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@@ -63,91 +63,16 @@ FileEntry::~FileEntry() {
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if (FD != -1) ::close(FD);
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}
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-bool FileEntry::isNamedPipe() const {
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- return S_ISFIFO(FileMode);
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-}
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-
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-//===----------------------------------------------------------------------===//
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-// Windows.
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-//===----------------------------------------------------------------------===//
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-
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-#ifdef LLVM_ON_WIN32
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-
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-namespace {
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- static std::string GetFullPath(const char *relPath) {
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- char *absPathStrPtr = _fullpath(NULL, relPath, 0);
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- assert(absPathStrPtr && "_fullpath() returned NULL!");
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-
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- std::string absPath(absPathStrPtr);
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-
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- free(absPathStrPtr);
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- return absPath;
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- }
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-}
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-
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-class FileManager::UniqueDirContainer {
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- /// UniqueDirs - Cache from full path to existing directories/files.
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- ///
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- llvm::StringMap<DirectoryEntry> UniqueDirs;
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-
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-public:
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- /// getDirectory - Return an existing DirectoryEntry with the given
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- /// name if there is already one; otherwise create and return a
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- /// default-constructed DirectoryEntry.
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- DirectoryEntry &getDirectory(const char *Name,
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- const struct stat & /*StatBuf*/) {
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- std::string FullPath(GetFullPath(Name));
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- return UniqueDirs.GetOrCreateValue(FullPath).getValue();
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- }
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-
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- size_t size() const { return UniqueDirs.size(); }
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-};
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-
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-class FileManager::UniqueFileContainer {
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- /// UniqueFiles - Cache from full path to existing directories/files.
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- ///
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- llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
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-
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-public:
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- /// getFile - Return an existing FileEntry with the given name if
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- /// there is already one; otherwise create and return a
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- /// default-constructed FileEntry.
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- FileEntry &getFile(const char *Name, const struct stat & /*StatBuf*/) {
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- std::string FullPath(GetFullPath(Name));
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-
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- // Lowercase string because Windows filesystem is case insensitive.
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- FullPath = StringRef(FullPath).lower();
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- return UniqueFiles.GetOrCreateValue(FullPath).getValue();
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- }
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-
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- size_t size() const { return UniqueFiles.size(); }
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-
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- void erase(const FileEntry *Entry) {
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- std::string FullPath(GetFullPath(Entry->getName()));
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-
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- // Lowercase string because Windows filesystem is case insensitive.
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- FullPath = StringRef(FullPath).lower();
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- UniqueFiles.erase(FullPath);
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- }
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-};
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-
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-//===----------------------------------------------------------------------===//
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-// Unix-like Systems.
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-//===----------------------------------------------------------------------===//
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-
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-#else
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-
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class FileManager::UniqueDirContainer {
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/// UniqueDirs - Cache from ID's to existing directories/files.
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- std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
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+ std::map<llvm::sys::fs::UniqueID, DirectoryEntry> UniqueDirs;
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public:
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/// getDirectory - Return an existing DirectoryEntry with the given
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/// ID's if there is already one; otherwise create and return a
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/// default-constructed DirectoryEntry.
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- DirectoryEntry &getDirectory(const char * /*Name*/,
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- const struct stat &StatBuf) {
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- return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
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+ DirectoryEntry &getDirectory(const llvm::sys::fs::UniqueID &UniqueID) {
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+ return UniqueDirs[UniqueID];
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}
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size_t size() const { return UniqueDirs.size(); }
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@@ -161,12 +86,10 @@ public:
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/// getFile - Return an existing FileEntry with the given ID's if
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/// there is already one; otherwise create and return a
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/// default-constructed FileEntry.
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- FileEntry &getFile(const char * /*Name*/, const struct stat &StatBuf) {
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- return
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- const_cast<FileEntry&>(
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- *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
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- StatBuf.st_ino,
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- StatBuf.st_mode)).first);
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+ FileEntry &getFile(llvm::sys::fs::UniqueID UniqueID, bool IsNamedPipe,
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+ bool InPCH) {
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+ return const_cast<FileEntry &>(
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+ *UniqueFiles.insert(FileEntry(UniqueID, IsNamedPipe, InPCH)).first);
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}
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size_t size() const { return UniqueFiles.size(); }
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@@ -174,8 +97,6 @@ public:
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void erase(const FileEntry *Entry) { UniqueFiles.erase(*Entry); }
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};
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-#endif
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-
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//===----------------------------------------------------------------------===//
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// Common logic.
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//===----------------------------------------------------------------------===//
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@@ -323,8 +244,8 @@ const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
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const char *InterndDirName = NamedDirEnt.getKeyData();
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// Check to see if the directory exists.
