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- =============
- Clang Plugins
- =============
- Clang Plugins make it possible to run extra user defined actions during a
- compilation. This document will provide a basic walkthrough of how to write and
- run a Clang Plugin.
- Introduction
- ============
- Clang Plugins run FrontendActions over code. See the :doc:`FrontendAction
- tutorial <RAVFrontendAction>` on how to write a ``FrontendAction`` using the
- ``RecursiveASTVisitor``. In this tutorial, we'll demonstrate how to write a
- simple clang plugin.
- Writing a ``PluginASTAction``
- =============================
- The main difference from writing normal ``FrontendActions`` is that you can
- handle plugin command line options. The ``PluginASTAction`` base class declares
- a ``ParseArgs`` method which you have to implement in your plugin.
- .. code-block:: c++
- bool ParseArgs(const CompilerInstance &CI,
- const std::vector<std::string>& args) {
- for (unsigned i = 0, e = args.size(); i != e; ++i) {
- if (args[i] == "-some-arg") {
- // Handle the command line argument.
- }
- }
- return true;
- }
- Registering a plugin
- ====================
- A plugin is loaded from a dynamic library at runtime by the compiler. To
- register a plugin in a library, use ``FrontendPluginRegistry::Add<>``:
- .. code-block:: c++
- static FrontendPluginRegistry::Add<MyPlugin> X("my-plugin-name", "my plugin description");
- Defining pragmas
- ================
- Plugins can also define pragmas by declaring a ``PragmaHandler`` and
- registering it using ``PragmaHandlerRegistry::Add<>``:
- .. code-block:: c++
- // Define a pragma handler for #pragma example_pragma
- class ExamplePragmaHandler : public PragmaHandler {
- public:
- ExamplePragmaHandler() : PragmaHandler("example_pragma") { }
- void HandlePragma(Preprocessor &PP, PragmaIntroducer Introducer,
- Token &PragmaTok) {
- // Handle the pragma
- }
- };
- static PragmaHandlerRegistry::Add<ExamplePragmaHandler> Y("example_pragma","example pragma description");
- Putting it all together
- =======================
- Let's look at an example plugin that prints top-level function names. This
- example is checked into the clang repository; please take a look at
- the `latest version of PrintFunctionNames.cpp
- <https://github.com/llvm/llvm-project/blob/master/clang/examples/PrintFunctionNames/PrintFunctionNames.cpp>`_.
- Running the plugin
- ==================
- Using the cc1 command line
- --------------------------
- To run a plugin, the dynamic library containing the plugin registry must be
- loaded via the `-load` command line option. This will load all plugins
- that are registered, and you can select the plugins to run by specifying the
- `-plugin` option. Additional parameters for the plugins can be passed with
- `-plugin-arg-<plugin-name>`.
- Note that those options must reach clang's cc1 process. There are two
- ways to do so:
- * Directly call the parsing process by using the `-cc1` option; this
- has the downside of not configuring the default header search paths, so
- you'll need to specify the full system path configuration on the command
- line.
- * Use clang as usual, but prefix all arguments to the cc1 process with
- `-Xclang`.
- For example, to run the ``print-function-names`` plugin over a source file in
- clang, first build the plugin, and then call clang with the plugin from the
- source tree:
- .. code-block:: console
- $ export BD=/path/to/build/directory
- $ (cd $BD && make PrintFunctionNames )
- $ clang++ -D_GNU_SOURCE -D_DEBUG -D__STDC_CONSTANT_MACROS \
- -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -D_GNU_SOURCE \
- -I$BD/tools/clang/include -Itools/clang/include -I$BD/include -Iinclude \
- tools/clang/tools/clang-check/ClangCheck.cpp -fsyntax-only \
- -Xclang -load -Xclang $BD/lib/PrintFunctionNames.so -Xclang \
- -plugin -Xclang print-fns
- Also see the print-function-name plugin example's
- `README <https://github.com/llvm/llvm-project/blob/master/clang/examples/PrintFunctionNames/README.txt>`_
- Using the clang command line
- ----------------------------
- Using `-fplugin=plugin` on the clang command line passes the plugin
- through as an argument to `-load` on the cc1 command line. If the plugin
- class implements the ``getActionType`` method then the plugin is run
- automatically. For example, to run the plugin automatically after the main AST
- action (i.e. the same as using `-add-plugin`):
- .. code-block:: c++
- // Automatically run the plugin after the main AST action
- PluginASTAction::ActionType getActionType() override {
- return AddAfterMainAction;
- }
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