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- ============================
- "Clang" CFE Internals Manual
- ============================
- .. contents::
- :local:
- Introduction
- ============
- This document describes some of the more important APIs and internal design
- decisions made in the Clang C front-end. The purpose of this document is to
- both capture some of this high level information and also describe some of the
- design decisions behind it. This is meant for people interested in hacking on
- Clang, not for end-users. The description below is categorized by libraries,
- and does not describe any of the clients of the libraries.
- LLVM Support Library
- ====================
- The LLVM ``libSupport`` library provides many underlying libraries and
- `data-structures <https://llvm.org/docs/ProgrammersManual.html>`_, including
- command line option processing, various containers and a system abstraction
- layer, which is used for file system access.
- The Clang "Basic" Library
- =========================
- This library certainly needs a better name. The "basic" library contains a
- number of low-level utilities for tracking and manipulating source buffers,
- locations within the source buffers, diagnostics, tokens, target abstraction,
- and information about the subset of the language being compiled for.
- Part of this infrastructure is specific to C (such as the ``TargetInfo``
- class), other parts could be reused for other non-C-based languages
- (``SourceLocation``, ``SourceManager``, ``Diagnostics``, ``FileManager``).
- When and if there is future demand we can figure out if it makes sense to
- introduce a new library, move the general classes somewhere else, or introduce
- some other solution.
- We describe the roles of these classes in order of their dependencies.
- The Diagnostics Subsystem
- -------------------------
- The Clang Diagnostics subsystem is an important part of how the compiler
- communicates with the human. Diagnostics are the warnings and errors produced
- when the code is incorrect or dubious. In Clang, each diagnostic produced has
- (at the minimum) a unique ID, an English translation associated with it, a
- :ref:`SourceLocation <SourceLocation>` to "put the caret", and a severity
- (e.g., ``WARNING`` or ``ERROR``). They can also optionally include a number of
- arguments to the diagnostic (which fill in "%0"'s in the string) as well as a
- number of source ranges that related to the diagnostic.
- In this section, we'll be giving examples produced by the Clang command line
- driver, but diagnostics can be :ref:`rendered in many different ways
- <DiagnosticConsumer>` depending on how the ``DiagnosticConsumer`` interface is
- implemented. A representative example of a diagnostic is:
- .. code-block:: text
- t.c:38:15: error: invalid operands to binary expression ('int *' and '_Complex float')
- P = (P-42) + Gamma*4;
- ~~~~~~ ^ ~~~~~~~
- In this example, you can see the English translation, the severity (error), you
- can see the source location (the caret ("``^``") and file/line/column info),
- the source ranges "``~~~~``", arguments to the diagnostic ("``int*``" and
- "``_Complex float``"). You'll have to believe me that there is a unique ID
- backing the diagnostic :).
- Getting all of this to happen has several steps and involves many moving
- pieces, this section describes them and talks about best practices when adding
- a new diagnostic.
- The ``Diagnostic*Kinds.td`` files
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- Diagnostics are created by adding an entry to one of the
- ``clang/Basic/Diagnostic*Kinds.td`` files, depending on what library will be
- using it. From this file, :program:`tblgen` generates the unique ID of the
- diagnostic, the severity of the diagnostic and the English translation + format
- string.
- There is little sanity with the naming of the unique ID's right now. Some
- start with ``err_``, ``warn_``, ``ext_`` to encode the severity into the name.
- Since the enum is referenced in the C++ code that produces the diagnostic, it
- is somewhat useful for it to be reasonably short.
- The severity of the diagnostic comes from the set {``NOTE``, ``REMARK``,
- ``WARNING``,
- ``EXTENSION``, ``EXTWARN``, ``ERROR``}. The ``ERROR`` severity is used for
- diagnostics indicating the program is never acceptable under any circumstances.
- When an error is emitted, the AST for the input code may not be fully built.
- The ``EXTENSION`` and ``EXTWARN`` severities are used for extensions to the
- language that Clang accepts. This means that Clang fully understands and can
- represent them in the AST, but we produce diagnostics to tell the user their
- code is non-portable. The difference is that the former are ignored by
- default, and the later warn by default. The ``WARNING`` severity is used for
- constructs that are valid in the currently selected source language but that
- are dubious in some way. The ``REMARK`` severity provides generic information
- about the compilation that is not necessarily related to any dubious code. The
- ``NOTE`` level is used to staple more information onto previous diagnostics.
- These *severities* are mapped into a smaller set (the ``Diagnostic::Level``
- enum, {``Ignored``, ``Note``, ``Remark``, ``Warning``, ``Error``, ``Fatal``}) of
- output
- *levels* by the diagnostics subsystem based on various configuration options.
- Clang internally supports a fully fine grained mapping mechanism that allows
- you to map almost any diagnostic to the output level that you want. The only
- diagnostics that cannot be mapped are ``NOTE``\ s, which always follow the
- severity of the previously emitted diagnostic and ``ERROR``\ s, which can only
- be mapped to ``Fatal`` (it is not possible to turn an error into a warning, for
- example).
- Diagnostic mappings are used in many ways. For example, if the user specifies
- ``-pedantic``, ``EXTENSION`` maps to ``Warning``, if they specify
- ``-pedantic-errors``, it turns into ``Error``. This is used to implement
- options like ``-Wunused_macros``, ``-Wundef`` etc.
- Mapping to ``Fatal`` should only be used for diagnostics that are considered so
- severe that error recovery won't be able to recover sensibly from them (thus
- spewing a ton of bogus errors). One example of this class of error are failure
- to ``#include`` a file.
- The Format String
- ^^^^^^^^^^^^^^^^^
- The format string for the diagnostic is very simple, but it has some power. It
- takes the form of a string in English with markers that indicate where and how
- arguments to the diagnostic are inserted and formatted. For example, here are
- some simple format strings:
- .. code-block:: c++
- "binary integer literals are an extension"
- "format string contains '\\0' within the string body"
- "more '%%' conversions than data arguments"
- "invalid operands to binary expression (%0 and %1)"
- "overloaded '%0' must be a %select{unary|binary|unary or binary}2 operator"
- " (has %1 parameter%s1)"
- These examples show some important points of format strings. You can use any
- plain ASCII character in the diagnostic string except "``%``" without a
- problem, but these are C strings, so you have to use and be aware of all the C
- escape sequences (as in the second example). If you want to produce a "``%``"
- in the output, use the "``%%``" escape sequence, like the third diagnostic.
- Finally, Clang uses the "``%...[digit]``" sequences to specify where and how
- arguments to the diagnostic are formatted.
- Arguments to the diagnostic are numbered according to how they are specified by
- the C++ code that :ref:`produces them <internals-producing-diag>`, and are
- referenced by ``%0`` .. ``%9``. If you have more than 10 arguments to your
- diagnostic, you are doing something wrong :). Unlike ``printf``, there is no
- requirement that arguments to the diagnostic end up in the output in the same
- order as they are specified, you could have a format string with "``%1 %0``"
- that swaps them, for example. The text in between the percent and digit are
- formatting instructions. If there are no instructions, the argument is just
- turned into a string and substituted in.
- Here are some "best practices" for writing the English format string:
- * Keep the string short. It should ideally fit in the 80 column limit of the
- ``DiagnosticKinds.td`` file. This avoids the diagnostic wrapping when
- printed, and forces you to think about the important point you are conveying
- with the diagnostic.
- * Take advantage of location information. The user will be able to see the
- line and location of the caret, so you don't need to tell them that the
- problem is with the 4th argument to the function: just point to it.
- * Do not capitalize the diagnostic string, and do not end it with a period.
- * If you need to quote something in the diagnostic string, use single quotes.
- Diagnostics should never take random English strings as arguments: you
- shouldn't use "``you have a problem with %0``" and pass in things like "``your
- argument``" or "``your return value``" as arguments. Doing this prevents
- :ref:`translating <internals-diag-translation>` the Clang diagnostics to other
- languages (because they'll get random English words in their otherwise
- localized diagnostic). The exceptions to this are C/C++ language keywords
- (e.g., ``auto``, ``const``, ``mutable``, etc) and C/C++ operators (``/=``).
- Note that things like "pointer" and "reference" are not keywords. On the other
- hand, you *can* include anything that comes from the user's source code,
- including variable names, types, labels, etc. The "``select``" format can be
- used to achieve this sort of thing in a localizable way, see below.
- Formatting a Diagnostic Argument
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- Arguments to diagnostics are fully typed internally, and come from a couple
- different classes: integers, types, names, and random strings. Depending on
- the class of the argument, it can be optionally formatted in different ways.
- This gives the ``DiagnosticConsumer`` information about what the argument means
- without requiring it to use a specific presentation (consider this MVC for
- Clang :).
- Here are the different diagnostic argument formats currently supported by
- Clang:
- **"s" format**
- Example:
- ``"requires %1 parameter%s1"``
- Class:
- Integers
- Description:
- This is a simple formatter for integers that is useful when producing English
- diagnostics. When the integer is 1, it prints as nothing. When the integer
- is not 1, it prints as "``s``". This allows some simple grammatical forms to
- be to be handled correctly, and eliminates the need to use gross things like
- ``"requires %1 parameter(s)"``.
- **"select" format**
- Example:
- ``"must be a %select{unary|binary|unary or binary}2 operator"``
- Class:
- Integers
- Description:
- This format specifier is used to merge multiple related diagnostics together
- into one common one, without requiring the difference to be specified as an
- English string argument. Instead of specifying the string, the diagnostic
- gets an integer argument and the format string selects the numbered option.
- In this case, the "``%2``" value must be an integer in the range [0..2]. If
- it is 0, it prints "unary", if it is 1 it prints "binary" if it is 2, it
- prints "unary or binary". This allows other language translations to
- substitute reasonable words (or entire phrases) based on the semantics of the
- diagnostic instead of having to do things textually. The selected string
- does undergo formatting.
- **"plural" format**
- Example:
- ``"you have %1 %plural{1:mouse|:mice}1 connected to your computer"``
- Class:
- Integers
- Description:
- This is a formatter for complex plural forms. It is designed to handle even
- the requirements of languages with very complex plural forms, as many Baltic
- languages have. The argument consists of a series of expression/form pairs,
- separated by ":", where the first form whose expression evaluates to true is
- the result of the modifier.
- An expression can be empty, in which case it is always true. See the example
- at the top. Otherwise, it is a series of one or more numeric conditions,
- separated by ",". If any condition matches, the expression matches. Each
- numeric condition can take one of three forms.
- * number: A simple decimal number matches if the argument is the same as the
- number. Example: ``"%plural{1:mouse|:mice}4"``
- * range: A range in square brackets matches if the argument is within the
- range. Then range is inclusive on both ends. Example:
- ``"%plural{0:none|1:one|[2,5]:some|:many}2"``
- * modulo: A modulo operator is followed by a number, and equals sign and
- either a number or a range. The tests are the same as for plain numbers
- and ranges, but the argument is taken modulo the number first. Example:
- ``"%plural{%100=0:even hundred|%100=[1,50]:lower half|:everything else}1"``
- The parser is very unforgiving. A syntax error, even whitespace, will abort,
- as will a failure to match the argument against any expression.
- **"ordinal" format**
- Example:
- ``"ambiguity in %ordinal0 argument"``
- Class:
- Integers
- Description:
- This is a formatter which represents the argument number as an ordinal: the
- value ``1`` becomes ``1st``, ``3`` becomes ``3rd``, and so on. Values less
- than ``1`` are not supported. This formatter is currently hard-coded to use
- English ordinals.
- **"objcclass" format**
- Example:
- ``"method %objcclass0 not found"``
- Class:
- ``DeclarationName``
- Description:
- This is a simple formatter that indicates the ``DeclarationName`` corresponds
- to an Objective-C class method selector. As such, it prints the selector
- with a leading "``+``".
- **"objcinstance" format**
- Example:
- ``"method %objcinstance0 not found"``
- Class:
- ``DeclarationName``
- Description:
- This is a simple formatter that indicates the ``DeclarationName`` corresponds
- to an Objective-C instance method selector. As such, it prints the selector
- with a leading "``-``".
- **"q" format**
- Example:
- ``"candidate found by name lookup is %q0"``
- Class:
- ``NamedDecl *``
- Description:
- This formatter indicates that the fully-qualified name of the declaration
- should be printed, e.g., "``std::vector``" rather than "``vector``".
- **"diff" format**
- Example:
- ``"no known conversion %diff{from $ to $|from argument type to parameter type}1,2"``
- Class:
- ``QualType``
- Description:
- This formatter takes two ``QualType``\ s and attempts to print a template
- difference between the two. If tree printing is off, the text inside the
- braces before the pipe is printed, with the formatted text replacing the $.
- If tree printing is on, the text after the pipe is printed and a type tree is
- printed after the diagnostic message.
- It is really easy to add format specifiers to the Clang diagnostics system, but
- they should be discussed before they are added. If you are creating a lot of
- repetitive diagnostics and/or have an idea for a useful formatter, please bring
- it up on the cfe-dev mailing list.
- **"sub" format**
- Example:
- Given the following record definition of type ``TextSubstitution``:
- .. code-block:: text
- def select_ovl_candidate : TextSubstitution<
- "%select{function|constructor}0%select{| template| %2}1">;
- which can be used as
- .. code-block:: text
- def note_ovl_candidate : Note<
- "candidate %sub{select_ovl_candidate}3,2,1 not viable">;
- and will act as if it was written
- ``"candidate %select{function|constructor}3%select{| template| %1}2 not viable"``.
- Description:
- This format specifier is used to avoid repeating strings verbatim in multiple
- diagnostics. The argument to ``%sub`` must name a ``TextSubstitution`` tblgen
- record. The substitution must specify all arguments used by the substitution,
- and the modifier indexes in the substitution are re-numbered accordingly. The
- substituted text must itself be a valid format string before substitution.
- .. _internals-producing-diag:
- Producing the Diagnostic
- ^^^^^^^^^^^^^^^^^^^^^^^^
- Now that you've created the diagnostic in the ``Diagnostic*Kinds.td`` file, you
- need to write the code that detects the condition in question and emits the new
- diagnostic. Various components of Clang (e.g., the preprocessor, ``Sema``,
- etc.) provide a helper function named "``Diag``". It creates a diagnostic and
- accepts the arguments, ranges, and other information that goes along with it.
