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- //== BasicConstraintManager.cpp - Manage basic constraints.------*- C++ -*--==//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines BasicConstraintManager, a class that tracks simple
- // equality and inequality constraints on symbolic values of GRState.
- //
- //===----------------------------------------------------------------------===//
- #include "SimpleConstraintManager.h"
- #include "clang/StaticAnalyzer/PathSensitive/GRState.h"
- #include "clang/StaticAnalyzer/PathSensitive/GRStateTrait.h"
- #include "clang/StaticAnalyzer/PathSensitive/TransferFuncs.h"
- #include "llvm/Support/raw_ostream.h"
- using namespace clang;
- using namespace ento;
- namespace { class ConstNotEq {}; }
- namespace { class ConstEq {}; }
- typedef llvm::ImmutableMap<SymbolRef,GRState::IntSetTy> ConstNotEqTy;
- typedef llvm::ImmutableMap<SymbolRef,const llvm::APSInt*> ConstEqTy;
- static int ConstEqIndex = 0;
- static int ConstNotEqIndex = 0;
- namespace clang {
- namespace ento {
- template<>
- struct GRStateTrait<ConstNotEq> : public GRStatePartialTrait<ConstNotEqTy> {
- static inline void* GDMIndex() { return &ConstNotEqIndex; }
- };
- template<>
- struct GRStateTrait<ConstEq> : public GRStatePartialTrait<ConstEqTy> {
- static inline void* GDMIndex() { return &ConstEqIndex; }
- };
- }
- }
- namespace {
- // BasicConstraintManager only tracks equality and inequality constraints of
- // constants and integer variables.
- class BasicConstraintManager
- : public SimpleConstraintManager {
- GRState::IntSetTy::Factory ISetFactory;
- public:
- BasicConstraintManager(GRStateManager &statemgr, SubEngine &subengine)
- : SimpleConstraintManager(subengine),
- ISetFactory(statemgr.getAllocator()) {}
- const GRState *assumeSymNE(const GRState* state, SymbolRef sym,
- const llvm::APSInt& V,
- const llvm::APSInt& Adjustment);
- const GRState *assumeSymEQ(const GRState* state, SymbolRef sym,
- const llvm::APSInt& V,
- const llvm::APSInt& Adjustment);
- const GRState *assumeSymLT(const GRState* state, SymbolRef sym,
- const llvm::APSInt& V,
- const llvm::APSInt& Adjustment);
- const GRState *assumeSymGT(const GRState* state, SymbolRef sym,
- const llvm::APSInt& V,
- const llvm::APSInt& Adjustment);
- const GRState *assumeSymGE(const GRState* state, SymbolRef sym,
- const llvm::APSInt& V,
- const llvm::APSInt& Adjustment);
- const GRState *assumeSymLE(const GRState* state, SymbolRef sym,
- const llvm::APSInt& V,
- const llvm::APSInt& Adjustment);
- const GRState* AddEQ(const GRState* state, SymbolRef sym, const llvm::APSInt& V);
- const GRState* AddNE(const GRState* state, SymbolRef sym, const llvm::APSInt& V);
- const llvm::APSInt* getSymVal(const GRState* state, SymbolRef sym) const;
- bool isNotEqual(const GRState* state, SymbolRef sym, const llvm::APSInt& V)
- const;
- bool isEqual(const GRState* state, SymbolRef sym, const llvm::APSInt& V)
- const;
- const GRState* removeDeadBindings(const GRState* state, SymbolReaper& SymReaper);
- void print(const GRState* state, llvm::raw_ostream& Out,
- const char* nl, const char *sep);
- };
- } // end anonymous namespace
- ConstraintManager* ento::CreateBasicConstraintManager(GRStateManager& statemgr,
- SubEngine &subengine) {
- return new BasicConstraintManager(statemgr, subengine);
- }
- const GRState*
- BasicConstraintManager::assumeSymNE(const GRState *state, SymbolRef sym,
- const llvm::APSInt &V,
- const llvm::APSInt &Adjustment) {
- // First, determine if sym == X, where X+Adjustment != V.
- llvm::APSInt Adjusted = V-Adjustment;
- if (const llvm::APSInt* X = getSymVal(state, sym)) {
- bool isFeasible = (*X != Adjusted);
- return isFeasible ? state : NULL;
- }
- // Second, determine if sym+Adjustment != V.
