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- //== ProgramState.h - Path-sensitive "State" for tracking values -*- C++ -*--=//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines SymbolRef, ExprBindKey, and ProgramState*.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_CLANG_GR_VALUESTATE_H
- #define LLVM_CLANG_GR_VALUESTATE_H
- #include "clang/Basic/LLVM.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/ConstraintManager.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/Environment.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/Store.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h"
- #include "clang/StaticAnalyzer/Core/PathSensitive/TaintTag.h"
- #include "llvm/ADT/PointerIntPair.h"
- #include "llvm/ADT/FoldingSet.h"
- #include "llvm/ADT/ImmutableMap.h"
- namespace llvm {
- class APSInt;
- class BumpPtrAllocator;
- }
- namespace clang {
- class ASTContext;
- namespace ento {
- class CallOrObjCMessage;
- typedef ConstraintManager* (*ConstraintManagerCreator)(ProgramStateManager&,
- SubEngine&);
- typedef StoreManager* (*StoreManagerCreator)(ProgramStateManager&);
- //===----------------------------------------------------------------------===//
- // ProgramStateTrait - Traits used by the Generic Data Map of a ProgramState.
- //===----------------------------------------------------------------------===//
- template <typename T> struct ProgramStatePartialTrait;
- template <typename T> struct ProgramStateTrait {
- typedef typename T::data_type data_type;
- static inline void *GDMIndex() { return &T::TagInt; }
- static inline void *MakeVoidPtr(data_type D) { return (void*) D; }
- static inline data_type MakeData(void *const* P) {
- return P ? (data_type) *P : (data_type) 0;
- }
- };
- /// \class ProgramState
- /// ProgramState - This class encapsulates:
- ///
- /// 1. A mapping from expressions to values (Environment)
- /// 2. A mapping from locations to values (Store)
- /// 3. Constraints on symbolic values (GenericDataMap)
- ///
- /// Together these represent the "abstract state" of a program.
- ///
- /// ProgramState is intended to be used as a functional object; that is,
- /// once it is created and made "persistent" in a FoldingSet, its
- /// values will never change.
- class ProgramState : public llvm::FoldingSetNode {
- public:
- typedef llvm::ImmutableSet<llvm::APSInt*> IntSetTy;
- typedef llvm::ImmutableMap<void*, void*> GenericDataMap;
- private:
- void operator=(const ProgramState& R) const; // Do not implement.
- friend class ProgramStateManager;
- friend class ExplodedGraph;
- friend class ExplodedNode;
- ProgramStateManager *stateMgr;
- Environment Env; // Maps a Stmt to its current SVal.
- Store store; // Maps a location to its current value.
- GenericDataMap GDM; // Custom data stored by a client of this class.
- unsigned refCount;
- /// makeWithStore - Return a ProgramState with the same values as the current
- /// state with the exception of using the specified Store.
- ProgramStateRef makeWithStore(const StoreRef &store) const;
- void setStore(const StoreRef &storeRef);
- public:
- /// This ctor is used when creating the first ProgramState object.
- ProgramState(ProgramStateManager *mgr, const Environment& env,
- StoreRef st, GenericDataMap gdm);
-
- /// Copy ctor - We must explicitly define this or else the "Next" ptr
- /// in FoldingSetNode will also get copied.
- ProgramState(const ProgramState &RHS);
-
- ~ProgramState();
- /// Return the ProgramStateManager associated with this state.
- ProgramStateManager &getStateManager() const { return *stateMgr; }
- /// getEnvironment - Return the environment associated with this state.
- /// The environment is the mapping from expressions to values.
- const Environment& getEnvironment() const { return Env; }
- /// Return the store associated with this state. The store
- /// is a mapping from locations to values.
- Store getStore() const { return store; }
-
- /// getGDM - Return the generic data map associated with this state.
- GenericDataMap getGDM() const { return GDM; }
- void setGDM(GenericDataMap gdm) { GDM = gdm; }
- /// Profile - Profile the contents of a ProgramState object for use in a
- /// FoldingSet. Two ProgramState objects are considered equal if they
- /// have the same Environment, Store, and GenericDataMap.
