ProgramState.cpp 25 KB

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  1. //= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--=
  2. //
  3. // The LLVM Compiler Infrastructure
  4. //
  5. // This file is distributed under the University of Illinois Open Source
  6. // License. See LICENSE.TXT for details.
  7. //
  8. //===----------------------------------------------------------------------===//
  9. //
  10. // This file implements ProgramState and ProgramStateManager.
  11. //
  12. //===----------------------------------------------------------------------===//
  13. #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
  14. #include "clang/Analysis/CFG.h"
  15. #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
  16. #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
  17. #include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h"
  18. #include "clang/StaticAnalyzer/Core/PathSensitive/TaintManager.h"
  19. #include "llvm/Support/raw_ostream.h"
  20. using namespace clang;
  21. using namespace ento;
  22. namespace clang { namespace ento {
  23. /// Increments the number of times this state is referenced.
  24. void ProgramStateRetain(const ProgramState *state) {
  25. ++const_cast<ProgramState*>(state)->refCount;
  26. }
  27. /// Decrement the number of times this state is referenced.
  28. void ProgramStateRelease(const ProgramState *state) {
  29. assert(state->refCount > 0);
  30. ProgramState *s = const_cast<ProgramState*>(state);
  31. if (--s->refCount == 0) {
  32. ProgramStateManager &Mgr = s->getStateManager();
  33. Mgr.StateSet.RemoveNode(s);
  34. s->~ProgramState();
  35. Mgr.freeStates.push_back(s);
  36. }
  37. }
  38. }}
  39. ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env,
  40. StoreRef st, GenericDataMap gdm)
  41. : stateMgr(mgr),
  42. Env(env),
  43. store(st.getStore()),
  44. GDM(gdm),
  45. refCount(0) {
  46. stateMgr->getStoreManager().incrementReferenceCount(store);
  47. }
  48. ProgramState::ProgramState(const ProgramState &RHS)
  49. : llvm::FoldingSetNode(),
  50. stateMgr(RHS.stateMgr),
  51. Env(RHS.Env),
  52. store(RHS.store),
  53. GDM(RHS.GDM),
  54. refCount(0) {
  55. stateMgr->getStoreManager().incrementReferenceCount(store);
  56. }
  57. ProgramState::~ProgramState() {
  58. if (store)
  59. stateMgr->getStoreManager().decrementReferenceCount(store);
  60. }
  61. ProgramStateManager::ProgramStateManager(ASTContext &Ctx,
  62. StoreManagerCreator CreateSMgr,
  63. ConstraintManagerCreator CreateCMgr,
  64. llvm::BumpPtrAllocator &alloc,
  65. SubEngine *SubEng)
  66. : Eng(SubEng), EnvMgr(alloc), GDMFactory(alloc),
  67. svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)),
  68. CallEventMgr(new CallEventManager(alloc)), Alloc(alloc) {
  69. StoreMgr.reset((*CreateSMgr)(*this));
  70. ConstraintMgr.reset((*CreateCMgr)(*this, SubEng));
  71. }
  72. ProgramStateManager::~ProgramStateManager() {
  73. for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
  74. I!=E; ++I)
  75. I->second.second(I->second.first);
  76. }
  77. ProgramStateRef
  78. ProgramStateManager::removeDeadBindings(ProgramStateRef state,
  79. const StackFrameContext *LCtx,
  80. SymbolReaper& SymReaper) {
  81. // This code essentially performs a "mark-and-sweep" of the VariableBindings.
  82. // The roots are any Block-level exprs and Decls that our liveness algorithm
  83. // tells us are live. We then see what Decls they may reference, and keep
  84. // those around. This code more than likely can be made faster, and the
  85. // frequency of which this method is called should be experimented with
  86. // for optimum performance.
  87. ProgramState NewState = *state;
  88. NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state);
  89. // Clean up the store.
