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- //===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines the C++ expression evaluation engine.
- //
- //===----------------------------------------------------------------------===//
- #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
- #include "clang/AST/DeclCXX.h"
- #include "clang/AST/StmtCXX.h"
- #include "clang/AST/ParentMap.h"
- #include "clang/Basic/PrettyStackTrace.h"
- #include "clang/StaticAnalyzer/Core/CheckerManager.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
- using namespace clang;
- using namespace ento;
- void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
- ExplodedNode *Pred,
- ExplodedNodeSet &Dst) {
- StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
- const Expr *tempExpr = ME->GetTemporaryExpr()->IgnoreParens();
- ProgramStateRef state = Pred->getState();
- const LocationContext *LCtx = Pred->getLocationContext();
- state = createTemporaryRegionIfNeeded(state, LCtx, tempExpr, ME);
- Bldr.generateNode(ME, Pred, state);
- }
- // FIXME: This is the sort of code that should eventually live in a Core
- // checker rather than as a special case in ExprEngine.
- void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred,
- const CallEvent &Call) {
- SVal ThisVal;
- bool AlwaysReturnsLValue;
- if (const CXXConstructorCall *Ctor = dyn_cast<CXXConstructorCall>(&Call)) {
- assert(Ctor->getDecl()->isTrivial());
- assert(Ctor->getDecl()->isCopyOrMoveConstructor());
- ThisVal = Ctor->getCXXThisVal();
- AlwaysReturnsLValue = false;
- } else {
- assert(cast<CXXMethodDecl>(Call.getDecl())->isTrivial());
- assert(cast<CXXMethodDecl>(Call.getDecl())->getOverloadedOperator() ==
- OO_Equal);
- ThisVal = cast<CXXInstanceCall>(Call).getCXXThisVal();
- AlwaysReturnsLValue = true;
- }
- const LocationContext *LCtx = Pred->getLocationContext();
- ExplodedNodeSet Dst;
- Bldr.takeNodes(Pred);
- SVal V = Call.getArgSVal(0);
- // If the value being copied is not unknown, load from its location to get
- // an aggregate rvalue.
- if (Optional<Loc> L = V.getAs<Loc>())
- V = Pred->getState()->getSVal(*L);
- else
- assert(V.isUnknownOrUndef());
- const Expr *CallExpr = Call.getOriginExpr();
- evalBind(Dst, CallExpr, Pred, ThisVal, V, true);
- PostStmt PS(CallExpr, LCtx);
- for (ExplodedNodeSet::iterator I = Dst.begin(), E = Dst.end();
- I != E; ++I) {
- ProgramStateRef State = (*I)->getState();
- if (AlwaysReturnsLValue)
- State = State->BindExpr(CallExpr, LCtx, ThisVal);
- else
- State = bindReturnValue(Call, LCtx, State);
- Bldr.generateNode(PS, State, *I);
- }
- }
- /// Returns a region representing the first element of a (possibly
- /// multi-dimensional) array, for the purposes of element construction or
- /// destruction.
- ///
- /// On return, \p Ty will be set to the base type of the array.
- ///
- /// If the type is not an array type at all, the original value is returned.
- /// Otherwise the "IsArray" flag is set.
- static SVal makeZeroElementRegion(ProgramStateRef State, SVal LValue,
- QualType &Ty, bool &IsArray) {
- SValBuilder &SVB = State->getStateManager().getSValBuilder();
- ASTContext &Ctx = SVB.getContext();
- while (const ArrayType *AT = Ctx.getAsArrayType(Ty)) {
- Ty = AT->getElementType();
- LValue = State->getLValue(Ty, SVB.makeZeroArrayIndex(), LValue);
- IsArray = true;
- }
- return LValue;
- }
- const MemRegion *
- ExprEngine::getRegionForConstructedObject(const CXXConstructExpr *CE,
- ExplodedNode *Pred,
- EvalCallOptions &CallOpts) {
- const LocationContext *LCtx = Pred->getLocationContext();
- ProgramStateRef State = Pred->getState();
- // See if we're constructing an existing region by looking at the
- // current construction context.