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- struct stat StatBuf;
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- if (getStatValue(InterndDirName, StatBuf, false, 0/*directory lookup*/)) {
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+ FileData Data;
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+ if (getStatValue(InterndDirName, Data, false, 0 /*directory lookup*/)) {
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// There's no real directory at the given path.
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if (!CacheFailure)
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SeenDirEntries.erase(DirName);
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@@ -335,7 +256,8 @@ const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
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// same inode (this occurs on Unix-like systems when one dir is
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// symlinked to another, for example) or the same path (on
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// Windows).
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- DirectoryEntry &UDE = UniqueRealDirs.getDirectory(InterndDirName, StatBuf);
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+ DirectoryEntry &UDE =
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+ UniqueRealDirs.getDirectory(Data.UniqueID);
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NamedDirEnt.setValue(&UDE);
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if (!UDE.getName()) {
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@@ -388,8 +310,8 @@ const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
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// Nope, there isn't. Check to see if the file exists.
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int FileDescriptor = -1;
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- struct stat StatBuf;
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- if (getStatValue(InterndFileName, StatBuf, true,
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+ FileData Data;
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+ if (getStatValue(InterndFileName, Data, true,
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openFile ? &FileDescriptor : 0)) {
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// There's no real file at the given path.
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if (!CacheFailure)
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@@ -405,7 +327,8 @@ const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
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// It exists. See if we have already opened a file with the same inode.
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// This occurs when one dir is symlinked to another, for example.
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- FileEntry &UFE = UniqueRealFiles.getFile(InterndFileName, StatBuf);
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+ FileEntry &UFE =
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+ UniqueRealFiles.getFile(Data.UniqueID, Data.IsNamedPipe, Data.InPCH);
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NamedFileEnt.setValue(&UFE);
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if (UFE.getName()) { // Already have an entry with this inode, return it.
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@@ -420,8 +343,8 @@ const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
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// FIXME: Change the name to be a char* that points back to the
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// 'SeenFileEntries' key.
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UFE.Name = InterndFileName;
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- UFE.Size = StatBuf.st_size;
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- UFE.ModTime = StatBuf.st_mtime;
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+ UFE.Size = Data.Size;
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+ UFE.ModTime = Data.ModTime;
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UFE.Dir = DirInfo;
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UFE.UID = NextFileUID++;
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UFE.FD = FileDescriptor;
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@@ -458,12 +381,12 @@ FileManager::getVirtualFile(StringRef Filename, off_t Size,
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"The directory of a virtual file should already be in the cache.");
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// Check to see if the file exists. If so, drop the virtual file
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- struct stat StatBuf;
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+ FileData Data;
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const char *InterndFileName = NamedFileEnt.getKeyData();
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- if (getStatValue(InterndFileName, StatBuf, true, 0) == 0) {
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- StatBuf.st_size = Size;
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- StatBuf.st_mtime = ModificationTime;
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- UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf);
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+ if (getStatValue(InterndFileName, Data, true, 0) == 0) {
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+ Data.Size = Size;
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+ Data.ModTime = ModificationTime;
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+ UFE = &UniqueRealFiles.getFile(Data.UniqueID, Data.IsNamedPipe, Data.InPCH);
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NamedFileEnt.setValue(UFE);
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@@ -572,19 +495,19 @@ getBufferForFile(StringRef Filename, std::string *ErrorStr) {
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/// if the path points to a virtual file or does not exist, or returns
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/// false if it's an existent real file. If FileDescriptor is NULL,
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/// do directory look-up instead of file look-up.
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-bool FileManager::getStatValue(const char *Path, struct stat &StatBuf,
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- bool isFile, int *FileDescriptor) {
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+bool FileManager::getStatValue(const char *Path, FileData &Data, bool isFile,
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+ int *FileDescriptor) {
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// FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
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// absolute!
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if (FileSystemOpts.WorkingDir.empty())
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- return FileSystemStatCache::get(Path, StatBuf, isFile, FileDescriptor,
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+ return FileSystemStatCache::get(Path, Data, isFile, FileDescriptor,
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StatCache.get());
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SmallString<128> FilePath(Path);
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FixupRelativePath(FilePath);
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- return FileSystemStatCache::get(FilePath.c_str(), StatBuf,
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- isFile, FileDescriptor, StatCache.get());
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+ return FileSystemStatCache::get(FilePath.c_str(), Data, isFile,
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+ FileDescriptor, StatCache.get());
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}
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bool FileManager::getNoncachedStatValue(StringRef Path,
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