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- //===--- FileSystemStatCache.cpp - Caching for 'stat' calls ---------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines the FileSystemStatCache interface.
- //
- //===----------------------------------------------------------------------===//
- #include "clang/Basic/FileSystemStatCache.h"
- #include "llvm/Support/Path.h"
- #include <fcntl.h>
- // FIXME: This is terrible, we need this for ::close.
- #if !defined(_MSC_VER) && !defined(__MINGW32__)
- #include <unistd.h>
- #include <sys/uio.h>
- #else
- #include <io.h>
- #endif
- using namespace clang;
- #if defined(_MSC_VER)
- #define S_ISDIR(s) ((_S_IFDIR & s) !=0)
- #endif
- /// FileSystemStatCache::get - Get the 'stat' information for the specified
- /// path, using the cache to accelerate it if possible. This returns true if
- /// the path does not exist or false if it exists.
- ///
- /// If FileDescriptor is non-null, then this lookup should only return success
- /// for files (not directories). If it is null this lookup should only return
- /// success for directories (not files). On a successful file lookup, the
- /// implementation can optionally fill in FileDescriptor with a valid
- /// descriptor and the client guarantees that it will close it.
- bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf,
- int *FileDescriptor, FileSystemStatCache *Cache) {
- LookupResult R;
- bool isForDir = FileDescriptor == 0;
- // If we have a cache, use it to resolve the stat query.
- if (Cache)
- R = Cache->getStat(Path, StatBuf, FileDescriptor);
- else if (isForDir) {
- // If this is a directory and we have no cache, just go to the file system.
- R = ::stat(Path, &StatBuf) != 0 ? CacheMissing : CacheExists;
- } else {
- // Otherwise, we have to go to the filesystem. We can always just use
- // 'stat' here, but (for files) the client is asking whether the file exists
- // because it wants to turn around and *open* it. It is more efficient to
- // do "open+fstat" on success than it is to do "stat+open".
- //
- // Because of this, check to see if the file exists with 'open'. If the
- // open succeeds, use fstat to get the stat info.
- int OpenFlags = O_RDONLY;
- #ifdef O_BINARY
- OpenFlags |= O_BINARY; // Open input file in binary mode on win32.
- #endif
- *FileDescriptor = ::open(Path, OpenFlags);
-
- if (*FileDescriptor == -1) {
- // If the open fails, our "stat" fails.
- R = CacheMissing;
- } else {
- // Otherwise, the open succeeded. Do an fstat to get the information
- // about the file. We'll end up returning the open file descriptor to the
- // client to do what they please with it.
- if (::fstat(*FileDescriptor, &StatBuf) == 0)
- R = CacheExists;
- else {
- // fstat rarely fails. If it does, claim the initial open didn't
- // succeed.
- R = CacheMissing;
- ::close(*FileDescriptor);
- *FileDescriptor = -1;
- }
- }
- }
- // If the path doesn't exist, return failure.
- if (R == CacheMissing) return true;
-
- // If the path exists, make sure that its "directoryness" matches the clients
- // demands.
- if (S_ISDIR(StatBuf.st_mode) != isForDir) {
- // If not, close the file if opened.
- if (FileDescriptor && *FileDescriptor != -1) {
- ::close(*FileDescriptor);
- *FileDescriptor = -1;
- }
-
- return true;
- }
-
- return false;
- }
- MemorizeStatCalls::LookupResult
- MemorizeStatCalls::getStat(const char *Path, struct stat &StatBuf,
- int *FileDescriptor) {
- LookupResult Result = statChained(Path, StatBuf, FileDescriptor);
-
- // Do not cache failed stats, it is easy to construct common inconsistent
- // situations if we do, and they are not important for PCH performance (which
- // currently only needs the stats to construct the initial FileManager
- // entries).
- if (Result == CacheMissing)
- return Result;
-
- // Cache file 'stat' results and directories with absolutely paths.
- if (!S_ISDIR(StatBuf.st_mode) || llvm::sys::Path(Path).isAbsolute())
- StatCalls[Path] = StatBuf;
-
- return Result;
- }
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