- const NodeBuilderContext &CurrBldrCtx = getBuilderContext();
- const CFGBlock *B = CurrBldrCtx.getBlock();
- const CFGElement &E = (*B)[currStmtIdx];
- if (auto CC = E.getAs<CFGConstructor>()) {
- if (const Stmt *TriggerStmt = CC->getTriggerStmt()) {
- if (const CXXNewExpr *CNE = dyn_cast<CXXNewExpr>(TriggerStmt)) {
- if (AMgr.getAnalyzerOptions().mayInlineCXXAllocator()) {
- // TODO: Detect when the allocator returns a null pointer.
- // Constructor shall not be called in this case.
- if (const SubRegion *MR = dyn_cast_or_null<SubRegion>(
- getCXXNewAllocatorValue(State, CNE, LCtx).getAsRegion())) {
- if (CNE->isArray()) {
- // TODO: In fact, we need to call the constructor for every
- // allocated element, not just the first one!
- CallOpts.IsArrayConstructorOrDestructor = true;
- return getStoreManager().GetElementZeroRegion(
- MR, CNE->getType()->getPointeeType());
- }
- return MR;
- }
- }
- } else if (auto *DS = dyn_cast<DeclStmt>(TriggerStmt)) {
- if (const auto *Var = dyn_cast<VarDecl>(DS->getSingleDecl())) {
- if (Var->getInit() && Var->getInit()->IgnoreImplicit() == CE) {
- SVal LValue = State->getLValue(Var, LCtx);
- QualType Ty = Var->getType();
- LValue = makeZeroElementRegion(
- State, LValue, Ty, CallOpts.IsArrayConstructorOrDestructor);
- return LValue.getAsRegion();
- }
- }
- }
- // TODO: Consider other directly initialized elements.
- } else if (const CXXCtorInitializer *Init = CC->getTriggerInit()) {
- assert(Init->isAnyMemberInitializer());
- const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
- Loc ThisPtr =
- getSValBuilder().getCXXThis(CurCtor, LCtx->getCurrentStackFrame());
- SVal ThisVal = State->getSVal(ThisPtr);
- const ValueDecl *Field;
- SVal FieldVal;
- if (Init->isIndirectMemberInitializer()) {
- Field = Init->getIndirectMember();
- FieldVal = State->getLValue(Init->getIndirectMember(), ThisVal);
- } else {
- Field = Init->getMember();
- FieldVal = State->getLValue(Init->getMember(), ThisVal);
- }
- QualType Ty = Field->getType();
- FieldVal = makeZeroElementRegion(State, FieldVal, Ty,
- CallOpts.IsArrayConstructorOrDestructor);
- return FieldVal.getAsRegion();
- }
- // FIXME: This will eventually need to handle new-expressions as well.
- // Don't forget to update the pre-constructor initialization code in
- // ExprEngine::VisitCXXConstructExpr.
- }
- // If we couldn't find an existing region to construct into, assume we're
- // constructing a temporary. Notify the caller of our failure.
- CallOpts.IsConstructorWithImproperlyModeledTargetRegion = true;
- MemRegionManager &MRMgr = getSValBuilder().getRegionManager();
- return MRMgr.getCXXTempObjectRegion(CE, LCtx);
- }
- const CXXConstructExpr *
- ExprEngine::findDirectConstructorForCurrentCFGElement() {
- // Go backward in the CFG to see if the previous element (ignoring
- // destructors) was a CXXConstructExpr. If so, that constructor
- // was constructed directly into an existing region.
- // This process is essentially the inverse of that performed in
- // findElementDirectlyInitializedByCurrentConstructor().
- if (currStmtIdx == 0)
- return nullptr;
- const CFGBlock *B = getBuilderContext().getBlock();
- unsigned int PreviousStmtIdx = currStmtIdx - 1;
- CFGElement Previous = (*B)[PreviousStmtIdx];
- while (Previous.getAs<CFGImplicitDtor>() && PreviousStmtIdx > 0) {
- --PreviousStmtIdx;
- Previous = (*B)[PreviousStmtIdx];
- }
- if (Optional<CFGStmt> PrevStmtElem = Previous.getAs<CFGStmt>()) {
- if (auto *CtorExpr = dyn_cast<CXXConstructExpr>(PrevStmtElem->getStmt())) {
- return CtorExpr;
- }
- }
- return nullptr;
- }
- void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
- ExplodedNode *Pred,
- ExplodedNodeSet &destNodes) {
- const LocationContext *LCtx = Pred->getLocationContext();
- ProgramStateRef State = Pred->getState();
- const MemRegion *Target = nullptr;
- // FIXME: Handle arrays, which run the same constructor for every element.