  90. StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx,
  91. SymReaper);
  92. NewState.setStore(newStore);
  93. SymReaper.setReapedStore(newStore);
  94. ProgramStateRef Result = getPersistentState(NewState);
  95. return ConstraintMgr->removeDeadBindings(Result, SymReaper);
  96. }
  97. ProgramStateRef ProgramState::bindCompoundLiteral(const CompoundLiteralExpr *CL,
  98. const LocationContext *LC,
  99. SVal V) const {
  100. const StoreRef &newStore =
  101. getStateManager().StoreMgr->bindCompoundLiteral(getStore(), CL, LC, V);
  102. return makeWithStore(newStore);
  103. }
  104. ProgramStateRef ProgramState::bindLoc(Loc LV, SVal V, bool notifyChanges) const {
  105. ProgramStateManager &Mgr = getStateManager();
  106. ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(),
  107. LV, V));
  108. const MemRegion *MR = LV.getAsRegion();
  109. if (MR && Mgr.getOwningEngine() && notifyChanges)
  110. return Mgr.getOwningEngine()->processRegionChange(newState, MR);
  111. return newState;
  112. }
  113. ProgramStateRef ProgramState::bindDefault(SVal loc, SVal V) const {
  114. ProgramStateManager &Mgr = getStateManager();
  115. const MemRegion *R = loc.castAs<loc::MemRegionVal>().getRegion();
  116. const StoreRef &newStore = Mgr.StoreMgr->BindDefault(getStore(), R, V);
  117. ProgramStateRef new_state = makeWithStore(newStore);
  118. return Mgr.getOwningEngine() ?
  119. Mgr.getOwningEngine()->processRegionChange(new_state, R) :
  120. new_state;
  121. }
  122. ProgramStateRef
  123. ProgramState::invalidateRegions(ArrayRef<const MemRegion *> Regions,
  124. const Expr *E, unsigned Count,
  125. const LocationContext *LCtx,
  126. bool CausedByPointerEscape,
  127. InvalidatedSymbols *IS,
  128. const CallEvent *Call) const {
  129. if (!IS) {
  130. InvalidatedSymbols invalidated;
  131. return invalidateRegionsImpl(Regions, E, Count, LCtx,
  132. CausedByPointerEscape,
  133. invalidated, Call);
  134. }
  135. return invalidateRegionsImpl(Regions, E, Count, LCtx, CausedByPointerEscape,
  136. *IS, Call);
  137. }
  138. ProgramStateRef
  139. ProgramState::invalidateRegionsImpl(ArrayRef<const MemRegion *> Regions,
  140. const Expr *E, unsigned Count,
  141. const LocationContext *LCtx,
  142. bool CausedByPointerEscape,
  143. InvalidatedSymbols &IS,
  144. const CallEvent *Call) const {
  145. ProgramStateManager &Mgr = getStateManager();
  146. SubEngine* Eng = Mgr.getOwningEngine();
  147. if (Eng) {
  148. StoreManager::InvalidatedRegions Invalidated;
  149. const StoreRef &newStore
  150. = Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, LCtx, IS,
  151. Call, &Invalidated);
  152. ProgramStateRef newState = makeWithStore(newStore);
  153. if (CausedByPointerEscape)
  154. newState = Eng->processPointerEscapedOnInvalidateRegions(newState,
  155. &IS, Regions, Invalidated, Call);
  156. return Eng->processRegionChanges(newState, &IS, Regions, Invalidated, Call);
  157. }
  158. const StoreRef &newStore =
  159. Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, LCtx, IS,
  160. Call, NULL);
  161. return makeWithStore(newStore);
  162. }
  163. ProgramStateRef ProgramState::killBinding(Loc LV) const {
  164. assert(!LV.getAs<loc::MemRegionVal>() && "Use invalidateRegion instead.");
  165. Store OldStore = getStore();
  166. const StoreRef &newStore =
  167. getStateManager().StoreMgr->killBinding(OldStore, LV);
  168. if (newStore.getStore() == OldStore)
  169. return this;
  170. return makeWithStore(newStore);
  171. }
  172. ProgramStateRef
  173. ProgramState::enterStackFrame(const CallEvent &Call,
  174. const StackFrameContext *CalleeCtx) const {
  175. const StoreRef &NewStore =
  176. getStateManager().StoreMgr->enterStackFrame(getStore(), Call, CalleeCtx);
  177. return makeWithStore(NewStore);
  178. }
  179. SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const {
  180. // We only want to do fetches from regions that we can actually bind
  181. // values. For example, SymbolicRegions of type 'id<...>' cannot
  182. // have direct bindings (but their can be bindings on their subregions).
