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- //===- BuildTree.cpp ------------------------------------------*- C++ -*-=====//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- #include "clang/Tooling/Syntax/BuildTree.h"
- #include "clang/AST/RecursiveASTVisitor.h"
- #include "clang/AST/Stmt.h"
- #include "clang/Basic/LLVM.h"
- #include "clang/Basic/SourceLocation.h"
- #include "clang/Basic/SourceManager.h"
- #include "clang/Basic/TokenKinds.h"
- #include "clang/Lex/Lexer.h"
- #include "clang/Tooling/Syntax/Nodes.h"
- #include "clang/Tooling/Syntax/Tokens.h"
- #include "clang/Tooling/Syntax/Tree.h"
- #include "llvm/ADT/ArrayRef.h"
- #include "llvm/ADT/STLExtras.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/Support/Allocator.h"
- #include "llvm/Support/Casting.h"
- #include "llvm/Support/FormatVariadic.h"
- #include "llvm/Support/raw_ostream.h"
- #include <map>
- using namespace clang;
- /// A helper class for constructing the syntax tree while traversing a clang
- /// AST.
- ///
- /// At each point of the traversal we maintain a list of pending nodes.
- /// Initially all tokens are added as pending nodes. When processing a clang AST
- /// node, the clients need to:
- /// - create a corresponding syntax node,
- /// - assign roles to all pending child nodes with 'markChild' and
- /// 'markChildToken',
- /// - replace the child nodes with the new syntax node in the pending list
- /// with 'foldNode'.
- ///
- /// Note that all children are expected to be processed when building a node.
- ///
- /// Call finalize() to finish building the tree and consume the root node.
- class syntax::TreeBuilder {
- public:
- TreeBuilder(syntax::Arena &Arena) : Arena(Arena), Pending(Arena) {}
- llvm::BumpPtrAllocator &allocator() { return Arena.allocator(); }
- /// Populate children for \p New node, assuming it covers tokens from \p
- /// Range.
- void foldNode(llvm::ArrayRef<syntax::Token> Range, syntax::Tree *New);
- /// Set role for a token starting at \p Loc.
- void markChildToken(SourceLocation Loc, tok::TokenKind Kind, NodeRole R);
- /// Finish building the tree and consume the root node.
- syntax::TranslationUnit *finalize() && {
- auto Tokens = Arena.tokenBuffer().expandedTokens();
- // Build the root of the tree, consuming all the children.
- Pending.foldChildren(Tokens,
- new (Arena.allocator()) syntax::TranslationUnit);
- return cast<syntax::TranslationUnit>(std::move(Pending).finalize());
- }
- /// getRange() finds the syntax tokens corresponding to the passed source
- /// locations.
- /// \p First is the start position of the first token and \p Last is the start
- /// position of the last token.
- llvm::ArrayRef<syntax::Token> getRange(SourceLocation First,
- SourceLocation Last) const {
- assert(First.isValid());
- assert(Last.isValid());
- assert(First == Last ||
- Arena.sourceManager().isBeforeInTranslationUnit(First, Last));
- return llvm::makeArrayRef(findToken(First), std::next(findToken(Last)));
- }
- llvm::ArrayRef<syntax::Token> getRange(const Decl *D) const {
- return getRange(D->getBeginLoc(), D->getEndLoc());
- }
- llvm::ArrayRef<syntax::Token> getRange(const Stmt *S) const {
- return getRange(S->getBeginLoc(), S->getEndLoc());
- }
- private:
- /// Finds a token starting at \p L. The token must exist.
- const syntax::Token *findToken(SourceLocation L) const;
- /// A collection of trees covering the input tokens.
- /// When created, each tree corresponds to a single token in the file.
- /// Clients call 'foldChildren' to attach one or more subtrees to a parent
- /// node and update the list of trees accordingly.
- ///
- /// Ensures that added nodes properly nest and cover the whole token stream.
- struct Forest {
- Forest(syntax::Arena &A) {
- // FIXME: do not add 'eof' to the tree.
- // Create all leaf nodes.
- for (auto &T : A.tokenBuffer().expandedTokens())
- Trees.insert(Trees.end(),
- {&T, NodeAndRole{new (A.allocator()) syntax::Leaf(&T)}});
- }
- void assignRole(llvm::ArrayRef<syntax::Token> Range,
- syntax::NodeRole Role) {
- assert(!Range.empty());
- auto It = Trees.lower_bound(Range.begin());
- assert(It != Trees.end() && "no node found");
- assert(It->first == Range.begin() && "no child with the specified range");
- assert((std::next(It) == Trees.end() ||
- std::next(It)->first == Range.end()) &&
- "no child with the specified range");
- It->second.Role = Role;
- }
- /// Add \p Node to the forest and fill its children nodes based on the \p
- /// NodeRange.
- void foldChildren(llvm::ArrayRef<syntax::Token> NodeTokens,
- syntax::Tree *Node) {
- assert(!NodeTokens.empty());
- assert(Node->firstChild() == nullptr && "node already has children");
- auto *FirstToken = NodeTokens.begin();
- auto BeginChildren = Trees.lower_bound(FirstToken);
- assert(BeginChildren != Trees.end() &&
- BeginChildren->first == FirstToken &&
- "fold crosses boundaries of existing subtrees");
- auto EndChildren = Trees.lower_bound(NodeTokens.end());
- assert((EndChildren == Trees.end() ||
- EndChildren->first == NodeTokens.end()) &&
- "fold crosses boundaries of existing subtrees");
- // (!) we need to go in reverse order, because we can only prepend.
