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- //===--- FileManager.cpp - File System Probing and Caching ----------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements the FileManager interface.
- //
- //===----------------------------------------------------------------------===//
- //
- // TODO: This should index all interesting directories with dirent calls.
- // getdirentries ?
- // opendir/readdir_r/closedir ?
- //
- //===----------------------------------------------------------------------===//
- #include "clang/Basic/FileManager.h"
- #include "clang/Basic/FileSystemStatCache.h"
- #include "llvm/ADT/SmallString.h"
- #include "llvm/ADT/StringExtras.h"
- #include "llvm/Support/MemoryBuffer.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/Support/Path.h"
- #include "llvm/Config/config.h"
- #include <map>
- #include <set>
- #include <string>
- // FIXME: This is terrible, we need this for ::close.
- #if !defined(_MSC_VER) && !defined(__MINGW32__)
- #include <unistd.h>
- #include <sys/uio.h>
- #else
- #include <io.h>
- #endif
- using namespace clang;
- // FIXME: Enhance libsystem to support inode and other fields.
- #include <sys/stat.h>
- /// NON_EXISTENT_DIR - A special value distinct from null that is used to
- /// represent a dir name that doesn't exist on the disk.
- #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
- /// NON_EXISTENT_FILE - A special value distinct from null that is used to
- /// represent a filename that doesn't exist on the disk.
- #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
- FileEntry::~FileEntry() {
- // If this FileEntry owns an open file descriptor that never got used, close
- // it.
- if (FD != -1) ::close(FD);
- }
- //===----------------------------------------------------------------------===//
- // Windows.
- //===----------------------------------------------------------------------===//
- #ifdef LLVM_ON_WIN32
- #define IS_DIR_SEPARATOR_CHAR(x) ((x) == '/' || (x) == '\\')
- namespace {
- static std::string GetFullPath(const char *relPath) {
- char *absPathStrPtr = _fullpath(NULL, relPath, 0);
- assert(absPathStrPtr && "_fullpath() returned NULL!");
- std::string absPath(absPathStrPtr);
- free(absPathStrPtr);
- return absPath;
- }
- }
- class FileManager::UniqueDirContainer {
- /// UniqueDirs - Cache from full path to existing directories/files.
- ///
- llvm::StringMap<DirectoryEntry> UniqueDirs;
- public:
- DirectoryEntry &getDirectory(const char *Name, struct stat &StatBuf) {
- std::string FullPath(GetFullPath(Name));
- return UniqueDirs.GetOrCreateValue(FullPath).getValue();
- }
- size_t size() const { return UniqueDirs.size(); }
- };
- class FileManager::UniqueFileContainer {
- /// UniqueFiles - Cache from full path to existing directories/files.
- ///
- llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
- public:
- FileEntry &getFile(const char *Name, struct stat &StatBuf) {
- std::string FullPath(GetFullPath(Name));
-
- // LowercaseString because Windows filesystem is case insensitive.
- FullPath = llvm::LowercaseString(FullPath);
- return UniqueFiles.GetOrCreateValue(FullPath).getValue();
- }
- size_t size() const { return UniqueFiles.size(); }
- };
- //===----------------------------------------------------------------------===//
- // Unix-like Systems.
- //===----------------------------------------------------------------------===//
- #else
- #define IS_DIR_SEPARATOR_CHAR(x) ((x) == '/')
- class FileManager::UniqueDirContainer {
- /// UniqueDirs - Cache from ID's to existing directories/files.
- std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
- public:
- DirectoryEntry &getDirectory(const char *Name, struct stat &StatBuf) {
- return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
- }
- size_t size() const { return UniqueDirs.size(); }
- };
- class FileManager::UniqueFileContainer {
- /// UniqueFiles - Cache from ID's to existing directories/files.