- static void Profile(llvm::FoldingSetNodeID& ID, const ProgramState *V) {
- V->Env.Profile(ID);
- ID.AddPointer(V->store);
- V->GDM.Profile(ID);
- }
- /// Profile - Used to profile the contents of this object for inclusion
- /// in a FoldingSet.
- void Profile(llvm::FoldingSetNodeID& ID) const {
- Profile(ID, this);
- }
- BasicValueFactory &getBasicVals() const;
- SymbolManager &getSymbolManager() const;
- //==---------------------------------------------------------------------==//
- // Constraints on values.
- //==---------------------------------------------------------------------==//
- //
- // Each ProgramState records constraints on symbolic values. These constraints
- // are managed using the ConstraintManager associated with a ProgramStateManager.
- // As constraints gradually accrue on symbolic values, added constraints
- // may conflict and indicate that a state is infeasible (as no real values
- // could satisfy all the constraints). This is the principal mechanism
- // for modeling path-sensitivity in ExprEngine/ProgramState.
- //
- // Various "assume" methods form the interface for adding constraints to
- // symbolic values. A call to 'assume' indicates an assumption being placed
- // on one or symbolic values. 'assume' methods take the following inputs:
- //
- // (1) A ProgramState object representing the current state.
- //
- // (2) The assumed constraint (which is specific to a given "assume" method).
- //
- // (3) A binary value "Assumption" that indicates whether the constraint is
- // assumed to be true or false.
- //
- // The output of "assume*" is a new ProgramState object with the added constraints.
- // If no new state is feasible, NULL is returned.
- //
- ProgramStateRef assume(DefinedOrUnknownSVal cond, bool assumption) const;
- /// This method assumes both "true" and "false" for 'cond', and
- /// returns both corresponding states. It's shorthand for doing
- /// 'assume' twice.
- std::pair<ProgramStateRef , ProgramStateRef >
- assume(DefinedOrUnknownSVal cond) const;
- ProgramStateRef assumeInBound(DefinedOrUnknownSVal idx,
- DefinedOrUnknownSVal upperBound,
- bool assumption,
- QualType IndexType = QualType()) const;
- /// Utility method for getting regions.
- const VarRegion* getRegion(const VarDecl *D, const LocationContext *LC) const;
- //==---------------------------------------------------------------------==//
- // Binding and retrieving values to/from the environment and symbolic store.
- //==---------------------------------------------------------------------==//
- /// BindCompoundLiteral - Return the state that has the bindings currently
- /// in this state plus the bindings for the CompoundLiteral.
- ProgramStateRef bindCompoundLiteral(const CompoundLiteralExpr *CL,
- const LocationContext *LC,
- SVal V) const;
- /// Create a new state by binding the value 'V' to the statement 'S' in the
- /// state's environment.
- ProgramStateRef BindExpr(const Stmt *S, const LocationContext *LCtx,
- SVal V, bool Invalidate = true) const;
- /// Create a new state by binding the value 'V' and location 'locaton' to the
- /// statement 'S' in the state's environment.
- ProgramStateRef bindExprAndLocation(const Stmt *S,
- const LocationContext *LCtx,
- SVal location, SVal V) const;
-
- ProgramStateRef bindDecl(const VarRegion *VR, SVal V) const;
- ProgramStateRef bindDeclWithNoInit(const VarRegion *VR) const;
- ProgramStateRef bindLoc(Loc location, SVal V) const;
- ProgramStateRef bindLoc(SVal location, SVal V) const;
- ProgramStateRef bindDefault(SVal loc, SVal V) const;
- ProgramStateRef unbindLoc(Loc LV) const;
- /// invalidateRegions - Returns the state with bindings for the given regions
- /// cleared from the store. The regions are provided as a continuous array
- /// from Begin to End. Optionally invalidates global regions as well.
- ProgramStateRef invalidateRegions(ArrayRef<const MemRegion *> Regions,
- const Expr *E, unsigned BlockCount,
- StoreManager::InvalidatedSymbols *IS = 0,
- const CallOrObjCMessage *Call = 0) const;
- /// enterStackFrame - Returns the state for entry to the given stack frame,
- /// preserving the current state.