  183. if (!R->isBoundable())
  184. return UnknownVal();
  185. if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) {
  186. QualType T = TR->getValueType();
  187. if (Loc::isLocType(T) || T->isIntegerType())
  188. return getSVal(R);
  189. }
  190. return UnknownVal();
  191. }
  192. SVal ProgramState::getSVal(Loc location, QualType T) const {
  193. SVal V = getRawSVal(cast<Loc>(location), T);
  194. // If 'V' is a symbolic value that is *perfectly* constrained to
  195. // be a constant value, use that value instead to lessen the burden
  196. // on later analysis stages (so we have less symbolic values to reason
  197. // about).
  198. if (!T.isNull()) {
  199. if (SymbolRef sym = V.getAsSymbol()) {
  200. if (const llvm::APSInt *Int = getStateManager()
  201. .getConstraintManager()
  202. .getSymVal(this, sym)) {
  203. // FIXME: Because we don't correctly model (yet) sign-extension
  204. // and truncation of symbolic values, we need to convert
  205. // the integer value to the correct signedness and bitwidth.
  206. //
  207. // This shows up in the following:
  208. //
  209. // char foo();
  210. // unsigned x = foo();
  211. // if (x == 54)
  212. // ...
  213. //
  214. // The symbolic value stored to 'x' is actually the conjured
  215. // symbol for the call to foo(); the type of that symbol is 'char',
  216. // not unsigned.
  217. const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int);
  218. if (V.getAs<Loc>())
  219. return loc::ConcreteInt(NewV);
  220. else
  221. return nonloc::ConcreteInt(NewV);
  222. }
  223. }
  224. }
  225. return V;
  226. }
  227. ProgramStateRef ProgramState::BindExpr(const Stmt *S,
  228. const LocationContext *LCtx,
  229. SVal V, bool Invalidate) const{
  230. Environment NewEnv =
  231. getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V,
  232. Invalidate);
  233. if (NewEnv == Env)
  234. return this;
  235. ProgramState NewSt = *this;
  236. NewSt.Env = NewEnv;
  237. return getStateManager().getPersistentState(NewSt);
  238. }
  239. ProgramStateRef ProgramState::assumeInBound(DefinedOrUnknownSVal Idx,
  240. DefinedOrUnknownSVal UpperBound,
  241. bool Assumption,
  242. QualType indexTy) const {
  243. if (Idx.isUnknown() || UpperBound.isUnknown())
  244. return this;
  245. // Build an expression for 0 <= Idx < UpperBound.
  246. // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed.
  247. // FIXME: This should probably be part of SValBuilder.
  248. ProgramStateManager &SM = getStateManager();
  249. SValBuilder &svalBuilder = SM.getSValBuilder();
  250. ASTContext &Ctx = svalBuilder.getContext();
  251. // Get the offset: the minimum value of the array index type.
  252. BasicValueFactory &BVF = svalBuilder.getBasicValueFactory();
  253. // FIXME: This should be using ValueManager::ArrayindexTy...somehow.
  254. if (indexTy.isNull())
  255. indexTy = Ctx.IntTy;
  256. nonloc::ConcreteInt Min(BVF.getMinValue(indexTy));
  257. // Adjust the index.
  258. SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add,
  259. Idx.castAs<NonLoc>(), Min, indexTy);
  260. if (newIdx.isUnknownOrUndef())
  261. return this;
  262. // Adjust the upper bound.
  263. SVal newBound =
  264. svalBuilder.evalBinOpNN(this, BO_Add, UpperBound.castAs<NonLoc>(),
  265. Min, indexTy);
  266. if (newBound.isUnknownOrUndef())
  267. return this;
  268. // Build the actual comparison.
  269. SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT, newIdx.castAs<NonLoc>(),
  270. newBound.castAs<NonLoc>(), Ctx.IntTy);
  271. if (inBound.isUnknownOrUndef())
  272. return this;
  273. // Finally, let the constraint manager take care of it.