- std::set<FileEntry> UniqueFiles;
- public:
- FileEntry &getFile(const char *Name, struct stat &StatBuf) {
- return
- const_cast<FileEntry&>(
- *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
- StatBuf.st_ino,
- StatBuf.st_mode)).first);
- }
- size_t size() const { return UniqueFiles.size(); }
- };
- #endif
- //===----------------------------------------------------------------------===//
- // Common logic.
- //===----------------------------------------------------------------------===//
- FileManager::FileManager(const FileSystemOptions &FSO)
- : FileSystemOpts(FSO),
- UniqueDirs(*new UniqueDirContainer()),
- UniqueFiles(*new UniqueFileContainer()),
- DirEntries(64), FileEntries(64), NextFileUID(0) {
- NumDirLookups = NumFileLookups = 0;
- NumDirCacheMisses = NumFileCacheMisses = 0;
- }
- FileManager::~FileManager() {
- delete &UniqueDirs;
- delete &UniqueFiles;
- for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
- delete VirtualFileEntries[i];
- }
- void FileManager::addStatCache(FileSystemStatCache *statCache,
- bool AtBeginning) {
- assert(statCache && "No stat cache provided?");
- if (AtBeginning || StatCache.get() == 0) {
- statCache->setNextStatCache(StatCache.take());
- StatCache.reset(statCache);
- return;
- }
-
- FileSystemStatCache *LastCache = StatCache.get();
- while (LastCache->getNextStatCache())
- LastCache = LastCache->getNextStatCache();
-
- LastCache->setNextStatCache(statCache);
- }
- void FileManager::removeStatCache(FileSystemStatCache *statCache) {
- if (!statCache)
- return;
-
- if (StatCache.get() == statCache) {
- // This is the first stat cache.
- StatCache.reset(StatCache->takeNextStatCache());
- return;
- }
-
- // Find the stat cache in the list.
- FileSystemStatCache *PrevCache = StatCache.get();
- while (PrevCache && PrevCache->getNextStatCache() != statCache)
- PrevCache = PrevCache->getNextStatCache();
-
- assert(PrevCache && "Stat cache not found for removal");
- PrevCache->setNextStatCache(statCache->getNextStatCache());
- }
- /// \brief Retrieve the directory that the given file name resides in.
- static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
- llvm::StringRef Filename) {
- // Figure out what directory it is in. If the string contains a / in it,
- // strip off everything after it.
- // FIXME: this logic should be in sys::Path.
- size_t SlashPos = Filename.size();
- while (SlashPos != 0 && !IS_DIR_SEPARATOR_CHAR(Filename[SlashPos-1]))
- --SlashPos;
- // Use the current directory if file has no path component.
- if (SlashPos == 0)
- return FileMgr.getDirectory(".");
- if (SlashPos == Filename.size()-1)
- return 0; // If filename ends with a /, it's a directory.
- // Ignore repeated //'s.
- while (SlashPos != 0 && IS_DIR_SEPARATOR_CHAR(Filename[SlashPos-1]))
- --SlashPos;
- return FileMgr.getDirectory(Filename.substr(0, SlashPos));
- }
- /// getDirectory - Lookup, cache, and verify the specified directory. This
- /// returns null if the directory doesn't exist.
- ///
- const DirectoryEntry *FileManager::getDirectory(llvm::StringRef Filename) {
- // stat doesn't like trailing separators (at least on Windows).
- if (Filename.size() > 1 && IS_DIR_SEPARATOR_CHAR(Filename.back()))
- Filename = Filename.substr(0, Filename.size()-1);
- ++NumDirLookups;
- llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
- DirEntries.GetOrCreateValue(Filename);
- // See if there is already an entry in the map.
- if (NamedDirEnt.getValue())
- return NamedDirEnt.getValue() == NON_EXISTENT_DIR
- ? 0 : NamedDirEnt.getValue();
- ++NumDirCacheMisses;
- // By default, initialize it to invalid.
- NamedDirEnt.setValue(NON_EXISTENT_DIR);
- // Get the null-terminated directory name as stored as the key of the
- // DirEntries map.
- const char *InterndDirName = NamedDirEnt.getKeyData();
- // Check to see if the directory exists.