- ProgramStateRef enterStackFrame(const LocationContext *callerCtx,
- const StackFrameContext *calleeCtx) const;
- /// Get the lvalue for a variable reference.
- Loc getLValue(const VarDecl *D, const LocationContext *LC) const;
- /// Get the lvalue for a StringLiteral.
- Loc getLValue(const StringLiteral *literal) const;
- Loc getLValue(const CompoundLiteralExpr *literal,
- const LocationContext *LC) const;
- /// Get the lvalue for an ivar reference.
- SVal getLValue(const ObjCIvarDecl *decl, SVal base) const;
- /// Get the lvalue for a field reference.
- SVal getLValue(const FieldDecl *decl, SVal Base) const;
- /// Get the lvalue for an array index.
- SVal getLValue(QualType ElementType, SVal Idx, SVal Base) const;
- const llvm::APSInt *getSymVal(SymbolRef sym) const;
- /// Returns the SVal bound to the statement 'S' in the state's environment.
- SVal getSVal(const Stmt *S, const LocationContext *LCtx,
- bool useOnlyDirectBindings = false) const;
-
- SVal getSValAsScalarOrLoc(const Stmt *Ex, const LocationContext *LCtx) const;
- SVal getSVal(Loc LV, QualType T = QualType()) const;
- /// Returns the "raw" SVal bound to LV before any value simplfication.
- SVal getRawSVal(Loc LV, QualType T= QualType()) const;
- SVal getSVal(const MemRegion* R) const;
- SVal getSValAsScalarOrLoc(const MemRegion *R) const;
-
- /// \brief Visits the symbols reachable from the given SVal using the provided
- /// SymbolVisitor.
- ///
- /// This is a convenience API. Consider using ScanReachableSymbols class
- /// directly when making multiple scans on the same state with the same
- /// visitor to avoid repeated initialization cost.
- /// \sa ScanReachableSymbols
- bool scanReachableSymbols(SVal val, SymbolVisitor& visitor) const;
-
- /// \brief Visits the symbols reachable from the SVals in the given range
- /// using the provided SymbolVisitor.
- bool scanReachableSymbols(const SVal *I, const SVal *E,
- SymbolVisitor &visitor) const;
-
- /// \brief Visits the symbols reachable from the regions in the given
- /// MemRegions range using the provided SymbolVisitor.
- bool scanReachableSymbols(const MemRegion * const *I,
- const MemRegion * const *E,
- SymbolVisitor &visitor) const;
- template <typename CB> CB scanReachableSymbols(SVal val) const;
- template <typename CB> CB scanReachableSymbols(const SVal *beg,
- const SVal *end) const;
-
- template <typename CB> CB
- scanReachableSymbols(const MemRegion * const *beg,
- const MemRegion * const *end) const;
- /// Create a new state in which the statement is marked as tainted.
- ProgramStateRef addTaint(const Stmt *S, const LocationContext *LCtx,
- TaintTagType Kind = TaintTagGeneric) const;
- /// Create a new state in which the symbol is marked as tainted.
- ProgramStateRef addTaint(SymbolRef S,
- TaintTagType Kind = TaintTagGeneric) const;
- /// Create a new state in which the region symbol is marked as tainted.
- ProgramStateRef addTaint(const MemRegion *R,
- TaintTagType Kind = TaintTagGeneric) const;
- /// Check if the statement is tainted in the current state.
- bool isTainted(const Stmt *S, const LocationContext *LCtx,
- TaintTagType Kind = TaintTagGeneric) const;
- bool isTainted(SVal V, TaintTagType Kind = TaintTagGeneric) const;
- bool isTainted(SymbolRef Sym, TaintTagType Kind = TaintTagGeneric) const;
- bool isTainted(const MemRegion *Reg, TaintTagType Kind=TaintTagGeneric) const;
- //==---------------------------------------------------------------------==//
- // Accessing the Generic Data Map (GDM).
