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@@ -33,7 +33,7 @@ TEST(AllocatorTest, Basics) {
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// Allocate enough bytes to create three slabs.
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TEST(AllocatorTest, ThreeSlabs) {
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- BumpPtrAllocator Alloc(4096, 4096);
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+ BumpPtrAllocator Alloc;
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Alloc.Allocate(3000, 0);
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EXPECT_EQ(1U, Alloc.GetNumSlabs());
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Alloc.Allocate(3000, 0);
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@@ -45,7 +45,7 @@ TEST(AllocatorTest, ThreeSlabs) {
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// Allocate enough bytes to create two slabs, reset the allocator, and do it
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// again.
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TEST(AllocatorTest, TestReset) {
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- BumpPtrAllocator Alloc(4096, 4096);
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+ BumpPtrAllocator Alloc;
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Alloc.Allocate(3000, 0);
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EXPECT_EQ(1U, Alloc.GetNumSlabs());
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Alloc.Allocate(3000, 0);
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@@ -81,7 +81,7 @@ TEST(AllocatorTest, TestAlignment) {
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// Test allocating just over the slab size. This tests a bug where before the
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// allocator incorrectly calculated the buffer end pointer.
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TEST(AllocatorTest, TestOverflow) {
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- BumpPtrAllocator Alloc(4096, 4096);
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+ BumpPtrAllocator Alloc;
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// Fill the slab right up until the end pointer.
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Alloc.Allocate(4096 - sizeof(MemSlab), 0);
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@@ -94,9 +94,9 @@ TEST(AllocatorTest, TestOverflow) {
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// Test allocating with a size larger than the initial slab size.
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TEST(AllocatorTest, TestSmallSlabSize) {
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- BumpPtrAllocator Alloc(128);
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+ BumpPtrAllocator Alloc;
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- Alloc.Allocate(200, 0);
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+ Alloc.Allocate(8000, 0);
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EXPECT_EQ(2U, Alloc.GetNumSlabs());
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}
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