- struct stat StatBuf;
- if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/))
- return 0;
- // It exists. See if we have already opened a directory with the same inode.
- // This occurs when one dir is symlinked to another, for example.
- DirectoryEntry &UDE = UniqueDirs.getDirectory(InterndDirName, StatBuf);
- NamedDirEnt.setValue(&UDE);
- if (UDE.getName()) // Already have an entry with this inode, return it.
- return &UDE;
- // Otherwise, we don't have this directory yet, add it. We use the string
- // key from the DirEntries map as the string.
- UDE.Name = InterndDirName;
- return &UDE;
- }
- /// getFile - Lookup, cache, and verify the specified file. This returns null
- /// if the file doesn't exist.
- ///
- const FileEntry *FileManager::getFile(llvm::StringRef Filename) {
- ++NumFileLookups;
- // See if there is already an entry in the map.
- llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
- FileEntries.GetOrCreateValue(Filename);
- // See if there is already an entry in the map.
- if (NamedFileEnt.getValue())
- return NamedFileEnt.getValue() == NON_EXISTENT_FILE
- ? 0 : NamedFileEnt.getValue();
- ++NumFileCacheMisses;
- // By default, initialize it to invalid.
- NamedFileEnt.setValue(NON_EXISTENT_FILE);
- // Get the null-terminated file name as stored as the key of the
- // FileEntries map.
- const char *InterndFileName = NamedFileEnt.getKeyData();
-
- // Look up the directory for the file. When looking up something like
- // sys/foo.h we'll discover all of the search directories that have a 'sys'
- // subdirectory. This will let us avoid having to waste time on known-to-fail
- // searches when we go to find sys/bar.h, because all the search directories
- // without a 'sys' subdir will get a cached failure result.
- const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename);
- if (DirInfo == 0) // Directory doesn't exist, file can't exist.
- return 0;
- // FIXME: Use the directory info to prune this, before doing the stat syscall.
- // FIXME: This will reduce the # syscalls.
- // Nope, there isn't. Check to see if the file exists.
- int FileDescriptor = -1;
- struct stat StatBuf;
- if (getStatValue(InterndFileName, StatBuf, &FileDescriptor))
- return 0;
- // It exists. See if we have already opened a file with the same inode.
- // This occurs when one dir is symlinked to another, for example.
- FileEntry &UFE = UniqueFiles.getFile(InterndFileName, StatBuf);
- NamedFileEnt.setValue(&UFE);
- if (UFE.getName()) { // Already have an entry with this inode, return it.
- // If the stat process opened the file, close it to avoid a FD leak.
- if (FileDescriptor != -1)
- close(FileDescriptor);
-
- return &UFE;
- }
- // Otherwise, we don't have this directory yet, add it.
- // FIXME: Change the name to be a char* that points back to the 'FileEntries'
- // key.
- UFE.Name = InterndFileName;
- UFE.Size = StatBuf.st_size;
- UFE.ModTime = StatBuf.st_mtime;
- UFE.Dir = DirInfo;
- UFE.UID = NextFileUID++;
- UFE.FD = FileDescriptor;
- return &UFE;
- }
- const FileEntry *
- FileManager::getVirtualFile(llvm::StringRef Filename, off_t Size,
- time_t ModificationTime) {
- ++NumFileLookups;
- // See if there is already an entry in the map.
- llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
- FileEntries.GetOrCreateValue(Filename);
- // See if there is already an entry in the map.
- if (NamedFileEnt.getValue())
- return NamedFileEnt.getValue() == NON_EXISTENT_FILE
- ? 0 : NamedFileEnt.getValue();
- ++NumFileCacheMisses;
- // By default, initialize it to invalid.
- NamedFileEnt.setValue(NON_EXISTENT_FILE);
- const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename);
- if (DirInfo == 0) // Directory doesn't exist, file can't exist.
