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- //===--- FileManager.cpp - File System Probing and Caching ----------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements the FileManager interface.
- //
- //===----------------------------------------------------------------------===//
- //
- // TODO: This should index all interesting directories with dirent calls.
- // getdirentries ?
- // opendir/readdir_r/closedir ?
- //
- //===----------------------------------------------------------------------===//
- #include "clang/Basic/FileManager.h"
- #include "clang/Basic/FileSystemStatCache.h"
- #include "llvm/ADT/SmallString.h"
- #include "llvm/Config/llvm-config.h"
- #include "llvm/Support/FileSystem.h"
- #include "llvm/Support/MemoryBuffer.h"
- #include "llvm/Support/Path.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/Support/system_error.h"
- #include <map>
- #include <set>
- #include <string>
- // FIXME: This is terrible, we need this for ::close.
- #if !defined(_MSC_VER) && !defined(__MINGW32__)
- #include <unistd.h>
- #include <sys/uio.h>
- #else
- #include <io.h>
- #ifndef S_ISFIFO
- #define S_ISFIFO(x) (0)
- #endif
- #endif
- using namespace clang;
- // FIXME: Enhance libsystem to support inode and other fields.
- #include <sys/stat.h>
- /// NON_EXISTENT_DIR - A special value distinct from null that is used to
- /// represent a dir name that doesn't exist on the disk.
- #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
- /// NON_EXISTENT_FILE - A special value distinct from null that is used to
- /// represent a filename that doesn't exist on the disk.
- #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
- FileEntry::~FileEntry() {
- // If this FileEntry owns an open file descriptor that never got used, close
- // it.
- if (FD != -1) ::close(FD);
- }
- bool FileEntry::isNamedPipe() const {
- return S_ISFIFO(FileMode);
- }
- //===----------------------------------------------------------------------===//
- // Windows.
- //===----------------------------------------------------------------------===//
- #ifdef LLVM_ON_WIN32
- namespace {
- static std::string GetFullPath(const char *relPath) {
- char *absPathStrPtr = _fullpath(NULL, relPath, 0);
- assert(absPathStrPtr && "_fullpath() returned NULL!");
- std::string absPath(absPathStrPtr);
- free(absPathStrPtr);
- return absPath;
- }
- }
- class FileManager::UniqueDirContainer {
- /// UniqueDirs - Cache from full path to existing directories/files.
- ///
- llvm::StringMap<DirectoryEntry> UniqueDirs;
- public:
- /// getDirectory - Return an existing DirectoryEntry with the given
- /// name if there is already one; otherwise create and return a
- /// default-constructed DirectoryEntry.
- DirectoryEntry &getDirectory(const char *Name,
- const struct stat & /*StatBuf*/) {
- std::string FullPath(GetFullPath(Name));
- return UniqueDirs.GetOrCreateValue(FullPath).getValue();
- }
- size_t size() const { return UniqueDirs.size(); }
- };
- class FileManager::UniqueFileContainer {
- /// UniqueFiles - Cache from full path to existing directories/files.
- ///
- llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
- public:
- /// getFile - Return an existing FileEntry with the given name if
- /// there is already one; otherwise create and return a
- /// default-constructed FileEntry.
- FileEntry &getFile(const char *Name, const struct stat & /*StatBuf*/) {
- std::string FullPath(GetFullPath(Name));
- // Lowercase string because Windows filesystem is case insensitive.
- FullPath = StringRef(FullPath).lower();
- return UniqueFiles.GetOrCreateValue(FullPath).getValue();
- }
- size_t size() const { return UniqueFiles.size(); }
- void erase(const FileEntry *Entry) {
- std::string FullPath(GetFullPath(Entry->getName()));
- // Lowercase string because Windows filesystem is case insensitive.
- FullPath = StringRef(FullPath).lower();
- UniqueFiles.erase(FullPath);
- }
- };
- //===----------------------------------------------------------------------===//
- // Unix-like Systems.
- //===----------------------------------------------------------------------===//
- #else
- class FileManager::UniqueDirContainer {
- /// UniqueDirs - Cache from ID's to existing directories/files.
