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@@ -61,7 +61,7 @@ raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
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return OS;
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}
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-/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
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+/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
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/// parent pointer of the MBB, the MBB numbering, and any instructions in the
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/// MBB to be on the right operand list for registers.
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///
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@@ -93,7 +93,7 @@ void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
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void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
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assert(N->getParent() == 0 && "machine instruction already in a basic block");
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N->setParent(Parent);
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-
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+
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// Add the instruction's register operands to their corresponding
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// use/def lists.
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MachineFunction *MF = Parent->getParent();
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@@ -110,7 +110,7 @@ void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
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// Remove from the use/def lists.
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N->RemoveRegOperandsFromUseLists();
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-
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+
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N->setParent(0);
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LeakDetector::addGarbageObject(N);
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@@ -351,7 +351,7 @@ void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
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Successors.erase(I);
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}
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-MachineBasicBlock::succ_iterator
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+MachineBasicBlock::succ_iterator
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MachineBasicBlock::removeSuccessor(succ_iterator I) {
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assert(I != Successors.end() && "Not a current successor!");
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(*I)->removePredecessor(this);
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@@ -371,7 +371,7 @@ void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
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void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
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if (this == fromMBB)
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return;
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-
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+
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while (!fromMBB->succ_empty()) {
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MachineBasicBlock *Succ = *fromMBB->succ_begin();
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addSuccessor(Succ);
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@@ -383,7 +383,7 @@ void
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MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
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if (this == fromMBB)
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return;
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-
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+
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while (!fromMBB->succ_empty()) {
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MachineBasicBlock *Succ = *fromMBB->succ_begin();
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addSuccessor(Succ);
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@@ -645,7 +645,7 @@ void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
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/// CFG to be inserted. If we have proven that MBB can only branch to DestA and
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/// DestB, remove any other MBB successors from the CFG. DestA and DestB can be
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/// null.
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-///
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+///
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/// Besides DestA and DestB, retain other edges leading to LandingPads
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/// (currently there can be only one; we don't check or require that here).
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/// Note it is possible that DestA and/or DestB are LandingPads.
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