- return 0;
- FileEntry *UFE = new FileEntry();
- VirtualFileEntries.push_back(UFE);
- NamedFileEnt.setValue(UFE);
- // Get the null-terminated file name as stored as the key of the
- // FileEntries map.
- const char *InterndFileName = NamedFileEnt.getKeyData();
-
- UFE->Name = InterndFileName;
- UFE->Size = Size;
- UFE->ModTime = ModificationTime;
- UFE->Dir = DirInfo;
- UFE->UID = NextFileUID++;
-
- // If this virtual file resolves to a file, also map that file to the
- // newly-created file entry.
- int FileDescriptor = -1;
- struct stat StatBuf;
- if (getStatValue(InterndFileName, StatBuf, &FileDescriptor))
- return UFE;
-
- UFE->FD = FileDescriptor;
- llvm::sys::Path FilePath(UFE->Name);
- FilePath.makeAbsolute();
- FileEntries[FilePath.str()] = UFE;
- return UFE;
- }
- void FileManager::FixupRelativePath(llvm::sys::Path &path,
- const FileSystemOptions &FSOpts) {
- if (FSOpts.WorkingDir.empty() || path.isAbsolute()) return;
-
- llvm::sys::Path NewPath(FSOpts.WorkingDir);
- NewPath.appendComponent(path.str());
- path = NewPath;
- }
- llvm::MemoryBuffer *FileManager::
- getBufferForFile(const FileEntry *Entry, std::string *ErrorStr) {
- if (FileSystemOpts.WorkingDir.empty()) {
- const char *Filename = Entry->getName();
- // If the file is already open, use the open file descriptor.
- if (Entry->FD != -1) {
- llvm::MemoryBuffer *Buf =
- llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, ErrorStr,
- Entry->getSize());
- // getOpenFile will have closed the file descriptor, don't reuse or
- // reclose it.
- Entry->FD = -1;
- return Buf;
- }
- // Otherwise, open the file.
- return llvm::MemoryBuffer::getFile(Filename, ErrorStr, Entry->getSize());
- }
-
- llvm::sys::Path FilePath(Entry->getName());
- FixupRelativePath(FilePath, FileSystemOpts);
- return llvm::MemoryBuffer::getFile(FilePath.c_str(), ErrorStr,
- Entry->getSize());
- }
- llvm::MemoryBuffer *FileManager::
- getBufferForFile(llvm::StringRef Filename, std::string *ErrorStr) {
- if (FileSystemOpts.WorkingDir.empty())
- return llvm::MemoryBuffer::getFile(Filename, ErrorStr);
-
- llvm::sys::Path FilePath(Filename);
- FixupRelativePath(FilePath, FileSystemOpts);
- return llvm::MemoryBuffer::getFile(FilePath.c_str(), ErrorStr);
- }
- /// getStatValue - Get the 'stat' information for the specified path, using the
- /// cache to accelerate it if possible. This returns true if the path does not
- /// exist or false if it exists.
- ///
- /// The isForDir member indicates whether this is a directory lookup or not.
- /// This will return failure if the lookup isn't the expected kind.
- bool FileManager::getStatValue(const char *Path, struct stat &StatBuf,
- int *FileDescriptor) {
- // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
- // absolute!
- if (FileSystemOpts.WorkingDir.empty())
- return FileSystemStatCache::get(Path, StatBuf, FileDescriptor,
- StatCache.get());
-
- llvm::sys::Path FilePath(Path);
- FixupRelativePath(FilePath, FileSystemOpts);
- return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor,
- StatCache.get());
- }
- void FileManager::PrintStats() const {
- llvm::errs() << "\n*** File Manager Stats:\n";
- llvm::errs() << UniqueFiles.size() << " files found, "
- << UniqueDirs.size() << " dirs found.\n";
- llvm::errs() << NumDirLookups << " dir lookups, "
- << NumDirCacheMisses << " dir cache misses.\n";
- llvm::errs() << NumFileLookups << " file lookups, "
- << NumFileCacheMisses << " file cache misses.\n";
- //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
- }
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