- // For now, we just run the first constructor (which should still invalidate
- // the entire array).
- EvalCallOptions CallOpts;
- switch (CE->getConstructionKind()) {
- case CXXConstructExpr::CK_Complete: {
- Target = getRegionForConstructedObject(CE, Pred, CallOpts);
- break;
- }
- case CXXConstructExpr::CK_VirtualBase:
- // Make sure we are not calling virtual base class initializers twice.
- // Only the most-derived object should initialize virtual base classes.
- if (const Stmt *Outer = LCtx->getCurrentStackFrame()->getCallSite()) {
- const CXXConstructExpr *OuterCtor = dyn_cast<CXXConstructExpr>(Outer);
- if (OuterCtor) {
- switch (OuterCtor->getConstructionKind()) {
- case CXXConstructExpr::CK_NonVirtualBase:
- case CXXConstructExpr::CK_VirtualBase:
- // Bail out!
- destNodes.Add(Pred);
- return;
- case CXXConstructExpr::CK_Complete:
- case CXXConstructExpr::CK_Delegating:
- break;
- }
- }
- }
- // FALLTHROUGH
- case CXXConstructExpr::CK_NonVirtualBase:
- // In C++17, classes with non-virtual bases may be aggregates, so they would
- // be initialized as aggregates without a constructor call, so we may have
- // a base class constructed directly into an initializer list without
- // having the derived-class constructor call on the previous stack frame.
- // Initializer lists may be nested into more initializer lists that
- // correspond to surrounding aggregate initializations.
- // FIXME: For now this code essentially bails out. We need to find the
- // correct target region and set it.
- // FIXME: Instead of relying on the ParentMap, we should have the
- // trigger-statement (InitListExpr in this case) passed down from CFG or
- // otherwise always available during construction.
- if (dyn_cast_or_null<InitListExpr>(LCtx->getParentMap().getParent(CE))) {
- MemRegionManager &MRMgr = getSValBuilder().getRegionManager();
- Target = MRMgr.getCXXTempObjectRegion(CE, LCtx);
- CallOpts.IsConstructorWithImproperlyModeledTargetRegion = true;
- break;
- }
- // FALLTHROUGH
- case CXXConstructExpr::CK_Delegating: {
- const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
- Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
- LCtx->getCurrentStackFrame());
- SVal ThisVal = State->getSVal(ThisPtr);
- if (CE->getConstructionKind() == CXXConstructExpr::CK_Delegating) {
- Target = ThisVal.getAsRegion();
- } else {
- // Cast to the base type.
- bool IsVirtual =
- (CE->getConstructionKind() == CXXConstructExpr::CK_VirtualBase);
- SVal BaseVal = getStoreManager().evalDerivedToBase(ThisVal, CE->getType(),
- IsVirtual);
- Target = BaseVal.getAsRegion();
- }
- break;
- }
- }
- CallEventManager &CEMgr = getStateManager().getCallEventManager();
- CallEventRef<CXXConstructorCall> Call =
- CEMgr.getCXXConstructorCall(CE, Target, State, LCtx);
- ExplodedNodeSet DstPreVisit;
- getCheckerManager().runCheckersForPreStmt(DstPreVisit, Pred, CE, *this);
- ExplodedNodeSet PreInitialized;
- {
- StmtNodeBuilder Bldr(DstPreVisit, PreInitialized, *currBldrCtx);
- if (CE->requiresZeroInitialization()) {
- // Type of the zero doesn't matter.
- SVal ZeroVal = svalBuilder.makeZeroVal(getContext().CharTy);
- for (ExplodedNodeSet::iterator I = DstPreVisit.begin(),
- E = DstPreVisit.end();
- I != E; ++I) {
- ProgramStateRef State = (*I)->getState();
- // FIXME: Once we properly handle constructors in new-expressions, we'll
- // need to invalidate the region before setting a default value, to make
- // sure there aren't any lingering bindings around. This probably needs
- // to happen regardless of whether or not the object is zero-initialized
- // to handle random fields of a placement-initialized object picking up
- // old bindings. We might only want to do it when we need to, though.
