// // Copyright © 2022 osy. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // import SwiftUI // from https://gist.github.com/joelekstrom/91dad79ebdba409556dce663d28e8297 extension View { /// Adds a double click handler this view (macOS only) /// /// Example /// ``` /// Text("Hello") /// .onDoubleClick { print("Double click detected") } /// ``` /// - Parameters: /// - handler: Block invoked when a double click is detected func onDoubleClick(handler: @escaping () -> Void) -> some View { modifier(DoubleClickHandler(handler: handler)) } } struct DoubleClickHandler: ViewModifier { let handler: () -> Void func body(content: Content) -> some View { content.overlay(DoubleClickListeningViewRepresentable(handler: handler)) } } struct DoubleClickListeningViewRepresentable: NSViewRepresentable { let handler: () -> Void func makeNSView(context: Context) -> DoubleClickListeningView { DoubleClickListeningView(handler: handler) } func updateNSView(_ nsView: DoubleClickListeningView, context: Context) {} } class DoubleClickListeningView: NSView { let handler: () -> Void init(handler: @escaping () -> Void) { self.handler = handler super.init(frame: .zero) } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } override func mouseDown(with event: NSEvent) { if event.modifierFlags.contains(.control) { let rightEvent = NSEvent.mouseEvent(with: .rightMouseDown, location: event.locationInWindow, modifierFlags: event.modifierFlags.subtracting(.control), timestamp: event.timestamp, windowNumber: event.windowNumber, context: nil, eventNumber: event.eventNumber, clickCount: event.clickCount, pressure: event.pressure)! super.rightMouseDown(with: rightEvent) } else { super.mouseDown(with: event) } if event.clickCount == 2 { handler() } } override func hitTest(_ point: NSPoint) -> NSView? { if point.x > bounds.width - 40 { return nil } else { return self } } }