- //==---------------------------------------------------------------------==//
- void *const* FindGDM(void *K) const;
- template<typename T>
- ProgramStateRef add(typename ProgramStateTrait<T>::key_type K) const;
- template <typename T>
- typename ProgramStateTrait<T>::data_type
- get() const {
- return ProgramStateTrait<T>::MakeData(FindGDM(ProgramStateTrait<T>::GDMIndex()));
- }
- template<typename T>
- typename ProgramStateTrait<T>::lookup_type
- get(typename ProgramStateTrait<T>::key_type key) const {
- void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex());
- return ProgramStateTrait<T>::Lookup(ProgramStateTrait<T>::MakeData(d), key);
- }
- template <typename T>
- typename ProgramStateTrait<T>::context_type get_context() const;
- template<typename T>
- ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K) const;
- template<typename T>
- ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K,
- typename ProgramStateTrait<T>::context_type C) const;
- template <typename T>
- ProgramStateRef remove() const;
- template<typename T>
- ProgramStateRef set(typename ProgramStateTrait<T>::data_type D) const;
- template<typename T>
- ProgramStateRef set(typename ProgramStateTrait<T>::key_type K,
- typename ProgramStateTrait<T>::value_type E) const;
- template<typename T>
- ProgramStateRef set(typename ProgramStateTrait<T>::key_type K,
- typename ProgramStateTrait<T>::value_type E,
- typename ProgramStateTrait<T>::context_type C) const;
- template<typename T>
- bool contains(typename ProgramStateTrait<T>::key_type key) const {
- void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex());
- return ProgramStateTrait<T>::Contains(ProgramStateTrait<T>::MakeData(d), key);
- }
- // Pretty-printing.
- void print(raw_ostream &Out, const char *nl = "\n",
- const char *sep = "") const;
- void printDOT(raw_ostream &Out) const;
- void printTaint(raw_ostream &Out, const char *nl = "\n",
- const char *sep = "") const;
- void dump() const;
- void dumpTaint() const;
- private:
- friend void ProgramStateRetain(const ProgramState *state);
- friend void ProgramStateRelease(const ProgramState *state);
-
- ProgramStateRef
- invalidateRegionsImpl(ArrayRef<const MemRegion *> Regions,
- const Expr *E, unsigned BlockCount,
- StoreManager::InvalidatedSymbols &IS,
- const CallOrObjCMessage *Call) const;
- };
- //===----------------------------------------------------------------------===//
- // ProgramStateManager - Factory object for ProgramStates.
- //===----------------------------------------------------------------------===//
- class ProgramStateManager {
- friend class ProgramState;
- friend void ProgramStateRelease(const ProgramState *state);
- private:
- /// Eng - The SubEngine that owns this state manager.
- SubEngine *Eng; /* Can be null. */
- EnvironmentManager EnvMgr;
- llvm::OwningPtr<StoreManager> StoreMgr;
- llvm::OwningPtr<ConstraintManager> ConstraintMgr;
- ProgramState::GenericDataMap::Factory GDMFactory;
- typedef llvm::DenseMap<void*,std::pair<void*,void (*)(void*)> > GDMContextsTy;
- GDMContextsTy GDMContexts;
- /// StateSet - FoldingSet containing all the states created for analyzing
- /// a particular function. This is used to unique states.
- llvm::FoldingSet<ProgramState> StateSet;
- /// Object that manages the data for all created SVals.
- llvm::OwningPtr<SValBuilder> svalBuilder;
- /// A BumpPtrAllocator to allocate states.
- llvm::BumpPtrAllocator &Alloc;
-
- /// A vector of ProgramStates that we can reuse.
