conv.pass.cpp 1.9 KB

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  1. // -*- C++ -*-
  2. //===----------------------------------------------------------------------===//
  3. //
  4. // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
  5. // See https://llvm.org/LICENSE.txt for license information.
  6. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
  7. //
  8. //===----------------------------------------------------------------------===//
  9. // UNSUPPORTED: c++98, c++03, c++11, c++14
  10. // <variant>
  11. // template <class ...Types> class variant;
  12. // template <class T> constexpr variant(T&&) noexcept(see below);
  13. #include <variant>
  14. #include <string>
  15. #include <memory>
  16. #include "variant_test_helpers.h"
  17. int main(int, char**)
  18. {
  19. static_assert(!std::is_constructible<std::variant<int, int>, int>::value, "");
  20. static_assert(!std::is_constructible<std::variant<long, long long>, int>::value, "");
  21. static_assert(std::is_constructible<std::variant<char>, int>::value == VariantAllowsNarrowingConversions, "");
  22. static_assert(std::is_constructible<std::variant<std::string, float>, int>::value == VariantAllowsNarrowingConversions, "");
  23. static_assert(std::is_constructible<std::variant<std::string, double>, int>::value == VariantAllowsNarrowingConversions, "");
  24. static_assert(!std::is_constructible<std::variant<std::string, bool>, int>::value, "");
  25. static_assert(!std::is_constructible<std::variant<int, bool>, decltype("meow")>::value, "");
  26. static_assert(!std::is_constructible<std::variant<int, const bool>, decltype("meow")>::value, "");
  27. static_assert(!std::is_constructible<std::variant<int, const volatile bool>, decltype("meow")>::value, "");
  28. static_assert(!std::is_constructible<std::variant<bool>, std::true_type>::value, "");
  29. static_assert(!std::is_constructible<std::variant<bool>, std::unique_ptr<char> >::value, "");
  30. static_assert(!std::is_constructible<std::variant<bool>, decltype(nullptr)>::value, "");
  31. return 0;
  32. }