  274. ConstraintManager &CM = SM.getConstraintManager();
  275. return CM.assume(this, inBound.castAs<DefinedSVal>(), Assumption);
  276. }
  277. ConditionTruthVal ProgramState::isNull(SVal V) const {
  278. if (V.isZeroConstant())
  279. return true;
  280. SymbolRef Sym = V.getAsSymbol();
  281. if (!Sym)
  282. return false;
  283. return getStateManager().ConstraintMgr->isNull(this, Sym);
  284. }
  285. ProgramStateRef ProgramStateManager::getInitialState(const LocationContext *InitLoc) {
  286. ProgramState State(this,
  287. EnvMgr.getInitialEnvironment(),
  288. StoreMgr->getInitialStore(InitLoc),
  289. GDMFactory.getEmptyMap());
  290. return getPersistentState(State);
  291. }
  292. ProgramStateRef ProgramStateManager::getPersistentStateWithGDM(
  293. ProgramStateRef FromState,
  294. ProgramStateRef GDMState) {
  295. ProgramState NewState(*FromState);
  296. NewState.GDM = GDMState->GDM;
  297. return getPersistentState(NewState);
  298. }
  299. ProgramStateRef ProgramStateManager::getPersistentState(ProgramState &State) {
  300. llvm::FoldingSetNodeID ID;
  301. State.Profile(ID);
  302. void *InsertPos;
  303. if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
  304. return I;
  305. ProgramState *newState = 0;
  306. if (!freeStates.empty()) {
  307. newState = freeStates.back();
  308. freeStates.pop_back();
  309. }
  310. else {
  311. newState = (ProgramState*) Alloc.Allocate<ProgramState>();
  312. }
  313. new (newState) ProgramState(State);
  314. StateSet.InsertNode(newState, InsertPos);
  315. return newState;
  316. }
  317. ProgramStateRef ProgramState::makeWithStore(const StoreRef &store) const {
  318. ProgramState NewSt(*this);
  319. NewSt.setStore(store);
  320. return getStateManager().getPersistentState(NewSt);
  321. }
  322. void ProgramState::setStore(const StoreRef &newStore) {
  323. Store newStoreStore = newStore.getStore();
  324. if (newStoreStore)
  325. stateMgr->getStoreManager().incrementReferenceCount(newStoreStore);
  326. if (store)
  327. stateMgr->getStoreManager().decrementReferenceCount(store);
  328. store = newStoreStore;
  329. }
  330. //===----------------------------------------------------------------------===//
  331. // State pretty-printing.
  332. //===----------------------------------------------------------------------===//
  333. void ProgramState::print(raw_ostream &Out,
  334. const char *NL, const char *Sep) const {
  335. // Print the store.
  336. ProgramStateManager &Mgr = getStateManager();
  337. Mgr.getStoreManager().print(getStore(), Out, NL, Sep);
  338. // Print out the environment.
  339. Env.print(Out, NL, Sep);
  340. // Print out the constraints.
  341. Mgr.getConstraintManager().print(this, Out, NL, Sep);
  342. // Print checker-specific data.
  343. Mgr.getOwningEngine()->printState(Out, this, NL, Sep);
  344. }
  345. void ProgramState::printDOT(raw_ostream &Out) const {
  346. print(Out, "\\l", "\\|");
  347. }
  348. void ProgramState::dump() const {
  349. print(llvm::errs());
  350. }
  351. void ProgramState::printTaint(raw_ostream &Out,
  352. const char *NL, const char *Sep) const {
  353. TaintMapImpl TM = get<TaintMap>();
  354. if (!TM.isEmpty())
  355. Out <<"Tainted Symbols:" << NL;
  356. for (TaintMapImpl::iterator I = TM.begin(), E = TM.end(); I != E; ++I) {
  357. Out << I->first << " : " << I->second << NL;
  358. }
  359. }
  360. void ProgramState::dumpTaint() const {
  361. printTaint(llvm::errs());
  362. }
  363. //===----------------------------------------------------------------------===//
  364. // Generic Data Map.