- std::vector<ProgramState *> freeStates;
- public:
- ProgramStateManager(ASTContext &Ctx,
- StoreManagerCreator CreateStoreManager,
- ConstraintManagerCreator CreateConstraintManager,
- llvm::BumpPtrAllocator& alloc,
- SubEngine &subeng)
- : Eng(&subeng),
- EnvMgr(alloc),
- GDMFactory(alloc),
- svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)),
- Alloc(alloc) {
- StoreMgr.reset((*CreateStoreManager)(*this));
- ConstraintMgr.reset((*CreateConstraintManager)(*this, subeng));
- }
- ProgramStateManager(ASTContext &Ctx,
- StoreManagerCreator CreateStoreManager,
- ConstraintManager* ConstraintManagerPtr,
- llvm::BumpPtrAllocator& alloc)
- : Eng(0),
- EnvMgr(alloc),
- GDMFactory(alloc),
- svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)),
- Alloc(alloc) {
- StoreMgr.reset((*CreateStoreManager)(*this));
- ConstraintMgr.reset(ConstraintManagerPtr);
- }
- ~ProgramStateManager();
- ProgramStateRef getInitialState(const LocationContext *InitLoc);
- ASTContext &getContext() { return svalBuilder->getContext(); }
- const ASTContext &getContext() const { return svalBuilder->getContext(); }
- BasicValueFactory &getBasicVals() {
- return svalBuilder->getBasicValueFactory();
- }
- const BasicValueFactory& getBasicVals() const {
- return svalBuilder->getBasicValueFactory();
- }
- SValBuilder &getSValBuilder() {
- return *svalBuilder;
- }
- SymbolManager &getSymbolManager() {
- return svalBuilder->getSymbolManager();
- }
- const SymbolManager &getSymbolManager() const {
- return svalBuilder->getSymbolManager();
- }
- llvm::BumpPtrAllocator& getAllocator() { return Alloc; }
- MemRegionManager& getRegionManager() {
- return svalBuilder->getRegionManager();
- }
- const MemRegionManager& getRegionManager() const {
- return svalBuilder->getRegionManager();
- }
- StoreManager& getStoreManager() { return *StoreMgr; }
- ConstraintManager& getConstraintManager() { return *ConstraintMgr; }
- SubEngine* getOwningEngine() { return Eng; }
- ProgramStateRef removeDeadBindings(ProgramStateRef St,
- const StackFrameContext *LCtx,
- SymbolReaper& SymReaper);
- /// Marshal a new state for the callee in another translation unit.
- /// 'state' is owned by the caller's engine.
- ProgramStateRef MarshalState(ProgramStateRef state, const StackFrameContext *L);
- public:
- SVal ArrayToPointer(Loc Array) {
- return StoreMgr->ArrayToPointer(Array);
- }
- // Methods that manipulate the GDM.
- ProgramStateRef addGDM(ProgramStateRef St, void *Key, void *Data);
- ProgramStateRef removeGDM(ProgramStateRef state, void *Key);
- // Methods that query & manipulate the Store.
- void iterBindings(ProgramStateRef state, StoreManager::BindingsHandler& F) {
- StoreMgr->iterBindings(state->getStore(), F);
- }
- ProgramStateRef getPersistentState(ProgramState &Impl);
- ProgramStateRef getPersistentStateWithGDM(ProgramStateRef FromState,
- ProgramStateRef GDMState);
- bool haveEqualEnvironments(ProgramStateRef S1, ProgramStateRef S2) {
- return S1->Env == S2->Env;
- }
- bool haveEqualStores(ProgramStateRef S1, ProgramStateRef S2) {
- return S1->store == S2->store;
- }
- //==---------------------------------------------------------------------==//
- // Generic Data Map methods.
- //==---------------------------------------------------------------------==//
- //
- // ProgramStateManager and ProgramState support a "generic data map" that allows
- // different clients of ProgramState objects to embed arbitrary data within a
- // ProgramState object. The generic data map is essentially an immutable map
- // from a "tag" (that acts as the "key" for a client) and opaque values.
- // Tags/keys and values are simply void* values. The typical way that clients
- // generate unique tags are by taking the address of a static variable.
- // Clients are responsible for ensuring that data values referred to by a
- // the data pointer are immutable (and thus are essentially purely functional
- // data).
- //
- // The templated methods below use the ProgramStateTrait<T> class
- // to resolve keys into the GDM and to return data values to clients.
- //
- // Trait based GDM dispatch.
