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- //===--- FileManager.cpp - File System Probing and Caching ----------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements the FileManager interface.
- //
- //===----------------------------------------------------------------------===//
- //
- // TODO: This should index all interesting directories with dirent calls.
- // getdirentries ?
- // opendir/readdir_r/closedir ?
- //
- //===----------------------------------------------------------------------===//
- #include "clang/Basic/FileManager.h"
- #include "clang/Basic/FileSystemStatCache.h"
- #include "llvm/ADT/SmallString.h"
- #include "llvm/Config/llvm-config.h"
- #include "llvm/ADT/STLExtras.h"
- #include "llvm/Support/FileSystem.h"
- #include "llvm/Support/MemoryBuffer.h"
- #include "llvm/Support/Path.h"
- #include "llvm/Support/raw_ostream.h"
- #include <algorithm>
- #include <cassert>
- #include <climits>
- #include <cstdint>
- #include <cstdlib>
- #include <string>
- #include <utility>
- using namespace clang;
- /// NON_EXISTENT_DIR - A special value distinct from null that is used to
- /// represent a dir name that doesn't exist on the disk.
- #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
- /// NON_EXISTENT_FILE - A special value distinct from null that is used to
- /// represent a filename that doesn't exist on the disk.
- #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
- //===----------------------------------------------------------------------===//
- // Common logic.
- //===----------------------------------------------------------------------===//
- FileManager::FileManager(const FileSystemOptions &FSO,
- IntrusiveRefCntPtr<vfs::FileSystem> FS)
- : FS(std::move(FS)), FileSystemOpts(FSO), SeenDirEntries(64),
- SeenFileEntries(64), NextFileUID(0) {
- NumDirLookups = NumFileLookups = 0;
- NumDirCacheMisses = NumFileCacheMisses = 0;
- // If the caller doesn't provide a virtual file system, just grab the real
- // file system.
- if (!this->FS)
- this->FS = vfs::getRealFileSystem();
- }
- FileManager::~FileManager() = default;
- void FileManager::addStatCache(std::unique_ptr<FileSystemStatCache> statCache,
- bool AtBeginning) {
- assert(statCache && "No stat cache provided?");
- if (AtBeginning || !StatCache.get()) {
- statCache->setNextStatCache(std::move(StatCache));
- StatCache = std::move(statCache);
- return;
- }
-
- FileSystemStatCache *LastCache = StatCache.get();
- while (LastCache->getNextStatCache())
- LastCache = LastCache->getNextStatCache();
- LastCache->setNextStatCache(std::move(statCache));
- }
- void FileManager::removeStatCache(FileSystemStatCache *statCache) {
- if (!statCache)
- return;
-
- if (StatCache.get() == statCache) {
- // This is the first stat cache.
- StatCache = StatCache->takeNextStatCache();
- return;
- }
-
- // Find the stat cache in the list.
- FileSystemStatCache *PrevCache = StatCache.get();
- while (PrevCache && PrevCache->getNextStatCache() != statCache)
- PrevCache = PrevCache->getNextStatCache();
-
- assert(PrevCache && "Stat cache not found for removal");
- PrevCache->setNextStatCache(statCache->takeNextStatCache());
- }
- void FileManager::clearStatCaches() {
- StatCache.reset();
- }
- /// \brief Retrieve the directory that the given file name resides in.
- /// Filename can point to either a real file or a virtual file.
- static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
- StringRef Filename,
- bool CacheFailure) {
- if (Filename.empty())
- return nullptr;
- if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
- return nullptr; // If Filename is a directory.
- StringRef DirName = llvm::sys::path::parent_path(Filename);
- // Use the current directory if file has no path component.
- if (DirName.empty())
- DirName = ".";
- return FileMgr.getDirectory(DirName, CacheFailure);
- }
- /// Add all ancestors of the given path (pointing to either a file or
- /// a directory) as virtual directories.
- void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
- StringRef DirName = llvm::sys::path::parent_path(Path);
- if (DirName.empty())
- DirName = ".";
- auto &NamedDirEnt =
- *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first;
- // When caching a virtual directory, we always cache its ancestors
- // at the same time. Therefore, if DirName is already in the cache,
- // we don't need to recurse as its ancestors must also already be in
- // the cache.
- if (NamedDirEnt.second && NamedDirEnt.second != NON_EXISTENT_DIR)
- return;
- // Add the virtual directory to the cache.
- auto UDE = llvm::make_unique<DirectoryEntry>();
- UDE->Name = NamedDirEnt.first();
- NamedDirEnt.second = UDE.get();
- VirtualDirectoryEntries.push_back(std::move(UDE));
- // Recursively add the other ancestors.
- addAncestorsAsVirtualDirs(DirName);
- }
- const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
- bool CacheFailure) {
- // stat doesn't like trailing separators except for root directory.
- // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'.
- // (though it can strip '\\')
- if (DirName.size() > 1 &&
- DirName != llvm::sys::path::root_path(DirName) &&
- llvm::sys::path::is_separator(DirName.back()))
- DirName = DirName.substr(0, DirName.size()-1);
- #ifdef _WIN32
- // Fixing a problem with "clang C:test.c" on Windows.
- // Stat("C:") does not recognize "C:" as a valid directory
- std::string DirNameStr;
- if (DirName.size() > 1 && DirName.back() == ':' &&
- DirName.equals_lower(llvm::sys::path::root_name(DirName))) {
- DirNameStr = DirName.str() + '.';
- DirName = DirNameStr;
- }
- #endif
- ++NumDirLookups;
- auto &NamedDirEnt =
- *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first;
- // See if there was already an entry in the map. Note that the map
- // contains both virtual and real directories.
- if (NamedDirEnt.second)
- return NamedDirEnt.second == NON_EXISTENT_DIR ? nullptr
- : NamedDirEnt.second;
- ++NumDirCacheMisses;
- // By default, initialize it to invalid.
- NamedDirEnt.second = NON_EXISTENT_DIR;
- // Get the null-terminated directory name as stored as the key of the
- // SeenDirEntries map.
- StringRef InterndDirName = NamedDirEnt.first();
- // Check to see if the directory exists.
- FileData Data;
- if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) {
- // There's no real directory at the given path.
- if (!CacheFailure)
- SeenDirEntries.erase(DirName);
- return nullptr;
- }
- // It exists. See if we have already opened a directory with the
- // same inode (this occurs on Unix-like systems when one dir is
- // symlinked to another, for example) or the same path (on
- // Windows).
- DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID];
- NamedDirEnt.second = &UDE;
- if (UDE.getName().empty()) {
- // We don't have this directory yet, add it. We use the string
- // key from the SeenDirEntries map as the string.
- UDE.Name = InterndDirName;
- }
- return &UDE;
- }
- const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
- bool CacheFailure) {
- ++NumFileLookups;
- // See if there is already an entry in the map.
- auto &NamedFileEnt =
- *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first;
- // See if there is already an entry in the map.
- if (NamedFileEnt.second)
- return NamedFileEnt.second == NON_EXISTENT_FILE ? nullptr
- : NamedFileEnt.second;
- ++NumFileCacheMisses;
- // By default, initialize it to invalid.
- NamedFileEnt.second = NON_EXISTENT_FILE;
- // Get the null-terminated file name as stored as the key of the
- // SeenFileEntries map.
- StringRef InterndFileName = NamedFileEnt.first();
- // Look up the directory for the file. When looking up something like
- // sys/foo.h we'll discover all of the search directories that have a 'sys'
- // subdirectory. This will let us avoid having to waste time on known-to-fail
- // searches when we go to find sys/bar.h, because all the search directories
- // without a 'sys' subdir will get a cached failure result.
- const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
- CacheFailure);
- if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist.
- if (!CacheFailure)
- SeenFileEntries.erase(Filename);
- return nullptr;
- }
-
- // FIXME: Use the directory info to prune this, before doing the stat syscall.
- // FIXME: This will reduce the # syscalls.
- // Nope, there isn't. Check to see if the file exists.
- std::unique_ptr<vfs::File> F;
- FileData Data;
- if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) {
- // There's no real file at the given path.
- if (!CacheFailure)
- SeenFileEntries.erase(Filename);
- return nullptr;
- }
- assert((openFile || !F) && "undesired open file");
- // It exists. See if we have already opened a file with the same inode.
- // This occurs when one dir is symlinked to another, for example.
- FileEntry &UFE = UniqueRealFiles[Data.UniqueID];
- NamedFileEnt.second = &UFE;
- // If the name returned by getStatValue is different than Filename, re-intern
- // the name.
- if (Data.Name != Filename) {
- auto &NamedFileEnt =
- *SeenFileEntries.insert(std::make_pair(Data.Name, nullptr)).first;
- if (!NamedFileEnt.second)
- NamedFileEnt.second = &UFE;
- else
- assert(NamedFileEnt.second == &UFE &&
- "filename from getStatValue() refers to wrong file");
- InterndFileName = NamedFileEnt.first().data();
- }
- if (UFE.isValid()) { // Already have an entry with this inode, return it.
- // FIXME: this hack ensures that if we look up a file by a virtual path in
- // the VFS that the getDir() will have the virtual path, even if we found
- // the file by a 'real' path first. This is required in order to find a
- // module's structure when its headers/module map are mapped in the VFS.
- // We should remove this as soon as we can properly support a file having
- // multiple names.
