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@@ -30,23 +30,9 @@ public:
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/// getObjectCopy - Returns a pointer to a newly allocated MemoryBuffer that
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/// contains the object which corresponds with Module M, or 0 if an object is
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- /// not available. The caller owns the MemoryBuffer returned by this function.
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- MemoryBuffer* getObjectCopy(const Module* M) {
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- const MemoryBuffer* Obj = getObject(M);
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- if (Obj)
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- return MemoryBuffer::getMemBufferCopy(Obj->getBuffer());
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- else
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- return 0;
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- }
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-
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-protected:
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- /// getObject - Returns a pointer to a MemoryBuffer that contains an object
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- /// that corresponds with Module M, or 0 if an object is not available.
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- /// The pointer returned by this function is not suitable for loading because
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- /// the memory is read-only and owned by the ObjectCache. To retrieve an
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- /// owning pointer to a MemoryBuffer (which is suitable for calling
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- /// RuntimeDyld::loadObject() with) use getObjectCopy() instead.
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- virtual const MemoryBuffer* getObject(const Module* M) = 0;
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+ /// not available. The caller owns both the MemoryBuffer returned by this
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+ /// and the memory it references.
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+ virtual MemoryBuffer* getObject(const Module* M) = 0;
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};
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}
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