- For example, the binary expression error comes from code like this:
- .. code-block:: c++
- if (various things that are bad)
- Diag(Loc, diag::err_typecheck_invalid_operands)
- << lex->getType() << rex->getType()
- << lex->getSourceRange() << rex->getSourceRange();
- This shows that use of the ``Diag`` method: it takes a location (a
- :ref:`SourceLocation <SourceLocation>` object) and a diagnostic enum value
- (which matches the name from ``Diagnostic*Kinds.td``). If the diagnostic takes
- arguments, they are specified with the ``<<`` operator: the first argument
- becomes ``%0``, the second becomes ``%1``, etc. The diagnostic interface
- allows you to specify arguments of many different types, including ``int`` and
- ``unsigned`` for integer arguments, ``const char*`` and ``std::string`` for
- string arguments, ``DeclarationName`` and ``const IdentifierInfo *`` for names,
- ``QualType`` for types, etc. ``SourceRange``\ s are also specified with the
- ``<<`` operator, but do not have a specific ordering requirement.
- As you can see, adding and producing a diagnostic is pretty straightforward.
- The hard part is deciding exactly what you need to say to help the user,
- picking a suitable wording, and providing the information needed to format it
- correctly. The good news is that the call site that issues a diagnostic should
- be completely independent of how the diagnostic is formatted and in what
- language it is rendered.
- Fix-It Hints
- ^^^^^^^^^^^^
- In some cases, the front end emits diagnostics when it is clear that some small
- change to the source code would fix the problem. For example, a missing
- semicolon at the end of a statement or a use of deprecated syntax that is
- easily rewritten into a more modern form. Clang tries very hard to emit the
- diagnostic and recover gracefully in these and other cases.
- However, for these cases where the fix is obvious, the diagnostic can be
- annotated with a hint (referred to as a "fix-it hint") that describes how to
- change the code referenced by the diagnostic to fix the problem. For example,
- it might add the missing semicolon at the end of the statement or rewrite the
- use of a deprecated construct into something more palatable. Here is one such
- example from the C++ front end, where we warn about the right-shift operator
- changing meaning from C++98 to C++11:
- .. code-block:: text
- test.cpp:3:7: warning: use of right-shift operator ('>>') in template argument
- will require parentheses in C++11
- A<100 >> 2> *a;
- ^
- ( )
- Here, the fix-it hint is suggesting that parentheses be added, and showing
- exactly where those parentheses would be inserted into the source code. The
- fix-it hints themselves describe what changes to make to the source code in an
- abstract manner, which the text diagnostic printer renders as a line of
- "insertions" below the caret line. :ref:`Other diagnostic clients
- <DiagnosticConsumer>` might choose to render the code differently (e.g., as
- markup inline) or even give the user the ability to automatically fix the
- problem.
- Fix-it hints on errors and warnings need to obey these rules:
- * Since they are automatically applied if ``-Xclang -fixit`` is passed to the
- driver, they should only be used when it's very likely they match the user's
- intent.
- * Clang must recover from errors as if the fix-it had been applied.
- * Fix-it hints on a warning must not change the meaning of the code.
- However, a hint may clarify the meaning as intentional, for example by adding
- parentheses when the precedence of operators isn't obvious.
- If a fix-it can't obey these rules, put the fix-it on a note. Fix-its on notes
- are not applied automatically.
- All fix-it hints are described by the ``FixItHint`` class, instances of which
- should be attached to the diagnostic using the ``<<`` operator in the same way
- that highlighted source ranges and arguments are passed to the diagnostic.
- Fix-it hints can be created with one of three constructors:
- * ``FixItHint::CreateInsertion(Loc, Code)``
- Specifies that the given ``Code`` (a string) should be inserted before the
- source location ``Loc``.
- * ``FixItHint::CreateRemoval(Range)``
- Specifies that the code in the given source ``Range`` should be removed.
- * ``FixItHint::CreateReplacement(Range, Code)``
- Specifies that the code in the given source ``Range`` should be removed,
- and replaced with the given ``Code`` string.
- .. _DiagnosticConsumer:
- The ``DiagnosticConsumer`` Interface
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- Once code generates a diagnostic with all of the arguments and the rest of the
- relevant information, Clang needs to know what to do with it. As previously
- mentioned, the diagnostic machinery goes through some filtering to map a
- severity onto a diagnostic level, then (assuming the diagnostic is not mapped
- to "``Ignore``") it invokes an object that implements the ``DiagnosticConsumer``
- interface with the information.
- It is possible to implement this interface in many different ways. For
- example, the normal Clang ``DiagnosticConsumer`` (named
- ``TextDiagnosticPrinter``) turns the arguments into strings (according to the
- various formatting rules), prints out the file/line/column information and the
- string, then prints out the line of code, the source ranges, and the caret.
- However, this behavior isn't required.
- Another implementation of the ``DiagnosticConsumer`` interface is the
- ``TextDiagnosticBuffer`` class, which is used when Clang is in ``-verify``
- mode. Instead of formatting and printing out the diagnostics, this
- implementation just captures and remembers the diagnostics as they fly by.
- Then ``-verify`` compares the list of produced diagnostics to the list of
- expected ones. If they disagree, it prints out its own output. Full
- documentation for the ``-verify`` mode can be found in the Clang API
- documentation for `VerifyDiagnosticConsumer
- </doxygen/classclang_1_1VerifyDiagnosticConsumer.html#details>`_.
- There are many other possible implementations of this interface, and this is
- why we prefer diagnostics to pass down rich structured information in
- arguments. For example, an HTML output might want declaration names be
- linkified to where they come from in the source. Another example is that a GUI
- might let you click on typedefs to expand them. This application would want to
- pass significantly more information about types through to the GUI than a
- simple flat string. The interface allows this to happen.
- .. _internals-diag-translation:
- Adding Translations to Clang
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- Not possible yet! Diagnostic strings should be written in UTF-8, the client can
- translate to the relevant code page if needed. Each translation completely
- replaces the format string for the diagnostic.
- .. _SourceLocation:
- .. _SourceManager:
- The ``SourceLocation`` and ``SourceManager`` classes
- ----------------------------------------------------
- Strangely enough, the ``SourceLocation`` class represents a location within the
- source code of the program. Important design points include:
- #. ``sizeof(SourceLocation)`` must be extremely small, as these are embedded
- into many AST nodes and are passed around often. Currently it is 32 bits.
- #. ``SourceLocation`` must be a simple value object that can be efficiently
- copied.
- #. We should be able to represent a source location for any byte of any input
- file. This includes in the middle of tokens, in whitespace, in trigraphs,
- etc.
- #. A ``SourceLocation`` must encode the current ``#include`` stack that was
- active when the location was processed. For example, if the location
- corresponds to a token, it should contain the set of ``#include``\ s active
- when the token was lexed. This allows us to print the ``#include`` stack
- for a diagnostic.
- #. ``SourceLocation`` must be able to describe macro expansions, capturing both
- the ultimate instantiation point and the source of the original character
- data.
- In practice, the ``SourceLocation`` works together with the ``SourceManager``
- class to encode two pieces of information about a location: its spelling
- location and its expansion location. For most tokens, these will be the
- same. However, for a macro expansion (or tokens that came from a ``_Pragma``
- directive) these will describe the location of the characters corresponding to
- the token and the location where the token was used (i.e., the macro
- expansion point or the location of the ``_Pragma`` itself).
- The Clang front-end inherently depends on the location of a token being tracked
- correctly. If it is ever incorrect, the front-end may get confused and die.
- The reason for this is that the notion of the "spelling" of a ``Token`` in
- Clang depends on being able to find the original input characters for the
- token. This concept maps directly to the "spelling location" for the token.
- ``SourceRange`` and ``CharSourceRange``
- ---------------------------------------
- .. mostly taken from https://lists.llvm.org/pipermail/cfe-dev/2010-August/010595.html
- Clang represents most source ranges by [first, last], where "first" and "last"
- each point to the beginning of their respective tokens. For example consider
- the ``SourceRange`` of the following statement:
- .. code-block:: text
- x = foo + bar;
- ^first ^last
- To map from this representation to a character-based representation, the "last"
- location needs to be adjusted to point to (or past) the end of that token with
- either ``Lexer::MeasureTokenLength()`` or ``Lexer::getLocForEndOfToken()``. For
- the rare cases where character-level source ranges information is needed we use
- the ``CharSourceRange`` class.
- The Driver Library
- ==================
- The clang Driver and library are documented :doc:`here <DriverInternals>`.
- Precompiled Headers
- ===================
- Clang supports precompiled headers (:doc:`PCH <PCHInternals>`), which uses a
- serialized representation of Clang's internal data structures, encoded with the
- `LLVM bitstream format <https://llvm.org/docs/BitCodeFormat.html>`_.
- The Frontend Library
- ====================
- The Frontend library contains functionality useful for building tools on top of
- the Clang libraries, for example several methods for outputting diagnostics.
- The Lexer and Preprocessor Library
- ==================================
- The Lexer library contains several tightly-connected classes that are involved
- with the nasty process of lexing and preprocessing C source code. The main
- interface to this library for outside clients is the large ``Preprocessor``
- class. It contains the various pieces of state that are required to coherently
- read tokens out of a translation unit.
- The core interface to the ``Preprocessor`` object (once it is set up) is the
- ``Preprocessor::Lex`` method, which returns the next :ref:`Token <Token>` from
- the preprocessor stream. There are two types of token providers that the
- preprocessor is capable of reading from: a buffer lexer (provided by the
- :ref:`Lexer <Lexer>` class) and a buffered token stream (provided by the
- :ref:`TokenLexer <TokenLexer>` class).
- .. _Token:
- The Token class
- ---------------
- The ``Token`` class is used to represent a single lexed token. Tokens are
- intended to be used by the lexer/preprocess and parser libraries, but are not
- intended to live beyond them (for example, they should not live in the ASTs).
- Tokens most often live on the stack (or some other location that is efficient
- to access) as the parser is running, but occasionally do get buffered up. For
- example, macro definitions are stored as a series of tokens, and the C++
- front-end periodically needs to buffer tokens up for tentative parsing and
- various pieces of look-ahead. As such, the size of a ``Token`` matters. On a
- 32-bit system, ``sizeof(Token)`` is currently 16 bytes.
- Tokens occur in two forms: :ref:`annotation tokens <AnnotationToken>` and
- normal tokens. Normal tokens are those returned by the lexer, annotation
- tokens represent semantic information and are produced by the parser, replacing
- normal tokens in the token stream. Normal tokens contain the following
- information:
- * **A SourceLocation** --- This indicates the location of the start of the
- token.
- * **A length** --- This stores the length of the token as stored in the
- ``SourceBuffer``. For tokens that include them, this length includes
- trigraphs and escaped newlines which are ignored by later phases of the
- compiler. By pointing into the original source buffer, it is always possible
- to get the original spelling of a token completely accurately.
- * **IdentifierInfo** --- If a token takes the form of an identifier, and if
- identifier lookup was enabled when the token was lexed (e.g., the lexer was
- not reading in "raw" mode) this contains a pointer to the unique hash value
- for the identifier. Because the lookup happens before keyword
- identification, this field is set even for language keywords like "``for``".
- * **TokenKind** --- This indicates the kind of token as classified by the
- lexer. This includes things like ``tok::starequal`` (for the "``*=``"
- operator), ``tok::ampamp`` for the "``&&``" token, and keyword values (e.g.,
- ``tok::kw_for``) for identifiers that correspond to keywords. Note that
- some tokens can be spelled multiple ways. For example, C++ supports
- "operator keywords", where things like "``and``" are treated exactly like the
- "``&&``" operator. In these cases, the kind value is set to ``tok::ampamp``,
- which is good for the parser, which doesn't have to consider both forms. For
- something that cares about which form is used (e.g., the preprocessor
- "stringize" operator) the spelling indicates the original form.
- * **Flags** --- There are currently four flags tracked by the
- lexer/preprocessor system on a per-token basis:
- #. **StartOfLine** --- This was the first token that occurred on its input
- source line.
- #. **LeadingSpace** --- There was a space character either immediately before
- the token or transitively before the token as it was expanded through a
- macro. The definition of this flag is very closely defined by the
- stringizing requirements of the preprocessor.
- #. **DisableExpand** --- This flag is used internally to the preprocessor to
- represent identifier tokens which have macro expansion disabled. This
- prevents them from being considered as candidates for macro expansion ever
- in the future.
- #. **NeedsCleaning** --- This flag is set if the original spelling for the
- token includes a trigraph or escaped newline. Since this is uncommon,
- many pieces of code can fast-path on tokens that did not need cleaning.
- One interesting (and somewhat unusual) aspect of normal tokens is that they
- don't contain any semantic information about the lexed value. For example, if
- the token was a pp-number token, we do not represent the value of the number
- that was lexed (this is left for later pieces of code to decide).
- Additionally, the lexer library has no notion of typedef names vs variable
- names: both are returned as identifiers, and the parser is left to decide
- whether a specific identifier is a typedef or a variable (tracking this
- requires scope information among other things). The parser can do this
- translation by replacing tokens returned by the preprocessor with "Annotation
- Tokens".
- .. _AnnotationToken:
- Annotation Tokens
- -----------------
- Annotation tokens are tokens that are synthesized by the parser and injected
- into the preprocessor's token stream (replacing existing tokens) to record
- semantic information found by the parser. For example, if "``foo``" is found
- to be a typedef, the "``foo``" ``tok::identifier`` token is replaced with an
- ``tok::annot_typename``. This is useful for a couple of reasons: 1) this makes
- it easy to handle qualified type names (e.g., "``foo::bar::baz<42>::t``") in
- C++ as a single "token" in the parser. 2) if the parser backtracks, the
- reparse does not need to redo semantic analysis to determine whether a token
- sequence is a variable, type, template, etc.
- Annotation tokens are created by the parser and reinjected into the parser's
- token stream (when backtracking is enabled). Because they can only exist in
- tokens that the preprocessor-proper is done with, it doesn't need to keep
- around flags like "start of line" that the preprocessor uses to do its job.