- // FIXME: This isn't actually correct for arrays -- we need to zero-
- // initialize the entire array, not just the first element -- but our
- // handling of arrays everywhere else is weak as well, so this shouldn't
- // actually make things worse. Placement new makes this tricky as well,
- // since it's then possible to be initializing one part of a multi-
- // dimensional array.
- State = State->bindDefault(loc::MemRegionVal(Target), ZeroVal, LCtx);
- Bldr.generateNode(CE, *I, State, /*tag=*/nullptr,
- ProgramPoint::PreStmtKind);
- }
- }
- }
- ExplodedNodeSet DstPreCall;
- getCheckerManager().runCheckersForPreCall(DstPreCall, PreInitialized,
- *Call, *this);
- ExplodedNodeSet DstEvaluated;
- StmtNodeBuilder Bldr(DstPreCall, DstEvaluated, *currBldrCtx);
- if (CE->getConstructor()->isTrivial() &&
- CE->getConstructor()->isCopyOrMoveConstructor() &&
- !CallOpts.IsArrayConstructorOrDestructor) {
- // FIXME: Handle other kinds of trivial constructors as well.
- for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
- I != E; ++I)
- performTrivialCopy(Bldr, *I, *Call);
- } else {
- for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
- I != E; ++I)
- defaultEvalCall(Bldr, *I, *Call, CallOpts);
- }
- // If the CFG was contructed without elements for temporary destructors
- // and the just-called constructor created a temporary object then
- // stop exploration if the temporary object has a noreturn constructor.
- // This can lose coverage because the destructor, if it were present
- // in the CFG, would be called at the end of the full expression or
- // later (for life-time extended temporaries) -- but avoids infeasible
- // paths when no-return temporary destructors are used for assertions.
- const AnalysisDeclContext *ADC = LCtx->getAnalysisDeclContext();
- if (!ADC->getCFGBuildOptions().AddTemporaryDtors) {
- const MemRegion *Target = Call->getCXXThisVal().getAsRegion();
- if (Target && isa<CXXTempObjectRegion>(Target) &&
- Call->getDecl()->getParent()->isAnyDestructorNoReturn()) {
- // If we've inlined the constructor, then DstEvaluated would be empty.
- // In this case we still want a sink, which could be implemented
- // in processCallExit. But we don't have that implemented at the moment,
- // so if you hit this assertion, see if you can avoid inlining
- // the respective constructor when analyzer-config cfg-temporary-dtors
- // is set to false.
- // Otherwise there's nothing wrong with inlining such constructor.
- assert(!DstEvaluated.empty() &&
- "We should not have inlined this constructor!");
- for (ExplodedNode *N : DstEvaluated) {
- Bldr.generateSink(CE, N, N->getState());
- }
- // There is no need to run the PostCall and PostStmt checker
- // callbacks because we just generated sinks on all nodes in th
- // frontier.
- return;
- }
- }
- ExplodedNodeSet DstPostCall;
- getCheckerManager().runCheckersForPostCall(DstPostCall, DstEvaluated,
- *Call, *this);
- getCheckerManager().runCheckersForPostStmt(destNodes, DstPostCall, CE, *this);
- }
- void ExprEngine::VisitCXXDestructor(QualType ObjectType,
- const MemRegion *Dest,
- const Stmt *S,
- bool IsBaseDtor,
- ExplodedNode *Pred,
- ExplodedNodeSet &Dst) {
- const LocationContext *LCtx = Pred->getLocationContext();
- ProgramStateRef State = Pred->getState();
- // FIXME: We need to run the same destructor on every element of the array.
- // This workaround will just run the first destructor (which will still
- // invalidate the entire array).
