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- //===--- CaptureTracking.cpp - Determine whether a pointer is captured ----===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file contains routines that help determine which pointers are captured.
- // A pointer value is captured if the function makes a copy of any part of the
- // pointer that outlives the call. Not being captured means, more or less, that
- // the pointer is only dereferenced and not stored in a global. Returning part
- // of the pointer as the function return value may or may not count as capturing
- // the pointer, depending on the context.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/ADT/SmallSet.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/Analysis/AliasAnalysis.h"
- #include "llvm/Analysis/CFG.h"
- #include "llvm/Analysis/CaptureTracking.h"
- #include "llvm/IR/CallSite.h"
- #include "llvm/IR/Constants.h"
- #include "llvm/IR/Dominators.h"
- #include "llvm/IR/Instructions.h"
- using namespace llvm;
- CaptureTracker::~CaptureTracker() {}
- bool CaptureTracker::shouldExplore(const Use *U) { return true; }
- namespace {
- struct SimpleCaptureTracker : public CaptureTracker {
- explicit SimpleCaptureTracker(bool ReturnCaptures)
- : ReturnCaptures(ReturnCaptures), Captured(false) {}
- void tooManyUses() override { Captured = true; }
- bool captured(const Use *U) override {
- if (isa<ReturnInst>(U->getUser()) && !ReturnCaptures)
- return false;
- Captured = true;
- return true;
- }
- bool ReturnCaptures;
- bool Captured;
- };
- /// Only find pointer captures which happen before the given instruction. Uses
- /// the dominator tree to determine whether one instruction is before another.
- /// Only support the case where the Value is defined in the same basic block
- /// as the given instruction and the use.
- struct CapturesBefore : public CaptureTracker {
- CapturesBefore(bool ReturnCaptures, const Instruction *I, DominatorTree *DT,
- bool IncludeI)
- : BeforeHere(I), DT(DT), ReturnCaptures(ReturnCaptures),
- IncludeI(IncludeI), Captured(false) {}
- void tooManyUses() override { Captured = true; }
- bool shouldExplore(const Use *U) override {
- Instruction *I = cast<Instruction>(U->getUser());
- if (BeforeHere == I && !IncludeI)
- return false;
- BasicBlock *BB = I->getParent();
- // We explore this usage only if the usage can reach "BeforeHere".
- // If use is not reachable from entry, there is no need to explore.
- if (BeforeHere != I && !DT->isReachableFromEntry(BB))
- return false;
- // If the value is defined in the same basic block as use and BeforeHere,
- // there is no need to explore the use if BeforeHere dominates use.
- // Check whether there is a path from I to BeforeHere.
- if (BeforeHere != I && DT->dominates(BeforeHere, I) &&
- !isPotentiallyReachable(I, BeforeHere, DT))
- return false;
- return true;
- }
- bool captured(const Use *U) override {
- if (isa<ReturnInst>(U->getUser()) && !ReturnCaptures)
- return false;
- Instruction *I = cast<Instruction>(U->getUser());
- if (BeforeHere == I && !IncludeI)
- return false;
- BasicBlock *BB = I->getParent();
- // Same logic as in shouldExplore.
- if (BeforeHere != I && !DT->isReachableFromEntry(BB))
- return false;
- if (BeforeHere != I && DT->dominates(BeforeHere, I) &&
- !isPotentiallyReachable(I, BeforeHere, DT))
- return false;
- Captured = true;
- return true;
- }
- const Instruction *BeforeHere;
- DominatorTree *DT;
- bool ReturnCaptures;
- bool IncludeI;
- bool Captured;
- };
- }
- /// PointerMayBeCaptured - Return true if this pointer value may be captured
- /// by the enclosing function (which is required to exist). This routine can
- /// be expensive, so consider caching the results. The boolean ReturnCaptures
- /// specifies whether returning the value (or part of it) from the function
- /// counts as capturing it or not. The boolean StoreCaptures specified whether
- /// storing the value (or part of it) into memory anywhere automatically
- /// counts as capturing it or not.
- bool llvm::PointerMayBeCaptured(const Value *V,
- bool ReturnCaptures, bool StoreCaptures) {
- assert(!isa<GlobalValue>(V) &&
- "It doesn't make sense to ask whether a global is captured.");
- // TODO: If StoreCaptures is not true, we could do Fancy analysis
- // to determine whether this store is not actually an escape point.
- // In that case, BasicAliasAnalysis should be updated as well to
- // take advantage of this.
- (void)StoreCaptures;
- SimpleCaptureTracker SCT(ReturnCaptures);
- PointerMayBeCaptured(V, &SCT);
- return SCT.Captured;
- }
- /// PointerMayBeCapturedBefore - Return true if this pointer value may be
- /// captured by the enclosing function (which is required to exist). If a
- /// DominatorTree is provided, only captures which happen before the given
- /// instruction are considered. This routine can be expensive, so consider
- /// caching the results. The boolean ReturnCaptures specifies whether
- /// returning the value (or part of it) from the function counts as capturing
- /// it or not. The boolean StoreCaptures specified whether storing the value
- /// (or part of it) into memory anywhere automatically counts as capturing it
- /// or not.
