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
- for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I)
- for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
- OI != E; ++OI) {
- if ((isa<Constant>(*OI) && !isa<GlobalValue>(*OI)) ||
- isa<InlineAsm>(*OI))
- EnumerateValue(*OI);
- }
- BasicBlocks.push_back(BB);
- ValueMap[BB] = BasicBlocks.size();
- }
-
- // Optimize the constant layout.
- OptimizeConstants(FirstFuncConstantID, Values.size());
-
- // Add the function's parameter attributes so they are available for use in
- // the function's instruction.
- EnumerateAttributes(F.getAttributes());
- FirstInstID = Values.size();
-
- // Add all of the instructions.
- for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
- for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) {
- if (I->getType() != Type::getVoidTy(F.getContext()))
- EnumerateValue(I);
- }
- }
- }
- void ValueEnumerator::purgeFunction() {
- /// Remove purged values from the ValueMap.
- for (unsigned i = NumModuleValues, e = Values.size(); i != e; ++i)
- ValueMap.erase(Values[i].first);
- for (unsigned i = 0, e = BasicBlocks.size(); i != e; ++i)
- ValueMap.erase(BasicBlocks[i]);
-
- Values.resize(NumModuleValues);
- BasicBlocks.clear();
- }
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