- Additionally, an annotation token may "cover" a sequence of preprocessor tokens
- (e.g., "``a::b::c``" is five preprocessor tokens). As such, the valid fields
- of an annotation token are different than the fields for a normal token (but
- they are multiplexed into the normal ``Token`` fields):
- * **SourceLocation "Location"** --- The ``SourceLocation`` for the annotation
- token indicates the first token replaced by the annotation token. In the
- example above, it would be the location of the "``a``" identifier.
- * **SourceLocation "AnnotationEndLoc"** --- This holds the location of the last
- token replaced with the annotation token. In the example above, it would be
- the location of the "``c``" identifier.
- * **void* "AnnotationValue"** --- This contains an opaque object that the
- parser gets from ``Sema``. The parser merely preserves the information for
- ``Sema`` to later interpret based on the annotation token kind.
- * **TokenKind "Kind"** --- This indicates the kind of Annotation token this is.
- See below for the different valid kinds.
- Annotation tokens currently come in three kinds:
- #. **tok::annot_typename**: This annotation token represents a resolved
- typename token that is potentially qualified. The ``AnnotationValue`` field
- contains the ``QualType`` returned by ``Sema::getTypeName()``, possibly with
- source location information attached.
- #. **tok::annot_cxxscope**: This annotation token represents a C++ scope
- specifier, such as "``A::B::``". This corresponds to the grammar
- productions "*::*" and "*:: [opt] nested-name-specifier*". The
- ``AnnotationValue`` pointer is a ``NestedNameSpecifier *`` returned by the
- ``Sema::ActOnCXXGlobalScopeSpecifier`` and
- ``Sema::ActOnCXXNestedNameSpecifier`` callbacks.
- #. **tok::annot_template_id**: This annotation token represents a C++
- template-id such as "``foo<int, 4>``", where "``foo``" is the name of a
- template. The ``AnnotationValue`` pointer is a pointer to a ``malloc``'d
- ``TemplateIdAnnotation`` object. Depending on the context, a parsed
- template-id that names a type might become a typename annotation token (if
- all we care about is the named type, e.g., because it occurs in a type
- specifier) or might remain a template-id token (if we want to retain more
- source location information or produce a new type, e.g., in a declaration of
- a class template specialization). template-id annotation tokens that refer
- to a type can be "upgraded" to typename annotation tokens by the parser.
- As mentioned above, annotation tokens are not returned by the preprocessor,
- they are formed on demand by the parser. This means that the parser has to be
- aware of cases where an annotation could occur and form it where appropriate.
- This is somewhat similar to how the parser handles Translation Phase 6 of C99:
- String Concatenation (see C99 5.1.1.2). In the case of string concatenation,
- the preprocessor just returns distinct ``tok::string_literal`` and
- ``tok::wide_string_literal`` tokens and the parser eats a sequence of them
- wherever the grammar indicates that a string literal can occur.
- In order to do this, whenever the parser expects a ``tok::identifier`` or
- ``tok::coloncolon``, it should call the ``TryAnnotateTypeOrScopeToken`` or
- ``TryAnnotateCXXScopeToken`` methods to form the annotation token. These
- methods will maximally form the specified annotation tokens and replace the
- current token with them, if applicable. If the current tokens is not valid for
- an annotation token, it will remain an identifier or "``::``" token.
- .. _Lexer:
- The ``Lexer`` class
- -------------------
- The ``Lexer`` class provides the mechanics of lexing tokens out of a source
- buffer and deciding what they mean. The ``Lexer`` is complicated by the fact
- that it operates on raw buffers that have not had spelling eliminated (this is
- a necessity to get decent performance), but this is countered with careful
- coding as well as standard performance techniques (for example, the comment
- handling code is vectorized on X86 and PowerPC hosts).
- The lexer has a couple of interesting modal features:
- * The lexer can operate in "raw" mode. This mode has several features that
- make it possible to quickly lex the file (e.g., it stops identifier lookup,
- doesn't specially handle preprocessor tokens, handles EOF differently, etc).
- This mode is used for lexing within an "``#if 0``" block, for example.
- * The lexer can capture and return comments as tokens. This is required to
- support the ``-C`` preprocessor mode, which passes comments through, and is
- used by the diagnostic checker to identifier expect-error annotations.
- * The lexer can be in ``ParsingFilename`` mode, which happens when
- preprocessing after reading a ``#include`` directive. This mode changes the
- parsing of "``<``" to return an "angled string" instead of a bunch of tokens
- for each thing within the filename.
- * When parsing a preprocessor directive (after "``#``") the
- ``ParsingPreprocessorDirective`` mode is entered. This changes the parser to
- return EOD at a newline.
- * The ``Lexer`` uses a ``LangOptions`` object to know whether trigraphs are
- enabled, whether C++ or ObjC keywords are recognized, etc.
- In addition to these modes, the lexer keeps track of a couple of other features
- that are local to a lexed buffer, which change as the buffer is lexed:
- * The ``Lexer`` uses ``BufferPtr`` to keep track of the current character being
- lexed.
- * The ``Lexer`` uses ``IsAtStartOfLine`` to keep track of whether the next
- lexed token will start with its "start of line" bit set.
- * The ``Lexer`` keeps track of the current "``#if``" directives that are active
- (which can be nested).
- * The ``Lexer`` keeps track of an :ref:`MultipleIncludeOpt
- <MultipleIncludeOpt>` object, which is used to detect whether the buffer uses
- the standard "``#ifndef XX`` / ``#define XX``" idiom to prevent multiple
- inclusion. If a buffer does, subsequent includes can be ignored if the
- "``XX``" macro is defined.
- .. _TokenLexer:
- The ``TokenLexer`` class
- ------------------------
- The ``TokenLexer`` class is a token provider that returns tokens from a list of
- tokens that came from somewhere else. It typically used for two things: 1)
- returning tokens from a macro definition as it is being expanded 2) returning
- tokens from an arbitrary buffer of tokens. The later use is used by
- ``_Pragma`` and will most likely be used to handle unbounded look-ahead for the
- C++ parser.
- .. _MultipleIncludeOpt:
- The ``MultipleIncludeOpt`` class
- --------------------------------
- The ``MultipleIncludeOpt`` class implements a really simple little state
- machine that is used to detect the standard "``#ifndef XX`` / ``#define XX``"
- idiom that people typically use to prevent multiple inclusion of headers. If a
- buffer uses this idiom and is subsequently ``#include``'d, the preprocessor can
- simply check to see whether the guarding condition is defined or not. If so,
- the preprocessor can completely ignore the include of the header.
- .. _Parser:
- The Parser Library
- ==================
- This library contains a recursive-descent parser that polls tokens from the
- preprocessor and notifies a client of the parsing progress.
- Historically, the parser used to talk to an abstract ``Action`` interface that
- had virtual methods for parse events, for example ``ActOnBinOp()``. When Clang
- grew C++ support, the parser stopped supporting general ``Action`` clients --
- it now always talks to the :ref:`Sema library <Sema>`. However, the Parser
- still accesses AST objects only through opaque types like ``ExprResult`` and
- ``StmtResult``. Only :ref:`Sema <Sema>` looks at the AST node contents of these
- wrappers.
- .. _AST:
- The AST Library
- ===============
- .. _ASTPhilosophy:
- Design philosophy
- -----------------
- Immutability
- ^^^^^^^^^^^^
- Clang AST nodes (types, declarations, statements, expressions, and so on) are
- generally designed to be immutable once created. This provides a number of key
- benefits:
- * Canonicalization of the "meaning" of nodes is possible as soon as the nodes
- are created, and is not invalidated by later addition of more information.
- For example, we :ref:`canonicalize types <CanonicalType>`, and use a
- canonicalized representation of expressions when determining whether two
- function template declarations involving dependent expressions declare the
- same entity.
- * AST nodes can be reused when they have the same meaning. For example, we
- reuse ``Type`` nodes when representing the same type (but maintain separate
- ``TypeLoc``\s for each instance where a type is written), and we reuse
- non-dependent ``Stmt`` and ``Expr`` nodes across instantiations of a
- template.
- * Serialization and deserialization of the AST to/from AST files is simpler:
- we do not need to track modifications made to AST nodes imported from AST
- files and serialize separate "update records".
- There are unfortunately exceptions to this general approach, such as:
- * The first declaration of a redeclarable entity maintains a pointer to the
- most recent declaration of that entity, which naturally needs to change as
- more declarations are parsed.
- * Name lookup tables in declaration contexts change after the namespace
- declaration is formed.
- * We attempt to maintain only a single declaration for an instantiation of a
- template, rather than having distinct declarations for an instantiation of
- the declaration versus the definition, so template instantiation often
- updates parts of existing declarations.
- * Some parts of declarations are required to be instantiated separately (this
- includes default arguments and exception specifications), and such
- instantiations update the existing declaration.
- These cases tend to be fragile; mutable AST state should be avoided where
- possible.
- As a consequence of this design principle, we typically do not provide setters
- for AST state. (Some are provided for short-term modifications intended to be
- used immediately after an AST node is created and before it's "published" as
- part of the complete AST, or where language semantics require after-the-fact
- updates.)
- Faithfulness
- ^^^^^^^^^^^^
- The AST intends to provide a representation of the program that is faithful to
- the original source. We intend for it to be possible to write refactoring tools
- using only information stored in, or easily reconstructible from, the Clang AST.
- This means that the AST representation should either not desugar source-level
- constructs to simpler forms, or -- where made necessary by language semantics
- or a clear engineering tradeoff -- should desugar minimally and wrap the result
- in a construct representing the original source form.
- For example, ``CXXForRangeStmt`` directly represents the syntactic form of a
- range-based for statement, but also holds a semantic representation of the
- range declaration and iterator declarations. It does not contain a
- fully-desugared ``ForStmt``, however.
- Some AST nodes (for example, ``ParenExpr``) represent only syntax, and others
- (for example, ``ImplicitCastExpr``) represent only semantics, but most nodes
- will represent a combination of syntax and associated semantics. Inheritance
- is typically used when representing different (but related) syntaxes for nodes
- with the same or similar semantics.
- .. _Type:
- The ``Type`` class and its subclasses
- -------------------------------------
- The ``Type`` class (and its subclasses) are an important part of the AST.
- Types are accessed through the ``ASTContext`` class, which implicitly creates
- and uniques them as they are needed. Types have a couple of non-obvious
- features: 1) they do not capture type qualifiers like ``const`` or ``volatile``
- (see :ref:`QualType <QualType>`), and 2) they implicitly capture typedef
- information. Once created, types are immutable (unlike decls).
- Typedefs in C make semantic analysis a bit more complex than it would be without
- them. The issue is that we want to capture typedef information and represent it
- in the AST perfectly, but the semantics of operations need to "see through"
- typedefs. For example, consider this code:
- .. code-block:: c++
- void func() {
- typedef int foo;
- foo X, *Y;
- typedef foo *bar;
- bar Z;
- *X; // error
- **Y; // error
- **Z; // error
- }
- The code above is illegal, and thus we expect there to be diagnostics emitted
- on the annotated lines. In this example, we expect to get:
- .. code-block:: text
- test.c:6:1: error: indirection requires pointer operand ('foo' invalid)
- *X; // error
- ^~
- test.c:7:1: error: indirection requires pointer operand ('foo' invalid)
- **Y; // error
- ^~~
- test.c:8:1: error: indirection requires pointer operand ('foo' invalid)
- **Z; // error
- ^~~
- While this example is somewhat silly, it illustrates the point: we want to
- retain typedef information where possible, so that we can emit errors about
- "``std::string``" instead of "``std::basic_string<char, std:...``". Doing this
- requires properly keeping typedef information (for example, the type of ``X``
- is "``foo``", not "``int``"), and requires properly propagating it through the
- various operators (for example, the type of ``*Y`` is "``foo``", not
- "``int``"). In order to retain this information, the type of these expressions
- is an instance of the ``TypedefType`` class, which indicates that the type of
- these expressions is a typedef for "``foo``".
- Representing types like this is great for diagnostics, because the
- user-specified type is always immediately available. There are two problems
- with this: first, various semantic checks need to make judgements about the
- *actual structure* of a type, ignoring typedefs. Second, we need an efficient
- way to query whether two types are structurally identical to each other,
- ignoring typedefs. The solution to both of these problems is the idea of
- canonical types.
- .. _CanonicalType:
- Canonical Types
- ^^^^^^^^^^^^^^^
- Every instance of the ``Type`` class contains a canonical type pointer. For
- simple types with no typedefs involved (e.g., "``int``", "``int*``",
- "``int**``"), the type just points to itself. For types that have a typedef
- somewhere in their structure (e.g., "``foo``", "``foo*``", "``foo**``",
- "``bar``"), the canonical type pointer points to their structurally equivalent
- type without any typedefs (e.g., "``int``", "``int*``", "``int**``", and
- "``int*``" respectively).
- This design provides a constant time operation (dereferencing the canonical type
- pointer) that gives us access to the structure of types. For example, we can
- trivially tell that "``bar``" and "``foo*``" are the same type by dereferencing
- their canonical type pointers and doing a pointer comparison (they both point
- to the single "``int*``" type).
- Canonical types and typedef types bring up some complexities that must be
- carefully managed. Specifically, the ``isa``/``cast``/``dyn_cast`` operators
- generally shouldn't be used in code that is inspecting the AST. For example,
- when type checking the indirection operator (unary "``*``" on a pointer), the
- type checker must verify that the operand has a pointer type. It would not be
- correct to check that with "``isa<PointerType>(SubExpr->getType())``", because
- this predicate would fail if the subexpression had a typedef type.
- The solution to this problem are a set of helper methods on ``Type``, used to
- check their properties. In this case, it would be correct to use
- "``SubExpr->getType()->isPointerType()``" to do the check. This predicate will
- return true if the *canonical type is a pointer*, which is true any time the
- type is structurally a pointer type. The only hard part here is remembering
- not to use the ``isa``/``cast``/``dyn_cast`` operations.