- std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
- public:
- /// getDirectory - Return an existing DirectoryEntry with the given
- /// ID's if there is already one; otherwise create and return a
- /// default-constructed DirectoryEntry.
- DirectoryEntry &getDirectory(const char * /*Name*/,
- const struct stat &StatBuf) {
- return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
- }
- size_t size() const { return UniqueDirs.size(); }
- };
- class FileManager::UniqueFileContainer {
- /// UniqueFiles - Cache from ID's to existing directories/files.
- std::set<FileEntry> UniqueFiles;
- public:
- /// getFile - Return an existing FileEntry with the given ID's if
- /// there is already one; otherwise create and return a
- /// default-constructed FileEntry.
- FileEntry &getFile(const char * /*Name*/, const struct stat &StatBuf) {
- return
- const_cast<FileEntry&>(
- *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
- StatBuf.st_ino,
- StatBuf.st_mode)).first);
- }
- size_t size() const { return UniqueFiles.size(); }
- void erase(const FileEntry *Entry) { UniqueFiles.erase(*Entry); }
- };
- #endif
- //===----------------------------------------------------------------------===//
- // Common logic.
- //===----------------------------------------------------------------------===//
- FileManager::FileManager(const FileSystemOptions &FSO)
- : FileSystemOpts(FSO),
- UniqueRealDirs(*new UniqueDirContainer()),
- UniqueRealFiles(*new UniqueFileContainer()),
- SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) {
- NumDirLookups = NumFileLookups = 0;
- NumDirCacheMisses = NumFileCacheMisses = 0;
- }
- FileManager::~FileManager() {
- delete &UniqueRealDirs;
- delete &UniqueRealFiles;
- for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
- delete VirtualFileEntries[i];
- for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i)
- delete VirtualDirectoryEntries[i];
- }
- void FileManager::addStatCache(FileSystemStatCache *statCache,
- bool AtBeginning) {
- assert(statCache && "No stat cache provided?");
- if (AtBeginning || StatCache.get() == 0) {
- statCache->setNextStatCache(StatCache.take());
- StatCache.reset(statCache);
- return;
- }
-
- FileSystemStatCache *LastCache = StatCache.get();
- while (LastCache->getNextStatCache())
- LastCache = LastCache->getNextStatCache();
-
- LastCache->setNextStatCache(statCache);
- }
- void FileManager::removeStatCache(FileSystemStatCache *statCache) {
- if (!statCache)
- return;
-
- if (StatCache.get() == statCache) {
- // This is the first stat cache.
- StatCache.reset(StatCache->takeNextStatCache());
- return;
- }
-
- // Find the stat cache in the list.
- FileSystemStatCache *PrevCache = StatCache.get();
- while (PrevCache && PrevCache->getNextStatCache() != statCache)
- PrevCache = PrevCache->getNextStatCache();
-
- assert(PrevCache && "Stat cache not found for removal");
- PrevCache->setNextStatCache(statCache->getNextStatCache());
- }
- void FileManager::clearStatCaches() {
- StatCache.reset(0);
- }
- /// \brief Retrieve the directory that the given file name resides in.
- /// Filename can point to either a real file or a virtual file.
- static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
- StringRef Filename,
- bool CacheFailure) {
- if (Filename.empty())
- return NULL;
- if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
- return NULL; // If Filename is a directory.
- StringRef DirName = llvm::sys::path::parent_path(Filename);
- // Use the current directory if file has no path component.
- if (DirName.empty())
- DirName = ".";
- return FileMgr.getDirectory(DirName, CacheFailure);
- }
- /// Add all ancestors of the given path (pointing to either a file or
- /// a directory) as virtual directories.
- void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
- StringRef DirName = llvm::sys::path::parent_path(Path);
- if (DirName.empty())
- return;
- llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
- SeenDirEntries.GetOrCreateValue(DirName);
- // When caching a virtual directory, we always cache its ancestors
- // at the same time. Therefore, if DirName is already in the cache,
- // we don't need to recurse as its ancestors must also already be in
- // the cache.