- if (isNotEqual(state, sym, Adjusted))
- return state;
- // If we reach here, sym is not a constant and we don't know if it is != V.
- // Make that assumption.
- return AddNE(state, sym, Adjusted);
- }
- const GRState*
- BasicConstraintManager::assumeSymEQ(const GRState *state, SymbolRef sym,
- const llvm::APSInt &V,
- const llvm::APSInt &Adjustment) {
- // First, determine if sym == X, where X+Adjustment != V.
- llvm::APSInt Adjusted = V-Adjustment;
- if (const llvm::APSInt* X = getSymVal(state, sym)) {
- bool isFeasible = (*X == Adjusted);
- return isFeasible ? state : NULL;
- }
- // Second, determine if sym+Adjustment != V.
- if (isNotEqual(state, sym, Adjusted))
- return NULL;
- // If we reach here, sym is not a constant and we don't know if it is == V.
- // Make that assumption.
- return AddEQ(state, sym, Adjusted);
- }
- // The logic for these will be handled in another ConstraintManager.
- const GRState*
- BasicConstraintManager::assumeSymLT(const GRState *state, SymbolRef sym,
- const llvm::APSInt &V,
- const llvm::APSInt &Adjustment) {
- // Is 'V' the smallest possible value?
- if (V == llvm::APSInt::getMinValue(V.getBitWidth(), V.isUnsigned())) {
- // sym cannot be any value less than 'V'. This path is infeasible.
- return NULL;
- }
- // FIXME: For now have assuming x < y be the same as assuming sym != V;
- return assumeSymNE(state, sym, V, Adjustment);
- }
- const GRState*
- BasicConstraintManager::assumeSymGT(const GRState *state, SymbolRef sym,
- const llvm::APSInt &V,
- const llvm::APSInt &Adjustment) {
- // Is 'V' the largest possible value?
- if (V == llvm::APSInt::getMaxValue(V.getBitWidth(), V.isUnsigned())) {
- // sym cannot be any value greater than 'V'. This path is infeasible.
- return NULL;
- }
- // FIXME: For now have assuming x > y be the same as assuming sym != V;
- return assumeSymNE(state, sym, V, Adjustment);
- }
- const GRState*
- BasicConstraintManager::assumeSymGE(const GRState *state, SymbolRef sym,
- const llvm::APSInt &V,
- const llvm::APSInt &Adjustment) {
- // Reject a path if the value of sym is a constant X and !(X+Adj >= V).
- if (const llvm::APSInt *X = getSymVal(state, sym)) {
- bool isFeasible = (*X >= V-Adjustment);
- return isFeasible ? state : NULL;
- }
- // Sym is not a constant, but it is worth looking to see if V is the
- // maximum integer value.
- if (V == llvm::APSInt::getMaxValue(V.getBitWidth(), V.isUnsigned())) {
- llvm::APSInt Adjusted = V-Adjustment;
- // If we know that sym != V (after adjustment), then this condition
- // is infeasible since there is no other value greater than V.
- bool isFeasible = !isNotEqual(state, sym, Adjusted);
- // If the path is still feasible then as a consequence we know that
- // 'sym+Adjustment == V' because there are no larger values.
- // Add this constraint.
- return isFeasible ? AddEQ(state, sym, Adjusted) : NULL;
- }
- return state;
- }
- const GRState*
- BasicConstraintManager::assumeSymLE(const GRState *state, SymbolRef sym,
- const llvm::APSInt &V,
- const llvm::APSInt &Adjustment) {
- // Reject a path if the value of sym is a constant X and !(X+Adj <= V).
- if (const llvm::APSInt* X = getSymVal(state, sym)) {
- bool isFeasible = (*X <= V-Adjustment);
- return isFeasible ? state : NULL;
- }
- // Sym is not a constant, but it is worth looking to see if V is the
- // minimum integer value.
- if (V == llvm::APSInt::getMinValue(V.getBitWidth(), V.isUnsigned())) {
- llvm::APSInt Adjusted = V-Adjustment;
- // If we know that sym != V (after adjustment), then this condition
- // is infeasible since there is no other value less than V.
- bool isFeasible = !isNotEqual(state, sym, Adjusted);
- // If the path is still feasible then as a consequence we know that
- // 'sym+Adjustment == V' because there are no smaller values.
- // Add this constraint.