- The second problem we face is how to get access to the pointer type once we
- know it exists. To continue the example, the result type of the indirection
- operator is the pointee type of the subexpression. In order to determine the
- type, we need to get the instance of ``PointerType`` that best captures the
- typedef information in the program. If the type of the expression is literally
- a ``PointerType``, we can return that, otherwise we have to dig through the
- typedefs to find the pointer type. For example, if the subexpression had type
- "``foo*``", we could return that type as the result. If the subexpression had
- type "``bar``", we want to return "``foo*``" (note that we do *not* want
- "``int*``"). In order to provide all of this, ``Type`` has a
- ``getAsPointerType()`` method that checks whether the type is structurally a
- ``PointerType`` and, if so, returns the best one. If not, it returns a null
- pointer.
- This structure is somewhat mystical, but after meditating on it, it will make
- sense to you :).
- .. _QualType:
- The ``QualType`` class
- ----------------------
- The ``QualType`` class is designed as a trivial value class that is small,
- passed by-value and is efficient to query. The idea of ``QualType`` is that it
- stores the type qualifiers (``const``, ``volatile``, ``restrict``, plus some
- extended qualifiers required by language extensions) separately from the types
- themselves. ``QualType`` is conceptually a pair of "``Type*``" and the bits
- for these type qualifiers.
- By storing the type qualifiers as bits in the conceptual pair, it is extremely
- efficient to get the set of qualifiers on a ``QualType`` (just return the field
- of the pair), add a type qualifier (which is a trivial constant-time operation
- that sets a bit), and remove one or more type qualifiers (just return a
- ``QualType`` with the bitfield set to empty).
- Further, because the bits are stored outside of the type itself, we do not need
- to create duplicates of types with different sets of qualifiers (i.e. there is
- only a single heap allocated "``int``" type: "``const int``" and "``volatile
- const int``" both point to the same heap allocated "``int``" type). This
- reduces the heap size used to represent bits and also means we do not have to
- consider qualifiers when uniquing types (:ref:`Type <Type>` does not even
- contain qualifiers).
- In practice, the two most common type qualifiers (``const`` and ``restrict``)
- are stored in the low bits of the pointer to the ``Type`` object, together with
- a flag indicating whether extended qualifiers are present (which must be
- heap-allocated). This means that ``QualType`` is exactly the same size as a
- pointer.
- .. _DeclarationName:
- Declaration names
- -----------------
- The ``DeclarationName`` class represents the name of a declaration in Clang.
- Declarations in the C family of languages can take several different forms.
- Most declarations are named by simple identifiers, e.g., "``f``" and "``x``" in
- the function declaration ``f(int x)``. In C++, declaration names can also name
- class constructors ("``Class``" in ``struct Class { Class(); }``), class
- destructors ("``~Class``"), overloaded operator names ("``operator+``"), and
- conversion functions ("``operator void const *``"). In Objective-C,
- declaration names can refer to the names of Objective-C methods, which involve
- the method name and the parameters, collectively called a *selector*, e.g.,
- "``setWidth:height:``". Since all of these kinds of entities --- variables,
- functions, Objective-C methods, C++ constructors, destructors, and operators
- --- are represented as subclasses of Clang's common ``NamedDecl`` class,
- ``DeclarationName`` is designed to efficiently represent any kind of name.
- Given a ``DeclarationName`` ``N``, ``N.getNameKind()`` will produce a value
- that describes what kind of name ``N`` stores. There are 10 options (all of
- the names are inside the ``DeclarationName`` class).
- ``Identifier``
- The name is a simple identifier. Use ``N.getAsIdentifierInfo()`` to retrieve
- the corresponding ``IdentifierInfo*`` pointing to the actual identifier.
- ``ObjCZeroArgSelector``, ``ObjCOneArgSelector``, ``ObjCMultiArgSelector``
- The name is an Objective-C selector, which can be retrieved as a ``Selector``
- instance via ``N.getObjCSelector()``. The three possible name kinds for
- Objective-C reflect an optimization within the ``DeclarationName`` class:
- both zero- and one-argument selectors are stored as a masked
- ``IdentifierInfo`` pointer, and therefore require very little space, since
- zero- and one-argument selectors are far more common than multi-argument
- selectors (which use a different structure).
- ``CXXConstructorName``
- The name is a C++ constructor name. Use ``N.getCXXNameType()`` to retrieve
- the :ref:`type <QualType>` that this constructor is meant to construct. The
- type is always the canonical type, since all constructors for a given type
- have the same name.
- ``CXXDestructorName``
- The name is a C++ destructor name. Use ``N.getCXXNameType()`` to retrieve
- the :ref:`type <QualType>` whose destructor is being named. This type is
- always a canonical type.
- ``CXXConversionFunctionName``
- The name is a C++ conversion function. Conversion functions are named
- according to the type they convert to, e.g., "``operator void const *``".
- Use ``N.getCXXNameType()`` to retrieve the type that this conversion function
- converts to. This type is always a canonical type.
- ``CXXOperatorName``
- The name is a C++ overloaded operator name. Overloaded operators are named
- according to their spelling, e.g., "``operator+``" or "``operator new []``".
- Use ``N.getCXXOverloadedOperator()`` to retrieve the overloaded operator (a
- value of type ``OverloadedOperatorKind``).
- ``CXXLiteralOperatorName``
- The name is a C++11 user defined literal operator. User defined
- Literal operators are named according to the suffix they define,
- e.g., "``_foo``" for "``operator "" _foo``". Use
- ``N.getCXXLiteralIdentifier()`` to retrieve the corresponding
- ``IdentifierInfo*`` pointing to the identifier.
- ``CXXUsingDirective``
- The name is a C++ using directive. Using directives are not really
- NamedDecls, in that they all have the same name, but they are
- implemented as such in order to store them in DeclContext
- effectively.
- ``DeclarationName``\ s are cheap to create, copy, and compare. They require
- only a single pointer's worth of storage in the common cases (identifiers,
- zero- and one-argument Objective-C selectors) and use dense, uniqued storage
- for the other kinds of names. Two ``DeclarationName``\ s can be compared for
- equality (``==``, ``!=``) using a simple bitwise comparison, can be ordered
- with ``<``, ``>``, ``<=``, and ``>=`` (which provide a lexicographical ordering
- for normal identifiers but an unspecified ordering for other kinds of names),
- and can be placed into LLVM ``DenseMap``\ s and ``DenseSet``\ s.
- ``DeclarationName`` instances can be created in different ways depending on
- what kind of name the instance will store. Normal identifiers
- (``IdentifierInfo`` pointers) and Objective-C selectors (``Selector``) can be
- implicitly converted to ``DeclarationNames``. Names for C++ constructors,
- destructors, conversion functions, and overloaded operators can be retrieved
- from the ``DeclarationNameTable``, an instance of which is available as
- ``ASTContext::DeclarationNames``. The member functions
- ``getCXXConstructorName``, ``getCXXDestructorName``,
- ``getCXXConversionFunctionName``, and ``getCXXOperatorName``, respectively,
- return ``DeclarationName`` instances for the four kinds of C++ special function
- names.
- .. _DeclContext:
- Declaration contexts
- --------------------
- Every declaration in a program exists within some *declaration context*, such
- as a translation unit, namespace, class, or function. Declaration contexts in
- Clang are represented by the ``DeclContext`` class, from which the various
- declaration-context AST nodes (``TranslationUnitDecl``, ``NamespaceDecl``,
- ``RecordDecl``, ``FunctionDecl``, etc.) will derive. The ``DeclContext`` class
- provides several facilities common to each declaration context:
- Source-centric vs. Semantics-centric View of Declarations
- ``DeclContext`` provides two views of the declarations stored within a
- declaration context. The source-centric view accurately represents the
- program source code as written, including multiple declarations of entities
- where present (see the section :ref:`Redeclarations and Overloads
- <Redeclarations>`), while the semantics-centric view represents the program
- semantics. The two views are kept synchronized by semantic analysis while
- the ASTs are being constructed.
- Storage of declarations within that context
- Every declaration context can contain some number of declarations. For
- example, a C++ class (represented by ``RecordDecl``) contains various member
- functions, fields, nested types, and so on. All of these declarations will
- be stored within the ``DeclContext``, and one can iterate over the
- declarations via [``DeclContext::decls_begin()``,
- ``DeclContext::decls_end()``). This mechanism provides the source-centric
- view of declarations in the context.
- Lookup of declarations within that context
- The ``DeclContext`` structure provides efficient name lookup for names within
- that declaration context. For example, if ``N`` is a namespace we can look
- for the name ``N::f`` using ``DeclContext::lookup``. The lookup itself is
- based on a lazily-constructed array (for declaration contexts with a small
- number of declarations) or hash table (for declaration contexts with more
- declarations). The lookup operation provides the semantics-centric view of
- the declarations in the context.
- Ownership of declarations
- The ``DeclContext`` owns all of the declarations that were declared within
- its declaration context, and is responsible for the management of their
- memory as well as their (de-)serialization.
- All declarations are stored within a declaration context, and one can query
- information about the context in which each declaration lives. One can
- retrieve the ``DeclContext`` that contains a particular ``Decl`` using
- ``Decl::getDeclContext``. However, see the section
- :ref:`LexicalAndSemanticContexts` for more information about how to interpret
- this context information.
- .. _Redeclarations:
- Redeclarations and Overloads
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- Within a translation unit, it is common for an entity to be declared several
- times. For example, we might declare a function "``f``" and then later
- re-declare it as part of an inlined definition:
- .. code-block:: c++
- void f(int x, int y, int z = 1);
- inline void f(int x, int y, int z) { /* ... */ }
- The representation of "``f``" differs in the source-centric and
- semantics-centric views of a declaration context. In the source-centric view,
- all redeclarations will be present, in the order they occurred in the source
- code, making this view suitable for clients that wish to see the structure of
- the source code. In the semantics-centric view, only the most recent "``f``"
- will be found by the lookup, since it effectively replaces the first
- declaration of "``f``".
- (Note that because ``f`` can be redeclared at block scope, or in a friend
- declaration, etc. it is possible that the declaration of ``f`` found by name
- lookup will not be the most recent one.)
- In the semantics-centric view, overloading of functions is represented
- explicitly. For example, given two declarations of a function "``g``" that are
- overloaded, e.g.,
- .. code-block:: c++
- void g();
- void g(int);
- the ``DeclContext::lookup`` operation will return a
- ``DeclContext::lookup_result`` that contains a range of iterators over
- declarations of "``g``". Clients that perform semantic analysis on a program
- that is not concerned with the actual source code will primarily use this
- semantics-centric view.
- .. _LexicalAndSemanticContexts:
- Lexical and Semantic Contexts
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- Each declaration has two potentially different declaration contexts: a
- *lexical* context, which corresponds to the source-centric view of the
- declaration context, and a *semantic* context, which corresponds to the
- semantics-centric view. The lexical context is accessible via
- ``Decl::getLexicalDeclContext`` while the semantic context is accessible via
- ``Decl::getDeclContext``, both of which return ``DeclContext`` pointers. For
- most declarations, the two contexts are identical. For example:
- .. code-block:: c++
- class X {
- public:
- void f(int x);
- };
- Here, the semantic and lexical contexts of ``X::f`` are the ``DeclContext``
- associated with the class ``X`` (itself stored as a ``RecordDecl`` AST node).
- However, we can now define ``X::f`` out-of-line:
- .. code-block:: c++
- void X::f(int x = 17) { /* ... */ }
- This definition of "``f``" has different lexical and semantic contexts. The
- lexical context corresponds to the declaration context in which the actual
- declaration occurred in the source code, e.g., the translation unit containing
- ``X``. Thus, this declaration of ``X::f`` can be found by traversing the
- declarations provided by [``decls_begin()``, ``decls_end()``) in the
- translation unit.
- The semantic context of ``X::f`` corresponds to the class ``X``, since this
- member function is (semantically) a member of ``X``. Lookup of the name ``f``
- into the ``DeclContext`` associated with ``X`` will then return the definition
- of ``X::f`` (including information about the default argument).
- Transparent Declaration Contexts
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- In C and C++, there are several contexts in which names that are logically
- declared inside another declaration will actually "leak" out into the enclosing
- scope from the perspective of name lookup. The most obvious instance of this
- behavior is in enumeration types, e.g.,
- .. code-block:: c++
- enum Color {
- Red,
- Green,
- Blue
- };
- Here, ``Color`` is an enumeration, which is a declaration context that contains
- the enumerators ``Red``, ``Green``, and ``Blue``. Thus, traversing the list of
- declarations contained in the enumeration ``Color`` will yield ``Red``,
- ``Green``, and ``Blue``. However, outside of the scope of ``Color`` one can
- name the enumerator ``Red`` without qualifying the name, e.g.,
- .. code-block:: c++
- Color c = Red;
- There are other entities in C++ that provide similar behavior. For example,
- linkage specifications that use curly braces:
- .. code-block:: c++
- extern "C" {
- void f(int);
- void g(int);
- }
- // f and g are visible here
- For source-level accuracy, we treat the linkage specification and enumeration
- type as a declaration context in which its enclosed declarations ("``Red``",
- "``Green``", and "``Blue``"; "``f``" and "``g``") are declared. However, these
- declarations are visible outside of the scope of the declaration context.
- These language features (and several others, described below) have roughly the
- same set of requirements: declarations are declared within a particular lexical
- context, but the declarations are also found via name lookup in scopes
- enclosing the declaration itself. This feature is implemented via
- *transparent* declaration contexts (see
- ``DeclContext::isTransparentContext()``), whose declarations are visible in the
- nearest enclosing non-transparent declaration context. This means that the
- lexical context of the declaration (e.g., an enumerator) will be the
- transparent ``DeclContext`` itself, as will the semantic context, but the
- declaration will be visible in every outer context up to and including the
- first non-transparent declaration context (since transparent declaration
- contexts can be nested).