- if (NamedDirEnt.getValue())
- return;
- // Add the virtual directory to the cache.
- DirectoryEntry *UDE = new DirectoryEntry;
- UDE->Name = NamedDirEnt.getKeyData();
- NamedDirEnt.setValue(UDE);
- VirtualDirectoryEntries.push_back(UDE);
- // Recursively add the other ancestors.
- addAncestorsAsVirtualDirs(DirName);
- }
- const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
- bool CacheFailure) {
- // stat doesn't like trailing separators except for root directory.
- // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'.
- // (though it can strip '\\')
- if (DirName.size() > 1 &&
- DirName != llvm::sys::path::root_path(DirName) &&
- llvm::sys::path::is_separator(DirName.back()))
- DirName = DirName.substr(0, DirName.size()-1);
- ++NumDirLookups;
- llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
- SeenDirEntries.GetOrCreateValue(DirName);
- // See if there was already an entry in the map. Note that the map
- // contains both virtual and real directories.
- if (NamedDirEnt.getValue())
- return NamedDirEnt.getValue() == NON_EXISTENT_DIR
- ? 0 : NamedDirEnt.getValue();
- ++NumDirCacheMisses;
- // By default, initialize it to invalid.
- NamedDirEnt.setValue(NON_EXISTENT_DIR);
- // Get the null-terminated directory name as stored as the key of the
- // SeenDirEntries map.
- const char *InterndDirName = NamedDirEnt.getKeyData();
- // Check to see if the directory exists.
- struct stat StatBuf;
- if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/)) {
- // There's no real directory at the given path.
- if (!CacheFailure)
- SeenDirEntries.erase(DirName);
- return 0;
- }
- // It exists. See if we have already opened a directory with the
- // same inode (this occurs on Unix-like systems when one dir is
- // symlinked to another, for example) or the same path (on
- // Windows).
- DirectoryEntry &UDE = UniqueRealDirs.getDirectory(InterndDirName, StatBuf);
- NamedDirEnt.setValue(&UDE);
- if (!UDE.getName()) {
- // We don't have this directory yet, add it. We use the string
- // key from the SeenDirEntries map as the string.
- UDE.Name = InterndDirName;
- }
- return &UDE;
- }
- const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
- bool CacheFailure) {
- ++NumFileLookups;
- // See if there is already an entry in the map.
- llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
- SeenFileEntries.GetOrCreateValue(Filename);
- // See if there is already an entry in the map.
- if (NamedFileEnt.getValue())
- return NamedFileEnt.getValue() == NON_EXISTENT_FILE
- ? 0 : NamedFileEnt.getValue();
- ++NumFileCacheMisses;
- // By default, initialize it to invalid.
- NamedFileEnt.setValue(NON_EXISTENT_FILE);
- // Get the null-terminated file name as stored as the key of the
- // SeenFileEntries map.
- const char *InterndFileName = NamedFileEnt.getKeyData();
- // Look up the directory for the file. When looking up something like
- // sys/foo.h we'll discover all of the search directories that have a 'sys'
- // subdirectory. This will let us avoid having to waste time on known-to-fail
- // searches when we go to find sys/bar.h, because all the search directories
- // without a 'sys' subdir will get a cached failure result.
- const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
- CacheFailure);
- if (DirInfo == 0) { // Directory doesn't exist, file can't exist.
- if (!CacheFailure)
- SeenFileEntries.erase(Filename);
-
- return 0;
- }
-
- // FIXME: Use the directory info to prune this, before doing the stat syscall.
- // FIXME: This will reduce the # syscalls.
- // Nope, there isn't. Check to see if the file exists.
- int FileDescriptor = -1;
- struct stat StatBuf;
- if (getStatValue(InterndFileName, StatBuf, &FileDescriptor)) {
- // There's no real file at the given path.
- if (!CacheFailure)
- SeenFileEntries.erase(Filename);
-
- return 0;
- }
- if (FileDescriptor != -1 && !openFile) {
- close(FileDescriptor);
- FileDescriptor = -1;
- }
- // It exists. See if we have already opened a file with the same inode.