- template <typename T>
- ProgramStateRef set(ProgramStateRef st, typename ProgramStateTrait<T>::data_type D) {
- return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
- ProgramStateTrait<T>::MakeVoidPtr(D));
- }
- template<typename T>
- ProgramStateRef set(ProgramStateRef st,
- typename ProgramStateTrait<T>::key_type K,
- typename ProgramStateTrait<T>::value_type V,
- typename ProgramStateTrait<T>::context_type C) {
- return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
- ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Set(st->get<T>(), K, V, C)));
- }
- template <typename T>
- ProgramStateRef add(ProgramStateRef st,
- typename ProgramStateTrait<T>::key_type K,
- typename ProgramStateTrait<T>::context_type C) {
- return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
- ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Add(st->get<T>(), K, C)));
- }
- template <typename T>
- ProgramStateRef remove(ProgramStateRef st,
- typename ProgramStateTrait<T>::key_type K,
- typename ProgramStateTrait<T>::context_type C) {
- return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
- ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Remove(st->get<T>(), K, C)));
- }
- template <typename T>
- ProgramStateRef remove(ProgramStateRef st) {
- return removeGDM(st, ProgramStateTrait<T>::GDMIndex());
- }
- void *FindGDMContext(void *index,
- void *(*CreateContext)(llvm::BumpPtrAllocator&),
- void (*DeleteContext)(void*));
- template <typename T>
- typename ProgramStateTrait<T>::context_type get_context() {
- void *p = FindGDMContext(ProgramStateTrait<T>::GDMIndex(),
- ProgramStateTrait<T>::CreateContext,
- ProgramStateTrait<T>::DeleteContext);
- return ProgramStateTrait<T>::MakeContext(p);
- }
- const llvm::APSInt* getSymVal(ProgramStateRef St, SymbolRef sym) {
- return ConstraintMgr->getSymVal(St, sym);
- }
- void EndPath(ProgramStateRef St) {
- ConstraintMgr->EndPath(St);
- }
- };
- //===----------------------------------------------------------------------===//
- // Out-of-line method definitions for ProgramState.
- //===----------------------------------------------------------------------===//
- inline const VarRegion* ProgramState::getRegion(const VarDecl *D,
- const LocationContext *LC) const
- {
- return getStateManager().getRegionManager().getVarRegion(D, LC);
- }
- inline ProgramStateRef ProgramState::assume(DefinedOrUnknownSVal Cond,
- bool Assumption) const {
- if (Cond.isUnknown())
- return this;
-
- return getStateManager().ConstraintMgr->assume(this, cast<DefinedSVal>(Cond),
- Assumption);
- }
-
- inline std::pair<ProgramStateRef , ProgramStateRef >
- ProgramState::assume(DefinedOrUnknownSVal Cond) const {
- if (Cond.isUnknown())
- return std::make_pair(this, this);
-
- return getStateManager().ConstraintMgr->assumeDual(this,
- cast<DefinedSVal>(Cond));
- }
- inline ProgramStateRef ProgramState::bindLoc(SVal LV, SVal V) const {
- return !isa<Loc>(LV) ? this : bindLoc(cast<Loc>(LV), V);
- }
- inline Loc ProgramState::getLValue(const VarDecl *VD,
- const LocationContext *LC) const {
- return getStateManager().StoreMgr->getLValueVar(VD, LC);
- }
- inline Loc ProgramState::getLValue(const StringLiteral *literal) const {
- return getStateManager().StoreMgr->getLValueString(literal);
- }
- inline Loc ProgramState::getLValue(const CompoundLiteralExpr *literal,
- const LocationContext *LC) const {
- return getStateManager().StoreMgr->getLValueCompoundLiteral(literal, LC);
- }
- inline SVal ProgramState::getLValue(const ObjCIvarDecl *D, SVal Base) const {
- return getStateManager().StoreMgr->getLValueIvar(D, Base);
- }
- inline SVal ProgramState::getLValue(const FieldDecl *D, SVal Base) const {
- return getStateManager().StoreMgr->getLValueField(D, Base);
- }
- inline SVal ProgramState::getLValue(QualType ElementType, SVal Idx, SVal Base) const{
- if (NonLoc *N = dyn_cast<NonLoc>(&Idx))
- return getStateManager().StoreMgr->getLValueElement(ElementType, *N, Base);
- return UnknownVal();
