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+//===- DFAEmitter.cpp - Finite state automaton emitter --------------------===//
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+//
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+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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+// See https://llvm.org/LICENSE.txt for license information.
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+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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+//
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+//===----------------------------------------------------------------------===//
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+//
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+// This class can produce a generic deterministic finite state automaton (DFA),
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+// given a set of possible states and transitions.
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+//
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+// The input transitions can be nondeterministic - this class will produce the
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+// deterministic equivalent state machine.
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+//
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+// The generated code can run the DFA and produce an accepted / not accepted
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+// state and also produce, given a sequence of transitions that results in an
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+// accepted state, the sequence of intermediate states. This is useful if the
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+// initial automaton was nondeterministic - it allows mapping back from the DFA
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+// to the NFA.
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+//
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+//===----------------------------------------------------------------------===//
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+#define DEBUG_TYPE "dfa-emitter"
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+
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+#include "DFAEmitter.h"
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+#include "CodeGenTarget.h"
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+#include "SequenceToOffsetTable.h"
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+#include "TableGenBackends.h"
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+#include "llvm/ADT/SmallVector.h"
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+#include "llvm/ADT/StringExtras.h"
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+#include "llvm/ADT/UniqueVector.h"
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+#include "llvm/Support/Debug.h"
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+#include "llvm/Support/raw_ostream.h"
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+#include "llvm/TableGen/Record.h"
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+#include "llvm/TableGen/TableGenBackend.h"
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+#include <cassert>
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+#include <cstdint>
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+#include <map>
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+#include <set>
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+#include <string>
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+#include <vector>
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+
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+using namespace llvm;
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+
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+//===----------------------------------------------------------------------===//
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+// DfaEmitter implementation. This is independent of the GenAutomaton backend.
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+//===----------------------------------------------------------------------===//
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+
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+void DfaEmitter::addTransition(state_type From, state_type To, action_type A) {
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+ Actions.insert(A);
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+ NfaStates.insert(From);
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+ NfaStates.insert(To);
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+ NfaTransitions[{From, A}].push_back(To);
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+ ++NumNfaTransitions;
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+}
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+
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+void DfaEmitter::visitDfaState(DfaState DS) {
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+ // For every possible action...
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+ auto FromId = DfaStates.idFor(DS);
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+ for (action_type A : Actions) {
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+ DfaState NewStates;
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+ DfaTransitionInfo TI;
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+ // For every represented state, word pair in the original NFA...
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+ for (state_type &FromState : DS) {
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+ // If this action is possible from this state add the transitioned-to
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+ // states to NewStates.
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+ auto I = NfaTransitions.find({FromState, A});
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+ if (I == NfaTransitions.end())
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+ continue;
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+ for (state_type &ToState : I->second) {
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+ NewStates.push_back(ToState);
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+ TI.emplace_back(FromState, ToState);
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+ }
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+ }
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+ if (NewStates.empty())
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+ continue;
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+ // Sort and unique.
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+ sort(NewStates);
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+ NewStates.erase(std::unique(NewStates.begin(), NewStates.end()),
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+ NewStates.end());
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+ sort(TI);
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+ TI.erase(std::unique(TI.begin(), TI.end()), TI.end());
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+ unsigned ToId = DfaStates.insert(NewStates);
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+ DfaTransitions.emplace(std::make_pair(FromId, A), std::make_pair(ToId, TI));
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+ }
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+}
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+
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+void DfaEmitter::constructDfa() {
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+ DfaState Initial(1, /*NFA initial state=*/0);
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+ DfaStates.insert(Initial);
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+
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+ // Note that UniqueVector starts indices at 1, not zero.
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+ unsigned DfaStateId = 1;
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+ while (DfaStateId <= DfaStates.size())
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+ visitDfaState(DfaStates[DfaStateId++]);
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+}
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+
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+void DfaEmitter::emit(StringRef Name, raw_ostream &OS) {
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+ constructDfa();
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+
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+ OS << "// Input NFA has " << NfaStates.size() << " states with "
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+ << NumNfaTransitions << " transitions.\n";
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+ OS << "// Generated DFA has " << DfaStates.size() << " states with "
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+ << DfaTransitions.size() << " transitions.\n\n";
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+
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+ // Implementation note: We don't bake a simple std::pair<> here as it requires
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+ // significantly more effort to parse. A simple test with a large array of
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+ // struct-pairs (N=100000) took clang-10 6s to parse. The same array of
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+ // std::pair<uint64_t, uint64_t> took 242s. Instead we allow the user to
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+ // define the pair type.