- // This occurs when one dir is symlinked to another, for example.
- FileEntry &UFE = UniqueRealFiles.getFile(InterndFileName, StatBuf);
- NamedFileEnt.setValue(&UFE);
- if (UFE.getName()) { // Already have an entry with this inode, return it.
- // If the stat process opened the file, close it to avoid a FD leak.
- if (FileDescriptor != -1)
- close(FileDescriptor);
- return &UFE;
- }
- // Otherwise, we don't have this directory yet, add it.
- // FIXME: Change the name to be a char* that points back to the
- // 'SeenFileEntries' key.
- UFE.Name = InterndFileName;
- UFE.Size = StatBuf.st_size;
- UFE.ModTime = StatBuf.st_mtime;
- UFE.Dir = DirInfo;
- UFE.UID = NextFileUID++;
- UFE.FD = FileDescriptor;
- return &UFE;
- }
- const FileEntry *
- FileManager::getVirtualFile(StringRef Filename, off_t Size,
- time_t ModificationTime) {
- ++NumFileLookups;
- // See if there is already an entry in the map.
- llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
- SeenFileEntries.GetOrCreateValue(Filename);
- // See if there is already an entry in the map.
- if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE)
- return NamedFileEnt.getValue();
- ++NumFileCacheMisses;
- // By default, initialize it to invalid.
- NamedFileEnt.setValue(NON_EXISTENT_FILE);
- addAncestorsAsVirtualDirs(Filename);
- FileEntry *UFE = 0;
- // Now that all ancestors of Filename are in the cache, the
- // following call is guaranteed to find the DirectoryEntry from the
- // cache.
- const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
- /*CacheFailure=*/true);
- assert(DirInfo &&
- "The directory of a virtual file should already be in the cache.");
- // Check to see if the file exists. If so, drop the virtual file
- int FileDescriptor = -1;
- struct stat StatBuf;
- const char *InterndFileName = NamedFileEnt.getKeyData();
- if (getStatValue(InterndFileName, StatBuf, &FileDescriptor) == 0) {
- // If the stat process opened the file, close it to avoid a FD leak.
- if (FileDescriptor != -1)
- close(FileDescriptor);
- StatBuf.st_size = Size;
- StatBuf.st_mtime = ModificationTime;
- UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf);
- NamedFileEnt.setValue(UFE);
- // If we had already opened this file, close it now so we don't
- // leak the descriptor. We're not going to use the file
- // descriptor anyway, since this is a virtual file.
- if (UFE->FD != -1) {
- close(UFE->FD);
- UFE->FD = -1;
- }
- // If we already have an entry with this inode, return it.
- if (UFE->getName())
- return UFE;
- }
- if (!UFE) {
- UFE = new FileEntry();
- VirtualFileEntries.push_back(UFE);
- NamedFileEnt.setValue(UFE);
- }
- UFE->Name = InterndFileName;
- UFE->Size = Size;
- UFE->ModTime = ModificationTime;
- UFE->Dir = DirInfo;
- UFE->UID = NextFileUID++;
- UFE->FD = -1;
- return UFE;
- }
- void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
- StringRef pathRef(path.data(), path.size());
- if (FileSystemOpts.WorkingDir.empty()
- || llvm::sys::path::is_absolute(pathRef))
- return;
- SmallString<128> NewPath(FileSystemOpts.WorkingDir);
- llvm::sys::path::append(NewPath, pathRef);
- path = NewPath;
- }
- llvm::MemoryBuffer *FileManager::
- getBufferForFile(const FileEntry *Entry, std::string *ErrorStr,
- bool isVolatile) {
- OwningPtr<llvm::MemoryBuffer> Result;
- llvm::error_code ec;
- uint64_t FileSize = Entry->getSize();
- // If there's a high enough chance that the file have changed since we
- // got its size, force a stat before opening it.
- if (isVolatile)
- FileSize = -1;
- const char *Filename = Entry->getName();
- // If the file is already open, use the open file descriptor.