- SVal DestVal = UnknownVal();
- if (Dest)
- DestVal = loc::MemRegionVal(Dest);
- EvalCallOptions CallOpts;
- DestVal = makeZeroElementRegion(State, DestVal, ObjectType,
- CallOpts.IsArrayConstructorOrDestructor);
- Dest = DestVal.getAsRegion();
- const CXXRecordDecl *RecordDecl = ObjectType->getAsCXXRecordDecl();
- assert(RecordDecl && "Only CXXRecordDecls should have destructors");
- const CXXDestructorDecl *DtorDecl = RecordDecl->getDestructor();
- CallEventManager &CEMgr = getStateManager().getCallEventManager();
- CallEventRef<CXXDestructorCall> Call =
- CEMgr.getCXXDestructorCall(DtorDecl, S, Dest, IsBaseDtor, State, LCtx);
- PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
- Call->getSourceRange().getBegin(),
- "Error evaluating destructor");
- ExplodedNodeSet DstPreCall;
- getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
- *Call, *this);
- ExplodedNodeSet DstInvalidated;
- StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currBldrCtx);
- for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
- I != E; ++I)
- defaultEvalCall(Bldr, *I, *Call, CallOpts);
- ExplodedNodeSet DstPostCall;
- getCheckerManager().runCheckersForPostCall(Dst, DstInvalidated,
- *Call, *this);
- }
- void ExprEngine::VisitCXXNewAllocatorCall(const CXXNewExpr *CNE,
- ExplodedNode *Pred,
- ExplodedNodeSet &Dst) {
- ProgramStateRef State = Pred->getState();
- const LocationContext *LCtx = Pred->getLocationContext();
- PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
- CNE->getStartLoc(),
- "Error evaluating New Allocator Call");
- CallEventManager &CEMgr = getStateManager().getCallEventManager();
- CallEventRef<CXXAllocatorCall> Call =
- CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
- ExplodedNodeSet DstPreCall;
- getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
- *Call, *this);
- ExplodedNodeSet DstPostCall;
- StmtNodeBuilder CallBldr(DstPreCall, DstPostCall, *currBldrCtx);
- for (auto I : DstPreCall) {
- // FIXME: Provide evalCall for checkers?
- defaultEvalCall(CallBldr, I, *Call);
- }
- // If the call is inlined, DstPostCall will be empty and we bail out now.
- // Store return value of operator new() for future use, until the actual
- // CXXNewExpr gets processed.
- ExplodedNodeSet DstPostValue;
- StmtNodeBuilder ValueBldr(DstPostCall, DstPostValue, *currBldrCtx);
- for (auto I : DstPostCall) {
- // FIXME: Because CNE serves as the "call site" for the allocator (due to
- // lack of a better expression in the AST), the conjured return value symbol
- // is going to be of the same type (C++ object pointer type). Technically
- // this is not correct because the operator new's prototype always says that
- // it returns a 'void *'. So we should change the type of the symbol,
- // and then evaluate the cast over the symbolic pointer from 'void *' to
- // the object pointer type. But without changing the symbol's type it
- // is breaking too much to evaluate the no-op symbolic cast over it, so we
- // skip it for now.
- ProgramStateRef State = I->getState();
- SVal RetVal = State->getSVal(CNE, LCtx);
- // If this allocation function is not declared as non-throwing, failures
- // /must/ be signalled by exceptions, and thus the return value will never
- // be NULL. -fno-exceptions does not influence this semantics.
- // FIXME: GCC has a -fcheck-new option, which forces it to consider the case
- // where new can return NULL. If we end up supporting that option, we can
- // consider adding a check for it here.
- // C++11 [basic.stc.dynamic.allocation]p3.
- if (const FunctionDecl *FD = CNE->getOperatorNew()) {
- QualType Ty = FD->getType();
- if (const auto *ProtoType = Ty->getAs<FunctionProtoType>())
- if (!ProtoType->isNothrow(getContext()))
- State = State->assume(RetVal.castAs<DefinedOrUnknownSVal>(), true);
- }
- ValueBldr.generateNode(CNE, I,
- setCXXNewAllocatorValue(State, CNE, LCtx, RetVal));
- }
- ExplodedNodeSet DstPostPostCallCallback;
- getCheckerManager().runCheckersForPostCall(DstPostPostCallCallback,
- DstPostValue, *Call, *this);
- for (auto I : DstPostPostCallCallback) {
- getCheckerManager().runCheckersForNewAllocator(
- CNE, getCXXNewAllocatorValue(I->getState(), CNE, LCtx), Dst, I, *this);
- }
- }
- void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
- ExplodedNodeSet &Dst) {
- // FIXME: Much of this should eventually migrate to CXXAllocatorCall.