- for (auto It = EndChildren; It != BeginChildren; --It)
- Node->prependChildLowLevel(std::prev(It)->second.Node,
- std::prev(It)->second.Role);
- Trees.erase(BeginChildren, EndChildren);
- Trees.insert({FirstToken, NodeAndRole(Node)});
- }
- // EXPECTS: all tokens were consumed and are owned by a single root node.
- syntax::Node *finalize() && {
- assert(Trees.size() == 1);
- auto *Root = Trees.begin()->second.Node;
- Trees = {};
- return Root;
- }
- std::string str(const syntax::Arena &A) const {
- std::string R;
- for (auto It = Trees.begin(); It != Trees.end(); ++It) {
- unsigned CoveredTokens =
- It != Trees.end()
- ? (std::next(It)->first - It->first)
- : A.tokenBuffer().expandedTokens().end() - It->first;
- R += llvm::formatv("- '{0}' covers '{1}'+{2} tokens\n",
- It->second.Node->kind(),
- It->first->text(A.sourceManager()), CoveredTokens);
- R += It->second.Node->dump(A);
- }
- return R;
- }
- private:
- /// A with a role that should be assigned to it when adding to a parent.
- struct NodeAndRole {
- explicit NodeAndRole(syntax::Node *Node)
- : Node(Node), Role(NodeRole::Unknown) {}
- syntax::Node *Node;
- NodeRole Role;
- };
- /// Maps from the start token to a subtree starting at that token.
- /// FIXME: storing the end tokens is redundant.
- /// FIXME: the key of a map is redundant, it is also stored in NodeForRange.
- std::map<const syntax::Token *, NodeAndRole> Trees;
- };
- /// For debugging purposes.
- std::string str() { return Pending.str(Arena); }
- syntax::Arena &Arena;
- Forest Pending;
- };
- namespace {
- class BuildTreeVisitor : public RecursiveASTVisitor<BuildTreeVisitor> {
- public:
- explicit BuildTreeVisitor(ASTContext &Ctx, syntax::TreeBuilder &Builder)
- : Builder(Builder), LangOpts(Ctx.getLangOpts()) {}
- bool shouldTraversePostOrder() const { return true; }
- bool TraverseDecl(Decl *D) {
- if (!D || isa<TranslationUnitDecl>(D))
- return RecursiveASTVisitor::TraverseDecl(D);
- if (!llvm::isa<TranslationUnitDecl>(D->getDeclContext()))
- return true; // Only build top-level decls for now, do not recurse.
- return RecursiveASTVisitor::TraverseDecl(D);
- }
- bool VisitDecl(Decl *D) {
- assert(llvm::isa<TranslationUnitDecl>(D->getDeclContext()) &&
- "expected a top-level decl");
- assert(!D->isImplicit());
- Builder.foldNode(Builder.getRange(D),
- new (allocator()) syntax::TopLevelDeclaration());
- return true;
- }
- bool WalkUpFromTranslationUnitDecl(TranslationUnitDecl *TU) {
- // (!) we do not want to call VisitDecl(), the declaration for translation
- // unit is built by finalize().
- return true;
- }
- bool WalkUpFromCompoundStmt(CompoundStmt *S) {
- using NodeRole = syntax::NodeRole;
- Builder.markChildToken(S->getLBracLoc(), tok::l_brace,
- NodeRole::CompoundStatement_lbrace);
- Builder.markChildToken(S->getRBracLoc(), tok::r_brace,
- NodeRole::CompoundStatement_rbrace);
- Builder.foldNode(Builder.getRange(S),
- new (allocator()) syntax::CompoundStatement);
- return true;
- }
- private:
- /// A small helper to save some typing.
- llvm::BumpPtrAllocator &allocator() { return Builder.allocator(); }
- syntax::TreeBuilder &Builder;
- const LangOptions &LangOpts;
- };
- } // namespace
- void syntax::TreeBuilder::foldNode(llvm::ArrayRef<syntax::Token> Range,
- syntax::Tree *New) {
- Pending.foldChildren(Range, New);
- }
- void syntax::TreeBuilder::markChildToken(SourceLocation Loc,
- tok::TokenKind Kind, NodeRole Role) {
- if (Loc.isInvalid())
- return;
- Pending.assignRole(*findToken(Loc), Role);
- }
- const syntax::Token *syntax::TreeBuilder::findToken(SourceLocation L) const {
- auto Tokens = Arena.tokenBuffer().expandedTokens();
- auto &SM = Arena.sourceManager();
- auto It = llvm::partition_point(Tokens, [&](const syntax::Token &T) {
- return SM.isBeforeInTranslationUnit(T.location(), L);
- });
- assert(It != Tokens.end());
- assert(It->location() == L);
- return &*It;
- }
- syntax::TranslationUnit *
- syntax::buildSyntaxTree(Arena &A, const TranslationUnitDecl &TU) {
- TreeBuilder Builder(A);
- BuildTreeVisitor(TU.getASTContext(), Builder).TraverseAST(TU.getASTContext());
- return std::move(Builder).finalize();
- }
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