- The transparent ``DeclContext``\ s are:
- * Enumerations (but not C++11 "scoped enumerations"):
- .. code-block:: c++
- enum Color {
- Red,
- Green,
- Blue
- };
- // Red, Green, and Blue are in scope
- * C++ linkage specifications:
- .. code-block:: c++
- extern "C" {
- void f(int);
- void g(int);
- }
- // f and g are in scope
- * Anonymous unions and structs:
- .. code-block:: c++
- struct LookupTable {
- bool IsVector;
- union {
- std::vector<Item> *Vector;
- std::set<Item> *Set;
- };
- };
- LookupTable LT;
- LT.Vector = 0; // Okay: finds Vector inside the unnamed union
- * C++11 inline namespaces:
- .. code-block:: c++
- namespace mylib {
- inline namespace debug {
- class X;
- }
- }
- mylib::X *xp; // okay: mylib::X refers to mylib::debug::X
- .. _MultiDeclContext:
- Multiply-Defined Declaration Contexts
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- C++ namespaces have the interesting property that
- the namespace can be defined multiple times, and the declarations provided by
- each namespace definition are effectively merged (from the semantic point of
- view). For example, the following two code snippets are semantically
- indistinguishable:
- .. code-block:: c++
- // Snippet #1:
- namespace N {
- void f();
- }
- namespace N {
- void f(int);
- }
- // Snippet #2:
- namespace N {
- void f();
- void f(int);
- }
- In Clang's representation, the source-centric view of declaration contexts will
- actually have two separate ``NamespaceDecl`` nodes in Snippet #1, each of which
- is a declaration context that contains a single declaration of "``f``".
- However, the semantics-centric view provided by name lookup into the namespace
- ``N`` for "``f``" will return a ``DeclContext::lookup_result`` that contains a
- range of iterators over declarations of "``f``".
- ``DeclContext`` manages multiply-defined declaration contexts internally. The
- function ``DeclContext::getPrimaryContext`` retrieves the "primary" context for
- a given ``DeclContext`` instance, which is the ``DeclContext`` responsible for
- maintaining the lookup table used for the semantics-centric view. Given a
- DeclContext, one can obtain the set of declaration contexts that are
- semantically connected to this declaration context, in source order, including
- this context (which will be the only result, for non-namespace contexts) via
- ``DeclContext::collectAllContexts``. Note that these functions are used
- internally within the lookup and insertion methods of the ``DeclContext``, so
- the vast majority of clients can ignore them.
- Because the same entity can be defined multiple times in different modules,
- it is also possible for there to be multiple definitions of (for instance)
- a ``CXXRecordDecl``, all of which describe a definition of the same class.
- In such a case, only one of those "definitions" is considered by Clang to be
- the definiition of the class, and the others are treated as non-defining
- declarations that happen to also contain member declarations. Corresponding
- members in each definition of such multiply-defined classes are identified
- either by redeclaration chains (if the members are ``Redeclarable``)
- or by simply a pointer to the canonical declaration (if the declarations
- are not ``Redeclarable`` -- in that case, a ``Mergeable`` base class is used
- instead).
- The ASTImporter
- ---------------
- The ``ASTImporter`` class imports nodes of an ``ASTContext`` into another
- ``ASTContext``. Please refer to the document :doc:`ASTImporter: Merging Clang
- ASTs <LibASTImporter>` for an introduction. And please read through the
- high-level `description of the import algorithm
- <LibASTImporter.html#algorithm-of-the-import>`_, this is essential for
- understanding further implementation details of the importer.
- .. _templated:
- Abstract Syntax Graph
- ^^^^^^^^^^^^^^^^^^^^^
- Despite the name, the Clang AST is not a tree. It is a directed graph with
- cycles. One example of a cycle is the connection between a
- ``ClassTemplateDecl`` and its "templated" ``CXXRecordDecl``. The *templated*
- ``CXXRecordDecl`` represents all the fields and methods inside the class
- template, while the ``ClassTemplateDecl`` holds the information which is
- related to being a template, i.e. template arguments, etc. We can get the
- *templated* class (the ``CXXRecordDecl``) of a ``ClassTemplateDecl`` with
- ``ClassTemplateDecl::getTemplatedDecl()``. And we can get back a pointer of the
- "described" class template from the *templated* class:
- ``CXXRecordDecl::getDescribedTemplate()``. So, this is a cycle between two
- nodes: between the *templated* and the *described* node. There may be various
- other kinds of cycles in the AST especially in case of declarations.
- .. _structural-eq:
- Structural Equivalency
- ^^^^^^^^^^^^^^^^^^^^^^
- Importing one AST node copies that node into the destination ``ASTContext``. To
- copy one node means that we create a new node in the "to" context then we set
- its properties to be equal to the properties of the source node. Before the
- copy, we make sure that the source node is not *structurally equivalent* to any
- existing node in the destination context. If it happens to be equivalent then
- we skip the copy.
- The informal definition of structural equivalency is the following:
- Two nodes are **structurally equivalent** if they are
- - builtin types and refer to the same type, e.g. ``int`` and ``int`` are
- structurally equivalent,
- - function types and all their parameters have structurally equivalent types,
- - record types and all their fields in order of their definition have the same
- identifier names and structurally equivalent types,
- - variable or function declarations and they have the same identifier name and
- their types are structurally equivalent.
- In C, two types are structurally equivalent if they are *compatible types*. For
- a formal definition of *compatible types*, please refer to 6.2.7/1 in the C11
- standard. However, there is no definition for *compatible types* in the C++
- standard. Still, we extend the definition of structural equivalency to
- templates and their instantiations similarly: besides checking the previously
- mentioned properties, we have to check for equivalent template
- parameters/arguments, etc.
- The structural equivalent check can be and is used independently from the
- ASTImporter, e.g. the ``clang::Sema`` class uses it also.
- The equivalence of nodes may depend on the equivalency of other pairs of nodes.
- Thus, the check is implemented as a parallel graph traversal. We traverse
- through the nodes of both graphs at the same time. The actual implementation is
- similar to breadth-first-search. Let's say we start the traverse with the <A,B>
- pair of nodes. Whenever the traversal reaches a pair <X,Y> then the following
- statements are true:
- - A and X are nodes from the same ASTContext.
- - B and Y are nodes from the same ASTContext.
- - A and B may or may not be from the same ASTContext.
- - if A == X and B == Y (pointer equivalency) then (there is a cycle during the
- traverse)
- - A and B are structurally equivalent if and only if
- - All dependent nodes on the path from <A,B> to <X,Y> are structurally
- equivalent.
- When we compare two classes or enums and one of them is incomplete or has
- unloaded external lexical declarations then we cannot descend to compare their
- contained declarations. So in these cases they are considered equal if they
- have the same names. This is the way how we compare forward declarations with
- definitions.
- .. TODO Should we elaborate the actual implementation of the graph traversal,
- .. which is a very weird BFS traversal?
- Redeclaration Chains
- ^^^^^^^^^^^^^^^^^^^^
- The early version of the ``ASTImporter``'s merge mechanism squashed the
- declarations, i.e. it aimed to have only one declaration instead of maintaining
- a whole redeclaration chain. This early approach simply skipped importing a
- function prototype, but it imported a definition. To demonstrate the problem
- with this approach let's consider an empty "to" context and the following
- ``virtual`` function declarations of ``f`` in the "from" context:
- .. code-block:: c++
- struct B { virtual void f(); };
- void B::f() {} // <-- let's import this definition
- If we imported the definition with the "squashing" approach then we would
- end-up having one declaration which is indeed a definition, but ``isVirtual()``
- returns ``false`` for it. The reason is that the definition is indeed not
- virtual, it is the property of the prototype!
- Consequently, we must either set the virtual flag for the definition (but then
- we create a malformed AST which the parser would never create), or we import
- the whole redeclaration chain of the function. The most recent version of the
- ``ASTImporter`` uses the latter mechanism. We do import all function
- declarations - regardless if they are definitions or prototypes - in the order
- as they appear in the "from" context.
- .. One definition
- If we have an existing definition in the "to" context, then we cannot import
- another definition, we will use the existing definition. However, we can import
- prototype(s): we chain the newly imported prototype(s) to the existing
- definition. Whenever we import a new prototype from a third context, that will
- be added to the end of the redeclaration chain. This may result in long
- redeclaration chains in certain cases, e.g. if we import from several
- translation units which include the same header with the prototype.
- .. Squashing prototypes
- To mitigate the problem of long redeclaration chains of free functions, we
- could compare prototypes to see if they have the same properties and if yes
- then we could merge these prototypes. The implementation of squashing of
- prototypes for free functions is future work.
- .. Exception: Cannot have more than 1 prototype in-class
- Chaining functions this way ensures that we do copy all information from the
- source AST. Nonetheless, there is a problem with member functions: While we can
- have many prototypes for free functions, we must have only one prototype for a
- member function.
- .. code-block:: c++
- void f(); // OK
- void f(); // OK
- struct X {
- void f(); // OK
- void f(); // ERROR
- };
- void X::f() {} // OK
- Thus, prototypes of member functions must be squashed, we cannot just simply
- attach a new prototype to the existing in-class prototype. Consider the
- following contexts:
- .. code-block:: c++
- // "to" context
- struct X {
- void f(); // D0
- };
- .. code-block:: c++
- // "from" context
- struct X {
- void f(); // D1
- };
- void X::f() {} // D2
- When we import the prototype and the definition of ``f`` from the "from"
- context, then the resulting redecl chain will look like this ``D0 -> D2'``,
- where ``D2'`` is the copy of ``D2`` in the "to" context.
- .. Redecl chains of other declarations
- Generally speaking, when we import declarations (like enums and classes) we do
- attach the newly imported declaration to the existing redeclaration chain (if
- there is structural equivalency). We do not import, however, the whole
- redeclaration chain as we do in case of functions. Up till now, we haven't
- found any essential property of forward declarations which is similar to the
- case of the virtual flag in a member function prototype. In the future, this
- may change, though.
- Traversal during the Import
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^
- The node specific import mechanisms are implemented in
- ``ASTNodeImporter::VisitNode()`` functions, e.g. ``VisitFunctionDecl()``.
- When we import a declaration then first we import everything which is needed to
- call the constructor of that declaration node. Everything which can be set
- later is set after the node is created. For example, in case of a
- ``FunctionDecl`` we first import the declaration context in which the function
- is declared, then we create the ``FunctionDecl`` and only then we import the
- body of the function. This means there are implicit dependencies between AST
- nodes. These dependencies determine the order in which we visit nodes in the
- "from" context. As with the regular graph traversal algorithms like DFS, we
- keep track which nodes we have already visited in
- ``ASTImporter::ImportedDecls``. Whenever we create a node then we immediately
- add that to the ``ImportedDecls``. We must not start the import of any other
- declarations before we keep track of the newly created one. This is essential,
- otherwise, we would not be able to handle circular dependencies. To enforce
- this, we wrap all constructor calls of all AST nodes in
- ``GetImportedOrCreateDecl()``. This wrapper ensures that all newly created
- declarations are immediately marked as imported; also, if a declaration is
- already marked as imported then we just return its counterpart in the "to"
- context. Consequently, calling a declaration's ``::Create()`` function directly
- would lead to errors, please don't do that!
- Even with the use of ``GetImportedOrCreateDecl()`` there is still a
- probability of having an infinite import recursion if things are imported from
- each other in wrong way. Imagine that during the import of ``A``, the import of
- ``B`` is requested before we could create the node for ``A`` (the constructor
- needs a reference to ``B``). And the same could be true for the import of ``B``
- (``A`` is requested to be imported before we could create the node for ``B``).
- In case of the :ref:`templated-described swing <templated>` we take
- extra attention to break the cyclical dependency: we import and set the
- described template only after the ``CXXRecordDecl`` is created. As a best
- practice, before creating the node in the "to" context, avoid importing of
- other nodes which are not needed for the constructor of node ``A``.
- Error Handling
- ^^^^^^^^^^^^^^
- Every import function returns with either an ``llvm::Error`` or an
- ``llvm::Expected<T>`` object. This enforces to check the return value of the
- import functions. If there was an error during one import then we return with
- that error. (Exception: when we import the members of a class, we collect the
- individual errors with each member and we concatenate them in one Error
- object.) We cache these errors in cases of declarations. During the next import
- call if there is an existing error we just return with that. So, clients of the
- library receive an Error object, which they must check.
- During import of a specific declaration, it may happen that some AST nodes had
- already been created before we recognize an error. In this case, we signal back
- the error to the caller, but the "to" context remains polluted with those nodes
- which had been created. Ideally, those nodes should not had been created, but
- that time we did not know about the error, the error happened later. Since the
- AST is immutable (most of the cases we can't remove existing nodes) we choose
- to mark these nodes as erroneous.
- We cache the errors associated with declarations in the "from" context in
- ``ASTImporter::ImportDeclErrors`` and the ones which are associated with the
- "to" context in ``ASTImporterSharedState::ImportErrors``. Note that, there may
- be several ASTImporter objects which import into the same "to" context but from
- different "from" contexts; in this case, they have to share the associated
- errors of the "to" context.
- When an error happens, that propagates through the call stack, through all the
- dependant nodes. However, in case of dependency cycles, this is not enough,
- because we strive to mark the erroneous nodes so clients can act upon. In those
- cases, we have to keep track of the errors for those nodes which are
- intermediate nodes of a cycle.
- An **import path** is the list of the AST nodes which we visit during an Import
- call. If node ``A`` depends on node ``B`` then the path contains an ``A->B``
- edge. From the call stack of the import functions, we can read the very same
- path.
- Now imagine the following AST, where the ``->`` represents dependency in terms
- of the import (all nodes are declarations).
- .. code-block:: text
- A->B->C->D
- `->E
- We would like to import A.
- The import behaves like a DFS, so we will visit the nodes in this order: ABCDE.
- During the visitation we will have the following import paths:
- .. code-block:: text
- A
- AB
- ABC
- ABCD
- ABC
- AB
- ABE
- AB
- A
- If during the visit of E there is an error then we set an error for E, then as
- the call stack shrinks for B, then for A:
- .. code-block:: text
- A
- AB
- ABC
- ABCD
- ABC
- AB
- ABE // Error! Set an error to E
- AB // Set an error to B
- A // Set an error to A
- However, during the import we could import C and D without any error and they
- are independent of A,B and E. We must not set up an error for C and D. So, at
- the end of the import we have an entry in ``ImportDeclErrors`` for A,B,E but
- not for C,D.
- Now, what happens if there is a cycle in the import path? Let's consider this
- AST:
- .. code-block:: text
- A->B->C->A
- `->E
- During the visitation, we will have the below import paths and if during the
- visit of E there is an error then we will set up an error for E,B,A. But what's
- up with C?
