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- //=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines ExprEngine's support for Objective-C expressions.
- //
- //===----------------------------------------------------------------------===//
- #include "clang/StaticAnalyzer/Core/CheckerManager.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
- using namespace clang;
- using namespace ento;
- void ExprEngine::VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *Ex,
- ExplodedNode *Pred,
- ExplodedNodeSet &Dst) {
- const ProgramState *state = Pred->getState();
- SVal baseVal = state->getSVal(Ex->getBase());
- SVal location = state->getLValue(Ex->getDecl(), baseVal);
-
- ExplodedNodeSet dstIvar;
- StmtNodeBuilder Bldr(Pred, dstIvar, *currentBuilderContext);
- Bldr.generateNode(Ex, Pred, state->BindExpr(Ex, location));
-
- // Perform the post-condition check of the ObjCIvarRefExpr and store
- // the created nodes in 'Dst'.
- getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this);
- }
- void ExprEngine::VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S,
- ExplodedNode *Pred,
- ExplodedNodeSet &Dst) {
- getCheckerManager().runCheckersForPreStmt(Dst, Pred, S, *this);
- }
- void ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S,
- ExplodedNode *Pred,
- ExplodedNodeSet &Dst) {
-
- // ObjCForCollectionStmts are processed in two places. This method
- // handles the case where an ObjCForCollectionStmt* occurs as one of the
- // statements within a basic block. This transfer function does two things:
- //
- // (1) binds the next container value to 'element'. This creates a new
- // node in the ExplodedGraph.
- //
- // (2) binds the value 0/1 to the ObjCForCollectionStmt* itself, indicating
- // whether or not the container has any more elements. This value
- // will be tested in ProcessBranch. We need to explicitly bind
- // this value because a container can contain nil elements.
- //
- // FIXME: Eventually this logic should actually do dispatches to
- // 'countByEnumeratingWithState:objects:count:' (NSFastEnumeration).
- // This will require simulating a temporary NSFastEnumerationState, either
- // through an SVal or through the use of MemRegions. This value can
- // be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop
- // terminates we reclaim the temporary (it goes out of scope) and we
- // we can test if the SVal is 0 or if the MemRegion is null (depending
- // on what approach we take).
- //
- // For now: simulate (1) by assigning either a symbol or nil if the
- // container is empty. Thus this transfer function will by default
- // result in state splitting.
- const Stmt *elem = S->getElement();
- const ProgramState *state = Pred->getState();
- SVal elementV;
- StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
-
- if (const DeclStmt *DS = dyn_cast<DeclStmt>(elem)) {
- const VarDecl *elemD = cast<VarDecl>(DS->getSingleDecl());
- assert(elemD->getInit() == 0);
- elementV = state->getLValue(elemD, Pred->getLocationContext());
- }
- else {
- elementV = state->getSVal(elem);
- }
-
- ExplodedNodeSet dstLocation;
- Bldr.takeNodes(Pred);
- evalLocation(dstLocation, elem, Pred, state, elementV, NULL, false);
- Bldr.addNodes(dstLocation);
-
- for (ExplodedNodeSet::iterator NI = dstLocation.begin(),
- NE = dstLocation.end(); NI!=NE; ++NI) {
- Pred = *NI;
- const ProgramState *state = Pred->getState();
-
- // Handle the case where the container still has elements.
- SVal TrueV = svalBuilder.makeTruthVal(1);
- const ProgramState *hasElems = state->BindExpr(S, TrueV);
-
- // Handle the case where the container has no elements.
- SVal FalseV = svalBuilder.makeTruthVal(0);
- const ProgramState *noElems = state->BindExpr(S, FalseV);
-
- if (loc::MemRegionVal *MV = dyn_cast<loc::MemRegionVal>(&elementV))
- if (const TypedValueRegion *R =
- dyn_cast<TypedValueRegion>(MV->getRegion())) {
- // FIXME: The proper thing to do is to really iterate over the
- // container. We will do this with dispatch logic to the store.
- // For now, just 'conjure' up a symbolic value.
- QualType T = R->getValueType();
- assert(Loc::isLocType(T));
- unsigned Count = currentBuilderContext->getCurrentBlockCount();
- SymbolRef Sym = SymMgr.getConjuredSymbol(elem, T, Count);
- SVal V = svalBuilder.makeLoc(Sym);
- hasElems = hasElems->bindLoc(elementV, V);
-
- // Bind the location to 'nil' on the false branch.
- SVal nilV = svalBuilder.makeIntVal(0, T);
- noElems = noElems->bindLoc(elementV, nilV);
- }
-
- // Create the new nodes.
- Bldr.generateNode(S, Pred, hasElems);
- Bldr.generateNode(S, Pred, noElems);
- }
- }
- void ExprEngine::VisitObjCMessage(const ObjCMessage &msg,
- ExplodedNode *Pred,
- ExplodedNodeSet &Dst) {
-
- // Handle the previsits checks.
- ExplodedNodeSet dstPrevisit;
- getCheckerManager().runCheckersForPreObjCMessage(dstPrevisit, Pred,
- msg, *this);
-
- // Proceed with evaluate the message expression.