- }
- inline const llvm::APSInt *ProgramState::getSymVal(SymbolRef sym) const {
- return getStateManager().getSymVal(this, sym);
- }
- inline SVal ProgramState::getSVal(const Stmt *Ex, const LocationContext *LCtx,
- bool useOnlyDirectBindings) const{
- return Env.getSVal(EnvironmentEntry(Ex, LCtx),
- *getStateManager().svalBuilder,
- useOnlyDirectBindings);
- }
- inline SVal
- ProgramState::getSValAsScalarOrLoc(const Stmt *S,
- const LocationContext *LCtx) const {
- if (const Expr *Ex = dyn_cast<Expr>(S)) {
- QualType T = Ex->getType();
- if (Ex->isLValue() || Loc::isLocType(T) || T->isIntegerType())
- return getSVal(S, LCtx);
- }
- return UnknownVal();
- }
- inline SVal ProgramState::getRawSVal(Loc LV, QualType T) const {
- return getStateManager().StoreMgr->getBinding(getStore(), LV, T);
- }
- inline SVal ProgramState::getSVal(const MemRegion* R) const {
- return getStateManager().StoreMgr->getBinding(getStore(),
- loc::MemRegionVal(R));
- }
- inline BasicValueFactory &ProgramState::getBasicVals() const {
- return getStateManager().getBasicVals();
- }
- inline SymbolManager &ProgramState::getSymbolManager() const {
- return getStateManager().getSymbolManager();
- }
- template<typename T>
- ProgramStateRef ProgramState::add(typename ProgramStateTrait<T>::key_type K) const {
- return getStateManager().add<T>(this, K, get_context<T>());
- }
- template <typename T>
- typename ProgramStateTrait<T>::context_type ProgramState::get_context() const {
- return getStateManager().get_context<T>();
- }
- template<typename T>
- ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K) const {
- return getStateManager().remove<T>(this, K, get_context<T>());
- }
- template<typename T>
- ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K,
- typename ProgramStateTrait<T>::context_type C) const {
- return getStateManager().remove<T>(this, K, C);
- }
- template <typename T>
- ProgramStateRef ProgramState::remove() const {
- return getStateManager().remove<T>(this);
- }
- template<typename T>
- ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::data_type D) const {
- return getStateManager().set<T>(this, D);
- }
- template<typename T>
- ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K,
- typename ProgramStateTrait<T>::value_type E) const {
- return getStateManager().set<T>(this, K, E, get_context<T>());
- }
- template<typename T>
- ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K,
- typename ProgramStateTrait<T>::value_type E,
- typename ProgramStateTrait<T>::context_type C) const {
- return getStateManager().set<T>(this, K, E, C);
- }
- template <typename CB>
- CB ProgramState::scanReachableSymbols(SVal val) const {
- CB cb(this);
- scanReachableSymbols(val, cb);
- return cb;
- }
-
- template <typename CB>
- CB ProgramState::scanReachableSymbols(const SVal *beg, const SVal *end) const {
- CB cb(this);
- scanReachableSymbols(beg, end, cb);
- return cb;
- }
- template <typename CB>
- CB ProgramState::scanReachableSymbols(const MemRegion * const *beg,
- const MemRegion * const *end) const {
- CB cb(this);
- scanReachableSymbols(beg, end, cb);
- return cb;
- }
- /// \class ScanReachableSymbols
- /// A Utility class that allows to visit the reachable symbols using a custom
- /// SymbolVisitor.
- class ScanReachableSymbols : public SubRegionMap::Visitor {
- virtual void anchor();
- typedef llvm::DenseMap<const void*, unsigned> VisitedItems;
- VisitedItems visited;
- ProgramStateRef state;
- SymbolVisitor &visitor;
- llvm::OwningPtr<SubRegionMap> SRM;
- public:
- ScanReachableSymbols(ProgramStateRef st, SymbolVisitor& v)
- : state(st), visitor(v) {}
- bool scan(nonloc::CompoundVal val);
- bool scan(SVal val);
- bool scan(const MemRegion *R);
- bool scan(const SymExpr *sym);
- // From SubRegionMap::Visitor.
- bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) {
- return scan(SubRegion);
- }
- };
- } // end GR namespace
- } // end clang namespace
- #endif
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