- return isFeasible ? AddEQ(state, sym, Adjusted) : NULL;
- }
- return state;
- }
- const GRState* BasicConstraintManager::AddEQ(const GRState* state, SymbolRef sym,
- const llvm::APSInt& V) {
- // Create a new state with the old binding replaced.
- return state->set<ConstEq>(sym, &state->getBasicVals().getValue(V));
- }
- const GRState* BasicConstraintManager::AddNE(const GRState* state, SymbolRef sym,
- const llvm::APSInt& V) {
- // First, retrieve the NE-set associated with the given symbol.
- ConstNotEqTy::data_type* T = state->get<ConstNotEq>(sym);
- GRState::IntSetTy S = T ? *T : ISetFactory.getEmptySet();
- // Now add V to the NE set.
- S = ISetFactory.add(S, &state->getBasicVals().getValue(V));
- // Create a new state with the old binding replaced.
- return state->set<ConstNotEq>(sym, S);
- }
- const llvm::APSInt* BasicConstraintManager::getSymVal(const GRState* state,
- SymbolRef sym) const {
- const ConstEqTy::data_type* T = state->get<ConstEq>(sym);
- return T ? *T : NULL;
- }
- bool BasicConstraintManager::isNotEqual(const GRState* state, SymbolRef sym,
- const llvm::APSInt& V) const {
- // Retrieve the NE-set associated with the given symbol.
- const ConstNotEqTy::data_type* T = state->get<ConstNotEq>(sym);
- // See if V is present in the NE-set.
- return T ? T->contains(&state->getBasicVals().getValue(V)) : false;
- }
- bool BasicConstraintManager::isEqual(const GRState* state, SymbolRef sym,
- const llvm::APSInt& V) const {
- // Retrieve the EQ-set associated with the given symbol.
- const ConstEqTy::data_type* T = state->get<ConstEq>(sym);
- // See if V is present in the EQ-set.
- return T ? **T == V : false;
- }
- /// Scan all symbols referenced by the constraints. If the symbol is not alive
- /// as marked in LSymbols, mark it as dead in DSymbols.
- const GRState*
- BasicConstraintManager::removeDeadBindings(const GRState* state,
- SymbolReaper& SymReaper) {
- ConstEqTy CE = state->get<ConstEq>();
- ConstEqTy::Factory& CEFactory = state->get_context<ConstEq>();
- for (ConstEqTy::iterator I = CE.begin(), E = CE.end(); I!=E; ++I) {
- SymbolRef sym = I.getKey();
- if (SymReaper.maybeDead(sym))
- CE = CEFactory.remove(CE, sym);
- }
- state = state->set<ConstEq>(CE);
- ConstNotEqTy CNE = state->get<ConstNotEq>();
- ConstNotEqTy::Factory& CNEFactory = state->get_context<ConstNotEq>();
- for (ConstNotEqTy::iterator I = CNE.begin(), E = CNE.end(); I != E; ++I) {
- SymbolRef sym = I.getKey();
- if (SymReaper.maybeDead(sym))
- CNE = CNEFactory.remove(CNE, sym);
- }
- return state->set<ConstNotEq>(CNE);
- }
- void BasicConstraintManager::print(const GRState* state, llvm::raw_ostream& Out,
- const char* nl, const char *sep) {
- // Print equality constraints.
- ConstEqTy CE = state->get<ConstEq>();
- if (!CE.isEmpty()) {
- Out << nl << sep << "'==' constraints:";
- for (ConstEqTy::iterator I = CE.begin(), E = CE.end(); I!=E; ++I)
- Out << nl << " $" << I.getKey() << " : " << *I.getData();
- }
- // Print != constraints.
- ConstNotEqTy CNE = state->get<ConstNotEq>();
- if (!CNE.isEmpty()) {
- Out << nl << sep << "'!=' constraints:";
- for (ConstNotEqTy::iterator I = CNE.begin(), EI = CNE.end(); I!=EI; ++I) {
- Out << nl << " $" << I.getKey() << " : ";
- bool isFirst = true;
- GRState::IntSetTy::iterator J = I.getData().begin(),
- EJ = I.getData().end();
- for ( ; J != EJ; ++J) {
- if (isFirst) isFirst = false;
- else Out << ", ";
- Out << (*J)->getSExtValue(); // Hack: should print to raw_ostream.
- }
- }
- }
- }
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