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- //===- lld/Core/TaskGroup.cpp - Task Group --------------------------------===//
- //
- // The LLVM Linker
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- #include "lld/Core/TaskGroup.h"
- #include "llvm/Config/llvm-config.h"
- #include <atomic>
- #include <stack>
- #include <thread>
- #if defined(_MSC_VER) && LLVM_ENABLE_THREADS
- #include <concrt.h>
- #include <ppl.h>
- #endif
- using namespace lld;
- namespace {
- /// \brief An abstract class that takes closures and runs them asynchronously.
- class Executor {
- public:
- virtual ~Executor() = default;
- virtual void add(std::function<void()> func) = 0;
- static Executor *getDefaultExecutor();
- };
- #if !LLVM_ENABLE_THREADS
- class SyncExecutor : public Executor {
- public:
- virtual void add(std::function<void()> F) { F(); }
- };
- Executor *Executor::getDefaultExecutor() {
- static SyncExecutor Exec;
- return &Exec;
- }
- #elif defined(_MSC_VER)
- /// \brief An Executor that runs tasks via ConcRT.
- class ConcRTExecutor : public Executor {
- struct Taskish {
- Taskish(std::function<void()> Task) : Task(Task) {}
- std::function<void()> Task;
- static void run(void *P) {
- Taskish *Self = static_cast<Taskish *>(P);
- Self->Task();
- concurrency::Free(Self);
- }
- };
- public:
- virtual void add(std::function<void()> F) {
- Concurrency::CurrentScheduler::ScheduleTask(
- Taskish::run, new (concurrency::Alloc(sizeof(Taskish))) Taskish(F));
- }
- };
- Executor *Executor::getDefaultExecutor() {
- static ConcRTExecutor exec;
- return &exec;
- }
- #else
- /// \brief An implementation of an Executor that runs closures on a thread pool
- /// in filo order.
- class ThreadPoolExecutor : public Executor {
- public:
- explicit ThreadPoolExecutor(
- unsigned ThreadCount = std::thread::hardware_concurrency())
- : Done(ThreadCount) {
- // Spawn all but one of the threads in another thread as spawning threads
- // can take a while.
- std::thread([&, ThreadCount] {
- for (size_t i = 1; i < ThreadCount; ++i) {
- std::thread([=] { work(); }).detach();
- }
- work();
- }).detach();
- }
- ~ThreadPoolExecutor() override {
- std::unique_lock<std::mutex> Lock(Mutex);
- Stop = true;
- Lock.unlock();
- Cond.notify_all();
- // Wait for ~Latch.
- }
- void add(std::function<void()> F) override {
- std::unique_lock<std::mutex> Lock(Mutex);
- WorkStack.push(F);
- Lock.unlock();
- Cond.notify_one();
- }
- private:
- void work() {
- while (true) {
- std::unique_lock<std::mutex> Lock(Mutex);
- Cond.wait(Lock, [&] { return Stop || !WorkStack.empty(); });
- if (Stop)
- break;
- auto Task = WorkStack.top();
- WorkStack.pop();
- Lock.unlock();
- Task();
- }
- Done.dec();
- }
- std::atomic<bool> Stop{false};
- std::stack<std::function<void()>> WorkStack;
- std::mutex Mutex;
- std::condition_variable Cond;
- Latch Done;
- };
- Executor *Executor::getDefaultExecutor() {
- static ThreadPoolExecutor exec;
- return &exec;
- }
- #endif
- }
- void TaskGroup::spawn(std::function<void()> F) {
- L.inc();
- Executor::getDefaultExecutor()->add([&, F] {
- F();
- L.dec();
- });
- }
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