- // Also, we need to decide how allocators actually work -- they're not
- // really part of the CXXNewExpr because they happen BEFORE the
- // CXXConstructExpr subexpression. See PR12014 for some discussion.
- unsigned blockCount = currBldrCtx->blockCount();
- const LocationContext *LCtx = Pred->getLocationContext();
- SVal symVal = UnknownVal();
- FunctionDecl *FD = CNE->getOperatorNew();
- bool IsStandardGlobalOpNewFunction =
- FD->isReplaceableGlobalAllocationFunction();
- ProgramStateRef State = Pred->getState();
- // Retrieve the stored operator new() return value.
- if (AMgr.getAnalyzerOptions().mayInlineCXXAllocator()) {
- symVal = getCXXNewAllocatorValue(State, CNE, LCtx);
- State = clearCXXNewAllocatorValue(State, CNE, LCtx);
- }
- // We assume all standard global 'operator new' functions allocate memory in
- // heap. We realize this is an approximation that might not correctly model
- // a custom global allocator.
- if (symVal.isUnknown()) {
- if (IsStandardGlobalOpNewFunction)
- symVal = svalBuilder.getConjuredHeapSymbolVal(CNE, LCtx, blockCount);
- else
- symVal = svalBuilder.conjureSymbolVal(nullptr, CNE, LCtx, CNE->getType(),
- blockCount);
- }
- CallEventManager &CEMgr = getStateManager().getCallEventManager();
- CallEventRef<CXXAllocatorCall> Call =
- CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
- if (!AMgr.getAnalyzerOptions().mayInlineCXXAllocator()) {
- // Invalidate placement args.
- // FIXME: Once we figure out how we want allocators to work,
- // we should be using the usual pre-/(default-)eval-/post-call checks here.
- State = Call->invalidateRegions(blockCount);
- if (!State)
- return;
- // If this allocation function is not declared as non-throwing, failures
- // /must/ be signalled by exceptions, and thus the return value will never
- // be NULL. -fno-exceptions does not influence this semantics.
- // FIXME: GCC has a -fcheck-new option, which forces it to consider the case
- // where new can return NULL. If we end up supporting that option, we can
- // consider adding a check for it here.
- // C++11 [basic.stc.dynamic.allocation]p3.
- if (FD) {
- QualType Ty = FD->getType();
- if (const auto *ProtoType = Ty->getAs<FunctionProtoType>())
- if (!ProtoType->isNothrow(getContext()))
- if (auto dSymVal = symVal.getAs<DefinedOrUnknownSVal>())
- State = State->assume(*dSymVal, true);
- }
- }
- StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
- SVal Result = symVal;
- if (CNE->isArray()) {
- // FIXME: allocating an array requires simulating the constructors.
- // For now, just return a symbolicated region.
- if (const SubRegion *NewReg =
- dyn_cast_or_null<SubRegion>(symVal.getAsRegion())) {
- QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
- const ElementRegion *EleReg =
- getStoreManager().GetElementZeroRegion(NewReg, ObjTy);
- Result = loc::MemRegionVal(EleReg);
- }
- State = State->BindExpr(CNE, Pred->getLocationContext(), Result);
- Bldr.generateNode(CNE, Pred, State);
- return;
- }
- // FIXME: Once we have proper support for CXXConstructExprs inside
- // CXXNewExpr, we need to make sure that the constructed object is not
- // immediately invalidated here. (The placement call should happen before
- // the constructor call anyway.)
- if (FD && FD->isReservedGlobalPlacementOperator()) {
- // Non-array placement new should always return the placement location.
- SVal PlacementLoc = State->getSVal(CNE->getPlacementArg(0), LCtx);
- Result = svalBuilder.evalCast(PlacementLoc, CNE->getType(),
- CNE->getPlacementArg(0)->getType());
- }
- // Bind the address of the object, then check to see if we cached out.
