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@@ -45,7 +45,7 @@ Attribute Attribute::get(LLVMContext &Context, AttrBuilder &B) {
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// Otherwise, build a key to look up the existing attributes.
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LLVMContextImpl *pImpl = Context.pImpl;
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FoldingSetNodeID ID;
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- ID.AddInteger(B.Raw());
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+ ID.AddInteger(B.getBitMask());
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void *InsertPoint;
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AttributeImpl *PA = pImpl->AttrsSet.FindNodeOrInsertPos(ID, InsertPoint);
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@@ -53,7 +53,7 @@ Attribute Attribute::get(LLVMContext &Context, AttrBuilder &B) {
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if (!PA) {
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// If we didn't find any existing attributes of the same shape then create a
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// new one and insert it.
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- PA = new AttributeImpl(Context, B.Raw());
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+ PA = new AttributeImpl(Context, B.getBitMask());
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pImpl->AttrsSet.InsertNode(PA, InsertPoint);
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}
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@@ -88,8 +88,8 @@ unsigned Attribute::getStackAlignment() const {
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return 1U << ((pImpl->getStackAlignment() >> 26) - 1);
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}
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-uint64_t Attribute::Raw() const {
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- return pImpl ? pImpl->Raw() : 0;
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+uint64_t Attribute::getBitMask() const {
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+ return pImpl ? pImpl->getBitMask() : 0;
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}
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Attribute Attribute::typeIncompatible(Type *Ty) {
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@@ -124,10 +124,10 @@ uint64_t Attribute::encodeLLVMAttributesForBitcode(Attribute Attrs) {
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// Store the alignment in the bitcode as a 16-bit raw value instead of a 5-bit
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// log2 encoded value. Shift the bits above the alignment up by 11 bits.
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- uint64_t EncodedAttrs = Attrs.Raw() & 0xffff;
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+ uint64_t EncodedAttrs = Attrs.getBitMask() & 0xffff;
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if (Attrs.hasAttribute(Attribute::Alignment))
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EncodedAttrs |= Attrs.getAlignment() << 16;
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- EncodedAttrs |= (Attrs.Raw() & (0xffffULL << 21)) << 11;
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+ EncodedAttrs |= (Attrs.getBitMask() & (0xffffULL << 21)) << 11;
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return EncodedAttrs;
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}
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@@ -257,12 +257,12 @@ AttrBuilder &AttrBuilder::removeAttribute(Attribute::AttrKind Val) {
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}
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AttrBuilder &AttrBuilder::addAttributes(const Attribute &A) {
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- Bits |= A.Raw();
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+ Bits |= A.getBitMask();
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return *this;
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}
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AttrBuilder &AttrBuilder::removeAttributes(const Attribute &A){
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- Bits &= ~A.Raw();
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+ Bits &= ~A.getBitMask();
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return *this;
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}
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@@ -274,7 +274,7 @@ bool AttrBuilder::hasAttributes() const {
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return Bits != 0;
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}
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bool AttrBuilder::hasAttributes(const Attribute &A) const {
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- return Bits & A.Raw();
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+ return Bits & A.getBitMask();
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}
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bool AttrBuilder::hasAlignmentAttr() const {
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return Bits & AttributeImpl::getAttrMask(Attribute::Alignment);
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@@ -302,7 +302,7 @@ AttributeImpl::AttributeImpl(LLVMContext &C, uint64_t data) {
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Data = ConstantInt::get(Type::getInt64Ty(C), data);
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}
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-uint64_t AttributeImpl::Raw() const {
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+uint64_t AttributeImpl::getBitMask() const {
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return cast<ConstantInt>(Data)->getZExtValue();
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}
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@@ -343,23 +343,24 @@ uint64_t AttributeImpl::getAttrMask(uint64_t Val) {
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}
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bool AttributeImpl::hasAttribute(uint64_t A) const {
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- return (Raw() & getAttrMask(A)) != 0;
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+ return (getBitMask() & getAttrMask(A)) != 0;
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}
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bool AttributeImpl::hasAttributes() const {
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- return Raw() != 0;
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+ return getBitMask() != 0;
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}
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bool AttributeImpl::hasAttributes(const Attribute &A) const {
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- return Raw() & A.Raw(); // FIXME: Raw() won't work here in the future.
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+ // FIXME: getBitMask() won't work here in the future.
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+ return getBitMask() & A.getBitMask();
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}
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uint64_t AttributeImpl::getAlignment() const {
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- return Raw() & getAttrMask(Attribute::Alignment);
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+ return getBitMask() & getAttrMask(Attribute::Alignment);
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}
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uint64_t AttributeImpl::getStackAlignment() const {
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- return Raw() & getAttrMask(Attribute::StackAlignment);
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+ return getBitMask() & getAttrMask(Attribute::StackAlignment);
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}
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void AttributeImpl::Profile(FoldingSetNodeID &ID, Constant *Data) {
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