- if (Entry->FD != -1) {
- ec = llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, Result, FileSize);
- if (ErrorStr)
- *ErrorStr = ec.message();
- close(Entry->FD);
- Entry->FD = -1;
- return Result.take();
- }
- // Otherwise, open the file.
- if (FileSystemOpts.WorkingDir.empty()) {
- ec = llvm::MemoryBuffer::getFile(Filename, Result, FileSize);
- if (ec && ErrorStr)
- *ErrorStr = ec.message();
- return Result.take();
- }
- SmallString<128> FilePath(Entry->getName());
- FixupRelativePath(FilePath);
- ec = llvm::MemoryBuffer::getFile(FilePath.str(), Result, FileSize);
- if (ec && ErrorStr)
- *ErrorStr = ec.message();
- return Result.take();
- }
- llvm::MemoryBuffer *FileManager::
- getBufferForFile(StringRef Filename, std::string *ErrorStr) {
- OwningPtr<llvm::MemoryBuffer> Result;
- llvm::error_code ec;
- if (FileSystemOpts.WorkingDir.empty()) {
- ec = llvm::MemoryBuffer::getFile(Filename, Result);
- if (ec && ErrorStr)
- *ErrorStr = ec.message();
- return Result.take();
- }
- SmallString<128> FilePath(Filename);
- FixupRelativePath(FilePath);
- ec = llvm::MemoryBuffer::getFile(FilePath.c_str(), Result);
- if (ec && ErrorStr)
- *ErrorStr = ec.message();
- return Result.take();
- }
- /// getStatValue - Get the 'stat' information for the specified path,
- /// using the cache to accelerate it if possible. This returns true
- /// if the path points to a virtual file or does not exist, or returns
- /// false if it's an existent real file. If FileDescriptor is NULL,
- /// do directory look-up instead of file look-up.
- bool FileManager::getStatValue(const char *Path, struct stat &StatBuf,
- int *FileDescriptor) {
- // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
- // absolute!
- if (FileSystemOpts.WorkingDir.empty())
- return FileSystemStatCache::get(Path, StatBuf, FileDescriptor,
- StatCache.get());
- SmallString<128> FilePath(Path);
- FixupRelativePath(FilePath);
- return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor,
- StatCache.get());
- }
- bool FileManager::getNoncachedStatValue(StringRef Path,
- struct stat &StatBuf) {
- SmallString<128> FilePath(Path);
- FixupRelativePath(FilePath);
- return ::stat(FilePath.c_str(), &StatBuf) != 0;
- }
- void FileManager::invalidateCache(const FileEntry *Entry) {
- assert(Entry && "Cannot invalidate a NULL FileEntry");
- SeenFileEntries.erase(Entry->getName());
- // FileEntry invalidation should not block future optimizations in the file
- // caches. Possible alternatives are cache truncation (invalidate last N) or
- // invalidation of the whole cache.
- UniqueRealFiles.erase(Entry);
- }
- void FileManager::GetUniqueIDMapping(
- SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
- UIDToFiles.clear();
- UIDToFiles.resize(NextFileUID);
-
- // Map file entries
- for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
- FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
- FE != FEEnd; ++FE)
- if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
- UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
-
- // Map virtual file entries
- for (SmallVector<FileEntry*, 4>::const_iterator
- VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end();
- VFE != VFEEnd; ++VFE)
- if (*VFE && *VFE != NON_EXISTENT_FILE)
- UIDToFiles[(*VFE)->getUID()] = *VFE;
- }
- void FileManager::modifyFileEntry(FileEntry *File,
- off_t Size, time_t ModificationTime) {
- File->Size = Size;
- File->ModTime = ModificationTime;
- }
- void FileManager::PrintStats() const {
- llvm::errs() << "\n*** File Manager Stats:\n";
- llvm::errs() << UniqueRealFiles.size() << " real files found, "
- << UniqueRealDirs.size() << " real dirs found.\n";
- llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
- << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
- llvm::errs() << NumDirLookups << " dir lookups, "
- << NumDirCacheMisses << " dir cache misses.\n";
- llvm::errs() << NumFileLookups << " file lookups, "
- << NumFileCacheMisses << " file cache misses.\n";
- //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
- }
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