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- //===--- FileManager.cpp - File System Probing and Caching ----------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file was developed by Chris Lattner and is distributed under
- // the University of Illinois Open Source License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements the FileManager interface.
- //
- //===----------------------------------------------------------------------===//
- //
- // TODO: This should index all interesting directories with dirent calls.
- // getdirentries ?
- // opendir/readdir_r/closedir ?
- //
- //===----------------------------------------------------------------------===//
- #include "clang/Basic/FileManager.h"
- #include "llvm/ADT/SmallString.h"
- #include <iostream>
- using namespace clang;
- // FIXME: Enhance libsystem to support inode and other fields.
- #include <sys/stat.h>
- /// NON_EXISTANT_DIR - A special value distinct from null that is used to
- /// represent a dir name that doesn't exist on the disk.
- #define NON_EXISTANT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
- /// getDirectory - Lookup, cache, and verify the specified directory. This
- /// returns null if the directory doesn't exist.
- ///
- const DirectoryEntry *FileManager::getDirectory(const char *NameStart,
- const char *NameEnd) {
- ++NumDirLookups;
- llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
- DirEntries.GetOrCreateValue(NameStart, NameEnd);
-
- // See if there is already an entry in the map.
- if (NamedDirEnt.getValue())
- return NamedDirEnt.getValue() == NON_EXISTANT_DIR
- ? 0 : NamedDirEnt.getValue();
-
- ++NumDirCacheMisses;
-
- // By default, initialize it to invalid.
- NamedDirEnt.setValue(NON_EXISTANT_DIR);
-
- // Get the null-terminated directory name as stored as the key of the
- // DirEntries map.
- const char *InterndDirName = NamedDirEnt.getKeyData();
-
- // Check to see if the directory exists.
- struct stat StatBuf;
- if (stat(InterndDirName, &StatBuf) || // Error stat'ing.
- !S_ISDIR(StatBuf.st_mode)) // Not a directory?
- return 0;
-
- // It exists. See if we have already opened a directory with the same inode.
- // This occurs when one dir is symlinked to another, for example.
- DirectoryEntry &UDE =
- UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
-
- NamedDirEnt.setValue(&UDE);
- if (UDE.getName()) // Already have an entry with this inode, return it.
- return &UDE;
-
- // Otherwise, we don't have this directory yet, add it. We use the string
- // key from the DirEntries map as the string.
- UDE.Name = InterndDirName;
- return &UDE;
- }
- /// NON_EXISTANT_FILE - A special value distinct from null that is used to
- /// represent a filename that doesn't exist on the disk.
- #define NON_EXISTANT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
- /// getFile - Lookup, cache, and verify the specified file. This returns null
- /// if the file doesn't exist.
- ///
- const FileEntry *FileManager::getFile(const char *NameStart,
- const char *NameEnd) {
- ++NumFileLookups;
-
- // See if there is already an entry in the map.
- llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
- FileEntries.GetOrCreateValue(NameStart, NameEnd);
- // See if there is already an entry in the map.
- if (NamedFileEnt.getValue())
- return NamedFileEnt.getValue() == NON_EXISTANT_FILE
- ? 0 : NamedFileEnt.getValue();
-
- ++NumFileCacheMisses;
- // By default, initialize it to invalid.
- NamedFileEnt.setValue(NON_EXISTANT_FILE);
- // Figure out what directory it is in. If the string contains a / in it,
- // strip off everything after it.
- // FIXME: this logic should be in sys::Path.
- const char *SlashPos = NameEnd-1;
- while (SlashPos >= NameStart && SlashPos[0] != '/')
- --SlashPos;
-
- const DirectoryEntry *DirInfo;
- if (SlashPos < NameStart) {
- // Use the current directory if file has no path component.
- const char *Name = ".";
- DirInfo = getDirectory(Name, Name+1);
- } else if (SlashPos == NameEnd-1)
- return 0; // If filename ends with a /, it's a directory.
- else
- DirInfo = getDirectory(NameStart, SlashPos);
-
- if (DirInfo == 0) // Directory doesn't exist, file can't exist.
- return 0;
-
- // Get the null-terminated file name as stored as the key of the
- // FileEntries map.
- const char *InterndFileName = NamedFileEnt.getKeyData();
-
- // FIXME: Use the directory info to prune this, before doing the stat syscall.
- // FIXME: This will reduce the # syscalls.
-
- // Nope, there isn't. Check to see if the file exists.
- struct stat StatBuf;
- //std::cerr << "STATING: " << Filename;
- if (stat(InterndFileName, &StatBuf) || // Error stat'ing.
- S_ISDIR(StatBuf.st_mode)) { // A directory?
- // If this file doesn't exist, we leave a null in FileEntries for this path.
- //std::cerr << ": Not existing\n";
- return 0;
- }
- //std::cerr << ": exists\n";
-
- // It exists. See if we have already opened a directory with the same inode.
- // This occurs when one dir is symlinked to another, for example.
- FileEntry &UFE = UniqueFiles[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
-
- NamedFileEnt.setValue(&UFE);
- if (UFE.getName()) // Already have an entry with this inode, return it.
- return &UFE;
- // Otherwise, we don't have this directory yet, add it.
- // FIXME: Change the name to be a char* that points back to the 'FileEntries'
- // key.
- UFE.Name = InterndFileName;
- UFE.Size = StatBuf.st_size;
- UFE.ModTime = StatBuf.st_mtime;
- UFE.Dir = DirInfo;
- UFE.UID = NextFileUID++;
- return &UFE;
- }
- void FileManager::PrintStats() const {
- std::cerr << "\n*** File Manager Stats:\n";
- std::cerr << UniqueFiles.size() << " files found, "
- << UniqueDirs.size() << " dirs found.\n";
- std::cerr << NumDirLookups << " dir lookups, "
- << NumDirCacheMisses << " dir cache misses.\n";
- std::cerr << NumFileLookups << " file lookups, "
- << NumFileCacheMisses << " file cache misses.\n";
-
- //std::cerr << PagesMapped << BytesOfPagesMapped << FSLookups;
- }
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