- if (DirInfo != UFE.Dir && Data.IsVFSMapped)
- UFE.Dir = DirInfo;
- // Always update the name to use the last name by which a file was accessed.
- // FIXME: Neither this nor always using the first name is correct; we want
- // to switch towards a design where we return a FileName object that
- // encapsulates both the name by which the file was accessed and the
- // corresponding FileEntry.
- UFE.Name = InterndFileName;
- return &UFE;
- }
- // Otherwise, we don't have this file yet, add it.
- UFE.Name = InterndFileName;
- UFE.Size = Data.Size;
- UFE.ModTime = Data.ModTime;
- UFE.Dir = DirInfo;
- UFE.UID = NextFileUID++;
- UFE.UniqueID = Data.UniqueID;
- UFE.IsNamedPipe = Data.IsNamedPipe;
- UFE.InPCH = Data.InPCH;
- UFE.File = std::move(F);
- UFE.IsValid = true;
- if (UFE.File)
- if (auto RealPathName = UFE.File->getName())
- UFE.RealPathName = *RealPathName;
- return &UFE;
- }
- const FileEntry *
- FileManager::getVirtualFile(StringRef Filename, off_t Size,
- time_t ModificationTime) {
- ++NumFileLookups;
- // See if there is already an entry in the map.
- auto &NamedFileEnt =
- *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first;
- // See if there is already an entry in the map.
- if (NamedFileEnt.second && NamedFileEnt.second != NON_EXISTENT_FILE)
- return NamedFileEnt.second;
- ++NumFileCacheMisses;
- // By default, initialize it to invalid.
- NamedFileEnt.second = NON_EXISTENT_FILE;
- addAncestorsAsVirtualDirs(Filename);
- FileEntry *UFE = nullptr;
- // Now that all ancestors of Filename are in the cache, the
- // following call is guaranteed to find the DirectoryEntry from the
- // cache.
- const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
- /*CacheFailure=*/true);
- assert(DirInfo &&
- "The directory of a virtual file should already be in the cache.");
- // Check to see if the file exists. If so, drop the virtual file
- FileData Data;
- const char *InterndFileName = NamedFileEnt.first().data();
- if (getStatValue(InterndFileName, Data, true, nullptr) == 0) {
- Data.Size = Size;
- Data.ModTime = ModificationTime;
- UFE = &UniqueRealFiles[Data.UniqueID];
- NamedFileEnt.second = UFE;
- // If we had already opened this file, close it now so we don't
- // leak the descriptor. We're not going to use the file
- // descriptor anyway, since this is a virtual file.
- if (UFE->File)
- UFE->closeFile();
- // If we already have an entry with this inode, return it.
- if (UFE->isValid())
- return UFE;
- UFE->UniqueID = Data.UniqueID;
- UFE->IsNamedPipe = Data.IsNamedPipe;
- UFE->InPCH = Data.InPCH;
- }
- if (!UFE) {
- VirtualFileEntries.push_back(llvm::make_unique<FileEntry>());
- UFE = VirtualFileEntries.back().get();
- NamedFileEnt.second = UFE;
- }
- UFE->Name = InterndFileName;
- UFE->Size = Size;
- UFE->ModTime = ModificationTime;
- UFE->Dir = DirInfo;
- UFE->UID = NextFileUID++;
- UFE->IsValid = true;
- UFE->File.reset();
- return UFE;
- }
- bool FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
- StringRef pathRef(path.data(), path.size());
- if (FileSystemOpts.WorkingDir.empty()
- || llvm::sys::path::is_absolute(pathRef))
- return false;
- SmallString<128> NewPath(FileSystemOpts.WorkingDir);
- llvm::sys::path::append(NewPath, pathRef);
- path = NewPath;
- return true;
- }
- bool FileManager::makeAbsolutePath(SmallVectorImpl<char> &Path) const {
- bool Changed = FixupRelativePath(Path);
- if (!llvm::sys::path::is_absolute(StringRef(Path.data(), Path.size()))) {
- FS->makeAbsolute(Path);
- Changed = true;
- }
- return Changed;
- }
- llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
- FileManager::getBufferForFile(const FileEntry *Entry, bool isVolatile,
- bool ShouldCloseOpenFile) {
- uint64_t FileSize = Entry->getSize();
- // If there's a high enough chance that the file have changed since we
- // got its size, force a stat before opening it.
- if (isVolatile)
- FileSize = -1;
- StringRef Filename = Entry->getName();
- // If the file is already open, use the open file descriptor.
- if (Entry->File) {
- auto Result =
- Entry->File->getBuffer(Filename, FileSize,
- /*RequiresNullTerminator=*/true, isVolatile);
- // FIXME: we need a set of APIs that can make guarantees about whether a
- // FileEntry is open or not.