- bool llvm::PointerMayBeCapturedBefore(const Value *V, bool ReturnCaptures,
- bool StoreCaptures, const Instruction *I,
- DominatorTree *DT, bool IncludeI) {
- assert(!isa<GlobalValue>(V) &&
- "It doesn't make sense to ask whether a global is captured.");
- if (!DT)
- return PointerMayBeCaptured(V, ReturnCaptures, StoreCaptures);
- // TODO: See comment in PointerMayBeCaptured regarding what could be done
- // with StoreCaptures.
- CapturesBefore CB(ReturnCaptures, I, DT, IncludeI);
- PointerMayBeCaptured(V, &CB);
- return CB.Captured;
- }
- /// TODO: Write a new FunctionPass AliasAnalysis so that it can keep
- /// a cache. Then we can move the code from BasicAliasAnalysis into
- /// that path, and remove this threshold.
- static int const Threshold = 20;
- void llvm::PointerMayBeCaptured(const Value *V, CaptureTracker *Tracker) {
- assert(V->getType()->isPointerTy() && "Capture is for pointers only!");
- SmallVector<const Use *, Threshold> Worklist;
- SmallSet<const Use *, Threshold> Visited;
- int Count = 0;
- for (const Use &U : V->uses()) {
- // If there are lots of uses, conservatively say that the value
- // is captured to avoid taking too much compile time.
- if (Count++ >= Threshold)
- return Tracker->tooManyUses();
- if (!Tracker->shouldExplore(&U)) continue;
- Visited.insert(&U);
- Worklist.push_back(&U);
- }
- while (!Worklist.empty()) {
- const Use *U = Worklist.pop_back_val();
- Instruction *I = cast<Instruction>(U->getUser());
- V = U->get();
- switch (I->getOpcode()) {
- case Instruction::Call:
- case Instruction::Invoke: {
- CallSite CS(I);
- // Not captured if the callee is readonly, doesn't return a copy through
- // its return value and doesn't unwind (a readonly function can leak bits
- // by throwing an exception or not depending on the input value).
- if (CS.onlyReadsMemory() && CS.doesNotThrow() && I->getType()->isVoidTy())
- break;
- // Not captured if only passed via 'nocapture' arguments. Note that
- // calling a function pointer does not in itself cause the pointer to
- // be captured. This is a subtle point considering that (for example)
- // the callee might return its own address. It is analogous to saying
- // that loading a value from a pointer does not cause the pointer to be
- // captured, even though the loaded value might be the pointer itself
- // (think of self-referential objects).
- CallSite::arg_iterator B = CS.arg_begin(), E = CS.arg_end();
- for (CallSite::arg_iterator A = B; A != E; ++A)
- if (A->get() == V && !CS.doesNotCapture(A - B))
- // The parameter is not marked 'nocapture' - captured.
- if (Tracker->captured(U))
- return;
- break;
- }
- case Instruction::Load:
- // Loading from a pointer does not cause it to be captured.
- break;
- case Instruction::VAArg:
- // "va-arg" from a pointer does not cause it to be captured.
- break;
- case Instruction::Store:
- if (V == I->getOperand(0))
- // Stored the pointer - conservatively assume it may be captured.
- if (Tracker->captured(U))
- return;
- // Storing to the pointee does not cause the pointer to be captured.
- break;
- case Instruction::BitCast:
- case Instruction::GetElementPtr:
- case Instruction::PHI:
- case Instruction::Select:
- case Instruction::AddrSpaceCast:
- // The original value is not captured via this if the new value isn't.
- Count = 0;
- for (Use &UU : I->uses()) {
- // If there are lots of uses, conservatively say that the value
- // is captured to avoid taking too much compile time.
- if (Count++ >= Threshold)
- return Tracker->tooManyUses();
- if (Visited.insert(&UU).second)
- if (Tracker->shouldExplore(&UU))
- Worklist.push_back(&UU);
- }
- break;
- case Instruction::ICmp:
- // Don't count comparisons of a no-alias return value against null as
- // captures. This allows us to ignore comparisons of malloc results
- // with null, for example.
- if (ConstantPointerNull *CPN =
- dyn_cast<ConstantPointerNull>(I->getOperand(1)))
- if (CPN->getType()->getAddressSpace() == 0)
- if (isNoAliasCall(V->stripPointerCasts()))
- break;
- // Otherwise, be conservative. There are crazy ways to capture pointers
- // using comparisons.
- if (Tracker->captured(U))
- return;
- break;
- default:
- // Something else - be conservative and say it is captured.
- if (Tracker->captured(U))
- return;
- break;
- }
- }
- // All uses examined.
- }
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