  365. //===----------------------------------------------------------------------===//
  366. void *const* ProgramState::FindGDM(void *K) const {
  367. return GDM.lookup(K);
  368. }
  369. void*
  370. ProgramStateManager::FindGDMContext(void *K,
  371. void *(*CreateContext)(llvm::BumpPtrAllocator&),
  372. void (*DeleteContext)(void*)) {
  373. std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
  374. if (!p.first) {
  375. p.first = CreateContext(Alloc);
  376. p.second = DeleteContext;
  377. }
  378. return p.first;
  379. }
  380. ProgramStateRef ProgramStateManager::addGDM(ProgramStateRef St, void *Key, void *Data){
  381. ProgramState::GenericDataMap M1 = St->getGDM();
  382. ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data);
  383. if (M1 == M2)
  384. return St;
  385. ProgramState NewSt = *St;
  386. NewSt.GDM = M2;
  387. return getPersistentState(NewSt);
  388. }
  389. ProgramStateRef ProgramStateManager::removeGDM(ProgramStateRef state, void *Key) {
  390. ProgramState::GenericDataMap OldM = state->getGDM();
  391. ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key);
  392. if (NewM == OldM)
  393. return state;
  394. ProgramState NewState = *state;
  395. NewState.GDM = NewM;
  396. return getPersistentState(NewState);
  397. }
  398. bool ScanReachableSymbols::scan(nonloc::CompoundVal val) {
  399. for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I)
  400. if (!scan(*I))
  401. return false;
  402. return true;
  403. }
  404. bool ScanReachableSymbols::scan(const SymExpr *sym) {
  405. unsigned &isVisited = visited[sym];
  406. if (isVisited)
  407. return true;
  408. isVisited = 1;
  409. if (!visitor.VisitSymbol(sym))
  410. return false;
  411. // TODO: should be rewritten using SymExpr::symbol_iterator.
  412. switch (sym->getKind()) {
  413. case SymExpr::RegionValueKind:
  414. case SymExpr::ConjuredKind:
  415. case SymExpr::DerivedKind:
  416. case SymExpr::ExtentKind:
  417. case SymExpr::MetadataKind:
  418. break;
  419. case SymExpr::CastSymbolKind:
  420. return scan(cast<SymbolCast>(sym)->getOperand());
  421. case SymExpr::SymIntKind:
  422. return scan(cast<SymIntExpr>(sym)->getLHS());
  423. case SymExpr::IntSymKind:
  424. return scan(cast<IntSymExpr>(sym)->getRHS());
  425. case SymExpr::SymSymKind: {
  426. const SymSymExpr *x = cast<SymSymExpr>(sym);
  427. return scan(x->getLHS()) && scan(x->getRHS());
  428. }
  429. }
  430. return true;
  431. }
  432. bool ScanReachableSymbols::scan(SVal val) {
  433. if (Optional<loc::MemRegionVal> X = val.getAs<loc::MemRegionVal>())
  434. return scan(X->getRegion());
  435. if (Optional<nonloc::LazyCompoundVal> X =
  436. val.getAs<nonloc::LazyCompoundVal>()) {
  437. StoreManager &StoreMgr = state->getStateManager().getStoreManager();
  438. // FIXME: We don't really want to use getBaseRegion() here because pointer
  439. // arithmetic doesn't apply, but scanReachableSymbols only accepts base
  440. // regions right now.
  441. if (!StoreMgr.scanReachableSymbols(X->getStore(),
  442. X->getRegion()->getBaseRegion(),
  443. *this))
  444. return false;
  445. }
  446. if (Optional<nonloc::LocAsInteger> X = val.getAs<nonloc::LocAsInteger>())
  447. return scan(X->getLoc());
  448. if (SymbolRef Sym = val.getAsSymbol())
  449. return scan(Sym);
  450. if (const SymExpr *Sym = val.getAsSymbolicExpression())
  451. return scan(Sym);
  452. if (Optional<nonloc::CompoundVal> X = val.getAs<nonloc::CompoundVal>())
  453. return scan(*X);
  454. return true;
  455. }
  456. bool ScanReachableSymbols::scan(const MemRegion *R) {
  457. if (isa<MemSpaceRegion>(R))
  458. return true;
  459. unsigned &isVisited = visited[R];
  460. if (isVisited)
  461. return true;
  462. isVisited = 1;
  463. if (!visitor.VisitMemRegion(R))
  464. return false;
  465. // If this is a symbolic region, visit the symbol for the region.
