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@@ -40,7 +40,6 @@
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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-#include "llvm/CodeGen/TailDuplicator.h"
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#include "llvm/Support/Allocator.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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@@ -122,12 +121,6 @@ static cl::opt<unsigned> MisfetchCost(
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static cl::opt<unsigned> JumpInstCost("jump-inst-cost",
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cl::desc("Cost of jump instructions."),
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cl::init(1), cl::Hidden);
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-static cl::opt<bool>
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-TailDupPlacement("tail-dup-placement",
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- cl::desc("Perform tail duplication during placement. "
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- "Creates more fallthrough opportunites in "
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- "outline branches."),
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- cl::init(true), cl::Hidden);
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static cl::opt<bool>
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BranchFoldPlacement("branch-fold-placement",
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@@ -135,14 +128,6 @@ BranchFoldPlacement("branch-fold-placement",
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"Reduces code size."),
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cl::init(true), cl::Hidden);
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-// Heuristic for tail duplication.
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-static cl::opt<unsigned> TailDuplicatePlacementThreshold(
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- "tail-dup-placement-threshold",
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- cl::desc("Instruction cutoff for tail duplication during layout. "
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- "Tail merging during layout is forced to have a threshold "
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- "that won't conflict."), cl::init(2),
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- cl::Hidden);
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-
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extern cl::opt<unsigned> StaticLikelyProb;
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extern cl::opt<unsigned> ProfileLikelyProb;
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@@ -200,16 +185,6 @@ public:
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/// \brief End of blocks within the chain.
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iterator end() { return Blocks.end(); }
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- bool remove(MachineBasicBlock* BB) {
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- for(iterator i = begin(); i != end(); ++i) {
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- if (*i == BB) {
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- Blocks.erase(i);
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- return true;
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- }
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- }
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- return false;
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- }
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-
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/// \brief Merge a block chain into this one.
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///
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/// This routine merges a block chain into this one. It takes care of forming
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@@ -291,13 +266,6 @@ class MachineBlockPlacement : public MachineFunctionPass {
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/// \brief A handle to the post dominator tree.
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MachineDominatorTree *MDT;
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- /// \brief Duplicator used to duplicate tails during placement.
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- ///
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- /// Placement decisions can open up new tail duplication opportunities, but
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- /// since tail duplication affects placement decisions of later blocks, it
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- /// must be done inline.
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- TailDuplicator TailDup;
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-
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/// \brief A set of blocks that are unavoidably execute, i.e. they dominate
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/// all terminators of the MachineFunction.
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SmallPtrSet<MachineBasicBlock *, 4> UnavoidableBlocks;
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@@ -319,18 +287,8 @@ class MachineBlockPlacement : public MachineFunctionPass {
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/// between basic blocks.
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DenseMap<MachineBasicBlock *, BlockChain *> BlockToChain;
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- /// Decrease the UnscheduledPredecessors count for all blocks in chain, and
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- /// if the count goes to 0, add them to the appropriate work list.
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void markChainSuccessors(BlockChain &Chain, MachineBasicBlock *LoopHeaderBB,
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const BlockFilterSet *BlockFilter = nullptr);
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-
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- /// Decrease the UnscheduledPredecessors count for a single block, and
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- /// if the count goes to 0, add them to the appropriate work list.
