// // Copyright © 2022 osy. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // import SwiftUI class UTMExternalSceneDelegate: NSObject, UIWindowSceneDelegate, ObservableObject { var window: UIWindow? var screen: UIScreen? func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { guard let windowScene = (scene as? UIWindowScene) else { return } if session.role == .windowExternalDisplay { let window = UIWindow(windowScene: windowScene) let viewController = UIHostingController(rootView: UTMSingleWindowView()) window.rootViewController = viewController self.window = window window.isHidden = false setupDisplayLinkIfNecessary() } } func windowScene(_ windowScene: UIWindowScene, didUpdate previousCoordinateSpace: UICoordinateSpace, interfaceOrientation previousInterfaceOrientation: UIInterfaceOrientation, traitCollection previousTraitCollection: UITraitCollection) { setupDisplayLinkIfNecessary() } weak var linkedScreen: UIScreen? func setupDisplayLinkIfNecessary() { let currentScreen = self.screen if currentScreen != linkedScreen { // Set up display link self.linkedScreen = currentScreen } } }