  466. if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R))
  467. if (!visitor.VisitSymbol(SR->getSymbol()))
  468. return false;
  469. // If this is a subregion, also visit the parent regions.
  470. if (const SubRegion *SR = dyn_cast<SubRegion>(R)) {
  471. const MemRegion *Super = SR->getSuperRegion();
  472. if (!scan(Super))
  473. return false;
  474. // When we reach the topmost region, scan all symbols in it.
  475. if (isa<MemSpaceRegion>(Super)) {
  476. StoreManager &StoreMgr = state->getStateManager().getStoreManager();
  477. if (!StoreMgr.scanReachableSymbols(state->getStore(), SR, *this))
  478. return false;
  479. }
  480. }
  481. // Regions captured by a block are also implicitly reachable.
  482. if (const BlockDataRegion *BDR = dyn_cast<BlockDataRegion>(R)) {
  483. BlockDataRegion::referenced_vars_iterator I = BDR->referenced_vars_begin(),
  484. E = BDR->referenced_vars_end();
  485. for ( ; I != E; ++I) {
  486. if (!scan(I.getCapturedRegion()))
  487. return false;
  488. }
  489. }
  490. return true;
  491. }
  492. bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const {
  493. ScanReachableSymbols S(this, visitor);
  494. return S.scan(val);
  495. }
  496. bool ProgramState::scanReachableSymbols(const SVal *I, const SVal *E,
  497. SymbolVisitor &visitor) const {
  498. ScanReachableSymbols S(this, visitor);
  499. for ( ; I != E; ++I) {
  500. if (!S.scan(*I))
  501. return false;
  502. }
  503. return true;
  504. }
  505. bool ProgramState::scanReachableSymbols(const MemRegion * const *I,
  506. const MemRegion * const *E,
  507. SymbolVisitor &visitor) const {
  508. ScanReachableSymbols S(this, visitor);
  509. for ( ; I != E; ++I) {
  510. if (!S.scan(*I))
  511. return false;
  512. }
  513. return true;
  514. }
  515. ProgramStateRef ProgramState::addTaint(const Stmt *S,
  516. const LocationContext *LCtx,
  517. TaintTagType Kind) const {
  518. if (const Expr *E = dyn_cast_or_null<Expr>(S))
  519. S = E->IgnoreParens();
  520. SymbolRef Sym = getSVal(S, LCtx).getAsSymbol();
  521. if (Sym)
  522. return addTaint(Sym, Kind);
  523. const MemRegion *R = getSVal(S, LCtx).getAsRegion();
  524. addTaint(R, Kind);
  525. // Cannot add taint, so just return the state.
  526. return this;
  527. }
  528. ProgramStateRef ProgramState::addTaint(const MemRegion *R,
  529. TaintTagType Kind) const {
  530. if (const SymbolicRegion *SR = dyn_cast_or_null<SymbolicRegion>(R))
  531. return addTaint(SR->getSymbol(), Kind);
  532. return this;
  533. }
  534. ProgramStateRef ProgramState::addTaint(SymbolRef Sym,
  535. TaintTagType Kind) const {
  536. // If this is a symbol cast, remove the cast before adding the taint. Taint
  537. // is cast agnostic.