- if (ShouldCloseOpenFile)
- Entry->closeFile();
- return Result;
- }
- // Otherwise, open the file.
- if (FileSystemOpts.WorkingDir.empty())
- return FS->getBufferForFile(Filename, FileSize,
- /*RequiresNullTerminator=*/true, isVolatile);
- SmallString<128> FilePath(Entry->getName());
- FixupRelativePath(FilePath);
- return FS->getBufferForFile(FilePath, FileSize,
- /*RequiresNullTerminator=*/true, isVolatile);
- }
- llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
- FileManager::getBufferForFile(StringRef Filename) {
- if (FileSystemOpts.WorkingDir.empty())
- return FS->getBufferForFile(Filename);
- SmallString<128> FilePath(Filename);
- FixupRelativePath(FilePath);
- return FS->getBufferForFile(FilePath.c_str());
- }
- /// getStatValue - Get the 'stat' information for the specified path,
- /// using the cache to accelerate it if possible. This returns true
- /// if the path points to a virtual file or does not exist, or returns
- /// false if it's an existent real file. If FileDescriptor is NULL,
- /// do directory look-up instead of file look-up.
- bool FileManager::getStatValue(StringRef Path, FileData &Data, bool isFile,
- std::unique_ptr<vfs::File> *F) {
- // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
- // absolute!
- if (FileSystemOpts.WorkingDir.empty())
- return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS);
- SmallString<128> FilePath(Path);
- FixupRelativePath(FilePath);
- return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F,
- StatCache.get(), *FS);
- }
- bool FileManager::getNoncachedStatValue(StringRef Path,
- vfs::Status &Result) {
- SmallString<128> FilePath(Path);
- FixupRelativePath(FilePath);
- llvm::ErrorOr<vfs::Status> S = FS->status(FilePath.c_str());
- if (!S)
- return true;
- Result = *S;
- return false;
- }
- void FileManager::invalidateCache(const FileEntry *Entry) {
- assert(Entry && "Cannot invalidate a NULL FileEntry");
- SeenFileEntries.erase(Entry->getName());
- // FileEntry invalidation should not block future optimizations in the file
- // caches. Possible alternatives are cache truncation (invalidate last N) or
- // invalidation of the whole cache.
- UniqueRealFiles.erase(Entry->getUniqueID());
- }
- void FileManager::GetUniqueIDMapping(
- SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
- UIDToFiles.clear();
- UIDToFiles.resize(NextFileUID);
-
- // Map file entries
- for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
- FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
- FE != FEEnd; ++FE)
- if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
- UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
-
- // Map virtual file entries
- for (const auto &VFE : VirtualFileEntries)
- if (VFE && VFE.get() != NON_EXISTENT_FILE)
- UIDToFiles[VFE->getUID()] = VFE.get();
- }
- void FileManager::modifyFileEntry(FileEntry *File,
- off_t Size, time_t ModificationTime) {
- File->Size = Size;
- File->ModTime = ModificationTime;
- }
- StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) {
- // FIXME: use llvm::sys::fs::canonical() when it gets implemented
- llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known
- = CanonicalDirNames.find(Dir);
- if (Known != CanonicalDirNames.end())
- return Known->second;
- StringRef CanonicalName(Dir->getName());
- #ifdef LLVM_ON_UNIX
- char CanonicalNameBuf[PATH_MAX];
- if (realpath(Dir->getName().str().c_str(), CanonicalNameBuf))
- CanonicalName = StringRef(CanonicalNameBuf).copy(CanonicalNameStorage);
- #else
- SmallString<256> CanonicalNameBuf(CanonicalName);
- llvm::sys::fs::make_absolute(CanonicalNameBuf);
- llvm::sys::path::native(CanonicalNameBuf);
- // We've run into needing to remove '..' here in the wild though, so
- // remove it.
- // On Windows, symlinks are significantly less prevalent, so removing
- // '..' is pretty safe.
- // Ideally we'd have an equivalent of `realpath` and could implement
- // sys::fs::canonical across all the platforms.
- llvm::sys::path::remove_dots(CanonicalNameBuf, /* remove_dot_dot */ true);
- CanonicalName = StringRef(CanonicalNameBuf).copy(CanonicalNameStorage);
- #endif
- CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName));
- return CanonicalName;
- }
- void FileManager::PrintStats() const {
- llvm::errs() << "\n*** File Manager Stats:\n";
- llvm::errs() << UniqueRealFiles.size() << " real files found, "
- << UniqueRealDirs.size() << " real dirs found.\n";
- llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
- << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
- llvm::errs() << NumDirLookups << " dir lookups, "
- << NumDirCacheMisses << " dir cache misses.\n";
- llvm::errs() << NumFileLookups << " file lookups, "
- << NumFileCacheMisses << " file cache misses.\n";
- //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
- }
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