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+ //
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+ // FIXME: It may make sense to emit these as ULEB sequences instead of
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+ // pairs of uint64_t.
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+ OS << "// A zero-terminated sequence of NFA state transitions. Every DFA\n";
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+ OS << "// transition implies a set of NFA transitions. These are referred\n";
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+ OS << "// to by index in " << Name << "Transitions[].\n";
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+
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+ SequenceToOffsetTable<DfaTransitionInfo> Table;
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+ std::map<DfaTransitionInfo, unsigned> EmittedIndices;
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+ for (auto &T : DfaTransitions)
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+ Table.add(T.second.second);
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+ Table.layout();
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+ OS << "std::array<NfaStatePair, " << Table.size() << "> " << Name
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+ << "TransitionInfo = {{\n";
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+ Table.emit(
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+ OS,
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+ [](raw_ostream &OS, std::pair<uint64_t, uint64_t> P) {
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+ OS << "{" << P.first << ", " << P.second << "}";
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+ },
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+ "{0ULL, 0ULL}");
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+
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+ OS << "}};\n\n";
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+
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+ OS << "// A transition in the generated " << Name << " DFA.\n";
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+ OS << "struct " << Name << "Transition {\n";
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+ OS << " unsigned FromDfaState; // The transitioned-from DFA state.\n";
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+ OS << " ";
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+ printActionType(OS);
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+ OS << " Action; // The input symbol that causes this transition.\n";
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+ OS << " unsigned ToDfaState; // The transitioned-to DFA state.\n";
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+ OS << " unsigned InfoIdx; // Start index into " << Name
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+ << "TransitionInfo.\n";
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+ OS << "};\n\n";
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+
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+ OS << "// A table of DFA transitions, ordered by {FromDfaState, Action}.\n";
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+ OS << "// The initial state is 1, not zero.\n";
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+ OS << "std::array<" << Name << "Transition, " << DfaTransitions.size() << "> "
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+ << Name << "Transitions = {{\n";
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+ for (auto &KV : DfaTransitions) {
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+ dfa_state_type From = KV.first.first;
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+ dfa_state_type To = KV.second.first;
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+ action_type A = KV.first.second;
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+ unsigned InfoIdx = Table.get(KV.second.second);
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+ OS << " {" << From << ", ";
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+ printActionValue(A, OS);
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+ OS << ", " << To << ", " << InfoIdx << "},\n";
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+ }
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+ OS << "\n}};\n\n";
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+}
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+
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+void DfaEmitter::printActionType(raw_ostream &OS) { OS << "uint64_t"; }
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+
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+void DfaEmitter::printActionValue(action_type A, raw_ostream &OS) { OS << A; }
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+
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+//===----------------------------------------------------------------------===//
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+// AutomatonEmitter implementation
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+//===----------------------------------------------------------------------===//
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+
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+namespace {
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+// FIXME: This entire discriminated union could be removed with c++17:
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+// using Action = std::variant<Record *, unsigned, std::string>;
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+struct Action {
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+ Record *R = nullptr;
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+ unsigned I = 0;
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+ std::string S = nullptr;
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+
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+ Action() = default;
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+ Action(Record *R, unsigned I, std::string S) : R(R), I(I), S(S) {}
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+
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+ void print(raw_ostream &OS) const {
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+ if (R)
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+ OS << R->getName();
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+ else if (!S.empty())
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+ OS << '"' << S << '"';
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+ else
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+ OS << I;
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+ }
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+ bool operator<(const Action &Other) const {
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+ return std::make_tuple(R, I, S) <
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+ std::make_tuple(Other.R, Other.I, Other.S);
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+ }
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+};
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+
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+using ActionTuple = std::vector<Action>;
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+class Automaton;
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+
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+class Transition {
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+ uint64_t NewState;
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+ // The tuple of actions that causes this transition.
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+ ActionTuple Actions;
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+ // The types of the actions; this is the same across all transitions.