- .. code-block:: text
- A
- AB
- ABC
- ABCA
- ABC
- AB
- ABE // Error! Set an error to E
- AB // Set an error to B
- A // Set an error to A
- This time we know that both B and C are dependent on A. This means we must set
- up an error for C too. As the call stack reverses back we get to A and we must
- set up an error to all nodes which depend on A (this includes C). But C is no
- longer on the import path, it just had been previously. Such a situation can
- happen only if during the visitation we had a cycle. If we didn't have any
- cycle, then the normal way of passing an Error object through the call stack
- could handle the situation. This is why we must track cycles during the import
- process for each visited declaration.
- Lookup Problems
- ^^^^^^^^^^^^^^^
- When we import a declaration from the source context then we check whether we
- already have a structurally equivalent node with the same name in the "to"
- context. If the "from" node is a definition and the found one is also a
- definition, then we do not create a new node, instead, we mark the found node
- as the imported node. If the found definition and the one we want to import
- have the same name but they are structurally in-equivalent, then we have an ODR
- violation in case of C++. If the "from" node is not a definition then we add
- that to the redeclaration chain of the found node. This behaviour is essential
- when we merge ASTs from different translation units which include the same
- header file(s). For example, we want to have only one definition for the class
- template ``std::vector``, even if we included ``<vector>`` in several
- translation units.
- To find a structurally equivalent node we can use the regular C/C++ lookup
- functions: ``DeclContext::noload_lookup()`` and
- ``DeclContext::localUncachedLookup()``. These functions do respect the C/C++
- name hiding rules, thus you cannot find certain declarations in a given
- declaration context. For instance, unnamed declarations (anonymous structs),
- non-first ``friend`` declarations and template specializations are hidden. This
- is a problem, because if we use the regular C/C++ lookup then we create
- redundant AST nodes during the merge! Also, having two instances of the same
- node could result in false :ref:`structural in-equivalencies <structural-eq>`
- of other nodes which depend on the duplicated node. Because of these reasons,
- we created a lookup class which has the sole purpose to register all
- declarations, so later they can be looked up by subsequent import requests.
- This is the ``ASTImporterLookupTable`` class. This lookup table should be
- shared amongst the different ``ASTImporter`` instances if they happen to import
- to the very same "to" context. This is why we can use the importer specific
- lookup only via the ``ASTImporterSharedState`` class.
- ExternalASTSource
- ~~~~~~~~~~~~~~~~~
- The ``ExternalASTSource`` is an abstract interface associated with the
- ``ASTContext`` class. It provides the ability to read the declarations stored
- within a declaration context either for iteration or for name lookup. A
- declaration context with an external AST source may load its declarations
- on-demand. This means that the list of declarations (represented as a linked
- list, the head is ``DeclContext::FirstDecl``) could be empty. However, member
- functions like ``DeclContext::lookup()`` may initiate a load.
- Usually, external sources are associated with precompiled headers. For example,
- when we load a class from a PCH then the members are loaded only if we do want
- to look up something in the class' context.
- In case of LLDB, an implementation of the ``ExternalASTSource`` interface is
- attached to the AST context which is related to the parsed expression. This
- implementation of the ``ExternalASTSource`` interface is realized with the help
- of the ``ASTImporter`` class. This way, LLDB can reuse Clang's parsing
- machinery while synthesizing the underlying AST from the debug data (e.g. from
- DWARF). From the view of the ``ASTImporter`` this means both the "to" and the
- "from" context may have declaration contexts with external lexical storage. If
- a ``DeclContext`` in the "to" AST context has external lexical storage then we
- must take extra attention to work only with the already loaded declarations!
- Otherwise, we would end up with an uncontrolled import process. For instance,
- if we used the regular ``DeclContext::lookup()`` to find the existing
- declarations in the "to" context then the ``lookup()`` call itself would
- initiate a new import while we are in the middle of importing a declaration!
- (By the time we initiate the lookup we haven't registered yet that we already
- started to import the node of the "from" context.) This is why we use
- ``DeclContext::noload_lookup()`` instead.
- Class Template Instantiations
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- Different translation units may have class template instantiations with the
- same template arguments, but with a different set of instantiated
- ``MethodDecls`` and ``FieldDecls``. Consider the following files:
- .. code-block:: c++
- // x.h
- template <typename T>
- struct X {
- int a{0}; // FieldDecl with InitListExpr
- X(char) : a(3) {} // (1)
- X(int) {} // (2)
- };
- // foo.cpp
- void foo() {
- // ClassTemplateSpec with ctor (1): FieldDecl without InitlistExpr
- X<char> xc('c');
- }
- // bar.cpp
- void bar() {
- // ClassTemplateSpec with ctor (2): FieldDecl WITH InitlistExpr
- X<char> xc(1);
- }
- In ``foo.cpp`` we use the constructor with number ``(1)``, which explicitly
- initializes the member ``a`` to ``3``, thus the ``InitListExpr`` ``{0}`` is not
- used here and the AST node is not instantiated. However, in the case of
- ``bar.cpp`` we use the constructor with number ``(2)``, which does not
- explicitly initialize the ``a`` member, so the default ``InitListExpr`` is
- needed and thus instantiated. When we merge the AST of ``foo.cpp`` and
- ``bar.cpp`` we must create an AST node for the class template instantiation of
- ``X<char>`` which has all the required nodes. Therefore, when we find an
- existing ``ClassTemplateSpecializationDecl`` then we merge the fields of the
- ``ClassTemplateSpecializationDecl`` in the "from" context in a way that the
- ``InitListExpr`` is copied if not existent yet. The same merge mechanism should
- be done in the cases of instantiated default arguments and exception
- specifications of functions.
- .. _visibility:
- Visibility of Declarations
- ^^^^^^^^^^^^^^^^^^^^^^^^^^
- During import of a global variable with external visibility, the lookup will
- find variables (with the same name) but with static visibility (linkage).
- Clearly, we cannot put them into the same redeclaration chain. The same is true
- the in case of functions. Also, we have to take care of other kinds of
- declarations like enums, classes, etc. if they are in anonymous namespaces.
- Therefore, we filter the lookup results and consider only those which have the
- same visibility as the declaration we currently import.
- We consider two declarations in two anonymous namespaces to have the same
- visibility only if they are imported from the same AST context.
- Strategies to Handle Conflicting Names
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- During the import we lookup existing declarations with the same name. We filter
- the lookup results based on their :ref:`visibility <visibility>`. If any of the
- found declarations are not structurally equivalent then we bumped to a name
- conflict error (ODR violation in C++). In this case, we return with an
- ``Error`` and we set up the ``Error`` object for the declaration. However, some
- clients of the ``ASTImporter`` may require a different, perhaps less
- conservative and more liberal error handling strategy.
- E.g. static analysis clients may benefit if the node is created even if there
- is a name conflict. During the CTU analysis of certain projects, we recognized
- that there are global declarations which collide with declarations from other
- translation units, but they are not referenced outside from their translation
- unit. These declarations should be in an unnamed namespace ideally. If we treat
- these collisions liberally then CTU analysis can find more results. Note, the
- feature be able to choose between name conflict handling strategies is still an
- ongoing work.
- .. _CFG:
- The ``CFG`` class
- -----------------
- The ``CFG`` class is designed to represent a source-level control-flow graph
- for a single statement (``Stmt*``). Typically instances of ``CFG`` are
- constructed for function bodies (usually an instance of ``CompoundStmt``), but
- can also be instantiated to represent the control-flow of any class that
- subclasses ``Stmt``, which includes simple expressions. Control-flow graphs
- are especially useful for performing `flow- or path-sensitive
- <https://en.wikipedia.org/wiki/Data_flow_analysis#Sensitivities>`_ program
- analyses on a given function.
- Basic Blocks
- ^^^^^^^^^^^^
- Concretely, an instance of ``CFG`` is a collection of basic blocks. Each basic
- block is an instance of ``CFGBlock``, which simply contains an ordered sequence
- of ``Stmt*`` (each referring to statements in the AST). The ordering of
- statements within a block indicates unconditional flow of control from one
- statement to the next. :ref:`Conditional control-flow
- <ConditionalControlFlow>` is represented using edges between basic blocks. The
- statements within a given ``CFGBlock`` can be traversed using the
- ``CFGBlock::*iterator`` interface.
- A ``CFG`` object owns the instances of ``CFGBlock`` within the control-flow
- graph it represents. Each ``CFGBlock`` within a CFG is also uniquely numbered
- (accessible via ``CFGBlock::getBlockID()``). Currently the number is based on
- the ordering the blocks were created, but no assumptions should be made on how
- ``CFGBlocks`` are numbered other than their numbers are unique and that they
- are numbered from 0..N-1 (where N is the number of basic blocks in the CFG).
- Entry and Exit Blocks
- ^^^^^^^^^^^^^^^^^^^^^
- Each instance of ``CFG`` contains two special blocks: an *entry* block
- (accessible via ``CFG::getEntry()``), which has no incoming edges, and an
- *exit* block (accessible via ``CFG::getExit()``), which has no outgoing edges.
- Neither block contains any statements, and they serve the role of providing a
- clear entrance and exit for a body of code such as a function body. The
- presence of these empty blocks greatly simplifies the implementation of many
- analyses built on top of CFGs.
- .. _ConditionalControlFlow:
- Conditional Control-Flow
- ^^^^^^^^^^^^^^^^^^^^^^^^
- Conditional control-flow (such as those induced by if-statements and loops) is
- represented as edges between ``CFGBlocks``. Because different C language
- constructs can induce control-flow, each ``CFGBlock`` also records an extra
- ``Stmt*`` that represents the *terminator* of the block. A terminator is
- simply the statement that caused the control-flow, and is used to identify the
- nature of the conditional control-flow between blocks. For example, in the
- case of an if-statement, the terminator refers to the ``IfStmt`` object in the
- AST that represented the given branch.
- To illustrate, consider the following code example:
- .. code-block:: c++
- int foo(int x) {
- x = x + 1;
- if (x > 2)
- x++;
- else {
- x += 2;
- x *= 2;
- }
- return x;
- }
- After invoking the parser+semantic analyzer on this code fragment, the AST of
- the body of ``foo`` is referenced by a single ``Stmt*``. We can then construct
- an instance of ``CFG`` representing the control-flow graph of this function
- body by single call to a static class method:
- .. code-block:: c++
- Stmt *FooBody = ...
- std::unique_ptr<CFG> FooCFG = CFG::buildCFG(FooBody);
- Along with providing an interface to iterate over its ``CFGBlocks``, the
- ``CFG`` class also provides methods that are useful for debugging and
- visualizing CFGs. For example, the method ``CFG::dump()`` dumps a
- pretty-printed version of the CFG to standard error. This is especially useful
- when one is using a debugger such as gdb. For example, here is the output of
- ``FooCFG->dump()``:
- .. code-block:: text
- [ B5 (ENTRY) ]
- Predecessors (0):
- Successors (1): B4
- [ B4 ]
- 1: x = x + 1
- 2: (x > 2)
- T: if [B4.2]
- Predecessors (1): B5
- Successors (2): B3 B2
- [ B3 ]
- 1: x++
- Predecessors (1): B4
- Successors (1): B1
- [ B2 ]
- 1: x += 2
- 2: x *= 2
- Predecessors (1): B4
- Successors (1): B1
- [ B1 ]
- 1: return x;
- Predecessors (2): B2 B3
- Successors (1): B0
- [ B0 (EXIT) ]
- Predecessors (1): B1
- Successors (0):
- For each block, the pretty-printed output displays for each block the number of
- *predecessor* blocks (blocks that have outgoing control-flow to the given
- block) and *successor* blocks (blocks that have control-flow that have incoming
- control-flow from the given block). We can also clearly see the special entry
- and exit blocks at the beginning and end of the pretty-printed output. For the
- entry block (block B5), the number of predecessor blocks is 0, while for the
- exit block (block B0) the number of successor blocks is 0.
- The most interesting block here is B4, whose outgoing control-flow represents
- the branching caused by the sole if-statement in ``foo``. Of particular
- interest is the second statement in the block, ``(x > 2)``, and the terminator,
- printed as ``if [B4.2]``. The second statement represents the evaluation of
- the condition of the if-statement, which occurs before the actual branching of
- control-flow. Within the ``CFGBlock`` for B4, the ``Stmt*`` for the second
- statement refers to the actual expression in the AST for ``(x > 2)``. Thus
- pointers to subclasses of ``Expr`` can appear in the list of statements in a
- block, and not just subclasses of ``Stmt`` that refer to proper C statements.
- The terminator of block B4 is a pointer to the ``IfStmt`` object in the AST.
- The pretty-printer outputs ``if [B4.2]`` because the condition expression of
- the if-statement has an actual place in the basic block, and thus the
- terminator is essentially *referring* to the expression that is the second
- statement of block B4 (i.e., B4.2). In this manner, conditions for
- control-flow (which also includes conditions for loops and switch statements)
- are hoisted into the actual basic block.
- .. Implicit Control-Flow
- .. ^^^^^^^^^^^^^^^^^^^^^
- .. A key design principle of the ``CFG`` class was to not require any
- .. transformations to the AST in order to represent control-flow. Thus the
- .. ``CFG`` does not perform any "lowering" of the statements in an AST: loops
- .. are not transformed into guarded gotos, short-circuit operations are not
- .. converted to a set of if-statements, and so on.
- Constant Folding in the Clang AST
- ---------------------------------
- There are several places where constants and constant folding matter a lot to
- the Clang front-end. First, in general, we prefer the AST to retain the source
- code as close to how the user wrote it as possible. This means that if they
- wrote "``5+4``", we want to keep the addition and two constants in the AST, we
- don't want to fold to "``9``". This means that constant folding in various
- ways turns into a tree walk that needs to handle the various cases.
- However, there are places in both C and C++ that require constants to be
- folded. For example, the C standard defines what an "integer constant
- expression" (i-c-e) is with very precise and specific requirements. The
- language then requires i-c-e's in a lot of places (for example, the size of a
- bitfield, the value for a case statement, etc). For these, we have to be able
- to constant fold the constants, to do semantic checks (e.g., verify bitfield
- size is non-negative and that case statements aren't duplicated). We aim for
- Clang to be very pedantic about this, diagnosing cases when the code does not
- use an i-c-e where one is required, but accepting the code unless running with
- ``-pedantic-errors``.