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- void markBlockSuccessors(
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- BlockChain &Chain, MachineBasicBlock *BB, MachineBasicBlock *LoopHeaderBB,
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- const BlockFilterSet *BlockFilter = nullptr);
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-
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-
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BranchProbability
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collectViableSuccessors(MachineBasicBlock *BB, BlockChain &Chain,
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const BlockFilterSet *BlockFilter,
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@@ -340,16 +298,6 @@ class MachineBlockPlacement : public MachineFunctionPass {
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const BlockFilterSet *BlockFilter,
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BranchProbability SuccProb,
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BranchProbability HotProb);
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- bool repeatedlyTailDuplicateBlock(
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- MachineBasicBlock *BB, MachineBasicBlock *&LPred,
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- MachineBasicBlock *LoopHeaderBB,
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- BlockChain &Chain, BlockFilterSet *BlockFilter,
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- MachineFunction::iterator &PrevUnplacedBlockIt);
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- bool maybeTailDuplicateBlock(MachineBasicBlock *BB, MachineBasicBlock *LPred,
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- const BlockChain &Chain,
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- BlockFilterSet *BlockFilter,
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- MachineFunction::iterator &PrevUnplacedBlockIt,
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- bool &DuplicatedToPred);
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bool
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hasBetterLayoutPredecessor(MachineBasicBlock *BB, MachineBasicBlock *Succ,
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BlockChain &SuccChain, BranchProbability SuccProb,
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@@ -375,7 +323,7 @@ class MachineBlockPlacement : public MachineFunctionPass {
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SmallPtrSetImpl<BlockChain *> &UpdatedPreds,
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const BlockFilterSet *BlockFilter);
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void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
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- BlockFilterSet *BlockFilter = nullptr);
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+ const BlockFilterSet *BlockFilter = nullptr);
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MachineBasicBlock *findBestLoopTop(MachineLoop &L,
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const BlockFilterSet &LoopBlockSet);
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MachineBasicBlock *findBestLoopExit(MachineLoop &L,
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@@ -440,49 +388,37 @@ static std::string getBlockName(MachineBasicBlock *BB) {
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/// When a chain is being merged into the "placed" chain, this routine will
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/// quickly walk the successors of each block in the chain and mark them as
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/// having one fewer active predecessor. It also adds any successors of this
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-/// chain which reach the zero-predecessor state to the appropriate worklist.
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+/// chain which reach the zero-predecessor state to the worklist passed in.
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void MachineBlockPlacement::markChainSuccessors(
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BlockChain &Chain, MachineBasicBlock *LoopHeaderBB,
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const BlockFilterSet *BlockFilter) {
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// Walk all the blocks in this chain, marking their successors as having
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// a predecessor placed.
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for (MachineBasicBlock *MBB : Chain) {
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- markBlockSuccessors(Chain, MBB, LoopHeaderBB, BlockFilter);
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- }
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-}
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-
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-/// \brief Mark a single block's successors as having one fewer preds.
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-///
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-/// Under normal circumstances, this is only called by markChainSuccessors,
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-/// but if a block that was to be placed is completely tail-duplicated away,
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-/// and was duplicated into the chain end, we need to redo markBlockSuccessors
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-/// for just that block.
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-void MachineBlockPlacement::markBlockSuccessors(
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- BlockChain &Chain, MachineBasicBlock *MBB, MachineBasicBlock *LoopHeaderBB,
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- const BlockFilterSet *BlockFilter) {
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- // Add any successors for which this is the only un-placed in-loop
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- // predecessor to the worklist as a viable candidate for CFG-neutral
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- // placement. No subsequent placement of this block will violate the CFG
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- // shape, so we get to use heuristics to choose a favorable placement.
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- for (MachineBasicBlock *Succ : MBB->successors()) {
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- if (BlockFilter && !BlockFilter->count(Succ))
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- continue;
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- BlockChain &SuccChain = *BlockToChain[Succ];
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- // Disregard edges within a fixed chain, or edges to the loop header.
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- if (&Chain == &SuccChain || Succ == LoopHeaderBB)
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- continue;
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+ // Add any successors for which this is the only un-placed in-loop
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+ // predecessor to the worklist as a viable candidate for CFG-neutral
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+ // placement. No subsequent placement of this block will violate the CFG
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+ // shape, so we get to use heuristics to choose a favorable placement.
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+ for (MachineBasicBlock *Succ : MBB->successors()) {
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+ if (BlockFilter && !BlockFilter->count(Succ))
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+ continue;
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+ BlockChain &SuccChain = *BlockToChain[Succ];
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+ // Disregard edges within a fixed chain, or edges to the loop header.
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+ if (&Chain == &SuccChain || Succ == LoopHeaderBB)
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+ continue;
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- // This is a cross-chain edge that is within the loop, so decrement the
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- // loop predecessor count of the destination chain.
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- if (SuccChain.UnscheduledPredecessors == 0 ||
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- --SuccChain.UnscheduledPredecessors > 0)
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- continue;
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+ // This is a cross-chain edge that is within the loop, so decrement the
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+ // loop predecessor count of the destination chain.