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+ SmallVector<std::string, 4> Types;
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+
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+public:
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+ Transition(Record *R, Automaton *Parent);
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+ const ActionTuple &getActions() { return Actions; }
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+ SmallVector<std::string, 4> getTypes() { return Types; }
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+
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+ bool canTransitionFrom(uint64_t State);
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+ uint64_t transitionFrom(uint64_t State);
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+};
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+
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+class Automaton {
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+ RecordKeeper &Records;
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+ Record *R;
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+ std::vector<Transition> Transitions;
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+ /// All possible action tuples, uniqued.
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+ UniqueVector<ActionTuple> Actions;
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+ /// The fields within each Transition object to find the action symbols.
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+ std::vector<StringRef> ActionSymbolFields;
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+
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+public:
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+ Automaton(RecordKeeper &Records, Record *R);
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+ void emit(raw_ostream &OS);
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+
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+ ArrayRef<StringRef> getActionSymbolFields() { return ActionSymbolFields; }
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+ /// If the type of action A has been overridden (there exists a field
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+ /// "TypeOf_A") return that, otherwise return the empty string.
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+ StringRef getActionSymbolType(StringRef A);
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+};
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+
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+class AutomatonEmitter {
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+ RecordKeeper &Records;
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+
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+public:
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+ AutomatonEmitter(RecordKeeper &R) : Records(R) {}
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+ void run(raw_ostream &OS);
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+};
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+
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+/// A DfaEmitter implementation that can print our variant action type.
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+class CustomDfaEmitter : public DfaEmitter {
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+ const UniqueVector<ActionTuple> &Actions;
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+ std::string TypeName;
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+
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+public:
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+ CustomDfaEmitter(const UniqueVector<ActionTuple> &Actions, StringRef TypeName)
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+ : Actions(Actions), TypeName(TypeName) {}
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+
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+ void printActionType(raw_ostream &OS) override;
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+ void printActionValue(action_type A, raw_ostream &OS) override;
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+};
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+} // namespace
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+
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+void AutomatonEmitter::run(raw_ostream &OS) {
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+ for (Record *R : Records.getAllDerivedDefinitions("GenericAutomaton")) {
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+ Automaton A(Records, R);
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+ OS << "#ifdef GET_" << R->getName() << "_DECL\n";
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+ A.emit(OS);
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+ OS << "#endif // GET_" << R->getName() << "_DECL\n";
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+ }
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+}
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+
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+Automaton::Automaton(RecordKeeper &Records, Record *R)
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+ : Records(Records), R(R) {
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+ LLVM_DEBUG(dbgs() << "Emitting automaton for " << R->getName() << "\n");
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+ ActionSymbolFields = R->getValueAsListOfStrings("SymbolFields");
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+}
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+
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+void Automaton::emit(raw_ostream &OS) {
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+ StringRef TransitionClass = R->getValueAsString("TransitionClass");
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+ for (Record *T : Records.getAllDerivedDefinitions(TransitionClass)) {
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+ assert(T->isSubClassOf("Transition"));
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+ Transitions.emplace_back(T, this);
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+ Actions.insert(Transitions.back().getActions());
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+ }
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+
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+ LLVM_DEBUG(dbgs() << " Action alphabet cardinality: " << Actions.size()
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+ << "\n");
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+ LLVM_DEBUG(dbgs() << " Each state has " << Transitions.size()
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+ << " potential transitions.\n");
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+
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+ StringRef Name = R->getName();
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+
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+ CustomDfaEmitter Emitter(Actions, std::string(Name) + "Action");
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+ // Starting from the initial state, build up a list of possible states and
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+ // transitions.