- State = State->BindExpr(CNE, LCtx, Result);
- ExplodedNode *NewN = Bldr.generateNode(CNE, Pred, State);
- if (!NewN)
- return;
- // If the type is not a record, we won't have a CXXConstructExpr as an
- // initializer. Copy the value over.
- if (const Expr *Init = CNE->getInitializer()) {
- if (!isa<CXXConstructExpr>(Init)) {
- assert(Bldr.getResults().size() == 1);
- Bldr.takeNodes(NewN);
- evalBind(Dst, CNE, NewN, Result, State->getSVal(Init, LCtx),
- /*FirstInit=*/IsStandardGlobalOpNewFunction);
- }
- }
- }
- void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE,
- ExplodedNode *Pred, ExplodedNodeSet &Dst) {
- StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
- ProgramStateRef state = Pred->getState();
- Bldr.generateNode(CDE, Pred, state);
- }
- void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS,
- ExplodedNode *Pred,
- ExplodedNodeSet &Dst) {
- const VarDecl *VD = CS->getExceptionDecl();
- if (!VD) {
- Dst.Add(Pred);
- return;
- }
- const LocationContext *LCtx = Pred->getLocationContext();
- SVal V = svalBuilder.conjureSymbolVal(CS, LCtx, VD->getType(),
- currBldrCtx->blockCount());
- ProgramStateRef state = Pred->getState();
- state = state->bindLoc(state->getLValue(VD, LCtx), V, LCtx);
- StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
- Bldr.generateNode(CS, Pred, state);
- }
- void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
- ExplodedNodeSet &Dst) {
- StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
- // Get the this object region from StoreManager.
- const LocationContext *LCtx = Pred->getLocationContext();
- const MemRegion *R =
- svalBuilder.getRegionManager().getCXXThisRegion(
- getContext().getCanonicalType(TE->getType()),
- LCtx);
- ProgramStateRef state = Pred->getState();
- SVal V = state->getSVal(loc::MemRegionVal(R));
- Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V));
- }
- void ExprEngine::VisitLambdaExpr(const LambdaExpr *LE, ExplodedNode *Pred,
- ExplodedNodeSet &Dst) {
- const LocationContext *LocCtxt = Pred->getLocationContext();
- // Get the region of the lambda itself.
- const MemRegion *R = svalBuilder.getRegionManager().getCXXTempObjectRegion(
- LE, LocCtxt);
- SVal V = loc::MemRegionVal(R);
- ProgramStateRef State = Pred->getState();
- // If we created a new MemRegion for the lambda, we should explicitly bind
- // the captures.
- CXXRecordDecl::field_iterator CurField = LE->getLambdaClass()->field_begin();
- for (LambdaExpr::const_capture_init_iterator i = LE->capture_init_begin(),
- e = LE->capture_init_end();
- i != e; ++i, ++CurField) {
- FieldDecl *FieldForCapture = *CurField;
- SVal FieldLoc = State->getLValue(FieldForCapture, V);
- SVal InitVal;
- if (!FieldForCapture->hasCapturedVLAType()) {
- Expr *InitExpr = *i;
- assert(InitExpr && "Capture missing initialization expression");
- InitVal = State->getSVal(InitExpr, LocCtxt);
- } else {
- // The field stores the length of a captured variable-length array.
- // These captures don't have initialization expressions; instead we
- // get the length from the VLAType size expression.
- Expr *SizeExpr = FieldForCapture->getCapturedVLAType()->getSizeExpr();
- InitVal = State->getSVal(SizeExpr, LocCtxt);
- }
- State = State->bindLoc(FieldLoc, InitVal, LocCtxt);
- }
- // Decay the Loc into an RValue, because there might be a
- // MaterializeTemporaryExpr node above this one which expects the bound value
- // to be an RValue.
- SVal LambdaRVal = State->getSVal(R);
- ExplodedNodeSet Tmp;
- StmtNodeBuilder Bldr(Pred, Tmp, *currBldrCtx);
- // FIXME: is this the right program point kind?
- Bldr.generateNode(LE, Pred,
- State->BindExpr(LE, LocCtxt, LambdaRVal),
- nullptr, ProgramPoint::PostLValueKind);
- // FIXME: Move all post/pre visits to ::Visit().
- getCheckerManager().runCheckersForPostStmt(Dst, Tmp, LE, *this);
- }
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