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+ if (SuccChain.UnscheduledPredecessors == 0 ||
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+ --SuccChain.UnscheduledPredecessors > 0)
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+ continue;
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- auto *NewBB = *SuccChain.begin();
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- if (NewBB->isEHPad())
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- EHPadWorkList.push_back(NewBB);
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- else
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- BlockWorkList.push_back(NewBB);
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+ auto *MBB = *SuccChain.begin();
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+ if (MBB->isEHPad())
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+ EHPadWorkList.push_back(MBB);
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+ else
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+ BlockWorkList.push_back(MBB);
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+ }
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}
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}
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@@ -966,7 +902,7 @@ void MachineBlockPlacement::fillWorkLists(
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void MachineBlockPlacement::buildChain(
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MachineBasicBlock *BB, BlockChain &Chain,
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- BlockFilterSet *BlockFilter) {
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+ const BlockFilterSet *BlockFilter) {
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assert(BB && "BB must not be null.\n");
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assert(BlockToChain[BB] == &Chain && "BlockToChainMap mis-match.\n");
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MachineFunction::iterator PrevUnplacedBlockIt = F->begin();
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@@ -1001,17 +937,6 @@ void MachineBlockPlacement::buildChain(
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"layout successor until the CFG reduces\n");
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}
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- // Placement may have changed tail duplication opportunities.
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- // Check for that now.
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- if (TailDupPlacement && BestSucc) {
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- // If the chosen successor was duplicated into all its predecessors,
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- // don't bother laying it out, just go round the loop again with BB as
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- // the chain end.
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- if (repeatedlyTailDuplicateBlock(BestSucc, BB, LoopHeaderBB, Chain,
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- BlockFilter, PrevUnplacedBlockIt))
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- continue;
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- }
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-
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// Place this block, updating the datastructures to reflect its placement.
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BlockChain &SuccChain = *BlockToChain[BestSucc];
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// Zero out UnscheduledPredecessors for the successor we're about to merge in case
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@@ -1793,175 +1718,6 @@ void MachineBlockPlacement::alignBlocks() {
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}
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}
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-/// Tail duplicate \p BB into (some) predecessors if profitable, repeating if
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-/// it was duplicated into its chain predecessor and removed.
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-/// \p BB - Basic block that may be duplicated.
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-///
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-/// \p LPred - Chosen layout predecessor of \p BB.
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-/// Updated to be the chain end if LPred is removed.
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-/// \p Chain - Chain to which \p LPred belongs, and \p BB will belong.
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-/// \p BlockFilter - Set of blocks that belong to the loop being laid out.
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-/// Used to identify which blocks to update predecessor
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-/// counts.
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-/// \p PrevUnplacedBlockIt - Iterator pointing to the last block that was
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-/// chosen in the given order due to unnatural CFG
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-/// only needed if \p BB is removed and
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-/// \p PrevUnplacedBlockIt pointed to \p BB.
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-/// @return true if \p BB was removed.
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-bool MachineBlockPlacement::repeatedlyTailDuplicateBlock(
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- MachineBasicBlock *BB, MachineBasicBlock *&LPred,
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- MachineBasicBlock *LoopHeaderBB,
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- BlockChain &Chain, BlockFilterSet *BlockFilter,
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- MachineFunction::iterator &PrevUnplacedBlockIt) {
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- bool Removed, DuplicatedToLPred;
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- bool DuplicatedToOriginalLPred;
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- Removed = maybeTailDuplicateBlock(BB, LPred, Chain, BlockFilter,
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- PrevUnplacedBlockIt,
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- DuplicatedToLPred);
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- if (!Removed)
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- return false;
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- DuplicatedToOriginalLPred = DuplicatedToLPred;
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- // Iteratively try to duplicate again. It can happen that a block that is
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- // duplicated into is still small enough to be duplicated again.
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- // No need to call markBlockSuccessors in this case, as the blocks being
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- // duplicated from here on are already scheduled.
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- // Note that DuplicatedToLPred always implies Removed.