- ExplodedNodeSet dstEval;
- StmtNodeBuilder Bldr(dstPrevisit, dstEval, *currentBuilderContext);
- for (ExplodedNodeSet::iterator DI = dstPrevisit.begin(),
- DE = dstPrevisit.end(); DI != DE; ++DI) {
-
- ExplodedNode *Pred = *DI;
- bool RaisesException = false;
-
- if (const Expr *Receiver = msg.getInstanceReceiver()) {
- const ProgramState *state = Pred->getState();
- SVal recVal = state->getSVal(Receiver);
- if (!recVal.isUndef()) {
- // Bifurcate the state into nil and non-nil ones.
- DefinedOrUnknownSVal receiverVal = cast<DefinedOrUnknownSVal>(recVal);
-
- const ProgramState *notNilState, *nilState;
- llvm::tie(notNilState, nilState) = state->assume(receiverVal);
-
- // There are three cases: can be nil or non-nil, must be nil, must be
- // non-nil. We ignore must be nil, and merge the rest two into non-nil.
- if (nilState && !notNilState) {
- continue;
- }
-
- // Check if the "raise" message was sent.
- assert(notNilState);
- if (msg.getSelector() == RaiseSel)
- RaisesException = true;
-
- // If we raise an exception, for now treat it as a sink.
- // Eventually we will want to handle exceptions properly.
- // Dispatch to plug-in transfer function.
- evalObjCMessage(Bldr, msg, Pred, notNilState, RaisesException);
- }
- }
- else if (const ObjCInterfaceDecl *Iface = msg.getReceiverInterface()) {
- IdentifierInfo* ClsName = Iface->getIdentifier();
- Selector S = msg.getSelector();
-
- // Check for special instance methods.
- if (!NSExceptionII) {
- ASTContext &Ctx = getContext();
- NSExceptionII = &Ctx.Idents.get("NSException");
- }
-
- if (ClsName == NSExceptionII) {
- enum { NUM_RAISE_SELECTORS = 2 };
-
- // Lazily create a cache of the selectors.
- if (!NSExceptionInstanceRaiseSelectors) {
- ASTContext &Ctx = getContext();
- NSExceptionInstanceRaiseSelectors =
- new Selector[NUM_RAISE_SELECTORS];
- SmallVector<IdentifierInfo*, NUM_RAISE_SELECTORS> II;
- unsigned idx = 0;
-
- // raise:format:
- II.push_back(&Ctx.Idents.get("raise"));
- II.push_back(&Ctx.Idents.get("format"));
- NSExceptionInstanceRaiseSelectors[idx++] =
- Ctx.Selectors.getSelector(II.size(), &II[0]);
-
- // raise:format::arguments:
- II.push_back(&Ctx.Idents.get("arguments"));
- NSExceptionInstanceRaiseSelectors[idx++] =
- Ctx.Selectors.getSelector(II.size(), &II[0]);
- }
-
- for (unsigned i = 0; i < NUM_RAISE_SELECTORS; ++i)
- if (S == NSExceptionInstanceRaiseSelectors[i]) {
- RaisesException = true;
- break;
- }
- }
-
- // If we raise an exception, for now treat it as a sink.
- // Eventually we will want to handle exceptions properly.
- // Dispatch to plug-in transfer function.
- evalObjCMessage(Bldr, msg, Pred, Pred->getState(), RaisesException);
- }
- }
-
- // Finally, perform the post-condition check of the ObjCMessageExpr and store
- // the created nodes in 'Dst'.
- getCheckerManager().runCheckersForPostObjCMessage(Dst, dstEval, msg, *this);
- }
- void ExprEngine::evalObjCMessage(StmtNodeBuilder &Bldr,
- const ObjCMessage &msg,
- ExplodedNode *Pred,
- const ProgramState *state,
- bool GenSink) {
- // First handle the return value.
- SVal ReturnValue = UnknownVal();
- // Some method families have known return values.
- switch (msg.getMethodFamily()) {
- default:
- break;
- case OMF_autorelease:
- case OMF_retain:
- case OMF_self: {
- // These methods return their receivers.
- const Expr *ReceiverE = msg.getInstanceReceiver();
- if (ReceiverE)
- ReturnValue = state->getSVal(ReceiverE);
- break;
- }
- }
- // If we failed to figure out the return value, use a conjured value instead.
- if (ReturnValue.isUnknown()) {
- SValBuilder &SVB = getSValBuilder();
- QualType ResultTy = msg.getResultType(getContext());
- unsigned Count = currentBuilderContext->getCurrentBlockCount();
- const Expr *CurrentE = cast<Expr>(currentStmt);
- ReturnValue = SVB.getConjuredSymbolVal(NULL, CurrentE, ResultTy, Count);
- }
- // Bind the return value.
- state = state->BindExpr(currentStmt, ReturnValue);
- // Invalidate the arguments (and the receiver)
- const LocationContext *LC = Pred->getLocationContext();
- state = invalidateArguments(state, CallOrObjCMessage(msg, state), LC);
- // And create the new node.
- Bldr.generateNode(msg.getOriginExpr(), Pred, state, GenSink);
- assert(Bldr.hasGeneratedNodes());
- }
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