  538. while (const SymbolCast *SC = dyn_cast<SymbolCast>(Sym))
  539. Sym = SC->getOperand();
  540. ProgramStateRef NewState = set<TaintMap>(Sym, Kind);
  541. assert(NewState);
  542. return NewState;
  543. }
  544. bool ProgramState::isTainted(const Stmt *S, const LocationContext *LCtx,
  545. TaintTagType Kind) const {
  546. if (const Expr *E = dyn_cast_or_null<Expr>(S))
  547. S = E->IgnoreParens();
  548. SVal val = getSVal(S, LCtx);
  549. return isTainted(val, Kind);
  550. }
  551. bool ProgramState::isTainted(SVal V, TaintTagType Kind) const {
  552. if (const SymExpr *Sym = V.getAsSymExpr())
  553. return isTainted(Sym, Kind);
  554. if (const MemRegion *Reg = V.getAsRegion())
  555. return isTainted(Reg, Kind);
  556. return false;
  557. }
  558. bool ProgramState::isTainted(const MemRegion *Reg, TaintTagType K) const {
  559. if (!Reg)
  560. return false;
  561. // Element region (array element) is tainted if either the base or the offset
  562. // are tainted.
  563. if (const ElementRegion *ER = dyn_cast<ElementRegion>(Reg))
  564. return isTainted(ER->getSuperRegion(), K) || isTainted(ER->getIndex(), K);
  565. if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg))
  566. return isTainted(SR->getSymbol(), K);
  567. if (const SubRegion *ER = dyn_cast<SubRegion>(Reg))
  568. return isTainted(ER->getSuperRegion(), K);
  569. return false;
  570. }
  571. bool ProgramState::isTainted(SymbolRef Sym, TaintTagType Kind) const {
  572. if (!Sym)
  573. return false;
  574. // Traverse all the symbols this symbol depends on to see if any are tainted.
  575. bool Tainted = false;
  576. for (SymExpr::symbol_iterator SI = Sym->symbol_begin(), SE =Sym->symbol_end();
  577. SI != SE; ++SI) {
  578. if (!isa<SymbolData>(*SI))
  579. continue;
  580. const TaintTagType *Tag = get<TaintMap>(*SI);
  581. Tainted = (Tag && *Tag == Kind);
  582. // If this is a SymbolDerived with a tainted parent, it's also tainted.
  583. if (const SymbolDerived *SD = dyn_cast<SymbolDerived>(*SI))
  584. Tainted = Tainted || isTainted(SD->getParentSymbol(), Kind);
  585. // If memory region is tainted, data is also tainted.
  586. if (const SymbolRegionValue *SRV = dyn_cast<SymbolRegionValue>(*SI))
  587. Tainted = Tainted || isTainted(SRV->getRegion(), Kind);
  588. // If If this is a SymbolCast from a tainted value, it's also tainted.
  589. if (const SymbolCast *SC = dyn_cast<SymbolCast>(*SI))
  590. Tainted = Tainted || isTainted(SC->getOperand(), Kind);
  591. if (Tainted)
  592. return true;
  593. }
  594. return Tainted;
  595. }
  596. /// The GDM component containing the dynamic type info. This is a map from a
  597. /// symbol to its most likely type.
  598. REGISTER_TRAIT_WITH_PROGRAMSTATE(DynamicTypeMap,
  599. CLANG_ENTO_PROGRAMSTATE_MAP(const MemRegion *,
  600. DynamicTypeInfo))
  601. DynamicTypeInfo ProgramState::getDynamicTypeInfo(const MemRegion *Reg) const {
  602. Reg = Reg->StripCasts();
  603. // Look up the dynamic type in the GDM.
  604. const DynamicTypeInfo *GDMType = get<DynamicTypeMap>(Reg);
  605. if (GDMType)
  606. return *GDMType;
  607. // Otherwise, fall back to what we know about the region.
  608. if (const TypedRegion *TR = dyn_cast<TypedRegion>(Reg))
  609. return DynamicTypeInfo(TR->getLocationType(), /*CanBeSubclass=*/false);
  610. if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg)) {
  611. SymbolRef Sym = SR->getSymbol();
  612. return DynamicTypeInfo(Sym->getType());
  613. }
  614. return DynamicTypeInfo();
  615. }
  616. ProgramStateRef ProgramState::setDynamicTypeInfo(const MemRegion *Reg,
  617. DynamicTypeInfo NewTy) const {
  618. Reg = Reg->StripCasts();
  619. ProgramStateRef NewState = set<DynamicTypeMap>(Reg, NewTy);
  620. assert(NewState);
  621. return NewState;
  622. }