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- while (DuplicatedToLPred) {
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- assert (Removed && "Block must have been removed to be duplicated into its "
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- "layout predecessor.");
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- MachineBasicBlock *DupBB, *DupPred;
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- // The removal callback causes Chain.end() to be updated when a block is
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- // removed. On the first pass through the loop, the chain end should be the
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- // same as it was on function entry. On subsequent passes, because we are
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- // duplicating the block at the end of the chain, if it is removed the
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- // chain will have shrunk by one block.
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- BlockChain::iterator ChainEnd = Chain.end();
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- DupBB = *(--ChainEnd);
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- // Now try to duplicate again.
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- if (ChainEnd == Chain.begin())
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- break;
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- DupPred = *std::prev(ChainEnd);
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- Removed = maybeTailDuplicateBlock(DupBB, DupPred, Chain, BlockFilter,
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- PrevUnplacedBlockIt,
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- DuplicatedToLPred);
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- }
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- // If BB was duplicated into LPred, it is now scheduled. But because it was
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- // removed, markChainSuccessors won't be called for its chain. Instead we
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- // call markBlockSuccessors for LPred to achieve the same effect. This must go
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- // at the end because repeating the tail duplication can increase the number
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- // of unscheduled predecessors.
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- if (DuplicatedToOriginalLPred)
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- markBlockSuccessors(Chain, LPred, LoopHeaderBB, BlockFilter);
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-
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- LPred = *std::prev(Chain.end());
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- return true;
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-}
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-
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-/// Tail duplicate \p BB into (some) predecessors if profitable.
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-/// \p BB - Basic block that may be duplicated
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-/// \p LPred - Chosen layout predecessor of \p BB
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-/// \p Chain - Chain to which \p LPred belongs, and \p BB will belong.
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-/// \p BlockFilter - Set of blocks that belong to the loop being laid out.
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-/// Used to identify which blocks to update predecessor
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-/// counts.
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-/// \p PrevUnplacedBlockIt - Iterator pointing to the last block that was
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-/// chosen in the given order due to unnatural CFG
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-/// only needed if \p BB is removed and
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-/// \p PrevUnplacedBlockIt pointed to \p BB.
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-/// \p DuplicatedToLPred - True if the block was duplicated into LPred. Will
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-/// only be true if the block was removed.
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-/// \return - True if the block was duplicated into all preds and removed.
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-bool MachineBlockPlacement::maybeTailDuplicateBlock(
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- MachineBasicBlock *BB, MachineBasicBlock *LPred,
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- const BlockChain &Chain, BlockFilterSet *BlockFilter,
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- MachineFunction::iterator &PrevUnplacedBlockIt,
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- bool &DuplicatedToLPred) {
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-
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- DuplicatedToLPred = false;
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- DEBUG(dbgs() << "Redoing tail duplication for Succ#"
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- << BB->getNumber() << "\n");
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- bool IsSimple = TailDup.isSimpleBB(BB);
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- // Blocks with single successors don't create additional fallthrough
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- // opportunities. Don't duplicate them. TODO: When conditional exits are
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- // analyzable, allow them to be duplicated.
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- if (!IsSimple && BB->succ_size() == 1)
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- return false;
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- if (!TailDup.shouldTailDuplicate(IsSimple, *BB))
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- return false;
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- // This has to be a callback because none of it can be done after
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- // BB is deleted.
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- bool Removed = false;
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- auto RemovalCallback =
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- [&](MachineBasicBlock *RemBB) {
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- // Signal to outer function
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- Removed = true;
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-
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- // Conservative default.
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- bool InWorkList = true;
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- // Remove from the Chain and Chain Map
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- if (BlockToChain.count(RemBB)) {
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- BlockChain *Chain = BlockToChain[RemBB];
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- InWorkList = Chain->UnscheduledPredecessors == 0;
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- Chain->remove(RemBB);
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- BlockToChain.erase(RemBB);
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- }
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-
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- // Handle the unplaced block iterator
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- if (&(*PrevUnplacedBlockIt) == RemBB) {
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- PrevUnplacedBlockIt++;
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- }
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-
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- // Handle the Work Lists
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- if (InWorkList) {
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- SmallVectorImpl<MachineBasicBlock *> &RemoveList = BlockWorkList;
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- if (RemBB->isEHPad())
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- RemoveList = EHPadWorkList;
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- RemoveList.erase(
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- remove_if(RemoveList,
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- [RemBB](MachineBasicBlock *BB) {return BB == RemBB;}),
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- RemoveList.end());
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- }
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-
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- // Handle the filter set
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- if (BlockFilter) {
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- BlockFilter->erase(RemBB);
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- }
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-
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- // Remove the block from loop info.