- Things get a little bit more tricky when it comes to compatibility with
- real-world source code. Specifically, GCC has historically accepted a huge
- superset of expressions as i-c-e's, and a lot of real world code depends on
- this unfortunate accident of history (including, e.g., the glibc system
- headers). GCC accepts anything its "fold" optimizer is capable of reducing to
- an integer constant, which means that the definition of what it accepts changes
- as its optimizer does. One example is that GCC accepts things like "``case
- X-X:``" even when ``X`` is a variable, because it can fold this to 0.
- Another issue are how constants interact with the extensions we support, such
- as ``__builtin_constant_p``, ``__builtin_inf``, ``__extension__`` and many
- others. C99 obviously does not specify the semantics of any of these
- extensions, and the definition of i-c-e does not include them. However, these
- extensions are often used in real code, and we have to have a way to reason
- about them.
- Finally, this is not just a problem for semantic analysis. The code generator
- and other clients have to be able to fold constants (e.g., to initialize global
- variables) and have to handle a superset of what C99 allows. Further, these
- clients can benefit from extended information. For example, we know that
- "``foo() || 1``" always evaluates to ``true``, but we can't replace the
- expression with ``true`` because it has side effects.
- Implementation Approach
- ^^^^^^^^^^^^^^^^^^^^^^^
- After trying several different approaches, we've finally converged on a design
- (Note, at the time of this writing, not all of this has been implemented,
- consider this a design goal!). Our basic approach is to define a single
- recursive evaluation method (``Expr::Evaluate``), which is implemented
- in ``AST/ExprConstant.cpp``. Given an expression with "scalar" type (integer,
- fp, complex, or pointer) this method returns the following information:
- * Whether the expression is an integer constant expression, a general constant
- that was folded but has no side effects, a general constant that was folded
- but that does have side effects, or an uncomputable/unfoldable value.
- * If the expression was computable in any way, this method returns the
- ``APValue`` for the result of the expression.
- * If the expression is not evaluatable at all, this method returns information
- on one of the problems with the expression. This includes a
- ``SourceLocation`` for where the problem is, and a diagnostic ID that explains
- the problem. The diagnostic should have ``ERROR`` type.
- * If the expression is not an integer constant expression, this method returns
- information on one of the problems with the expression. This includes a
- ``SourceLocation`` for where the problem is, and a diagnostic ID that
- explains the problem. The diagnostic should have ``EXTENSION`` type.
- This information gives various clients the flexibility that they want, and we
- will eventually have some helper methods for various extensions. For example,
- ``Sema`` should have a ``Sema::VerifyIntegerConstantExpression`` method, which
- calls ``Evaluate`` on the expression. If the expression is not foldable, the
- error is emitted, and it would return ``true``. If the expression is not an
- i-c-e, the ``EXTENSION`` diagnostic is emitted. Finally it would return
- ``false`` to indicate that the AST is OK.
- Other clients can use the information in other ways, for example, codegen can
- just use expressions that are foldable in any way.
- Extensions
- ^^^^^^^^^^
- This section describes how some of the various extensions Clang supports
- interacts with constant evaluation:
- * ``__extension__``: The expression form of this extension causes any
- evaluatable subexpression to be accepted as an integer constant expression.
- * ``__builtin_constant_p``: This returns true (as an integer constant
- expression) if the operand evaluates to either a numeric value (that is, not
- a pointer cast to integral type) of integral, enumeration, floating or
- complex type, or if it evaluates to the address of the first character of a
- string literal (possibly cast to some other type). As a special case, if
- ``__builtin_constant_p`` is the (potentially parenthesized) condition of a
- conditional operator expression ("``?:``"), only the true side of the
- conditional operator is considered, and it is evaluated with full constant
- folding.
- * ``__builtin_choose_expr``: The condition is required to be an integer
- constant expression, but we accept any constant as an "extension of an
- extension". This only evaluates one operand depending on which way the
- condition evaluates.
- * ``__builtin_classify_type``: This always returns an integer constant
- expression.
- * ``__builtin_inf, nan, ...``: These are treated just like a floating-point
- literal.
- * ``__builtin_abs, copysign, ...``: These are constant folded as general
- constant expressions.
- * ``__builtin_strlen`` and ``strlen``: These are constant folded as integer
- constant expressions if the argument is a string literal.
- .. _Sema:
- The Sema Library
- ================
- This library is called by the :ref:`Parser library <Parser>` during parsing to
- do semantic analysis of the input. For valid programs, Sema builds an AST for
- parsed constructs.
- .. _CodeGen:
- The CodeGen Library
- ===================
- CodeGen takes an :ref:`AST <AST>` as input and produces `LLVM IR code
- <//llvm.org/docs/LangRef.html>`_ from it.
- How to change Clang
- ===================
- How to add an attribute
- -----------------------
- Attributes are a form of metadata that can be attached to a program construct,
- allowing the programmer to pass semantic information along to the compiler for
- various uses. For example, attributes may be used to alter the code generation
- for a program construct, or to provide extra semantic information for static
- analysis. This document explains how to add a custom attribute to Clang.
- Documentation on existing attributes can be found `here
- <//clang.llvm.org/docs/AttributeReference.html>`_.
- Attribute Basics
- ^^^^^^^^^^^^^^^^
- Attributes in Clang are handled in three stages: parsing into a parsed attribute
- representation, conversion from a parsed attribute into a semantic attribute,
- and then the semantic handling of the attribute.
- Parsing of the attribute is determined by the various syntactic forms attributes
- can take, such as GNU, C++11, and Microsoft style attributes, as well as other
- information provided by the table definition of the attribute. Ultimately, the
- parsed representation of an attribute object is an ``ParsedAttr`` object.
- These parsed attributes chain together as a list of parsed attributes attached
- to a declarator or declaration specifier. The parsing of attributes is handled
- automatically by Clang, except for attributes spelled as keywords. When
- implementing a keyword attribute, the parsing of the keyword and creation of the
- ``ParsedAttr`` object must be done manually.
- Eventually, ``Sema::ProcessDeclAttributeList()`` is called with a ``Decl`` and
- an ``ParsedAttr``, at which point the parsed attribute can be transformed
- into a semantic attribute. The process by which a parsed attribute is converted
- into a semantic attribute depends on the attribute definition and semantic
- requirements of the attribute. The end result, however, is that the semantic
- attribute object is attached to the ``Decl`` object, and can be obtained by a
- call to ``Decl::getAttr<T>()``.
- The structure of the semantic attribute is also governed by the attribute
- definition given in Attr.td. This definition is used to automatically generate
- functionality used for the implementation of the attribute, such as a class
- derived from ``clang::Attr``, information for the parser to use, automated
- semantic checking for some attributes, etc.
- ``include/clang/Basic/Attr.td``
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- The first step to adding a new attribute to Clang is to add its definition to
- `include/clang/Basic/Attr.td
- <https://github.com/llvm/llvm-project/blob/master/clang/include/clang/Basic/Attr.td>`_.
- This tablegen definition must derive from the ``Attr`` (tablegen, not
- semantic) type, or one of its derivatives. Most attributes will derive from the
- ``InheritableAttr`` type, which specifies that the attribute can be inherited by
- later redeclarations of the ``Decl`` it is associated with.
- ``InheritableParamAttr`` is similar to ``InheritableAttr``, except that the
- attribute is written on a parameter instead of a declaration. If the attribute
- is intended to apply to a type instead of a declaration, such an attribute
- should derive from ``TypeAttr``, and will generally not be given an AST
- representation. (Note that this document does not cover the creation of type
- attributes.) An attribute that inherits from ``IgnoredAttr`` is parsed, but will
- generate an ignored attribute diagnostic when used, which may be useful when an
- attribute is supported by another vendor but not supported by clang.
- The definition will specify several key pieces of information, such as the
- semantic name of the attribute, the spellings the attribute supports, the
- arguments the attribute expects, and more. Most members of the ``Attr`` tablegen
- type do not require definitions in the derived definition as the default
- suffice. However, every attribute must specify at least a spelling list, a
- subject list, and a documentation list.
- Spellings
- ~~~~~~~~~
- All attributes are required to specify a spelling list that denotes the ways in
- which the attribute can be spelled. For instance, a single semantic attribute
- may have a keyword spelling, as well as a C++11 spelling and a GNU spelling. An
- empty spelling list is also permissible and may be useful for attributes which
- are created implicitly. The following spellings are accepted:
- ============ ================================================================
- Spelling Description
- ============ ================================================================
- ``GNU`` Spelled with a GNU-style ``__attribute__((attr))`` syntax and
- placement.
- ``CXX11`` Spelled with a C++-style ``[[attr]]`` syntax. If the attribute
- is meant to be used by Clang, it should set the namespace to
- ``"clang"``.
- ``Declspec`` Spelled with a Microsoft-style ``__declspec(attr)`` syntax.
- ``Keyword`` The attribute is spelled as a keyword, and required custom
- parsing.
- ``GCC`` Specifies two spellings: the first is a GNU-style spelling, and
- the second is a C++-style spelling with the ``gnu`` namespace.
- Attributes should only specify this spelling for attributes
- supported by GCC.
- ``Pragma`` The attribute is spelled as a ``#pragma``, and requires custom
- processing within the preprocessor. If the attribute is meant to
- be used by Clang, it should set the namespace to ``"clang"``.
- Note that this spelling is not used for declaration attributes.
- ============ ================================================================
- Subjects
- ~~~~~~~~
- Attributes appertain to one or more ``Decl`` subjects. If the attribute attempts
- to attach to a subject that is not in the subject list, a diagnostic is issued
- automatically. Whether the diagnostic is a warning or an error depends on how
- the attribute's ``SubjectList`` is defined, but the default behavior is to warn.
- The diagnostics displayed to the user are automatically determined based on the
- subjects in the list, but a custom diagnostic parameter can also be specified in
- the ``SubjectList``. The diagnostics generated for subject list violations are
- either ``diag::warn_attribute_wrong_decl_type`` or
- ``diag::err_attribute_wrong_decl_type``, and the parameter enumeration is found
- in `include/clang/Sema/ParsedAttr.h
- <https://github.com/llvm/llvm-project/blob/master/clang/include/clang/Sema/ParsedAttr.h>`_
- If a previously unused Decl node is added to the ``SubjectList``, the logic used
- to automatically determine the diagnostic parameter in `utils/TableGen/ClangAttrEmitter.cpp
- <https://github.com/llvm/llvm-project/blob/master/clang/utils/TableGen/ClangAttrEmitter.cpp>`_
- may need to be updated.
- By default, all subjects in the SubjectList must either be a Decl node defined
- in ``DeclNodes.td``, or a statement node defined in ``StmtNodes.td``. However,
- more complex subjects can be created by creating a ``SubsetSubject`` object.
- Each such object has a base subject which it appertains to (which must be a
- Decl or Stmt node, and not a SubsetSubject node), and some custom code which is
- called when determining whether an attribute appertains to the subject. For
- instance, a ``NonBitField`` SubsetSubject appertains to a ``FieldDecl``, and
- tests whether the given FieldDecl is a bit field. When a SubsetSubject is
- specified in a SubjectList, a custom diagnostic parameter must also be provided.
- Diagnostic checking for attribute subject lists is automated except when
- ``HasCustomParsing`` is set to ``1``.
- Documentation
- ~~~~~~~~~~~~~
- All attributes must have some form of documentation associated with them.
- Documentation is table generated on the public web server by a server-side
- process that runs daily. Generally, the documentation for an attribute is a
- stand-alone definition in `include/clang/Basic/AttrDocs.td
- <https://github.com/llvm/llvm-project/blob/master/clang/include/clang/Basic/AttrDocs.td>`_
- that is named after the attribute being documented.
- If the attribute is not for public consumption, or is an implicitly-created
- attribute that has no visible spelling, the documentation list can specify the
- ``Undocumented`` object. Otherwise, the attribute should have its documentation
- added to AttrDocs.td.
- Documentation derives from the ``Documentation`` tablegen type. All derived
- types must specify a documentation category and the actual documentation itself.
- Additionally, it can specify a custom heading for the attribute, though a
- default heading will be chosen when possible.
- There are four predefined documentation categories: ``DocCatFunction`` for
- attributes that appertain to function-like subjects, ``DocCatVariable`` for
- attributes that appertain to variable-like subjects, ``DocCatType`` for type
- attributes, and ``DocCatStmt`` for statement attributes. A custom documentation
- category should be used for groups of attributes with similar functionality.
- Custom categories are good for providing overview information for the attributes
- grouped under it. For instance, the consumed annotation attributes define a
- custom category, ``DocCatConsumed``, that explains what consumed annotations are
- at a high level.
- Documentation content (whether it is for an attribute or a category) is written
- using reStructuredText (RST) syntax.
- After writing the documentation for the attribute, it should be locally tested
- to ensure that there are no issues generating the documentation on the server.
- Local testing requires a fresh build of clang-tblgen. To generate the attribute
- documentation, execute the following command::
- clang-tblgen -gen-attr-docs -I /path/to/clang/include /path/to/clang/include/clang/Basic/Attr.td -o /path/to/clang/docs/AttributeReference.rst
- When testing locally, *do not* commit changes to ``AttributeReference.rst``.
- This file is generated by the server automatically, and any changes made to this
- file will be overwritten.
- Arguments
- ~~~~~~~~~
- Attributes may optionally specify a list of arguments that can be passed to the
- attribute. Attribute arguments specify both the parsed form and the semantic
- form of the attribute. For example, if ``Args`` is
- ``[StringArgument<"Arg1">, IntArgument<"Arg2">]`` then
- ``__attribute__((myattribute("Hello", 3)))`` will be a valid use; it requires
- two arguments while parsing, and the Attr subclass' constructor for the
- semantic attribute will require a string and integer argument.
- All arguments have a name and a flag that specifies whether the argument is
- optional. The associated C++ type of the argument is determined by the argument
- definition type. If the existing argument types are insufficient, new types can
- be created, but it requires modifying `utils/TableGen/ClangAttrEmitter.cpp
- <https://github.com/llvm/llvm-project/blob/master/clang/utils/TableGen/ClangAttrEmitter.cpp>`_
- to properly support the type.
- Other Properties
- ~~~~~~~~~~~~~~~~
- The ``Attr`` definition has other members which control the behavior of the
- attribute. Many of them are special-purpose and beyond the scope of this
- document, however a few deserve mention.
