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- //===--- CodeGenTypes.cpp - TBAA information for LLVM CodeGen -------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This is the code that manages TBAA information and defines the TBAA policy
- // for the optimizer to use. Relevant standards text includes:
- //
- // C99 6.5p7
- // C++ [basic.lval] (p10 in n3126, p15 in some earlier versions)
- //
- //===----------------------------------------------------------------------===//
- #include "CodeGenTBAA.h"
- #include "clang/AST/ASTContext.h"
- #include "clang/AST/Mangle.h"
- #include "llvm/LLVMContext.h"
- #include "llvm/Metadata.h"
- #include "llvm/Constants.h"
- #include "llvm/Type.h"
- using namespace clang;
- using namespace CodeGen;
- CodeGenTBAA::CodeGenTBAA(ASTContext &Ctx, llvm::LLVMContext& VMContext,
- const LangOptions &Features, MangleContext &MContext)
- : Context(Ctx), VMContext(VMContext), Features(Features), MContext(MContext),
- Root(0), Char(0) {
- }
- CodeGenTBAA::~CodeGenTBAA() {
- }
- llvm::MDNode *CodeGenTBAA::getRoot() {
- // Define the root of the tree. This identifies the tree, so that
- // if our LLVM IR is linked with LLVM IR from a different front-end
- // (or a different version of this front-end), their TBAA trees will
- // remain distinct, and the optimizer will treat them conservatively.
- if (!Root)
- Root = getTBAAInfoForNamedType("Simple C/C++ TBAA", 0);
- return Root;
- }
- llvm::MDNode *CodeGenTBAA::getChar() {
- // Define the root of the tree for user-accessible memory. C and C++
- // give special powers to char and certain similar types. However,
- // these special powers only cover user-accessible memory, and doesn't
- // include things like vtables.
- if (!Char)
- Char = getTBAAInfoForNamedType("omnipotent char", getRoot());
- return Char;
- }
- /// getTBAAInfoForNamedType - Create a TBAA tree node with the given string
- /// as its identifier, and the given Parent node as its tree parent.
- llvm::MDNode *CodeGenTBAA::getTBAAInfoForNamedType(llvm::StringRef NameStr,
- llvm::MDNode *Parent,
- bool Readonly) {
- // Currently there is only one flag defined - the readonly flag.
- llvm::Value *Flags = 0;
- if (Readonly)
- Flags = llvm::ConstantInt::get(llvm::Type::getInt64Ty(VMContext), true);
- // Set up the mdnode operand list.
- llvm::Value *Ops[] = {
- llvm::MDString::get(VMContext, NameStr),
- Parent,
- Flags
- };
- // Create the mdnode.
- unsigned Len = llvm::array_lengthof(Ops) - !Flags;
- return llvm::MDNode::get(VMContext, llvm::makeArrayRef(Ops, Len));
- }
- static bool TypeHasMayAlias(QualType QTy) {
- // Tagged types have declarations, and therefore may have attributes.
- if (const TagType *TTy = dyn_cast<TagType>(QTy))
- return TTy->getDecl()->hasAttr<MayAliasAttr>();
- // Typedef types have declarations, and therefore may have attributes.
- if (const TypedefType *TTy = dyn_cast<TypedefType>(QTy)) {
- if (TTy->getDecl()->hasAttr<MayAliasAttr>())
- return true;
- // Also, their underlying types may have relevant attributes.
- return TypeHasMayAlias(TTy->desugar());
- }
- return false;
- }
- llvm::MDNode *
- CodeGenTBAA::getTBAAInfo(QualType QTy) {
- // If the type has the may_alias attribute (even on a typedef), it is
- // effectively in the general char alias class.
- if (TypeHasMayAlias(QTy))
- return getChar();
- const Type *Ty = Context.getCanonicalType(QTy).getTypePtr();
- if (llvm::MDNode *N = MetadataCache[Ty])
- return N;
- // Handle builtin types.
- if (const BuiltinType *BTy = dyn_cast<BuiltinType>(Ty)) {
- switch (BTy->getKind()) {
- // Character types are special and can alias anything.
- // In C++, this technically only includes "char" and "unsigned char",
- // and not "signed char". In C, it includes all three. For now,
- // the risk of exploiting this detail in C++ seems likely to outweigh
- // the benefit.
- case BuiltinType::Char_U:
- case BuiltinType::Char_S:
- case BuiltinType::UChar:
- case BuiltinType::SChar:
- return getChar();
- // Unsigned types can alias their corresponding signed types.
- case BuiltinType::UShort:
- return getTBAAInfo(Context.ShortTy);
- case BuiltinType::UInt:
- return getTBAAInfo(Context.IntTy);
- case BuiltinType::ULong:
- return getTBAAInfo(Context.LongTy);
- case BuiltinType::ULongLong:
- return getTBAAInfo(Context.LongLongTy);
- case BuiltinType::UInt128:
- return getTBAAInfo(Context.Int128Ty);
- // Treat all other builtin types as distinct types. This includes
- // treating wchar_t, char16_t, and char32_t as distinct from their
- // "underlying types".
- default:
- return MetadataCache[Ty] =
- getTBAAInfoForNamedType(BTy->getName(Features), getChar());
- }
- }
- // Handle pointers.
- // TODO: Implement C++'s type "similarity" and consider dis-"similar"
- // pointers distinct.
- if (Ty->isPointerType())
- return MetadataCache[Ty] = getTBAAInfoForNamedType("any pointer",
- getChar());
- // Enum types are distinct types. In C++ they have "underlying types",
- // however they aren't related for TBAA.
- if (const EnumType *ETy = dyn_cast<EnumType>(Ty)) {
- // In C mode, two anonymous enums are compatible iff their members
- // are the same -- see C99 6.2.7p1. For now, be conservative. We could
- // theoretically implement this by combining information about all the
- // members into a single identifying MDNode.
- if (!Features.CPlusPlus &&
- ETy->getDecl()->getTypedefNameForAnonDecl())
- return MetadataCache[Ty] = getChar();
- // In C++ mode, types have linkage, so we can rely on the ODR and
- // on their mangled names, if they're external.
- // TODO: Is there a way to get a program-wide unique name for a
- // decl with local linkage or no linkage?
- if (Features.CPlusPlus &&
- ETy->getDecl()->getLinkage() != ExternalLinkage)
- return MetadataCache[Ty] = getChar();
- // TODO: This is using the RTTI name. Is there a better way to get
- // a unique string for a type?
- llvm::SmallString<256> OutName;
- llvm::raw_svector_ostream Out(OutName);
- MContext.mangleCXXRTTIName(QualType(ETy, 0), Out);
- Out.flush();
- return MetadataCache[Ty] = getTBAAInfoForNamedType(OutName, getChar());
- }
- // For now, handle any other kind of type conservatively.
- return MetadataCache[Ty] = getChar();
- }
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