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+ std::deque<uint64_t> Worklist(1, 0);
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+ std::set<uint64_t> SeenStates;
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+ unsigned NumTransitions = 0;
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+ SeenStates.insert(Worklist.front());
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+ while (!Worklist.empty()) {
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+ uint64_t State = Worklist.front();
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+ Worklist.pop_front();
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+ for (Transition &T : Transitions) {
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+ if (!T.canTransitionFrom(State))
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+ continue;
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+ uint64_t NewState = T.transitionFrom(State);
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+ if (SeenStates.emplace(NewState).second)
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+ Worklist.emplace_back(NewState);
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+ ++NumTransitions;
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+ Emitter.addTransition(State, NewState, Actions.idFor(T.getActions()));
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+ }
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+ }
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+ LLVM_DEBUG(dbgs() << " NFA automaton has " << SeenStates.size()
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+ << " states with " << NumTransitions << " transitions.\n");
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+
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+ const auto &ActionTypes = Transitions.back().getTypes();
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+ OS << "// The type of an action in the " << Name << " automaton.\n";
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+ if (ActionTypes.size() == 1) {
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+ OS << "using " << Name << "Action = " << ActionTypes[0] << ";\n";
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+ } else {
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+ OS << "using " << Name << "Action = std::tuple<" << join(ActionTypes, ", ")
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+ << ">;\n";
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+ }
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+ OS << "\n";
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+
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+ Emitter.emit(Name, OS);
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+}
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+
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+StringRef Automaton::getActionSymbolType(StringRef A) {
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+ Twine Ty = "TypeOf_" + A;
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+ if (!R->getValue(Ty.str()))
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+ return "";
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+ return R->getValueAsString(Ty.str());
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+}
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+
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+Transition::Transition(Record *R, Automaton *Parent) {
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+ BitsInit *NewStateInit = R->getValueAsBitsInit("NewState");
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+ NewState = 0;
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+ assert(NewStateInit->getNumBits() <= sizeof(uint64_t) * 8 &&
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+ "State cannot be represented in 64 bits!");
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+ for (unsigned I = 0; I < NewStateInit->getNumBits(); ++I) {
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+ if (auto *Bit = dyn_cast<BitInit>(NewStateInit->getBit(I))) {
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+ if (Bit->getValue())
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+ NewState |= 1ULL << I;
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+ }
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+ }
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+
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+ for (StringRef A : Parent->getActionSymbolFields()) {
|
|
|
|
+ RecordVal *SymbolV = R->getValue(A);
|
|
|
|
+ if (auto *Ty = dyn_cast<RecordRecTy>(SymbolV->getType())) {
|
|
|
|
+ Actions.emplace_back(R->getValueAsDef(A), 0, "");
|
|
|
|
+ Types.emplace_back(Ty->getAsString());
|
|
|
|
+ } else if (isa<IntRecTy>(SymbolV->getType())) {
|
|
|
|
+ Actions.emplace_back(nullptr, R->getValueAsInt(A), "");
|
|
|
|
+ Types.emplace_back("unsigned");
|
|
|
|
+ } else if (isa<StringRecTy>(SymbolV->getType()) ||
|
|
|
|
+ isa<CodeRecTy>(SymbolV->getType())) {
|
|
|
|
+ Actions.emplace_back(nullptr, 0, R->getValueAsString(A));
|
|
|
|
+ Types.emplace_back("std::string");
|
|
|
|
+ } else {
|
|
|
|
+ report_fatal_error("Unhandled symbol type!");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ StringRef TypeOverride = Parent->getActionSymbolType(A);
|
|
|
|
+ if (!TypeOverride.empty())
|
|
|
|
+ Types.back() = TypeOverride;
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+bool Transition::canTransitionFrom(uint64_t State) {
|
|
|
|
+ if ((State & NewState) == 0)
|
|
|
|
+ // The bits we want to set are not set;
|
|
|
|
+ return true;
|
|
|
|
+ return false;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+uint64_t Transition::transitionFrom(uint64_t State) {
|
|
|
|
+ return State | NewState;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void CustomDfaEmitter::printActionType(raw_ostream &OS) { OS << TypeName; }
|
|
|
|
+
|
|
|
|
+void CustomDfaEmitter::printActionValue(action_type A, raw_ostream &OS) {
|
|
|
|
+ const ActionTuple &AT = Actions[A];
|
|
|
|
+ if (AT.size() > 1)
|
|
|
|
+ OS << "{";
|
|
|
|
+ bool First = true;
|
|
|
|
+ for (const auto &SingleAction : AT) {
|
|
|
|
+ if (!First)
|
|
|
|
+ OS << ", ";
|
|
|
|
+ First = false;
|
|
|
|
+ SingleAction.print(OS);
|
|
|
|
+ }
|
|
|
|
+ if (AT.size() > 1)
|
|
|
|
+ OS << "}";
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+namespace llvm {
|
|
|
|
+
|
|
|
|
+void EmitAutomata(RecordKeeper &RK, raw_ostream &OS) {
|
|
|
|
+ AutomatonEmitter(RK).run(OS);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+} // namespace llvm
|