- If the parsed form of the attribute is more complex, or differs from the
- semantic form, the ``HasCustomParsing`` bit can be set to ``1`` for the class,
- and the parsing code in `Parser::ParseGNUAttributeArgs()
- <https://github.com/llvm/llvm-project/blob/master/clang/lib/Parse/ParseDecl.cpp>`_
- can be updated for the special case. Note that this only applies to arguments
- with a GNU spelling -- attributes with a __declspec spelling currently ignore
- this flag and are handled by ``Parser::ParseMicrosoftDeclSpec``.
- Note that setting this member to 1 will opt out of common attribute semantic
- handling, requiring extra implementation efforts to ensure the attribute
- appertains to the appropriate subject, etc.
- If the attribute should not be propagated from a template declaration to an
- instantiation of the template, set the ``Clone`` member to 0. By default, all
- attributes will be cloned to template instantiations.
- Attributes that do not require an AST node should set the ``ASTNode`` field to
- ``0`` to avoid polluting the AST. Note that anything inheriting from
- ``TypeAttr`` or ``IgnoredAttr`` automatically do not generate an AST node. All
- other attributes generate an AST node by default. The AST node is the semantic
- representation of the attribute.
- The ``LangOpts`` field specifies a list of language options required by the
- attribute. For instance, all of the CUDA-specific attributes specify ``[CUDA]``
- for the ``LangOpts`` field, and when the CUDA language option is not enabled, an
- "attribute ignored" warning diagnostic is emitted. Since language options are
- not table generated nodes, new language options must be created manually and
- should specify the spelling used by ``LangOptions`` class.
- Custom accessors can be generated for an attribute based on the spelling list
- for that attribute. For instance, if an attribute has two different spellings:
- 'Foo' and 'Bar', accessors can be created:
- ``[Accessor<"isFoo", [GNU<"Foo">]>, Accessor<"isBar", [GNU<"Bar">]>]``
- These accessors will be generated on the semantic form of the attribute,
- accepting no arguments and returning a ``bool``.
- Attributes that do not require custom semantic handling should set the
- ``SemaHandler`` field to ``0``. Note that anything inheriting from
- ``IgnoredAttr`` automatically do not get a semantic handler. All other
- attributes are assumed to use a semantic handler by default. Attributes
- without a semantic handler are not given a parsed attribute ``Kind`` enumerator.
- Target-specific attributes may share a spelling with other attributes in
- different targets. For instance, the ARM and MSP430 targets both have an
- attribute spelled ``GNU<"interrupt">``, but with different parsing and semantic
- requirements. To support this feature, an attribute inheriting from
- ``TargetSpecificAttribute`` may specify a ``ParseKind`` field. This field
- should be the same value between all arguments sharing a spelling, and
- corresponds to the parsed attribute's ``Kind`` enumerator. This allows
- attributes to share a parsed attribute kind, but have distinct semantic
- attribute classes. For instance, ``ParsedAttr`` is the shared
- parsed attribute kind, but ARMInterruptAttr and MSP430InterruptAttr are the
- semantic attributes generated.
- By default, attribute arguments are parsed in an evaluated context. If the
- arguments for an attribute should be parsed in an unevaluated context (akin to
- the way the argument to a ``sizeof`` expression is parsed), set
- ``ParseArgumentsAsUnevaluated`` to ``1``.
- If additional functionality is desired for the semantic form of the attribute,
- the ``AdditionalMembers`` field specifies code to be copied verbatim into the
- semantic attribute class object, with ``public`` access.
- Boilerplate
- ^^^^^^^^^^^
- All semantic processing of declaration attributes happens in `lib/Sema/SemaDeclAttr.cpp
- <https://github.com/llvm/llvm-project/blob/master/clang/lib/Sema/SemaDeclAttr.cpp>`_,
- and generally starts in the ``ProcessDeclAttribute()`` function. If the
- attribute is a "simple" attribute -- meaning that it requires no custom semantic
- processing aside from what is automatically provided, add a call to
- ``handleSimpleAttribute<YourAttr>(S, D, Attr);`` to the switch statement.
- Otherwise, write a new ``handleYourAttr()`` function, and add that to the switch
- statement. Please do not implement handling logic directly in the ``case`` for
- the attribute.
- Unless otherwise specified by the attribute definition, common semantic checking
- of the parsed attribute is handled automatically. This includes diagnosing
- parsed attributes that do not appertain to the given ``Decl``, ensuring the
- correct minimum number of arguments are passed, etc.
- If the attribute adds additional warnings, define a ``DiagGroup`` in
- `include/clang/Basic/DiagnosticGroups.td
- <https://github.com/llvm/llvm-project/blob/master/clang/include/clang/Basic/DiagnosticGroups.td>`_
- named after the attribute's ``Spelling`` with "_"s replaced by "-"s. If there
- is only a single diagnostic, it is permissible to use ``InGroup<DiagGroup<"your-attribute">>``
- directly in `DiagnosticSemaKinds.td
- <https://github.com/llvm/llvm-project/blob/master/clang/include/clang/Basic/DiagnosticSemaKinds.td>`_
- All semantic diagnostics generated for your attribute, including automatically-
- generated ones (such as subjects and argument counts), should have a
- corresponding test case.
- Semantic handling
- ^^^^^^^^^^^^^^^^^
- Most attributes are implemented to have some effect on the compiler. For
- instance, to modify the way code is generated, or to add extra semantic checks
- for an analysis pass, etc. Having added the attribute definition and conversion
- to the semantic representation for the attribute, what remains is to implement
- the custom logic requiring use of the attribute.
- The ``clang::Decl`` object can be queried for the presence or absence of an
- attribute using ``hasAttr<T>()``. To obtain a pointer to the semantic
- representation of the attribute, ``getAttr<T>`` may be used.
- How to add an expression or statement
- -------------------------------------
- Expressions and statements are one of the most fundamental constructs within a
- compiler, because they interact with many different parts of the AST, semantic
- analysis, and IR generation. Therefore, adding a new expression or statement
- kind into Clang requires some care. The following list details the various
- places in Clang where an expression or statement needs to be introduced, along
- with patterns to follow to ensure that the new expression or statement works
- well across all of the C languages. We focus on expressions, but statements
- are similar.
- #. Introduce parsing actions into the parser. Recursive-descent parsing is
- mostly self-explanatory, but there are a few things that are worth keeping
- in mind:
- * Keep as much source location information as possible! You'll want it later
- to produce great diagnostics and support Clang's various features that map
- between source code and the AST.
- * Write tests for all of the "bad" parsing cases, to make sure your recovery
- is good. If you have matched delimiters (e.g., parentheses, square
- brackets, etc.), use ``Parser::BalancedDelimiterTracker`` to give nice
- diagnostics when things go wrong.
- #. Introduce semantic analysis actions into ``Sema``. Semantic analysis should
- always involve two functions: an ``ActOnXXX`` function that will be called
- directly from the parser, and a ``BuildXXX`` function that performs the
- actual semantic analysis and will (eventually!) build the AST node. It's
- fairly common for the ``ActOnCXX`` function to do very little (often just
- some minor translation from the parser's representation to ``Sema``'s
- representation of the same thing), but the separation is still important:
- C++ template instantiation, for example, should always call the ``BuildXXX``
- variant. Several notes on semantic analysis before we get into construction
- of the AST:
- * Your expression probably involves some types and some subexpressions.
- Make sure to fully check that those types, and the types of those
- subexpressions, meet your expectations. Add implicit conversions where
- necessary to make sure that all of the types line up exactly the way you
- want them. Write extensive tests to check that you're getting good
- diagnostics for mistakes and that you can use various forms of
- subexpressions with your expression.
- * When type-checking a type or subexpression, make sure to first check
- whether the type is "dependent" (``Type::isDependentType()``) or whether a
- subexpression is type-dependent (``Expr::isTypeDependent()``). If any of
- these return ``true``, then you're inside a template and you can't do much
- type-checking now. That's normal, and your AST node (when you get there)
- will have to deal with this case. At this point, you can write tests that
- use your expression within templates, but don't try to instantiate the
- templates.
- * For each subexpression, be sure to call ``Sema::CheckPlaceholderExpr()``
- to deal with "weird" expressions that don't behave well as subexpressions.
- Then, determine whether you need to perform lvalue-to-rvalue conversions
- (``Sema::DefaultLvalueConversions``) or the usual unary conversions
- (``Sema::UsualUnaryConversions``), for places where the subexpression is
- producing a value you intend to use.
- * Your ``BuildXXX`` function will probably just return ``ExprError()`` at
- this point, since you don't have an AST. That's perfectly fine, and
- shouldn't impact your testing.
- #. Introduce an AST node for your new expression. This starts with declaring
- the node in ``include/Basic/StmtNodes.td`` and creating a new class for your
- expression in the appropriate ``include/AST/Expr*.h`` header. It's best to
- look at the class for a similar expression to get ideas, and there are some
- specific things to watch for:
- * If you need to allocate memory, use the ``ASTContext`` allocator to
- allocate memory. Never use raw ``malloc`` or ``new``, and never hold any
- resources in an AST node, because the destructor of an AST node is never
- called.
- * Make sure that ``getSourceRange()`` covers the exact source range of your
- expression. This is needed for diagnostics and for IDE support.
- * Make sure that ``children()`` visits all of the subexpressions. This is
- important for a number of features (e.g., IDE support, C++ variadic
- templates). If you have sub-types, you'll also need to visit those
- sub-types in ``RecursiveASTVisitor``.
- * Add printing support (``StmtPrinter.cpp``) for your expression.
- * Add profiling support (``StmtProfile.cpp``) for your AST node, noting the
- distinguishing (non-source location) characteristics of an instance of
- your expression. Omitting this step will lead to hard-to-diagnose
- failures regarding matching of template declarations.
- * Add serialization support (``ASTReaderStmt.cpp``, ``ASTWriterStmt.cpp``)
- for your AST node.
- #. Teach semantic analysis to build your AST node. At this point, you can wire
- up your ``Sema::BuildXXX`` function to actually create your AST. A few
- things to check at this point:
- * If your expression can construct a new C++ class or return a new
- Objective-C object, be sure to update and then call
- ``Sema::MaybeBindToTemporary`` for your just-created AST node to be sure
- that the object gets properly destructed. An easy way to test this is to
- return a C++ class with a private destructor: semantic analysis should
- flag an error here with the attempt to call the destructor.
- * Inspect the generated AST by printing it using ``clang -cc1 -ast-print``,
- to make sure you're capturing all of the important information about how
- the AST was written.
- * Inspect the generated AST under ``clang -cc1 -ast-dump`` to verify that
- all of the types in the generated AST line up the way you want them.
- Remember that clients of the AST should never have to "think" to
- understand what's going on. For example, all implicit conversions should
- show up explicitly in the AST.
- * Write tests that use your expression as a subexpression of other,
- well-known expressions. Can you call a function using your expression as
- an argument? Can you use the ternary operator?
- #. Teach code generation to create IR to your AST node. This step is the first
- (and only) that requires knowledge of LLVM IR. There are several things to
- keep in mind:
- * Code generation is separated into scalar/aggregate/complex and
- lvalue/rvalue paths, depending on what kind of result your expression
- produces. On occasion, this requires some careful factoring of code to
- avoid duplication.
- * ``CodeGenFunction`` contains functions ``ConvertType`` and
- ``ConvertTypeForMem`` that convert Clang's types (``clang::Type*`` or
- ``clang::QualType``) to LLVM types. Use the former for values, and the
- latter for memory locations: test with the C++ "``bool``" type to check
- this. If you find that you are having to use LLVM bitcasts to make the
- subexpressions of your expression have the type that your expression
- expects, STOP! Go fix semantic analysis and the AST so that you don't
- need these bitcasts.
- * The ``CodeGenFunction`` class has a number of helper functions to make
- certain operations easy, such as generating code to produce an lvalue or
- an rvalue, or to initialize a memory location with a given value. Prefer
- to use these functions rather than directly writing loads and stores,
- because these functions take care of some of the tricky details for you
- (e.g., for exceptions).
- * If your expression requires some special behavior in the event of an
- exception, look at the ``push*Cleanup`` functions in ``CodeGenFunction``
- to introduce a cleanup. You shouldn't have to deal with
- exception-handling directly.
- * Testing is extremely important in IR generation. Use ``clang -cc1
- -emit-llvm`` and `FileCheck
- <https://llvm.org/docs/CommandGuide/FileCheck.html>`_ to verify that you're
- generating the right IR.
- #. Teach template instantiation how to cope with your AST node, which requires
- some fairly simple code:
- * Make sure that your expression's constructor properly computes the flags
- for type dependence (i.e., the type your expression produces can change
- from one instantiation to the next), value dependence (i.e., the constant
- value your expression produces can change from one instantiation to the
- next), instantiation dependence (i.e., a template parameter occurs
- anywhere in your expression), and whether your expression contains a
- parameter pack (for variadic templates). Often, computing these flags
- just means combining the results from the various types and
- subexpressions.
- * Add ``TransformXXX`` and ``RebuildXXX`` functions to the ``TreeTransform``
- class template in ``Sema``. ``TransformXXX`` should (recursively)
- transform all of the subexpressions and types within your expression,
- using ``getDerived().TransformYYY``. If all of the subexpressions and
- types transform without error, it will then call the ``RebuildXXX``
- function, which will in turn call ``getSema().BuildXXX`` to perform
- semantic analysis and build your expression.
- * To test template instantiation, take those tests you wrote to make sure
- that you were type checking with type-dependent expressions and dependent
- types (from step #2) and instantiate those templates with various types,
- some of which type-check and some that don't, and test the error messages
- in each case.
- #. There are some "extras" that make other features work better. It's worth
- handling these extras to give your expression complete integration into
- Clang:
- * Add code completion support for your expression in
- ``SemaCodeComplete.cpp``.
- * If your expression has types in it, or has any "interesting" features
- other than subexpressions, extend libclang's ``CursorVisitor`` to provide
- proper visitation for your expression, enabling various IDE features such
- as syntax highlighting, cross-referencing, and so on. The
- ``c-index-test`` helper program can be used to test these features.
|