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- MLI->removeBlock(RemBB);
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-
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- // TailDuplicator handles removing it from loops.
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- DEBUG(dbgs() << "TailDuplicator deleted block: "
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- << getBlockName(RemBB) << "\n");
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- };
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- auto RemovalCallbackRef =
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- llvm::function_ref<void(MachineBasicBlock*)>(RemovalCallback);
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-
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- SmallVector<MachineBasicBlock *, 8> DuplicatedPreds;
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- TailDup.tailDuplicateAndUpdate(IsSimple, BB, LPred,
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- &DuplicatedPreds, &RemovalCallbackRef);
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-
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- // Update UnscheduledPredecessors to reflect tail-duplication.
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- DuplicatedToLPred = false;
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- for (MachineBasicBlock *Pred : DuplicatedPreds) {
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- // We're only looking for unscheduled predecessors that match the filter.
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- BlockChain* PredChain = BlockToChain[Pred];
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- if (Pred == LPred)
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- DuplicatedToLPred = true;
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- if (Pred == LPred || (BlockFilter && !BlockFilter->count(Pred))
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- || PredChain == &Chain)
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- continue;
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- for (MachineBasicBlock *NewSucc : Pred->successors()) {
|
|
|
- if (BlockFilter && !BlockFilter->count(NewSucc))
|
|
|
- continue;
|
|
|
- BlockChain *NewChain = BlockToChain[NewSucc];
|
|
|
- if (NewChain != &Chain && NewChain != PredChain)
|
|
|
- NewChain->UnscheduledPredecessors++;
|
|
|
- }
|
|
|
- }
|
|
|
- return Removed;
|
|
|
-}
|
|
|
-
|
|
|
bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &MF) {
|
|
|
if (skipFunction(*MF.getFunction()))
|
|
|
return false;
|
|
@@ -1978,13 +1734,6 @@ bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &MF) {
|
|
|
TII = MF.getSubtarget().getInstrInfo();
|
|
|
TLI = MF.getSubtarget().getTargetLowering();
|
|
|
MDT = &getAnalysis<MachineDominatorTree>();
|
|
|
- if (TailDupPlacement) {
|
|
|
- unsigned TailDupSize = TailDuplicatePlacementThreshold;
|
|
|
- if (MF.getFunction()->optForSize())
|
|
|
- TailDupSize = 1;
|
|
|
- TailDup.initMF(MF, MBPI, /* LayoutMode */ true, TailDupSize);
|
|
|
- }
|
|
|
-
|
|
|
assert(BlockToChain.empty());
|
|
|
|
|
|
buildCFGChains();
|
|
@@ -1998,7 +1747,8 @@ bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &MF) {
|
|
|
BranchFoldPlacement;
|
|
|
// No tail merging opportunities if the block number is less than four.
|
|
|
if (MF.size() > 3 && EnableTailMerge) {
|
|
|
- unsigned TailMergeSize = TailDuplicatePlacementThreshold + 1;
|
|
|
+ // Default to the standard tail-merge-size option.
|
|
|
+ unsigned TailMergeSize = 0;
|
|
|
BranchFolder BF(/*EnableTailMerge=*/true, /*CommonHoist=*/false, *MBFI,
|
|
|
*MBPI, TailMergeSize);
|
|
|
|
|
@@ -2007,8 +1757,6 @@ bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &MF) {
|
|
|
/*AfterBlockPlacement=*/true)) {
|
|
|
// Redo the layout if tail merging creates/removes/moves blocks.
|
|
|
BlockToChain.clear();
|
|
|
- // Must redo the dominator tree if blocks were changed.
|
|
|
- MDT->runOnMachineFunction(MF);
|
|
|
ChainAllocator.DestroyAll();
|
|
|
buildCFGChains();
|
|
|
}
|